#if (!UNITY_WEBGL || UNITY_EDITOR) && !BESTHTTP_DISABLE_ALTERNATE_SSL
#define ENABLE_LOGGING
using System;
using System.Collections.Generic;
using Best.HTTP.Request.Upload;
using Best.HTTP.Request.Timings;
using Best.HTTP.Response;
using Best.HTTP.Shared;
using Best.HTTP.Shared.Extensions;
using Best.HTTP.Shared.Logger;
using Best.HTTP.Shared.PlatformSupport.Memory;
namespace Best.HTTP.Hosts.Connections.HTTP2
{
// https://httpwg.org/specs/rfc7540.html#StreamStates
//
// Idle
// |
// V
// Open
// Receive END_STREAM / | \ Send END_STREAM
// v |R V
// Half Closed Remote |S Half Closed Locale
// \ |T /
// Send END_STREAM | RST_STREAM \ | / Receive END_STREAM | RST_STREAM
// Receive RST_STREAM \ | / Send RST_STREAM
// V
// Closed
//
// IDLE -> send headers -> OPEN -> send data -> HALF CLOSED - LOCAL -> receive headers -> receive Data -> CLOSED
// | ^ | ^
// +-------------------------------------+ +-----------------------------+
// END_STREAM flag present? END_STREAM flag present?
//
public enum HTTP2StreamStates
{
Idle,
//ReservedLocale,
//ReservedRemote,
Open,
HalfClosedLocal,
HalfClosedRemote,
Closed
}
///
/// Implements an HTTP/2 logical stream.
///
public class HTTP2Stream : IDownloadContentBufferAvailable
{
public UInt32 Id { get; private set; }
public HTTP2StreamStates State {
get { return this._state; }
protected set {
var oldState = this._state;
this._state = value;
#if ENABLE_LOGGING
if (oldState != this._state && HTTPManager.Logger.IsDiagnostic)
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] State changed from {1} to {2}", this.Id, oldState, this._state), this.Context);
#endif
}
}
private HTTP2StreamStates _state;
///
/// This flag is checked by the connection to decide whether to do a new processing-frame sending round before sleeping until new data arrives
///
public virtual bool HasFrameToSend
{
get
{
// Don't let the connection sleep until
return this.outgoing.Count > 0 || // we already booked at least one frame in advance
(this.State == HTTP2StreamStates.Open && this.remoteWindow > 0 && this.lastReadCount > 0); // we are in the middle of sending request data
}
}
///
/// Next interaction scheduled by the stream relative to *now*. Its default is TimeSpan.MaxValue == no interaction.
///
public virtual TimeSpan NextInteraction { get; } = TimeSpan.MaxValue;
public HTTPRequest AssignedRequest { get; protected set; }
public LoggingContext Context { get; protected set; }
protected uint downloaded;
protected HTTP2SettingsManager settings;
protected HPACKEncoder encoder;
// Outgoing frames. The stream will send one frame per Process call, but because one step might be able to
// generate more than one frames, we use a list.
protected Queue outgoing = new Queue();
protected Queue incomingFrames = new Queue();
protected FramesAsStreamView headerView;
protected Int64 localWindow;
protected Int64 remoteWindow;
protected uint windowUpdateThreshold;
protected UInt32 assignDataLength;
protected long sentData;
protected long uploadLength;
protected bool isRSTFrameSent;
protected bool isEndSTRReceived;
protected HTTP2Response response;
protected int lastReadCount;
protected HTTP2ContentConsumer _parentHandler;
///
/// Constructor to create a client stream.
