HttpHelper.cs 67 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Threading.Tasks;
  6. using UnityAsync;
  7. using Best.HTTP;
  8. using Best.HTTP.JSON;
  9. using Newtonsoft.Json;
  10. using Newtonsoft.Json.Serialization;
  11. using Newtonsoft.Json.Linq;
  12. using UnityEngine;
  13. using UnityEngine.Networking;
  14. using Unity.VisualScripting;
  15. using static System.Net.WebRequestMethods;
  16. public class HttpHelper : MonoBehaviour
  17. {
  18. public Action OnSWYJRefresh;
  19. public static bool useAes = false;
  20. public static HttpHelper _Instance;
  21. public static Dictionary<string, DevicesId_Data> _devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  22. public const int timeOut = 3;
  23. class DYServerAddress
  24. {
  25. public string YZTServerAddress;
  26. public string YZTServerPYAddress;
  27. public string Server_UploadPath;
  28. public string ModbusSeverAddress;
  29. public string ObsSeverAddress;
  30. public string ObsSeverM3U8Address;
  31. }
  32. void ChangeServerAddress()
  33. {
  34. if (System.IO.File.Exists(Application.streamingAssetsPath + "/serverPath.json"))
  35. {
  36. string serverAddressContent = System.IO.File.ReadAllText(Application.streamingAssetsPath + "/serverPath.json");
  37. Debug.Log(serverAddressContent);
  38. DYServerAddress address = JsonConvert.DeserializeObject<DYServerAddress>(serverAddressContent);
  39. ServerAddress.YZTServerAddress = address.YZTServerAddress;
  40. ServerAddress.YZTServerPYAddress = address.YZTServerPYAddress;
  41. ServerAddress.Server_UploadPath = address.Server_UploadPath;
  42. ServerAddress.ModbusSeverAddress = address.ModbusSeverAddress;
  43. ServerAddress.ObsSeverAddress = address.ObsSeverAddress;
  44. ServerAddress.ObsSeverM3U8Address = address.ObsSeverM3U8Address;
  45. }
  46. }
  47. private async void Awake()
  48. {
  49. _Instance = this;
  50. ChangeServerAddress();
  51. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 ||
  52. GlobalData.pageIndex == PageIndex.Page3)
  53. {
  54. Debug.Log("HttpInitYZTData");
  55. //可以并行,无需等待
  56. InitYZTData();
  57. }
  58. if (_devicesIdDatas.Count < 1)
  59. {
  60. await GetSensorList();
  61. }
  62. if (GlobalData.pageIndex == PageIndex.Page1)
  63. {
  64. SendBuYuan_GetSensorData();
  65. SendTaoKou_GetSensorData();
  66. GetBuYuanDevicesGroupInfo();
  67. GetTaoKouDevicesGroupInfo();
  68. }
  69. if (GlobalData.pageIndex == PageIndex.Page1)
  70. {
  71. Debug.Log("InitXHGKData");
  72. //可以并行,无需等待
  73. InitXHGKData(); //已完成迁移
  74. }
  75. if (GlobalData.pageIndex == PageIndex.Page1)
  76. {
  77. Debug.Log("HttpInitGCJKData");
  78. //可以并行,无需等待
  79. InitGCJKData();
  80. }
  81. if (GlobalData.pageIndex == PageIndex.Page1)
  82. {
  83. Debug.Log("HttpInitXHDDData");
  84. //可以并行,无需等待
  85. InitXHDDData();
  86. }
  87. if (GlobalData.pageIndex == PageIndex.Page1)
  88. {
  89. Debug.Log("HttpInitRKZYData");
  90. //可以并行,无需等待
  91. InitRKZYData();
  92. }
  93. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  94. {
  95. Debug.Log("HttpInitSWYJData");
  96. //可以并行,无需等待
  97. InitSWYJData();
  98. }
  99. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  100. {
  101. Debug.Log("HttpInitGCYWData1");
  102. //可以并行,无需等待
  103. InitGCYWData1(0);
  104. }
  105. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 ||
  106. GlobalData.pageIndex == PageIndex.Page3)
  107. {
  108. Debug.Log("HttpInitFloorGateData");
  109. InitFloorGateData();
  110. }
  111. if (GlobalData.pageIndex == PageIndex.Page2)
  112. {
  113. Debug.Log("HttpInitDPSWData");
  114. InitDPSWData();
  115. }
  116. if (GlobalData.pageIndex == PageIndex.Page2)
  117. {
  118. Debug.Log("HttpInitGCYWData2");
  119. InitGCYWData2();
  120. }
  121. if (GlobalData.pageIndex == PageIndex.Page2)
  122. {
  123. Debug.Log("HttpInitYJSJData2");
  124. InitYJSJData2();
  125. }
  126. }
  127. private async Task InitGCYWData2()
  128. {
  129. bool successInternet = true;
  130. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetInspectionStatistics);
  131. requestData.timeout = timeOut;
  132. await requestData.SendWebRequest();
  133. try
  134. {
  135. if (requestData.result != UnityWebRequest.Result.Success)
  136. {
  137. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:返request不成功");
  138. successInternet = false;
  139. }
  140. else
  141. {
  142. string postResult = requestData.downloadHandler.text;
  143. if (useAes)
  144. {
  145. postResult = AESCrypto.Decrypt(postResult);
  146. }
  147. JObject jsonObject = JObject.Parse(postResult);
  148. // 提取data字段的值
  149. JToken dataToken = jsonObject["data"];
