| 1234567891011121314151617181920212223242526272829303132 | using UnityEngine;using UnityEngine.UI;public class YiChangJingGaoItem : MonoBehaviour{    public YiChangJingGaoData currentData;    private Text _timeText;    private Text _posText;    private Text _typeText;    private Text _infoText;    private Text _stateText;        public void Init()    {        _timeText = this.transform.Find("time").GetComponent<Text>();        _posText = this.transform.Find("pos").GetComponent<Text>();        _typeText = this.transform.Find("type").GetComponent<Text>();        _infoText = this.transform.Find("info").GetComponent<Text>();        _stateText = this.transform.Find("state").GetComponent<Text>();    }    public void SetData(YiChangJingGaoData data)    {        currentData = data;        _timeText.text = currentData.time;        _posText.text = currentData.pos;        _typeText.text = currentData.type;        _infoText.text = currentData.info;        _stateText.text = currentData.state;    }}
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