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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- #pragma warning disable
- using System;
- using System.Collections.Generic;
- using System.IO;
- using Best.HTTP.SecureProtocol.Org.BouncyCastle.Utilities;
- using Best.HTTP.SecureProtocol.Org.BouncyCastle.Utilities.Collections;
- namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Asn1
- {
- public abstract class Asn1Sequence
- : Asn1Object, IEnumerable<Asn1Encodable>
- {
- internal class Meta : Asn1UniversalType
- {
- internal static readonly Asn1UniversalType Instance = new Meta();
- private Meta() : base(typeof(Asn1Sequence), Asn1Tags.Sequence) {}
- internal override Asn1Object FromImplicitConstructed(Asn1Sequence sequence)
- {
- return sequence;
- }
- }
- /**
- * return an Asn1Sequence from the given object.
- *
- * @param obj the object we want converted.
- * @exception ArgumentException if the object cannot be converted.
- */
- public static Asn1Sequence GetInstance(object obj)
- {
- if (obj == null)
- return null;
- if (obj is Asn1Sequence asn1Sequence)
- return asn1Sequence;
- if (obj is IAsn1Convertible asn1Convertible)
- {
- Asn1Object asn1Object = asn1Convertible.ToAsn1Object();
- if (asn1Object is Asn1Sequence converted)
- return converted;
- }
- else if (obj is byte[] bytes)
- {
- try
- {
- return (Asn1Sequence)Meta.Instance.FromByteArray(bytes);
- }
- catch (IOException e)
- {
- throw new ArgumentException("failed to construct sequence from byte[]: " + e.Message);
- }
- }
- throw new ArgumentException("illegal object in GetInstance: " + Org.BouncyCastle.Utilities.Platform.GetTypeName(obj), "obj");
- }
- /**
- * Return an ASN1 sequence from a tagged object. There is a special
- * case here, if an object appears to have been explicitly tagged on
- * reading but we were expecting it to be implicitly tagged in the
- * normal course of events it indicates that we lost the surrounding
- * sequence - so we need to add it back (this will happen if the tagged
- * object is a sequence that contains other sequences). If you are
- * dealing with implicitly tagged sequences you really <b>should</b>
- * be using this method.
- *
- * @param taggedObject the tagged object.
- * @param declaredExplicit true if the object is meant to be explicitly tagged, false otherwise.
- * @exception ArgumentException if the tagged object cannot be converted.
- */
- public static Asn1Sequence GetInstance(Asn1TaggedObject taggedObject, bool declaredExplicit)
- {
- return (Asn1Sequence)Meta.Instance.GetContextInstance(taggedObject, declaredExplicit);
- }
- // NOTE: Only non-readonly to support LazyDLSequence
- internal Asn1Encodable[] elements;
- protected internal Asn1Sequence()
- {
- this.elements = Asn1EncodableVector.EmptyElements;
- }
- protected internal Asn1Sequence(Asn1Encodable element)
- {
- if (null == element)
- throw new ArgumentNullException(nameof(element));
- this.elements = new Asn1Encodable[]{ element };
- }
- protected internal Asn1Sequence(Asn1Encodable element1, Asn1Encodable element2)
- {
- if (null == element1)
- throw new ArgumentNullException(nameof(element1));
- if (null == element2)
- throw new ArgumentNullException(nameof(element2));
- this.elements = new Asn1Encodable[]{ element1, element2 };
- }
- protected internal Asn1Sequence(params Asn1Encodable[] elements)
- {
- if (Arrays.IsNullOrContainsNull(elements))
- throw new NullReferenceException("'elements' cannot be null, or contain null");
- this.elements = Asn1EncodableVector.CloneElements(elements);
- }
- internal Asn1Sequence(Asn1Encodable[] elements, bool clone)
- {
- this.elements = clone ? Asn1EncodableVector.CloneElements(elements) : elements;