///
public HTTP2Stream(UInt32 id, HTTP2ContentConsumer parentHandler, HTTP2SettingsManager registry, HPACKEncoder hpackEncoder)
{
this.Id = id;
this._parentHandler = parentHandler;
this.settings = registry;
this.encoder = hpackEncoder;
this.Context = new LoggingContext(this);
this.Context.Add("id", id);
this.Context.Add("Parent", parentHandler.Context);
this.remoteWindow = this.settings.RemoteSettings[HTTP2Settings.INITIAL_WINDOW_SIZE];
this.settings.RemoteSettings.OnSettingChangedEvent += OnRemoteSettingChanged;
// Room for improvement: If INITIAL_WINDOW_SIZE is small (what we can consider a 'small' value?), threshold must be higher
this.windowUpdateThreshold = (uint)(this.remoteWindow / 2);
}
public virtual void Assign(HTTPRequest request)
{
this.Context.Add("Request", request.Context);
request.Timing.StartNext(TimingEventNames.Request_Sent);
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] Request assigned to stream. Remote Window: {1:N0}. Uri: {2}", this.Id, this.remoteWindow, request.CurrentUri.ToString()), this.Context);
#endif
this.AssignedRequest = request;
this.downloaded = 0;
}
public void Process(List outgoingFrames)
{
if (this.AssignedRequest.IsCancellationRequested && !this.isRSTFrameSent)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", $"[{this.Id}] Process({this.State}) - IsCancellationRequested", this.Context);
#endif
// These two are already set in HTTPRequest's Abort().
//this.AssignedRequest.Response = null;
//this.AssignedRequest.State = this.AssignedRequest.IsTimedOut ? HTTPRequestStates.TimedOut : HTTPRequestStates.Aborted;
this.outgoing.Clear();
if (this.State != HTTP2StreamStates.Idle)
this.outgoing.Enqueue(HTTP2FrameHelper.CreateRSTFrame(this.Id, HTTP2ErrorCodes.CANCEL, this.Context));
// We can close the stream if already received headers, or not even sent one
if (this.State == HTTP2StreamStates.HalfClosedRemote || this.State == HTTP2StreamStates.HalfClosedLocal || this.State == HTTP2StreamStates.Idle)
this.State = HTTP2StreamStates.Closed;
this.isRSTFrameSent = true;
}
// 1.) Go through incoming frames
ProcessIncomingFrames(outgoingFrames);
// 2.) Create outgoing frames based on the stream's state and the request processing state.
ProcessState(outgoingFrames);
// 3.) Send one frame per Process call
if (this.outgoing.Count > 0)
{
HTTP2FrameHeaderAndPayload frame = this.outgoing.Dequeue();
outgoingFrames.Add(frame);
// If END_Stream in header or data frame is present => half closed local
if ((frame.Type == HTTP2FrameTypes.HEADERS && (frame.Flags & (byte)HTTP2HeadersFlags.END_STREAM) != 0) ||
(frame.Type == HTTP2FrameTypes.DATA && (frame.Flags & (byte)HTTP2DataFlags.END_STREAM) != 0))
{
this.State = HTTP2StreamStates.HalfClosedLocal;
}
}
}
public void AddFrame(HTTP2FrameHeaderAndPayload frame, List outgoingFrames)
{
// Room for improvement: error check for forbidden frames (like settings) and stream state
this.incomingFrames.Enqueue(frame);
ProcessIncomingFrames(outgoingFrames);
}
public void Abort(string msg)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", $"[{this.Id}] Abort(\"{msg}\", {this.State}, {this.AssignedRequest.State})", this.Context);
#endif
if (this.State != HTTP2StreamStates.Closed)
{
// TODO: Remove AssignedRequest.State checks. If the main thread has delays processing queued up state change requests,
// the request's State can contain old information!
if (this.AssignedRequest.State != HTTPRequestStates.Processing)
{
// do nothing, its state is already set.
}
else if (this.AssignedRequest.IsCancellationRequested)
{
// These two are already set in HTTPRequest's Abort().
