%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: backPresentationDay m_Shader: {fileID: 4800000, guid: c6c655a33eef441439a4bfd8f1501821, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: f53e01a0d2f0ec140aeaa1937bbf1272, type: 3} m_Scale: {x: 16, y: 16} m_Offset: {x: 0, y: 0} m_Floats: - _Intensity: 0.031 - _OffsetFog: 11.8 m_Colors: - _ColorChecker01: {r: 0, g: 0, b: 0, a: 1} - _ColorChecker02: {r: 0.066037714, g: 0.066037714, b: 0.066037714, a: 1} - _ColorFog: {r: 0, g: 0, b: 0, a: 1} - _ColorGrid: {r: 0.8490566, g: 0.8490566, b: 0.8490566, a: 1}