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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public enum ViewMode
- {
- normal,
- miniMap
- };
- public abstract class YZTRootLayer : MonoBehaviour
- {
- public ViewMode viewMode = ViewMode.normal;
- public virtual void OnUILeave() {
- Debug.Log(this.gameObject.name + ":leave!");
- }
- }
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