using UnityEditor; using UnityEngine; using XCharts.Runtime; namespace XCharts.Editor { [CustomPropertyDrawer(typeof(BorderStyle), true)] public class BorderStyleDrawer : BasePropertyDrawer { public override string ClassName { get { return "Border"; } } public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label) { base.OnGUI(pos, prop, label); if (MakeComponentFoldout(prop, "m_Show", true)) { ++EditorGUI.indentLevel; PropertyField(prop, "m_BorderWidth"); PropertyField(prop, "m_BorderColor"); PropertyField(prop, "m_RoundedCorner"); PropertyListField(prop, "m_CornerRadius", true); --EditorGUI.indentLevel; } } } }