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- using System;
- using System.IO;
- using Best.HTTP.Shared.Extensions;
- using Best.HTTP.Shared.Logger;
- using Best.HTTP.Shared.PlatformSupport.Memory;
- namespace Best.HTTP.Shared.Streams
- {
- /// <summary>
- /// A custom buffer stream implementation that will not close the underlying stream.
- /// </summary>
- public sealed class WriteOnlyBufferedStream : Stream
- {
- public override bool CanRead { get { return false; } }
- public override bool CanSeek { get { return false; } }
- public override bool CanWrite { get { return true; } }
- public override long Length { get { return this.buffer.Length; } }
- public override long Position { get { return this._position; } set { throw new NotImplementedException("Position set"); } }
- private int _position;
- private byte[] buffer;
- private int _bufferSize;
- private Stream stream;
- private LoggingContext _context;
- public WriteOnlyBufferedStream(Stream stream, int bufferSize, LoggingContext context)
- {
- if (stream == null)
- throw new NullReferenceException(nameof(stream));
- this.stream = stream;
- this._context = context;
- this._bufferSize = bufferSize;
- this.buffer = BufferPool.Get(this._bufferSize, true, context);
- this._position = 0;
- }
- public override void Flush()
- {
- if (this._position > 0)
- {
- #if !UNITY_WEBGL || UNITY_EDITOR
- // if the underlying stream is an ITCPStreamerContentConsumer, we can use an optimized path and avoid copying
- // the buffered bytes.
- var tcpStreamer = this.stream as Shared.PlatformSupport.Network.Tcp.ITCPStreamerContentConsumer;
- if (tcpStreamer != null)
- {
- // First swap the buffers because tcpStreamer.Write might cause an exception and both the streamer
- // and WriteOnlyBufferedStream would release the same buffer
- var buff = this.buffer.AsBuffer(this._position);
- this.buffer = BufferPool.Get(this._bufferSize, true, this._context);
- tcpStreamer.Write(buff);
- }
- else
- #endif
- {
- this.stream.Write(this.buffer, 0, this._position);
- this.stream.Flush();
- }
- //if (HTTPManager.Logger.IsDiagnostic)
- // HTTPManager.Logger.Information("WriteOnlyBufferedStream", string.Format("Flushed {0:N0} bytes", this._position));
- this._position = 0;
- }
- }
- public override void Write(byte[] bufferFrom, int offset, int count)
- {
- while (count > 0)
- {
- int writeCount = Math.Min(count, this.buffer.Length - this._position);
- Array.Copy(bufferFrom, offset, this.buffer, this._position, writeCount);
-
- this._position += writeCount;
- offset += writeCount;
- count -= writeCount;
-
- if (this._position == this.buffer.Length)
- this.Flush();
- }
- }
- public override int Read(byte[] buffer, int offset, int count)
- {
- return 0;
- }
- public override long Seek(long offset, SeekOrigin origin)
- {
- return 0;
- }
- public override void SetLength(long value) { }
- protected override void Dispose(bool disposing)
- {
- base.Dispose(disposing);
- if (disposing && this.buffer != null)
- BufferPool.Release(this.buffer);
- this.buffer = null;
- }
- }
- }
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