  150. JToken codeToken = jsonObject["code"];
  151. if (codeToken.ToString() == "200")
  152. {
  153. GlobalData.InspectionStat =
  154. JsonConvert.DeserializeObject<List<StationInspection>>(dataToken.ToString());
  155. }
  156. else
  157. {
  158. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:返序列化失败");
  159. successInternet = false;
  160. }
  161. }
  162. }
  163. catch (Exception e)
  164. {
  165. successInternet = false;
  166. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  167. }
  168. requestData.Dispose();
  169. if (!successInternet)
  170. {
  171. WWW www = new WWW(Application.streamingAssetsPath + "/inspectionStatistics.json");
  172. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  173. GlobalData.InspectionStat = JsonConvert.DeserializeObject<List<StationInspection>>(www.text);
  174. www.Dispose();
  175. }
  176. }
  177. private async Task InitYJSJData2()
  178. {
  179. bool successInternet = true;
  180. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetAlertData);
  181. requestData.timeout = timeOut;
  182. await requestData.SendWebRequest();
  183. try
  184. {
  185. if (requestData.result != UnityWebRequest.Result.Success)
  186. {
  187. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:返request不成功");
  188. successInternet = false;
  189. }
  190. else
  191. {
  192. string postResult = requestData.downloadHandler.text;
  193. if (useAes)
  194. {
  195. postResult = AESCrypto.Decrypt(postResult);
  196. }
  197. JObject jsonObject = JObject.Parse(postResult);
  198. // 提取data字段的值
  199. JToken dataToken = jsonObject["data"];
  200. JToken codeToken = jsonObject["code"];
  201. if (codeToken.ToString() == "200")
  202. {
  203. GlobalData.alertData = JsonConvert.DeserializeObject<AlertData>(dataToken.ToString());
  204. GlobalData.alertData.success = true;
  205. }
  206. else
  207. {
  208. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:返序列化失败");
  209. successInternet = false;
  210. }
  211. }
  212. }
  213. catch (Exception e)
  214. {
  215. successInternet = false;
  216. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  217. }
  218. requestData.Dispose();
  219. if (!successInternet)
  220. {
  221. WWW www = new WWW(Application.streamingAssetsPath + "/alertData.json");
  222. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  223. Debug.Log(www.text);
  224. GlobalData.alertData = JsonConvert.DeserializeObject<AlertData>(www.text.ToString());
  225. GlobalData.alertData.success = true;
  226. Debug.Log(GlobalData.alertData.alerts.threeLineWarnings[0].title);
  227. www.Dispose();
  228. }
  229. }
  230. private async Task InitFloorGateData()
  231. {
  232. bool successInternet = true;
  233. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetFloodGateData);
  234. requestData.timeout = timeOut;
  235. await requestData.SendWebRequest();
  236. try
  237. {
  238. if (requestData.result != UnityWebRequest.Result.Success)
  239. {
  240. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:返request不成功");
  241. successInternet = false;
  242. }
  243. else
  244. {
  245. string postResult = requestData.downloadHandler.text;
  246. if (useAes)
  247. {
  248. postResult = AESCrypto.Decrypt(postResult);
  249. }
  250. JObject jsonObject = JObject.Parse(postResult);
  251. // 提取data字段的值
  252. JToken dataToken = jsonObject["data"];
  253. JToken codeToken = jsonObject["code"];
  254. if (codeToken.ToString() == "200")
  255. {
  256. GlobalData.floorGateData = JsonConvert.DeserializeObject<FloodGateStatusData>(dataToken.ToString());
  257. GlobalData.floorGateData.success = true;
  258. }
  259. else
  260. {
  261. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:返序列化失败");
  262. successInternet = false;
  263. }
  264. }
  265. }
  266. catch (Exception e)
  267. {
  268. successInternet = false;
  269. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  270. }
  271. requestData.Dispose();
  272. if (!successInternet)
  273. {
  274. WWW www = new WWW(Application.streamingAssetsPath + "/floodGateStatusData.json");
  275. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  276. Debug.Log(www.text);
  277. GlobalData.floorGateData = JsonConvert.DeserializeObject<FloodGateStatusData>(www.text.ToString());
  278. GlobalData.floorGateData.success = true;
  279. www.Dispose();
  280. }
  281. }
  282. private async Task InitDPSWData()
  283. {
  284. GlobalData.locationWeatherData = new List<LocationWeatherData>();
  285. bool successInternet = true;
  286. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetHydrologicalData + "?projectType=1");
  287. requestData.timeout = timeOut;
  288. await requestData.SendWebRequest();
