TaoKou_ShiNei.prefab 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8552956812381795665
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 9077537536325611499}
  12. - component: {fileID: 8823498582017116167}
  13. - component: {fileID: 543450653581939347}
  14. - component: {fileID: 2257927298858557858}
  15. m_Layer: 9
  16. m_Name: TaoKou_ShiNei
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 2147483647
  21. m_IsActive: 1
  22. --- !u!4 &9077537536325611499
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 8552956812381795665}
  29. m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0}
  30. m_LocalPosition: {x: 2508, y: 41, z: -3186}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 0}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: -90, y: 0, z: 180}
  37. --- !u!114 &8823498582017116167
  38. MonoBehaviour:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 8552956812381795665}
  44. m_Enabled: 1
  45. m_EditorHideFlags: 0
  46. m_Script: {fileID: 11500000, guid: 02644dcb7669fed4c9fbc6e240abbe9f, type: 3}
  47. m_Name:
  48. m_EditorClassIdentifier:
  49. foucusPos: {x: 2296.55, y: 20, z: -3158.438}
  50. targetDistance: 150
  51. rotateXAngle: 19.49998
  52. rotateYAngle: 61.5
  53. findChangeObjs: 1
  54. FarObjName:
  55. - Qiang_Ce1
  56. - Qiang_Ce2
  57. - Qiang_Din
  58. - TaoKou10
  59. NearObjName:
  60. - Qiang_Ce1_TouMing
  61. - Qiang_Ce2_TouMing
  62. - Qiang_Din_TouMing
  63. - TaoKou10_TouMing
  64. FarShowObj: []
  65. nearShowObj: []
  66. showDistance: 65
  67. waitCreatModels: 1
  68. model_ab_Name: taokou_shinei
  69. _ModelAni: {fileID: 2257927298858557858}
  70. --- !u!65 &543450653581939347
  71. BoxCollider:
  72. m_ObjectHideFlags: 0
  73. m_CorrespondingSourceObject: {fileID: 0}
  74. m_PrefabInstance: {fileID: 0}
  75. m_PrefabAsset: {fileID: 0}
  76. m_GameObject: {fileID: 8552956812381795665}
  77. m_Material: {fileID: 0}
  78. m_IsTrigger: 1
  79. m_Enabled: 1
  80. serializedVersion: 2
  81. m_Size: {x: 769.6, y: 55.8, z: 100}
  82. m_Center: {x: 0, y: 0, z: 0}
  83. --- !u!114 &2257927298858557858
  84. MonoBehaviour:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 8552956812381795665}
  90. m_Enabled: 1
  91. m_EditorHideFlags: 0
  92. m_Script: {fileID: 11500000, guid: a8defe9f9fa47564f8a4da60a024b10e, type: 3}
  93. m_Name:
  94. m_EditorClassIdentifier:
  95. moveModelName: ZhaMen
  96. oriV3: {x: 0, y: 0, z: 0}
  97. targetV3: {x: -45, y: 0, z: 0}
  98. speed: 1
  99. aniType: 1