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							- using System;
 
- using UnityEngine;
 
- #if dUI_TextMeshPro
 
- using TMPro;
 
- #endif
 
- namespace XCharts.Runtime
 
- {
 
-     [Serializable]
 
-     public class LegendTheme : ComponentTheme
 
-     {
 
-         [SerializeField] protected Color m_UnableColor;
 
-         /// <summary>
 
-         /// the color of text.
 
-         /// ||文本颜色。
 
-         /// </summary>
 
-         public Color unableColor
 
-         {
 
-             get { return m_UnableColor; }
 
-             set { if (PropertyUtil.SetColor(ref m_UnableColor, value)) SetComponentDirty(); }
 
-         }
 
-         public void Copy(LegendTheme theme)
 
-         {
 
-             base.Copy(theme);
 
-             m_UnableColor = theme.unableColor;
 
-         }
 
-         public LegendTheme(ThemeType theme) : base(theme)
 
-         {
 
-             m_UnableColor = ColorUtil.GetColor("#cccccc");
 
-         }
 
-     }
 
- }
 
 
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