  289. try
  290. {
  291. if (requestData.result != UnityWebRequest.Result.Success)
  292. {
  293. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返request不成功");
  294. successInternet = false;
  295. }
  296. else
  297. {
  298. string postResult = requestData.downloadHandler.text;
  299. if (useAes)
  300. {
  301. postResult = AESCrypto.Decrypt(postResult);
  302. }
  303. JObject jsonObject = JObject.Parse(postResult);
  304. // 提取data字段的值
  305. JToken dataToken = jsonObject["data"];
  306. JToken codeToken = jsonObject["code"];
  307. if (codeToken.ToString() == "200")
  308. {
  309. LocationWeatherData data1 =
  310. JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  311. GlobalData.locationWeatherData.Add(data1);
  312. }
  313. else
  314. {
  315. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返序列化失败");
  316. successInternet = false;
  317. }
  318. }
  319. }
  320. catch (Exception e)
  321. {
  322. successInternet = false;
  323. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  324. }
  325. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetHydrologicalData + "?projectType=2");
  326. requestData1.timeout = timeOut;
  327. await requestData1.SendWebRequest();
  328. try
  329. {
  330. if (requestData1.result != UnityWebRequest.Result.Success)
  331. {
  332. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返request不成功");
  333. successInternet = false;
  334. }
  335. else
  336. {
  337. JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);
  338. // 提取data字段的值
  339. JToken dataToken = jsonObject["data"];
  340. JToken codeToken = jsonObject["code"];
  341. if (codeToken.ToString() == "200")
  342. {
  343. LocationWeatherData data2 =
  344. JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  345. GlobalData.locationWeatherData.Add(data2);
  346. }
  347. else
  348. {
  349. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返序列化失败");
  350. successInternet = false;
  351. }
  352. }
  353. }
  354. catch (Exception e)
  355. {
  356. successInternet = false;
  357. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  358. }
  359. requestData.Dispose();
  360. if (!successInternet)
  361. {
  362. WWW www = new WWW(Application.streamingAssetsPath + "/hydrologicalData.json");
  363. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  364. Debug.Log(www.text);
  365. GlobalData.locationWeatherData =
  366. JsonConvert.DeserializeObject<List<LocationWeatherData>>(www.text.ToString());
  367. www.Dispose();
  368. }
  369. }
  370. public async void InitYZTData()
  371. {
  372. await InitYZTData1(); //已完成迁移
  373. InitYZTData_BY_Obs(); //已完成迁移
  374. InitYZTData_TK_Obs(); //新增
  375. InitYZTData3(); //已完成迁移
  376. }
  377. public async Task InitYZTData1()
  378. {
  379. bool successInternet = true;
  380. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterManagerProject);
  381. requestData.timeout = timeOut;
  382. await requestData.SendWebRequest();
  383. try
  384. {
  385. if (true)
  386. {
  387. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");
  388. successInternet = false;
  389. }
  390. else
  391. {
  392. string postResult = requestData.downloadHandler.text;
  393. if (useAes)
  394. {
  395. postResult = AESCrypto.Decrypt(postResult);
  396. }
  397. JObject jsonObject = JObject.Parse(postResult);
  398. // 提取data字段的值
  399. JToken dataToken = jsonObject["data"];
  400. JToken codeToken = jsonObject["code"];
  401. if (codeToken.ToString() == "200")
  402. {
  403. GlobalData.layerUnitDatas =
  404. JsonConvert.DeserializeObject<List<LayerUnitData>>(dataToken.ToString());
  405. }
  406. else
  407. {
  408. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  409. successInternet = false;
  410. }
  411. }
  412. }
  413. catch (Exception e)
  414. {
  415. successInternet = false;
  416. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  417. }
  418. requestData.Dispose();
  419. if (!successInternet)
  420. {
  421. WWW www = new WWW(Application.streamingAssetsPath + "/layerUnitDatas.json");
  422. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  423. GlobalData.layerUnitDatas = JsonConvert.DeserializeObject<List<LayerUnitData>>(www.text);
  424. www.Dispose();
  425. }
  426. for (int i = 0; i < GlobalData.layerUnitDatas.Count; i++)
  427. {
  428. if (GlobalData.layerUnitDatas[i].type == LayerUnitType.JK)
  429. {
  430. if(!GlobalData.obsCameraLib.ContainsKey(GlobalData.layerUnitDatas[i].name))
  431. GlobalData.obsCameraLib.Add(GlobalData.layerUnitDatas[i].name, GlobalData.layerUnitDatas[i].namePri);
  432. }
  433. }
  434. }
  435. public async Task InitYZTData_BY_Obs()
  436. {