//this.AssignedRequest.Response = null;
//this.AssignedRequest.State = this.AssignedRequest.IsTimedOut ? HTTPRequestStates.TimedOut : HTTPRequestStates.Aborted;
this.State = HTTP2StreamStates.Closed;
}
else if (this.AssignedRequest.RetrySettings.Retries >= this.AssignedRequest.RetrySettings.MaxRetries)
{
this.AssignedRequest.Timing.StartNext(TimingEventNames.Queued_For_Disptach);
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.AssignedRequest, HTTPRequestStates.Error, new Exception(msg)));
this.State = HTTP2StreamStates.Closed;
}
else
{
this.AssignedRequest.RetrySettings.Retries++;
this.AssignedRequest.Response?.Dispose();
this.AssignedRequest.Response = null;
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.AssignedRequest, RequestEvents.Resend));
}
}
this.Removed();
}
protected void ProcessIncomingFrames(List outgoingFrames)
{
while (this.incomingFrames.Count > 0)
{
HTTP2FrameHeaderAndPayload frame = this.incomingFrames.Dequeue();
if ((this.isRSTFrameSent || this.AssignedRequest.IsCancellationRequested) && frame.Type != HTTP2FrameTypes.HEADERS && frame.Type != HTTP2FrameTypes.CONTINUATION)
{
BufferPool.Release(frame.Payload);
continue;
}
#if ENABLE_LOGGING
if (/*HTTPManager.Logger.Level == Logger.Loglevels.All && */frame.Type != HTTP2FrameTypes.DATA && frame.Type != HTTP2FrameTypes.WINDOW_UPDATE)
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] Process - processing frame: {1}", this.Id, frame.ToString()), this.Context);
#endif
switch (frame.Type)
{
case HTTP2FrameTypes.HEADERS:
case HTTP2FrameTypes.CONTINUATION:
if (this.State != HTTP2StreamStates.HalfClosedLocal && this.State != HTTP2StreamStates.Open && this.State != HTTP2StreamStates.Idle)
{
// ERROR!
continue;
}
// payload will be released by the view
frame.DontUseMemPool = true;
if (this.headerView == null)
{
this.AssignedRequest.Timing.StartNext(TimingEventNames.Headers);
this.headerView = new FramesAsStreamView(new HeaderFrameView());
}
this.headerView.AddFrame(frame);
// END_STREAM may arrive sooner than an END_HEADERS, so we have to store that we already received it
if ((frame.Flags & (byte)HTTP2HeadersFlags.END_STREAM) != 0)
this.isEndSTRReceived = true;
if ((frame.Flags & (byte)HTTP2HeadersFlags.END_HEADERS) != 0)
{
List> headers = new List>();
try
{
this.encoder.Decode(this, this.headerView, headers);
}
catch(Exception ex)
{
HTTPManager.Logger.Exception("HTTP2Stream", string.Format("[{0}] ProcessIncomingFrames - Header Frames: {1}, Encoder: {2}", this.Id, this.headerView.ToString(), this.encoder.ToString()), ex, this.Context);
}
this.headerView.Close();
this.headerView = null;
this.AssignedRequest.Timing.StartNext(TimingEventNames.Response_Received);
if (this.isRSTFrameSent)
{
this.State = HTTP2StreamStates.Closed;
break;
}
if (this.response == null)
this.AssignedRequest.Response = this.response = new HTTP2Response(this.AssignedRequest, false);
this.response.AddHeaders(headers);
if (this.isEndSTRReceived)
{
// If there's any trailing header, no data frame has an END_STREAM flag
this.response.FinishProcessData();
FinishRequest();
if (this.State == HTTP2StreamStates.HalfClosedLocal)
this.State = HTTP2StreamStates.Closed;
else
this.State = HTTP2StreamStates.HalfClosedRemote;
}
}
break;
case HTTP2FrameTypes.DATA:
ProcessIncomingDATAFrame(ref frame);
break;
case HTTP2FrameTypes.WINDOW_UPDATE:
HTTP2WindowUpdateFrame windowUpdateFrame = HTTP2FrameHelper.ReadWindowUpdateFrame(frame);
#if ENABLE_LOGGING
if (HTTPManager.Logger.IsDiagnostic)
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] Received Window Update: {1:N0}, new remoteWindow: {2:N0}, initial remote window: {3:N0}, total data sent: {4:N0}", this.Id, windowUpdateFrame.WindowSizeIncrement, this.remoteWindow + windowUpdateFrame.WindowSizeIncrement, this.settings.RemoteSettings[HTTP2Settings.INITIAL_WINDOW_SIZE], this.sentData), this.Context);
#endif
this.remoteWindow += windowUpdateFrame.WindowSizeIncrement;
break;
case HTTP2FrameTypes.RST_STREAM:
// https://httpwg.org/specs/rfc7540.html#RST_STREAM
// It's possible to receive an RST_STREAM on a closed stream. In this case, we have to ignore it.
