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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- #pragma warning disable
- using System;
- using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters;
- using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
- using Best.HTTP.SecureProtocol.Org.BouncyCastle.Utilities;
- namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Engines
- {
- /// <remarks>A class that provides a basic DESede (or Triple DES) engine.</remarks>
- public class DesEdeEngine
- : DesEngine
- {
- private int[] workingKey1, workingKey2, workingKey3;
- private bool forEncryption;
- /**
- * initialise a DESede cipher.
- *
- * @param forEncryption whether or not we are for encryption.
- * @param parameters the parameters required to set up the cipher.
- * @exception ArgumentException if the parameters argument is
- * inappropriate.
- */
- public override void Init(
- bool forEncryption,
- ICipherParameters parameters)
- {
- if (!(parameters is KeyParameter))
- throw new ArgumentException("invalid parameter passed to DESede init - " + Org.BouncyCastle.Utilities.Platform.GetTypeName(parameters));
- byte[] keyMaster = ((KeyParameter)parameters).GetKey();
- if (keyMaster.Length != 24 && keyMaster.Length != 16)
- throw new ArgumentException("key size must be 16 or 24 bytes.");
- this.forEncryption = forEncryption;
- byte[] key1 = new byte[8];
- Array.Copy(keyMaster, 0, key1, 0, key1.Length);
- workingKey1 = GenerateWorkingKey(forEncryption, key1);
- byte[] key2 = new byte[8];
- Array.Copy(keyMaster, 8, key2, 0, key2.Length);
- workingKey2 = GenerateWorkingKey(!forEncryption, key2);
- if (keyMaster.Length == 24)
- {
- byte[] key3 = new byte[8];
- Array.Copy(keyMaster, 16, key3, 0, key3.Length);
- workingKey3 = GenerateWorkingKey(forEncryption, key3);
- }
- else // 16 byte key
- {
- workingKey3 = workingKey1;
- }
- }
- public override string AlgorithmName
- {
- get { return "DESede"; }
- }
- public override int GetBlockSize()
- {
- return BLOCK_SIZE;
- }
- public override int ProcessBlock(byte[] input, int inOff, byte[] output, int outOff)
- {
- if (workingKey1 == null)
- throw new InvalidOperationException("DESede engine not initialised");
- Check.DataLength(input, inOff, BLOCK_SIZE, "input buffer too short");
- Check.OutputLength(output, outOff, BLOCK_SIZE, "output buffer too short");
- uint hi32 = Pack.BE_To_UInt32(input, inOff);
- uint lo32 = Pack.BE_To_UInt32(input, inOff + 4);
- if (forEncryption)
- {
- DesFunc(workingKey1, ref hi32, ref lo32);
- DesFunc(workingKey2, ref hi32, ref lo32);
- DesFunc(workingKey3, ref hi32, ref lo32);
- }
- else
- {
- DesFunc(workingKey3, ref hi32, ref lo32);
- DesFunc(workingKey2, ref hi32, ref lo32);
- DesFunc(workingKey1, ref hi32, ref lo32);
- }
- Pack.UInt32_To_BE(hi32, output, outOff);
- Pack.UInt32_To_BE(lo32, output, outOff + 4);
- return BLOCK_SIZE;
- }
- #if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
- public override int ProcessBlock(ReadOnlySpan<byte> input, Span<byte> output)
- {
- if (workingKey1 == null)
- throw new InvalidOperationException("DESede engine not initialised");
- Check.DataLength(input, BLOCK_SIZE, "input buffer too short");
- Check.OutputLength(output, BLOCK_SIZE, "output buffer too short");
- uint hi32 = Pack.BE_To_UInt32(input);
- uint lo32 = Pack.BE_To_UInt32(input[4..]);
- if (forEncryption)
- {
- DesFunc(workingKey1, ref hi32, ref lo32);
- DesFunc(workingKey2, ref hi32, ref lo32);
- DesFunc(workingKey3, ref hi32, ref lo32);
- }
- else
- {
- DesFunc(workingKey3, ref hi32, ref lo32);
- DesFunc(workingKey2, ref hi32, ref lo32);
- DesFunc(workingKey1, ref hi32, ref lo32);
- }
- Pack.UInt32_To_BE(hi32, output);
- Pack.UInt32_To_BE(lo32, output[4..]);
- return BLOCK_SIZE;
- }
- #endif
- }
- }
- #pragma warning restore
- #endif
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