  437. bool successInternet = true;
  438. string sendUrl = ServerAddress.API_GetDevicesInfo;
  439. sendUrl += "/34020000001180000001/channels?page=1&count=100";
  440. Debug.Log(sendUrl);
  441. UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);
  442. requestData.timeout = timeOut;
  443. await requestData.SendWebRequest();
  444. try
  445. {
  446. if (requestData.result != UnityWebRequest.Result.Success)
  447. {
  448. Debug.LogWarning("补元监控数据联网不成功,原因:返request不成功:" + requestData.error);
  449. successInternet = false;
  450. }
  451. else
  452. {
  453. Debug.Log("补元监控数据返回:"+requestData.downloadHandler.text);
  454. string postResult = requestData.downloadHandler.text;
  455. if (useAes)
  456. {
  457. postResult = AESCrypto.Decrypt(postResult);
  458. }
  459. JObject jsonObject = JObject.Parse(postResult);
  460. // 提取data字段的值
  461. JToken dataToken = jsonObject["data"];
  462. JToken codeToken = jsonObject["code"];
  463. if (codeToken.ToString() == "0")
  464. {
  465. GlobalData.obsDatas_by = new List<ObsData>();
  466. ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());
  467. for (int i = 0; i < serverObsDatas.list.Count; i++)
  468. {
  469. ObsData obsData = new ObsData();
  470. string originName = serverObsDatas.list[i].name;
  471. obsData.name = "补元-" + serverObsDatas.list[i].name;
  472. if (GlobalData.obsCameraLib.TryGetValue(originName, out var value))
  473. {
  474. obsData.targetName = value;
  475. }
  476. // if (i > 0)
  477. // {
  478. // obsData.url =
  479. // "http://www.chatgpt918.top:9080/rtp/34020000001180000001_34020000001310000001/hls.m3u8";
  480. // }
  481. // else
  482. // {
  483. //obsData.url = await GetObsUrl(serverObsDatas.list[i].deviceId,serverObsDatas.list[i].channelId);
  484. //Debug.Log("!!!:"+obsData.url);
  485. //obsData.url = ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);
  486. //}
  487. obsData.type = obsType.BuYuanObs;
  488. obsData.deviceId = serverObsDatas.list[i].deviceId;
  489. obsData.channelId = serverObsDatas.list[i].channelId;
  490. obsData.status = serverObsDatas.list[i].status;
  491. GlobalData.obsDatas_by.Add(obsData);
  492. }
  493. }
  494. else
  495. {
  496. Debug.LogWarning("补元监控数据联网不成功,原因:返序列化失败");
  497. successInternet = false;
  498. }
  499. }
  500. }
  501. catch (Exception e)
  502. {
  503. successInternet = false;
  504. Debug.LogWarning("补元监控数据联网不成功,原因:" + e.ToString());
  505. }
  506. requestData.Dispose();
  507. if (!successInternet)
  508. {
  509. WWW www = new WWW(Application.streamingAssetsPath + "/ObsDatas_BY.json");
  510. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  511. Debug.Log($"缓存数据:{www.text}");
  512. GlobalData.obsDatas_by = JsonConvert.DeserializeObject<List<ObsData>>(www.text);
  513. www.Dispose();
  514. }
  515. }
  516. public async Task InitYZTData_TK_Obs()
  517. {
  518. bool successInternet = true;
  519. string sendUrl = ServerAddress.API_GetDevicesInfo;
  520. sendUrl += "/34020000001180000002/channels?page=1&count=100";
  521. Debug.Log(sendUrl);
  522. UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);
  523. requestData.timeout = timeOut;
  524. await requestData.SendWebRequest();
  525. try
  526. {
  527. if (requestData.result != UnityWebRequest.Result.Success)
  528. {
  529. Debug.LogWarning("套口监控数据联网不成功,原因:返request不成功:" + requestData.error);
  530. successInternet = false;
  531. }
  532. else
  533. {
  534. Debug.Log("套口监控数据返回:"+requestData.downloadHandler.text);
  535. string postResult = requestData.downloadHandler.text;
  536. if (useAes)
  537. {
  538. postResult = AESCrypto.Decrypt(postResult);
  539. }
  540. JObject jsonObject = JObject.Parse(postResult);
  541. // 提取data字段的值
  542. JToken dataToken = jsonObject["data"];
  543. JToken codeToken = jsonObject["code"];
  544. if (codeToken.ToString() == "0")
  545. {
  546. GlobalData.obsDatas_tk = new List<ObsData>();
  547. ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());
  548. for (int i = 0; i < serverObsDatas.list.Count; i++)
  549. {
  550. ObsData obsData = new ObsData();
  551. string originName = serverObsDatas.list[i].name;
  552. obsData.name = "套口-" + serverObsDatas.list[i].name;
  553. if (GlobalData.obsCameraLib.TryGetValue(originName, out var value))
  554. {
  555. obsData.targetName = value;
  556. }
  557. //obsData.url = await GetObsUrl(serverObsDatas.list[i].deviceId,serverObsDatas.list[i].channelId);
  558. //ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);
  559. //}
  560. obsData.type = obsType.TaoKouObs;
  561. obsData.deviceId = serverObsDatas.list[i].deviceId;
  562. obsData.channelId = serverObsDatas.list[i].channelId;