if (this.State == HTTP2StreamStates.Closed)
break;
var rstStreamFrame = HTTP2FrameHelper.ReadRST_StreamFrame(frame);
//HTTPManager.Logger.Error("HTTP2Stream", string.Format("[{0}] RST Stream frame ({1}) received in state {2}!", this.Id, rstStreamFrame, this.State), this.Context);
Abort(string.Format("RST_STREAM frame received! Error code: {0}({1})", rstStreamFrame.Error.ToString(), rstStreamFrame.ErrorCode));
break;
default:
HTTPManager.Logger.Warning("HTTP2Stream", string.Format("[{0}] Unexpected frame ({1}, Payload: {2}) in state {3}!", this.Id, frame, frame.PayloadAsHex(), this.State), this.Context);
break;
}
if (!frame.DontUseMemPool)
BufferPool.Release(frame.Payload);
}
}
void IDownloadContentBufferAvailable.BufferAvailable(DownloadContentStream stream)
{
// Signal the http2 thread, window update will be sent out in ProcessOpenState.
this._parentHandler.SignalThread();
}
protected virtual void ProcessIncomingDATAFrame(ref HTTP2FrameHeaderAndPayload frame)
{
if (this.State != HTTP2StreamStates.HalfClosedLocal && this.State != HTTP2StreamStates.Open)
{
// ERROR!
return;
}
HTTP2DataFrame dataFrame = HTTP2FrameHelper.ReadDataFrame(frame);
this.downloaded += (uint)dataFrame.Data.Count;
this.response.Prepare(this);
this.response.ProcessData(dataFrame.Data);
frame.DontUseMemPool = true;
// Because of padding, frame.Payload.Count can be larger than dataFrame.Data.Count!
// "The entire DATA frame payload is included in flow control, including the Pad Length and Padding fields if present."
this.localWindow -= frame.Payload.Count;
this.isEndSTRReceived = (frame.Flags & (byte)HTTP2DataFlags.END_STREAM) != 0;
if (this.isEndSTRReceived)
{
this.response.FinishProcessData();
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] All data arrived, data length: {1:N0}", this.Id, this.downloaded), this.Context);
#endif
FinishRequest();
if (this.State == HTTP2StreamStates.HalfClosedLocal)
this.State = HTTP2StreamStates.Closed;
else
this.State = HTTP2StreamStates.HalfClosedRemote;
}
else if (this.AssignedRequest.DownloadSettings.OnDownloadProgress != null)
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.AssignedRequest,
RequestEvents.DownloadProgress,
downloaded,
this.response.ExpectedContentLength));
}
protected void ProcessState(List outgoingFrames)
{
switch (this.State)
{
case HTTP2StreamStates.Idle:
// hpack encode the request's headers
this.encoder.Encode(this, this.AssignedRequest, this.outgoing, this.Id);
// HTTP/2 uses DATA frames to carry message payloads.
// The chunked transfer encoding defined in Section 4.1 of [RFC7230] MUST NOT be used in HTTP/2.
if (this.AssignedRequest.UploadSettings.UploadStream == null)
{
this.State = HTTP2StreamStates.HalfClosedLocal;
//this.AssignedRequest.Timing.Finish(TimingEventNames.Request_Sent);
this.AssignedRequest.Timing.StartNext(TimingEventNames.Waiting_TTFB);
}
else
{
this.State = HTTP2StreamStates.Open;
this.lastReadCount = 1;
if (this.AssignedRequest.UploadSettings.UploadStream is UploadStreamBase upStream)
upStream.BeforeSendBody(this.AssignedRequest, this._parentHandler);
if (this.AssignedRequest.UploadSettings != null && this.AssignedRequest.UploadSettings.UploadStream != null)
this.uploadLength = this.AssignedRequest.UploadSettings.UploadStream.Length;
}
// Change the initial window size to the request's DownloadSettings.ContentStreamMaxBuffered and send it to the server.
// After this initial setup the sending out window_update frames faces two problems:
// 1.) The local window should be bound to the Down-stream's MaxBuffered (ContentStreamMaxBuffered) and how its current length.
