using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ShuiYaItem : MonoBehaviour { public ShuiYaData _data; public Text nameText; public Text valueText; public void Init(ShuiYaData data) { _data = data; nameText = this.transform.Find("ZhanDianMingCheng").GetComponent(); valueText = this.transform.Find("numText").GetComponent(); nameText.text = _data.name; valueText.text = ""+_data.value; } }