| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 | using UnityEngine;namespace XCharts.Runtime{    /// <summary>    /// The mapping type of heatmap.    /// ||热力图类型。通过颜色映射划分。    /// </summary>    public enum HeatmapType    {        /// <summary>        /// Data mapping type.By default, the second dimension data is used as the color map.        /// ||数据映射型。默认用第2维数据作为颜色映射。要求数据至少有3个维度数据。        /// </summary>        Data,        /// <summary>        /// Number mapping type.The number of occurrences of a statistic in a divided grid, as a color map.        /// ||个数映射型。统计数据在划分的格子中出现的次数,作为颜色映射。要求数据至少有2个维度数据。        /// </summary>        Count    }    [System.Serializable]    [SerieHandler(typeof(HeatmapHandler), true)]    [DefaultAnimation(AnimationType.LeftToRight, false)]    [DefaultTooltip(Tooltip.Type.None, Tooltip.Trigger.Axis)]    [RequireChartComponent(typeof(VisualMap))]    [CoordOptions(typeof(GridCoord), typeof(PolarCoord))]    [SerieComponent(typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))]    [SerieDataComponent(typeof(ItemStyle), typeof(LabelStyle), typeof(EmphasisStyle), typeof(BlurStyle), typeof(SelectStyle))]    [SerieDataExtraField()]    public class Heatmap : Serie, INeedSerieContainer    {        [SerializeField][Since("v3.3.0")] private HeatmapType m_HeatmapType = HeatmapType.Data;        /// <summary>        /// The mapping type of heatmap.        /// ||热力图类型。通过颜色映射划分。        /// </summary>        public HeatmapType heatmapType        {            get { return m_HeatmapType; }            set { if (PropertyUtil.SetStruct(ref m_HeatmapType, value)) { SetVerticesDirty(); } }        }        public int containerIndex { get; internal set; }        public int containterInstanceId { get; internal set; }        public static Serie AddDefaultSerie(BaseChart chart, string serieName)        {            var serie = chart.AddSerie<Heatmap>(serieName);            serie.itemStyle.show = true;            serie.itemStyle.borderWidth = 2;            serie.itemStyle.borderColor = Color.clear;            return serie;        }    }}
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