// 2.) Even while the its bound to the stream's current values, when the download finishes, we still have to update the global window.
// So, there's two options to follow:
// 1.) Update the local window based on the stream's usage
// 2.a) Send global window_update for every DATA frame processed/received
UInt32 initiatedInitialWindowSize = this.settings.InitiatedMySettings[HTTP2Settings.INITIAL_WINDOW_SIZE];
this.localWindow = initiatedInitialWindowSize;
// Maximize max buffered to HTTP/2's limit
if (this.AssignedRequest.DownloadSettings.ContentStreamMaxBuffered > HTTP2ContentConsumer.MaxValueFor31Bits)
this.AssignedRequest.DownloadSettings.ContentStreamMaxBuffered = HTTP2ContentConsumer.MaxValueFor31Bits;
long localWindowDiff = this.AssignedRequest.DownloadSettings.ContentStreamMaxBuffered - this.localWindow;
if (localWindowDiff > 0)
{
this.localWindow += localWindowDiff;
this.outgoing.Enqueue(HTTP2FrameHelper.CreateWindowUpdateFrame(this.Id, (UInt32)localWindowDiff, this.Context));
}
break;
case HTTP2StreamStates.Open:
ProcessOpenState(outgoingFrames);
//HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] New DATA frame created! remoteWindow: {1:N0}", this.Id, this.remoteWindow), this.Context);
break;
case HTTP2StreamStates.HalfClosedLocal:
if (this.response?.DownStream != null)
{
var windowIncrement = this.response.DownStream.MaxBuffered - this.localWindow - this.response.DownStream.Length;
if (windowIncrement > 0)
{
this.localWindow += windowIncrement;
outgoingFrames.Add(HTTP2FrameHelper.CreateWindowUpdateFrame(this.Id, (UInt32)windowIncrement, this.Context));
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", $"[{this.Id}] Sending window inc. update: {windowIncrement:N0}, {this.localWindow:N0}/{this.response.DownStream.MaxBuffered:N0}", this.Context);
#endif
}
}
break;
case HTTP2StreamStates.HalfClosedRemote:
break;
case HTTP2StreamStates.Closed:
break;
}
}
protected virtual void ProcessOpenState(List outgoingFrames)
{
// remote Window can be negative! See https://httpwg.org/specs/rfc7540.html#InitialWindowSize
if (this.remoteWindow <= 0)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] Skipping data sending as remote Window is {1}!", this.Id, this.remoteWindow), this.Context);
#endif
return;
}
// This step will send one frame per ProcessOpenState call.
Int64 maxFrameSize = Math.Min(this.AssignedRequest.UploadSettings.UploadChunkSize, Math.Min(this.remoteWindow, this.settings.RemoteSettings[HTTP2Settings.MAX_FRAME_SIZE]));
HTTP2FrameHeaderAndPayload frame = new HTTP2FrameHeaderAndPayload();
frame.Type = HTTP2FrameTypes.DATA;
frame.StreamId = this.Id;
frame.Payload = BufferPool.Get(maxFrameSize, true)
.AsBuffer((int)maxFrameSize);
// Expect a readCount of zero if it's end of the stream. But, to enable non-blocking scenario to wait for data, going to treat a negative value as no data.
this.lastReadCount = this.AssignedRequest.UploadSettings.UploadStream.Read(frame.Payload.Data, 0, (int)Math.Min(maxFrameSize, int.MaxValue));
if (this.lastReadCount <= 0)
{
BufferPool.Release(frame.Payload);
frame.Payload = BufferSegment.Empty;
if (this.lastReadCount < 0)
return;
}
else
frame.Payload = frame.Payload.Slice(0, this.lastReadCount);
frame.DontUseMemPool = false;
if (this.lastReadCount <= 0)
{
this.AssignedRequest.UploadSettings.Dispose();
frame.Flags = (byte)(HTTP2DataFlags.END_STREAM);
this.State = HTTP2StreamStates.HalfClosedLocal;
this.AssignedRequest.Timing.StartNext(TimingEventNames.Waiting_TTFB);
}
this.outgoing.Enqueue(frame);
this.remoteWindow -= frame.Payload.Count;
this.sentData += (uint)frame.Payload.Count;
if (this.AssignedRequest.UploadSettings.OnUploadProgress != null)
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.AssignedRequest, RequestEvents.UploadProgress, this.sentData, uploadLength));
}
protected void OnRemoteSettingChanged(HTTP2SettingsRegistry registry, HTTP2Settings setting, uint oldValue, uint newValue)
{
switch (setting)
{
case HTTP2Settings.INITIAL_WINDOW_SIZE:
// https://httpwg.org/specs/rfc7540.html#InitialWindowSize
// "Prior to receiving a SETTINGS frame that sets a value for SETTINGS_INITIAL_WINDOW_SIZE,
// an endpoint can only use the default initial window size when sending flow-controlled frames."
