using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GongChengLieBiaoItem : MonoBehaviour { public GongChengLieBiaoData _currentData; private Text _indexText; private Text _nameText; private Text _stateText; private Button _button; private Image _highLightImg; public void Init() { _indexText = this.transform.Find("index").GetComponent(); _nameText = this.transform.Find("type").GetComponent(); _stateText = this.transform.Find("state").GetComponent(); _highLightImg = this.transform.Find("highLight").GetComponent(); _button = this.GetComponent