using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ShuiWeiIconCtrl : MonoBehaviour { private RectTransform rect; private Camera _camera; public ShuiWeiData _data; private Text valueText; private Button histroyButton; public Transform targetTransForm; public void Init(ShuiWeiData data) { _camera = CameraManager.instance.mainCamera; _data = data; rect = this.GetComponent(); rect.anchoredPosition = new Vector2(2000, 0); valueText = this.transform.Find("valueText").GetComponent(); valueText.text = $"{data.value} m"; histroyButton = this.transform.Find("histroyButton").GetComponent