// "In addition to changing the flow-control window for streams that are not yet active,
// a SETTINGS frame can alter the initial flow-control window size for streams with active flow-control windows
// (that is, streams in the "open" or "half-closed (remote)" state). When the value of SETTINGS_INITIAL_WINDOW_SIZE changes,
// a receiver MUST adjust the size of all stream flow-control windows that it maintains by the difference between the new value and the old value."
// So, if we created a stream before the remote peer's initial settings frame is received, we
// will adjust the window size. For example: initial window size by default is 65535, if we later
// receive a change to 1048576 (1 MB) we will increase the current remoteWindow by (1 048 576 - 65 535 =) 983 041
// But because initial window size in a setting frame can be smaller then the default 65535 bytes,
// the difference can be negative:
// "A change to SETTINGS_INITIAL_WINDOW_SIZE can cause the available space in a flow-control window to become negative.
// A sender MUST track the negative flow-control window and MUST NOT send new flow-controlled frames
// until it receives WINDOW_UPDATE frames that cause the flow-control window to become positive.
// For example, if the client sends 60 KB immediately on connection establishment
// and the server sets the initial window size to be 16 KB, the client will recalculate
// the available flow - control window to be - 44 KB on receipt of the SETTINGS frame.
// The client retains a negative flow-control window until WINDOW_UPDATE frames restore the
// window to being positive, after which the client can resume sending."
this.remoteWindow += newValue - oldValue;
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", string.Format("[{0}] Remote Setting's Initial Window Updated from {1:N0} to {2:N0}, diff: {3:N0}, new remoteWindow: {4:N0}, total data sent: {5:N0}", this.Id, oldValue, newValue, newValue - oldValue, this.remoteWindow, this.sentData), this.Context);
#endif
break;
}
}
protected void FinishRequest()
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", $"FinishRequest({this.Id})", this.Context);
#endif
try
{
this.AssignedRequest.Timing.StartNext(TimingEventNames.Queued);
bool resendRequest;
HTTPConnectionStates proposedConnectionStates; // ignored
KeepAliveHeader keepAliveHeader = null; // ignored
ConnectionHelper.HandleResponse(this.AssignedRequest, out resendRequest, out proposedConnectionStates, ref keepAliveHeader, this.Context);
if (resendRequest && !this.AssignedRequest.IsCancellationRequested)
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.AssignedRequest, RequestEvents.Resend));
else
{
RequestEventHelper.EnqueueRequestEvent(new RequestEventInfo(this.AssignedRequest, HTTPRequestStates.Finished, null));
}
}
catch(Exception ex)
{
HTTPManager.Logger.Exception("HTTP2Stream", "FinishRequest", ex, this.Context);
}
}
public void Removed()
{
this.AssignedRequest.UploadSettings.Dispose();
// After receiving a RST_STREAM on a stream, the receiver MUST NOT send additional frames for that stream, with the exception of PRIORITY.
this.outgoing.Clear();
// https://github.com/Benedicht/BestHTTP-Issues/issues/77
// Unsubscribe from OnSettingChangedEvent to remove reference to this instance.
this.settings.RemoteSettings.OnSettingChangedEvent -= OnRemoteSettingChanged;
this.headerView?.Close();
#if ENABLE_LOGGING
HTTPManager.Logger.Information("HTTP2Stream", "Stream removed: " + this.Id.ToString(), this.Context);
#endif
}
}
}
#endif