using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SPJK_ObsItem : MonoBehaviour { public ObsData _data; public Text nameText; public Text typeText; public Text codeText; public Text updataTimeText; public void SetData(ObsData data) { _data = data; nameText.text = _data.name; switch (_data.type) { case obsType.BuYuanObs: typeText.text = "分类:补元"; break; case obsType.TaoKouObs: typeText.text = "分类:套口"; break; } codeText.text = $"编码:{_data.deviceId}";; } }