- }
- protected internal Asn1Sequence(Asn1EncodableVector elementVector)
- {
- if (null == elementVector)
- throw new ArgumentNullException("elementVector");
- this.elements = elementVector.TakeElements();
- }
- System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
- public virtual IEnumerator<Asn1Encodable> GetEnumerator()
- {
- IEnumerable<Asn1Encodable> e = elements;
- return e.GetEnumerator();
- }
- private class Asn1SequenceParserImpl
- : Asn1SequenceParser
- {
- private readonly Asn1Sequence outer;
- private readonly int max;
- private int index;
- public Asn1SequenceParserImpl(
- Asn1Sequence outer)
- {
- this.outer = outer;
- // NOTE: Call Count here to 'force' a LazyDerSequence
- this.max = outer.Count;
- }
- public IAsn1Convertible ReadObject()
- {
- if (index == max)
- return null;
- Asn1Encodable obj = outer[index++];
- if (obj is Asn1Sequence)
- return ((Asn1Sequence)obj).Parser;
- if (obj is Asn1Set)
- return ((Asn1Set)obj).Parser;
- // NB: Asn1OctetString implements Asn1OctetStringParser directly
- // if (obj is Asn1OctetString)
- // return ((Asn1OctetString)obj).Parser;
- return obj;
- }
- public Asn1Object ToAsn1Object()
- {
- return outer;
- }
- }
- public virtual Asn1SequenceParser Parser
- {
- get { return new Asn1SequenceParserImpl(this); }
- }
- /**
- * return the object at the sequence position indicated by index.
- *
- * @param index the sequence number (starting at zero) of the object
- * @return the object at the sequence position indicated by index.
- */
- public virtual Asn1Encodable this[int index]
- {
- get { return elements[index]; }
- }
- public virtual int Count
- {
- get { return elements.Length; }
- }
- public virtual T[] MapElements<T>(Func<Asn1Encodable, T> func)
- {
- // NOTE: Call Count here to 'force' a LazyDerSequence
- int count = Count;
- T[] result = new T[count];
- for (int i = 0; i < count; ++i)
- {
- result[i] = func(elements[i]);
- }
- return result;
- }
- public virtual Asn1Encodable[] ToArray()
- {
- return Asn1EncodableVector.CloneElements(elements);
- }
- protected override int Asn1GetHashCode()
- {
- // NOTE: Call Count here to 'force' a LazyDerSequence
- int i = Count;
- int hc = i + 1;
- while (--i >= 0)
- {
- hc *= 257;
- hc ^= elements[i].ToAsn1Object().CallAsn1GetHashCode();
- }
- return hc;
- }
- protected override bool Asn1Equals(Asn1Object asn1Object)
- {
- Asn1Sequence that = asn1Object as Asn1Sequence;
- if (null == that)
- return false;
- // NOTE: Call Count here (on both) to 'force' a LazyDerSequence
- int count = this.Count;
- if (that.Count != count)
- return false;
- for (int i = 0; i < count; ++i)
- {
- Asn1Object o1 = this.elements[i].ToAsn1Object();
- Asn1Object o2 = that.elements[i].ToAsn1Object();
- if (!o1.Equals(o2))
- return false;
- }
- return true;
- }
- public override string ToString()
- {
- return CollectionUtilities.ToString(elements);
- }
- // TODO[asn1] Preferably return an Asn1BitString[] (doesn't exist yet)
- internal DerBitString[] GetConstructedBitStrings()
- {
- return MapElements(DerBitString.GetInstance);
- }
- internal Asn1OctetString[] GetConstructedOctetStrings()
- {
- return MapElements(Asn1OctetString.GetInstance);
- }
- // TODO[asn1] Preferably return an Asn1BitString (doesn't exist yet)
- internal abstract DerBitString ToAsn1BitString();
- // TODO[asn1] Preferably return an Asn1External (doesn't exist yet)
- internal abstract DerExternal ToAsn1External();
- internal abstract Asn1OctetString ToAsn1OctetString();
- internal abstract Asn1Set ToAsn1Set();
- }
- }
- #pragma warning restore
- #endif
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