  563. obsData.status = serverObsDatas.list[i].status;
  564. GlobalData.obsDatas_tk.Add(obsData);
  565. }
  566. }
  567. else
  568. {
  569. Debug.LogWarning("套口监控数据联网不成功,原因:返序列化失败");
  570. successInternet = false;
  571. }
  572. }
  573. }
  574. catch (Exception e)
  575. {
  576. successInternet = false;
  577. Debug.LogWarning("套口监控数据联网不成功,原因:" + e.ToString());
  578. }
  579. requestData.Dispose();
  580. if (!successInternet)
  581. {
  582. WWW www = new WWW(Application.streamingAssetsPath + "/ObsDatas_TK.json");
  583. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  584. Debug.Log($"缓存数据:{www.text}");
  585. GlobalData.obsDatas_tk = JsonConvert.DeserializeObject<List<ObsData>>(www.text);
  586. www.Dispose();
  587. }
  588. }
  589. public async Task<string> GetObsUrl(string deviceId,string channelId)
  590. {
  591. string result = "";
  592. string cmdUrl = ServerAddress.API_PlayStart;
  593. cmdUrl += $"/{deviceId}/{channelId}";
  594. Debug.Log($"send:{cmdUrl}");
  595. UnityWebRequest requestData = UnityWebRequest.Get(cmdUrl);
  596. await requestData.SendWebRequest();
  597. if (requestData.result != UnityWebRequest.Result.Success)
  598. {
  599. Debug.LogWarning($"获取监控播放地址不成功,原因:返request不成功:" + requestData.downloadHandler.text);
  600. }
  601. else
  602. {
  603. Debug.Log(requestData.downloadHandler.text);
  604. string postResult = requestData.downloadHandler.text;
  605. if (useAes)
  606. {
  607. postResult = AESCrypto.Decrypt(postResult);
  608. }
  609. JObject jsonObject = JObject.Parse(postResult);
  610. // 提取data字段的值
  611. JToken dataToken = jsonObject["data"];
  612. ObsPlayUrlData urlData = JsonConvert.DeserializeObject<ObsPlayUrlData>(dataToken.ToString());
  613. result = urlData.hls;
  614. Debug.Log("获取到监控播放路径:"+result);
  615. }
  616. requestData.Dispose();
  617. return result;
  618. }
  619. public async Task InitYZTData3()
  620. {
  621. bool successInternet = true;
  622. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterHotPoint);
  623. requestData.timeout = timeOut;
  624. await requestData.SendWebRequest();
  625. try
  626. {
  627. if (requestData.result != UnityWebRequest.Result.Success)
  628. {
  629. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");
  630. successInternet = false;
  631. }
  632. else
  633. {
  634. string postResult = requestData.downloadHandler.text;
  635. if (useAes)
  636. {
  637. postResult = AESCrypto.Decrypt(postResult);
  638. }
  639. JObject jsonObject = JObject.Parse(postResult);
  640. // 提取data字段的值
  641. JToken dataToken = jsonObject["data"];
  642. JToken codeToken = jsonObject["code"];
  643. if (codeToken.ToString() == "200")
  644. {
  645. GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(dataToken.ToString());
  646. }
  647. else
  648. {
  649. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  650. successInternet = false;
  651. }
  652. }
  653. }
  654. catch (Exception e)
  655. {
  656. successInternet = false;
  657. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  658. }
  659. requestData.Dispose();
  660. if (!successInternet)
  661. {
  662. WWW www = new WWW(Application.streamingAssetsPath + "/hotPoints.json");
  663. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  664. GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(www.text);
  665. Debug.Log(GlobalData.hotPointDatas.Count);
  666. www.Dispose();
  667. }
  668. }
  669. public async Task InitXHGKData()
  670. {
  671. bool successInternet = true;
  672. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetProjectMilestones);
  673. requestData.timeout = timeOut;
  674. await requestData.SendWebRequest();
  675. try
  676. {
  677. if (requestData.result != UnityWebRequest.Result.Success)
  678. {
  679. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返request不成功");
  680. successInternet = false;
  681. }
  682. else
  683. {
  684. string postResult = requestData.downloadHandler.text;
  685. if (useAes)
  686. {
  687. postResult = AESCrypto.Decrypt(postResult);
  688. }
  689. JObject jsonObject = JObject.Parse(postResult);
  690. // ȡdata ֶε ֵ
  691. JToken dataToken = jsonObject["data"];
  692. //Debug.Log(dataToken.ToString());
  693. JToken codeToken = jsonObject["code"];
  694. if (codeToken.ToString() == "200")
  695. {
  696. GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(dataToken.ToString());
  697. }
  698. else
  699. {
  700. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  701. successInternet = false;
  702. }
  703. }
  704. }
  705. catch (Exception e)
  706. {
  707. successInternet = false;
  708. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  709. }
