using DG.Tweening; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class RuntimePoint : MonoBehaviour, IPointerDownHandler, IPointerUpHandler,IPointerEnterHandler,IPointerExitHandler { public string[] childBtnNames = new string[] { "视频监控", "雨量监测", "水文监测", "水压监测", "水位监测", "位移监测", "泵站", "闸站" }; public Action onChildClick; public Button childBtnPrefab; public Button btn; public List