DevicesId_Data.cs 728 B

1234567891011121314151617181920212223242526272829
  1. using System;
  2. using UnityEngine.Serialization;
  3. [Serializable]
  4. public class DevicesId_Data
  5. {
  6. public string sid;
  7. public string stationName;//站点名称?
  8. [FormerlySerializedAs("name")] public string sensorName;
  9. public string sensorType;//设备类型?
  10. public string valueType1;//单位
  11. public string valueType2;
  12. public string unitValue1;
  13. public string unitValue2;
  14. [FormerlySerializedAs("DeviceID")] public string dataSid;
  15. [FormerlySerializedAs("ChannelID")] public string dataGid;
  16. [FormerlySerializedAs("value")] public float realtimeValue1;
  17. public string realtimeValue2;
  18. public string dataUpdateTime;
  19. public string groupId;
  20. public string groupName;
  21. }