%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4eacb969ef7bfec4ba69d66b0a873f2f, type: 3} m_Name: Default Fog Preset m_EditorClassIdentifier: showModuleInspector: 1 showSaveLoad: 0 active: 1 Settings: volumetrics: 1 steps: 32 quality: 1 scattering: 0.18299982 extinction: 0.061000045 anistropy: 0.30000037 maxRange: 1000 noiseIntensity: 0 noiseScale: 0 windDirection: {x: 3.9, y: 0, z: 0} noise: {fileID: 0} ditheringTex: {fileID: 2800000, guid: 711e788cbc742bb439b3c7cad60651e3, type: 3} fog: 1 fogDensity: 0.0069999946 fogHeightFalloff: 0.003899997 fogHeight: 0 fogDensity2: 0.022000022 fogHeightFalloff2: 0.0058000055 fogHeight2: 0 fogMaxOpacity: 1 startDistance: 0 fogColorBlend: 0.7 ambientColorGradient: serializedVersion: 2 key0: {r: 0, g: 0, b: 0, a: 1} key1: {r: 0.009433985, g: 0.009433985, b: 0.009433985, a: 1} key2: {r: 0.46471164, g: 0.5037812, b: 0.5566038, a: 0} key3: {r: 2.5796902, g: 2.651018, b: 2.8293376, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 29491 ctime2: 33539 ctime3: 65535 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 4 m_NumAlphaKeys: 2 preset: {fileID: 0} showFogControls: 0 showVolumetricsControls: 0 fogLights: [] fogMat: {fileID: 0} volumetricsMat: {fileID: 0} blurMat: {fileID: 0} volumetricsRenderTexture: {fileID: 0}