| using System;using UnityEngine;[Serializable]public class ShuiWeiZhuangKuangData{    [Header("预警总数")] public int yuJingZongShu;    [Header("超警戒水位")] public int chaoJingJieShuiWei;    [Header("超保证水位")] public int chaoBaoZhengShuiWei;    [Header("超历史水位")] public int chaoLiShiShuiWei;    [Header("超汛限水位")] public int chaoXunXianShuiWei;    [Header("正常水位")] public int zhengChangShuiWei;}
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