YZTRootLayer.cs 335 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public enum ViewMode
  5. {
  6. normal,
  7. miniMap
  8. };
  9. public abstract class YZTRootLayer : MonoBehaviour
  10. {
  11. public ViewMode viewMode = ViewMode.normal;
  12. public virtual void OnUILeave() {
  13. Debug.Log(this.gameObject.name + ":leave!");
  14. }
  15. }