MaterialSwitcher.cs 505 B

123456789101112131415161718192021222324252627
  1. using UnityEngine;
  2. using System.Collections;
  3. namespace CalmWater {
  4. public class MaterialSwitcher : MonoBehaviour {
  5. public MeshRenderer WaterPlane;
  6. public Material ClassicMat;
  7. public Material DX11Mat;
  8. private MirrorReflection m;
  9. void Start(){
  10. m = WaterPlane.GetComponent<MirrorReflection> ();
  11. }
  12. public void SetDX11Mat(){
  13. WaterPlane.material = DX11Mat;
  14. m.setMaterial ();
  15. }
  16. public void SetClassicMat(){
  17. WaterPlane.material = ClassicMat;
  18. m.setMaterial ();
  19. }
  20. }
  21. }