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							- using System;
 
- using UnityEngine;
 
- namespace XCharts.Runtime
 
- {
 
-     /// <summary>
 
-     /// Grid component.
 
-     /// ||Drawing grid in rectangular coordinate. Line chart, bar chart, and scatter chart can be drawn in grid.
 
-     /// ||网格组件。
 
-     /// 直角坐标系内绘图网格。可以在网格上绘制折线图,柱状图,散点图。
 
-     /// </summary>
 
-     [Serializable]
 
-     [ComponentHandler(typeof(ParallelCoordHandler), true)]
 
-     public class ParallelCoord : CoordSystem, IUpdateRuntimeData, ISerieContainer
 
-     {
 
-         [SerializeField] private bool m_Show = true;
 
-         [SerializeField] protected Orient m_Orient = Orient.Vertical;
 
-         [SerializeField] private float m_Left = 0.1f;
 
-         [SerializeField] private float m_Right = 0.08f;
 
-         [SerializeField] private float m_Top = 0.22f;
 
-         [SerializeField] private float m_Bottom = 0.12f;
 
-         [SerializeField] private Color m_BackgroundColor;
 
-         public ParallelCoordContext context = new ParallelCoordContext();
 
-         /// <summary>
 
-         /// Whether to show the grid in rectangular coordinate.
 
-         /// ||是否显示直角坐标系网格。
 
-         /// </summary>
 
-         public bool show
 
-         {
 
-             get { return m_Show; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Orientation of the axis. By default, it's 'Vertical'. You can set it to be 'Horizonal' to make a vertical axis.
 
-         /// ||坐标轴朝向。默认为垂直朝向。
 
-         /// </summary>
 
-         public Orient orient
 
-         {
 
-             get { return m_Orient; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Orient, value)) SetAllDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Distance between grid component and the left side of the container.
 
-         /// ||grid 组件离容器左侧的距离。
 
-         /// </summary>
 
-         public float left
 
-         {
 
-             get { return m_Left; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Left, value)) SetAllDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Distance between grid component and the right side of the container.
 
-         /// ||grid 组件离容器右侧的距离。
 
-         /// </summary>
 
-         public float right
 
-         {
 
-             get { return m_Right; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Right, value)) SetAllDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Distance between grid component and the top side of the container.
 
-         /// ||grid 组件离容器上侧的距离。
 
-         /// </summary>
 
-         public float top
 
-         {
 
-             get { return m_Top; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Top, value)) SetAllDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Distance between grid component and the bottom side of the container.
 
-         /// ||grid 组件离容器下侧的距离。
 
-         /// </summary>
 
-         public float bottom
 
-         {
 
-             get { return m_Bottom; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Bottom, value)) SetAllDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Background color of grid, which is transparent by default.
 
-         /// ||网格背景色,默认透明。
 
-         /// </summary>
 
-         public Color backgroundColor
 
-         {
 
-             get { return m_BackgroundColor; }
 
-             set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }
 
-         }
 
-         public bool IsPointerEnter()
 
-         {
 
-             return context.runtimeIsPointerEnter;
 
-         }
 
-         public void UpdateRuntimeData(BaseChart chart)
 
-         {
 
-             var chartX = chart.chartX;
 
-             var chartY = chart.chartY;
 
-             var chartWidth = chart.chartWidth;
 
-             var chartHeight = chart.chartHeight;
 
-             context.left = left <= 1 ? left * chartWidth : left;
 
-             context.bottom = bottom <= 1 ? bottom * chartHeight : bottom;
 
-             context.top = top <= 1 ? top * chartHeight : top;
 
-             context.right = right <= 1 ? right * chartWidth : right;
 
-             context.x = chartX + context.left;
 
-             context.y = chartY + context.bottom;
 
-             context.width = chartWidth - context.left - context.right;
 
-             context.height = chartHeight - context.top - context.bottom;
 
-             context.position = new Vector3(context.x, context.y);
 
-         }
 
-         public bool Contains(Vector3 pos)
 
-         {
 
-             return Contains(pos.x, pos.y);
 
-         }
 
-         public bool Contains(float x, float y)
 
-         {
 
-             if (x < context.x - 1 || x > context.x + context.width + 1 ||
 
-                 y < context.y - 1 || y > context.y + context.height + 1)
 
-             {
 
-                 return false;
 
-             }
 
-             return true;
 
-         }
 
-     }
 
- }
 
 
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