  710. requestData.Dispose();
  711. if (!successInternet)
  712. {
  713. WWW www = new WWW(Application.streamingAssetsPath + "/dsj.json");
  714. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  715. GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(www.text);
  716. www.Dispose();
  717. }
  718. }
  719. public async Task InitGCJKData()
  720. {
  721. bool successInternet = true;
  722. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZData);
  723. requestData.timeout = timeOut;
  724. await requestData.SendWebRequest();
  725. try
  726. {
  727. if (requestData.result != UnityWebRequest.Result.Success)
  728. {
  729. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  730. successInternet = false;
  731. }
  732. else
  733. {
  734. string postResult = requestData.downloadHandler.text;
  735. if (useAes)
  736. {
  737. postResult = AESCrypto.Decrypt(postResult);
  738. }
  739. JObject jsonObject = JObject.Parse(postResult);
  740. // 提取data字段的值
  741. JToken dataToken = jsonObject["data"];
  742. JToken codeToken = jsonObject["code"];
  743. if (codeToken.ToString() == "200")
  744. {
  745. GlobalData.qXZDatas = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());
  746. }
  747. else
  748. {
  749. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  750. successInternet = false;
  751. }
  752. }
  753. }
  754. catch (Exception e)
  755. {
  756. successInternet = false;
  757. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  758. }
  759. requestData.Dispose();
  760. successInternet = true;
  761. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetGeSWZData);
  762. await requestData1.SendWebRequest();
  763. try
  764. {
  765. if (requestData1.result != UnityWebRequest.Result.Success)
  766. {
  767. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  768. successInternet = false;
  769. }
  770. else
  771. {
  772. JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);
  773. // 提取data字段的值
  774. JToken dataToken = jsonObject["data"];
  775. JToken codeToken = jsonObject["code"];
  776. if (codeToken.ToString() == "200")
  777. {
  778. GlobalData.sWZDatas = JsonConvert.DeserializeObject<List<SWZData>>(dataToken.ToString());
  779. }
  780. else
  781. {
  782. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  783. successInternet = false;
  784. }
  785. }
  786. }
  787. catch (Exception e)
  788. {
  789. successInternet = false;
  790. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  791. }
  792. requestData1.Dispose();
  793. }
  794. public async Task InitXHDDData()
  795. {
  796. WWW www = new WWW(Application.streamingAssetsPath + "/scheduling.json");
  797. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  798. GlobalData.schedulingData = JsonConvert.DeserializeObject<SchedulingData>(www.text);
  799. www.Dispose();
  800. }
  801. public async Task InitRKZYData()
  802. {
  803. bool successInternet = true;
  804. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetMovePlans);
  805. requestData.timeout = timeOut;
  806. await requestData.SendWebRequest();
  807. try
  808. {
  809. if (true)
  810. {
  811. Debug.LogWarning("RKZYLayer联网不成功,读本地缓存数据,原因:返request不成功");
  812. successInternet = false;
  813. }
  814. else
  815. {
  816. string postResult = requestData.downloadHandler.text;
  817. if (useAes)
  818. {
  819. postResult = AESCrypto.Decrypt(postResult);
  820. }
  821. JObject jsonObject = JObject.Parse(postResult);
  822. // 提取data字段的值
  823. JToken dataToken = jsonObject["data"];
  824. JToken codeToken = jsonObject["code"];
  825. if (codeToken.ToString() == "200")
  826. {
  827. GlobalData.allServerMovePlans =
  828. JsonConvert.DeserializeObject<List<ServerMovePlan>>(dataToken.ToString());
  829. }
  830. else
  831. {
  832. successInternet = false;
  833. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  834. }
  835. }
  836. }
  837. catch (Exception e)
  838. {
  839. successInternet = false;
  840. Debug.LogWarning("RKZYLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  841. }
  842. if (!successInternet)
  843. {
  844. WWW www = new WWW(Application.streamingAssetsPath + "/moveplan.json");
  845. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  846. GlobalData.allServerMovePlans = JsonConvert.DeserializeObject<List<ServerMovePlan>>(www.text);
  847. www.Dispose();
  848. }
  849. }
  850. public async Task InitSWYJData()
  851. {
  852. InitSWYJData0();
  853. await InitSWYJData1();
  854. await InitSWYJData2();
  855. OnSWYJRefresh?.Invoke();
  856. }
  857. public async Task InitSWYJData1()
  858. {
  859. var devicesInfo = _devicesIdDatas["上游水位计"];
