using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SPJK_ObsItem : MonoBehaviour
{
public ObsData _data;
public Text nameText;
public Text typeText;
public Text codeText;
public Text updataTimeText;
public void SetData(ObsData data)
{
_data = data;
nameText.text = _data.name;
switch (_data.type)
{
case obsType.BuYuanObs:
typeText.text = "分类:补元";
break;
case obsType.TaoKouObs:
typeText.text = "分类:套口";
break;
}
codeText.text = $"编码:{_data.deviceId}";;
}
}