| using System;using UnityEngine.Serialization;[Serializable]public class GongChengAnQuanJianCeData{    [FormerlySerializedAs("shuiYa")] public float pingJunShuiWei;    [FormerlySerializedAs("pingJunLiuSu")] public float sheFangShuiWei;    [FormerlySerializedAs("jiSuanLiuLiang")] public float jingJieShuiWei;    [FormerlySerializedAs("kuoSanMianJi")] public float baoZhengShuiWei;    public float shuiWei;}
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