| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311 | using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;namespace XCharts.Runtime{    public static class LegendHelper    {        public static Color GetContentColor(BaseChart chart, int legendIndex, string legendName, Legend legend, ThemeStyle theme, bool active)        {            var textStyle = legend.labelStyle.textStyle;            if (active)            {                if (legend.labelStyle.textStyle.autoColor)                    return SeriesHelper.GetNameColor(chart, legendIndex, legendName);                else                    return !ChartHelper.IsClearColor(textStyle.color) ? textStyle.color : theme.legend.textColor;            }            else return theme.legend.unableColor;        }        public static Color GetIconColor(BaseChart chart, Legend legend, int readIndex, string legendName, bool active)        {            if (active)            {                if (legend.itemAutoColor)                {                    return SeriesHelper.GetNameColor(chart, readIndex, legendName);                }                else                    return legend.GetColor(readIndex);            }            else return chart.theme.legend.unableColor;        }        public static LegendItem AddLegendItem(BaseChart chart, Legend legend, int i, string legendName, Transform parent,            ThemeStyle theme, string content, Color itemColor, bool active, int legendIndex)        {            var objName = i + "_" + legendName;            var anchorMin = new Vector2(0, 0.5f);            var anchorMax = new Vector2(0, 0.5f);            var pivot = new Vector2(0, 0.5f);            var sizeDelta = new Vector2(100, 30);            var iconSizeDelta = new Vector2(legend.itemWidth, legend.itemHeight);            var textStyle = legend.labelStyle.textStyle;            var contentColor = GetContentColor(chart, legendIndex, legendName, legend, theme, active);            var objAnchorMin = new Vector2(0, 1);            var objAnchorMax = new Vector2(0, 1);            var objPivot = new Vector2(0, 1);            var btnObj = ChartHelper.AddObject(objName, parent, objAnchorMin, objAnchorMax, objPivot, sizeDelta);            var iconObj = ChartHelper.AddObject("icon", btnObj.transform, anchorMin, anchorMax, pivot, iconSizeDelta);            var img = ChartHelper.EnsureComponent<Image>(btnObj);            img.color = Color.clear;            img.raycastTarget = true;            ChartHelper.EnsureComponent<Button>(btnObj);            ChartHelper.EnsureComponent<Image>(iconObj);            var label = ChartHelper.AddChartLabel("content", btnObj.transform, legend.labelStyle, theme.legend,                content, contentColor, TextAnchor.MiddleLeft);            label.SetActive(true);            var item = new LegendItem();            item.index = i;            item.name = objName;            item.legendName = legendName;            item.SetObject(btnObj);            item.SetIconSize(legend.itemWidth, legend.itemHeight);            item.SetIconColor(itemColor);            item.SetIconImage(legend.GetIcon(i));            item.SetContentPosition(legend.labelStyle.offset);            item.SetContent(content);            //item.SetBackground(legend.background);            return item;        }        public static void SetLegendBackground(Legend legend, ImageStyle style)        {            var background = legend.context.background;            if (background == null) return;            ChartHelper.SetActive(background, style.show);            if (!style.show) return;            var rect = background.gameObject.GetComponent<RectTransform>();            rect.localPosition = legend.context.center;            rect.sizeDelta = new Vector2(legend.context.width, legend.context.height);            ChartHelper.SetBackground(background, style);        }        public static void ResetItemPosition(Legend legend, Vector3 chartPos, float chartWidth, float chartHeight)        {            legend.location.UpdateRuntimeData(chartWidth, chartHeight);            var startX = 0f;            var startY = 0f;            var legendMaxWidth = chartWidth - legend.location.runtimeLeft - legend.location.runtimeRight;            var legendMaxHeight = chartHeight - legend.location.runtimeTop - legend.location.runtimeBottom;            UpdateLegendWidthAndHeight(legend, legendMaxWidth, legendMaxHeight);            var legendRuntimeWidth = legend.context.width;            var legendRuntimeHeight = legend.context.height;            var isVertical = legend.orient == Orient.Vertical;            switch (legend.location.align)            {                case Location.Align.TopCenter:                    startX = chartPos.x + chartWidth / 2 - legendRuntimeWidth / 2;                    startY = chartPos.y + chartHeight - legend.location.runtimeTop;                    break;                case Location.Align.TopLeft:                    startX = chartPos.x + legend.location.runtimeLeft;                    startY = chartPos.y + chartHeight - legend.location.runtimeTop;                    break;                case Location.Align.TopRight:                    startX = chartPos.x + chartWidth - legendRuntimeWidth - legend.location.runtimeRight;                    startY = chartPos.y + chartHeight - legend.location.runtimeTop;                    break;                case Location.Align.Center:                    startX = chartPos.x + chartWidth / 2 - legendRuntimeWidth / 2;                    startY = chartPos.y + chartHeight / 2 + legendRuntimeHeight / 2;                    break;                case Location.Align.CenterLeft:                    startX = chartPos.x + legend.location.runtimeLeft;                    startY = chartPos.y + chartHeight / 2 + legendRuntimeHeight / 2;                    break;                case Location.Align.CenterRight:                    startX = chartPos.x + chartWidth - legendRuntimeWidth - legend.location.runtimeRight;                    startY = chartPos.y + chartHeight / 2 + legendRuntimeHeight / 2;                    break;                case Location.Align.BottomCenter:                    startX = chartPos.x + chartWidth / 2 - legendRuntimeWidth / 2;                    startY = chartPos.y + legendRuntimeHeight + legend.location.runtimeBottom;                    break;                case Location.Align.BottomLeft:                    startX = chartPos.x + legend.location.runtimeLeft;                    startY = chartPos.y + legendRuntimeHeight + legend.location.runtimeBottom;                    break;                case Location.Align.BottomRight:                    startX = chartPos.x + chartWidth - legendRuntimeWidth - legend.location.runtimeRight;                    startY = chartPos.y + legendRuntimeHeight + legend.location.runtimeBottom;                    break;            }            if (!legend.padding.show)            {                legend.context.center = new Vector2(startX + legend.context.width / 2, startY - legend.context.height / 2);            }            else            {                legend.context.center = new Vector2(startX + legend.context.width / 2 - legend.padding.left,                    startY - legend.context.height / 2 + legend.padding.top);            }            if (isVertical) SetVerticalItemPosition(legend, legendMaxHeight, startX, startY);            else SetHorizonalItemPosition(legend, legendMaxWidth, startX, startY);            SetLegendBackground(legend, legend.background);        }        private static void SetVerticalItemPosition(Legend legend, float legendMaxHeight, float startX, float startY)        {            var currHeight = 0f;            var offsetX = 0f;            var row = 0;            var index = 0;            foreach (var kv in legend.context.buttonList)            {                var item = kv.Value;                if (currHeight + item.height > legendMaxHeight)                {                    currHeight = 0;                    offsetX += legend.context.eachWidthDict[row];                    row++;                }                item.SetPosition(legend.GetPosition(index++, new Vector3(startX + offsetX, startY - currHeight)));                currHeight += item.height + legend.itemGap;            }        }        private static void SetHorizonalItemPosition(Legend legend, float legendMaxWidth, float startX, float startY)        {            var currWidth = 0f;            var offsetY = 0f;            var index = 0;            foreach (var kv in legend.context.buttonList)            {                var item = kv.Value;                if (currWidth + item.width > legendMaxWidth)                {                    currWidth = 0;                    offsetY += legend.context.eachHeight;                }                item.SetPosition(legend.GetPosition(index++, new Vector3(startX + currWidth, startY - offsetY)));                currWidth += item.width + legend.itemGap;            }        }        private static void UpdateLegendWidthAndHeight(Legend legend, float maxWidth, float maxHeight)        {            var width = 0f;            var height = 0f;            var realHeight = 0f;            var realWidth = 0f;            legend.context.eachWidthDict.Clear();            legend.context.eachHeight = 0;            if (legend.orient == Orient.Horizonal)            {                foreach (var kv in legend.context.buttonList)                {                    if (width + kv.Value.width > maxWidth)                    {                        realWidth = width - legend.itemGap;                        realHeight += height + legend.itemGap;                        if (legend.context.eachHeight < height + legend.itemGap)                        {                            legend.context.eachHeight = height + legend.itemGap;                        }                        height = 0;                        width = 0;                    }                    width += kv.Value.width + legend.itemGap;                    if (kv.Value.height > height)                        height = kv.Value.height;                }                width -= legend.itemGap;                legend.context.height = realHeight + height;                legend.context.width = realWidth > 0 ? realWidth : width;            }            else            {                var row = 0;                foreach (var kv in legend.context.buttonList)                {                    if (height + kv.Value.height > maxHeight)                    {                        realHeight = height - legend.itemGap;                        realWidth += width + legend.itemGap;                        legend.context.eachWidthDict[row] = width + legend.itemGap;                        row++;                        height = 0;                        width = 0;                    }                    height += kv.Value.height + legend.itemGap;                    if (kv.Value.width > width)                        width = kv.Value.width;                }                height -= legend.itemGap;                legend.context.height = realHeight > 0 ? realHeight : height;                legend.context.width = realWidth + width;            }            if (legend.padding.show)            {                legend.context.width += legend.padding.left + legend.padding.right;                legend.context.height += legend.padding.top + legend.padding.bottom;            }        }        private static bool IsBeyondWidth(Legend legend, float maxWidth)        {            var totalWidth = 0f;            foreach (var kv in legend.context.buttonList)            {                var item = kv.Value;                totalWidth += item.width + legend.itemGap;                if (totalWidth > maxWidth) return true;            }            return false;        }        public static bool CheckDataShow(Serie serie, string legendName, bool show)        {            bool needShow = false;            if (legendName.Equals(serie.serieName))            {                serie.show = show;                serie.highlight = false;                if (serie.show) needShow = true;            }            else            {                foreach (var data in serie.data)                {                    if (legendName.Equals(data.name))                    {                        data.show = show;                        data.context.highlight = false;                        if (data.show) needShow = true;                    }                }            }            return needShow;        }        public static int CheckDataHighlighted(Serie serie, string legendName, bool heighlight)        {            var highlightedDataIndex = 0;            if (legendName.Equals(serie.serieName))            {                serie.highlight = heighlight;            }            else            {                foreach (var data in serie.data)                {                    if (legendName.Equals(data.name))                    {                        data.context.highlight = heighlight;                        if (data.context.highlight)                        {                            highlightedDataIndex = data.index;                        }                    }                }            }            return highlightedDataIndex;        }    }}
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