  860. string sw1Result = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  861. "d", 10000);
  862. try
  863. {
  864. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw1Result);
  865. if (tempData != null)
  866. {
  867. bool findData = false;
  868. foreach (var VARIABLE in GlobalData.BuYuanShuiWeiDataList)
  869. {
  870. if (VARIABLE.name.Equals("补元上游水位"))
  871. {
  872. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  873. VARIABLE.datas = tempData.data.ToArray();
  874. findData = true;
  875. }
  876. }
  877. if (!findData)
  878. {
  879. GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  880. {
  881. name = "补元上游水位",
  882. targetName = "BY_ShuiWei_Up",
  883. value = float.Parse(tempData.data[0].avgS1),
  884. type = shuiWeiType.BuYuanShuiWei,
  885. datas = tempData.data.ToArray()
  886. });
  887. }
  888. }
  889. }
  890. catch (Exception e)
  891. {
  892. Debug.LogWarning("补元上游水位不成功,原因:" + e.ToString());
  893. }
  894. var devicesInfo1 = _devicesIdDatas["下游水位计"];
  895. string sw2Result = await GetSingleDevicesInfo(2, devicesInfo1.dataGid.ToString(), devicesInfo1.dataSid.ToString(),
  896. "d", 100000);
  897. try
  898. {
  899. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw2Result);
  900. if (tempData != null)
  901. {
  902. bool findData = false;
  903. foreach (var VARIABLE in GlobalData.BuYuanShuiWeiDataList)
  904. {
  905. if (VARIABLE.name.Equals("补元下游水位"))
  906. {
  907. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  908. VARIABLE.datas = tempData.data.ToArray();
  909. findData = true;
  910. }
  911. }
  912. if (!findData)
  913. {
  914. GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  915. {
  916. name = "补元下游水位",
  917. targetName = "BY_ShuiWei_Down",
  918. value = float.Parse(tempData.data[0].avgS1),
  919. type = shuiWeiType.BuYuanShuiWei,
  920. datas = tempData.data.ToArray()
  921. });
  922. }
  923. }
  924. }
  925. catch (Exception e)
  926. {
  927. Debug.LogWarning("补元下游水位不成功,原因:" + e.ToString());
  928. }
  929. string dayResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  930. "d", 6);
  931. try
  932. {
  933. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(dayResult);
  934. GlobalData.buYuanShuiWei_day = new ShuiWeiBianHuaData();
  935. GlobalData.buYuanShuiWei_day.name = new string[tempData.data.Count];
  936. GlobalData.buYuanShuiWei_day.value = new double[tempData.data.Count];
  937. for (int i = 0; i < tempData.data.Count; i++)
  938. {
  939. GlobalData.buYuanShuiWei_day.name[i] = tempData.data[i].timeGroup;
  940. GlobalData.buYuanShuiWei_day.value[i] = double.Parse(tempData.data[i].avgS1);
  941. }
  942. }
  943. catch (Exception e)
  944. {
  945. Debug.LogWarning("获取6天平均数据不成功,原因:" + e.ToString());
  946. }
  947. string monthResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  948. "d", 90);
  949. try
  950. {
  951. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(monthResult);
  952. GlobalData.buYuanShuiWei_month = new ShuiWeiBianHuaData();
  953. GlobalData.buYuanShuiWei_month.name = new string[tempData.data.Count];
  954. GlobalData.buYuanShuiWei_month.value = new double[tempData.data.Count];
  955. for (int i = 0; i < tempData.data.Count; i++)
  956. {
  957. GlobalData.buYuanShuiWei_month.name[i] = tempData.data[i].timeGroup;
  958. GlobalData.buYuanShuiWei_month.value[i] = double.Parse(tempData.data[i].avgS1);
  959. }
  960. }
  961. catch (Exception e)
  962. {
  963. Debug.LogWarning("获取6月平均数据不成功,原因:" + e.ToString());
  964. }
  965. string hourResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  966. "h", 6);
  967. try
  968. {
  969. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(hourResult);
  970. GlobalData.buYuanShuiWei_hour = new ShuiWeiBianHuaData();
  971. GlobalData.buYuanShuiWei_hour.name = new string[tempData.data.Count];
  972. GlobalData.buYuanShuiWei_hour.value = new double[tempData.data.Count];
  973. for (int i = 0; i < tempData.data.Count; i++)
  974. {
  975. GlobalData.buYuanShuiWei_hour.name[i] = tempData.data[i].timeGroup;
  976. GlobalData.buYuanShuiWei_hour.value[i] = double.Parse(tempData.data[i].avgS1);
  977. }
  978. }
  979. catch (Exception e)
  980. {
  981. Debug.LogWarning("获取6小时平均数据不成功,原因:" + e.ToString());
  982. }
  983. }
  984. public async Task InitSWYJData2()
  985. {
  986. bool successInternet = true;
  987. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeSWData);
  988. requestData.timeout = timeOut;
  989. await requestData.SendWebRequest();
  990. try
  991. {
  992. if (requestData.result != UnityWebRequest.Result.Success)
  993. {
  994. Debug.LogWarning("水位高度联网不成功,原因:返request不成功");
