using System; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; using XCharts.Runtime; public class WaterTrendPanel : MonoBehaviour { public LineChart _LineChart; public Text nameText; public GameObject listItemOri; public List listObj = new List(); public Button closeButton; public string currentStcd; public Transform listRoot; private void Awake() { _LineChart = this.transform.Find("LineChart").GetComponent(); listRoot = this.transform.Find("ScrollView/Viewport/Content").transform; closeButton = this.transform.Find("CloseButton").GetComponent