  995. successInternet = false;
  996. }
  997. else
  998. {
  999. string postResult = requestData.downloadHandler.text;
  1000. if (useAes)
  1001. {
  1002. postResult = AESCrypto.Decrypt(postResult);
  1003. }
  1004. JObject jsonObject = JObject.Parse(postResult);
  1005. // 提取data字段的值
  1006. JToken dataToken = jsonObject["data"];
  1007. JToken codeToken = jsonObject["code"];
  1008. if (codeToken.ToString() == "200")
  1009. {
  1010. GlobalData.swDatas = JsonConvert.DeserializeObject<List<StationData>>(dataToken.ToString());
  1011. }
  1012. else
  1013. {
  1014. Debug.LogWarning("水位高度联网不成功,原因:返序列化失败");
  1015. successInternet = false;
  1016. }
  1017. for (int i = 0; i < GlobalData.BuYuanShuiWeiDataList.Count; i++)
  1018. {
  1019. StationData stationData = new StationData();
  1020. stationData.LGTD = 113.910187f;
  1021. stationData.LTTD = 30.1765823f;
  1022. stationData.STNM = GlobalData.BuYuanShuiWeiDataList[i].name;
  1023. stationData.upz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("上")
  1024. ? GlobalData.BuYuanShuiWeiDataList[i].value
  1025. : -1;
  1026. stationData.dwz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("下")
  1027. ? GlobalData.BuYuanShuiWeiDataList[i].value
  1028. : -1;
  1029. GlobalData.swDatas.Add(stationData);
  1030. }
  1031. }
  1032. }
  1033. catch (Exception e)
  1034. {
  1035. successInternet = false;
  1036. Debug.LogWarning("水位高度联网不成功,原因:" + e.ToString());
  1037. }
  1038. }
  1039. public async Task InitSWYJData0()
  1040. {
  1041. bool successInternet = true;
  1042. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetThreeLevel);
  1043. requestData.timeout = timeOut;
  1044. await requestData.SendWebRequest();
  1045. try
  1046. {
  1047. if (requestData.result != UnityWebRequest.Result.Success)
  1048. {
  1049. Debug.LogWarning("三线水位联网不成功,原因:返request不成功");
  1050. successInternet = false;
  1051. }
  1052. else
  1053. {
  1054. string postResult = requestData.downloadHandler.text;
  1055. if (useAes)
  1056. {
  1057. postResult = AESCrypto.Decrypt(postResult);
  1058. }
  1059. JObject jsonObject = JObject.Parse(postResult);
  1060. // 提取data字段的值
  1061. JToken dataToken = jsonObject["data"];
  1062. JToken codeToken = jsonObject["code"];
  1063. if (codeToken.ToString() == "200")
  1064. {
  1065. GlobalData.threeLevelShuiWeiDatas =
  1066. JsonConvert.DeserializeObject<List<ThreeLevelShuiWeiData>>(dataToken.ToString());
  1067. }
  1068. else
  1069. {
  1070. Debug.LogWarning("三线水位联网不成功,原因:返序列化失败");
  1071. successInternet = false;
  1072. }
  1073. }
  1074. }
  1075. catch (Exception e)
  1076. {
  1077. successInternet = false;
  1078. Debug.LogWarning("三线水位联网不成功,原因:" + e.ToString());
  1079. }
  1080. }
  1081. public async Task SendBuYuan_GetSensorData()
  1082. {
  1083. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_BuYuan_GetSensorData);
  1084. await www.SendWebRequest();
  1085. try
  1086. {
  1087. if (www.result != UnityWebRequest.Result.Success)
  1088. {
  1089. Debug.LogWarning("获取补元闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1090. }
  1091. else
  1092. {
  1093. GlobalData.buYuanSensorData = JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);
  1094. }
  1095. }
  1096. catch (Exception e)
  1097. {
  1098. Debug.LogWarning("获取补元闸门设备数据不成功,原因:" + e.ToString());
  1099. }
  1100. www.Dispose();
  1101. }
  1102. public async void GetBuYuanDevicesGroupInfo()
  1103. {
  1104. Debug.Log("获取补元所有渗压记");
  1105. Debug.Log(_devicesIdDatas.Count);
  1106. //获取所有渗压记
  1107. //GetDevicesData tempData = new GetDevicesData();
  1108. //tempData.idsList = new List<DevicesMessage>();
  1109. foreach (var device in _devicesIdDatas.Values)
  1110. {
  1111. if (device.stationName.Equals("补元") && device.sensorType.Equals("渗压计"))
  1112. {
  1113. GlobalData.BuYuanShuiYaDataList.Add(new ShuiYaData()
  1114. {
  1115. name = device.sensorName,
  1116. value = device.realtimeValue1,
  1117. type = shuiYaType.BuYuanShuiYa,
  1118. targetName = $"BY_{device.sensorName}"
  1119. });
  1120. }
  1121. }
  1122. Debug.Log("添加补元渗压记:"+ GlobalData.BuYuanShuiYaDataList.Count);
  1123. Debug.Log("获取补元所有位移记");
  1124. //获取所有位移记
  1125. foreach (var device in _devicesIdDatas.Values)
  1126. {
  1127. if (device.stationName.Equals("补元") && device.sensorType.Equals("静力水准仪"))
  1128. {
  1129. GlobalData.BuYuanWeiYiDataList.Add(new WeiYiData()
  1130. {
  1131. name = device.sensorName,
  1132. value =device.realtimeValue1,
  1133. type = weiYiType.BuYuanWeiYi,
  1134. targetName = $"BY_{device.sensorName}"
  1135. });
  1136. }
  1137. }
  1138. Debug.Log("添加补元位移记:"+ GlobalData.BuYuanWeiYiDataList.Count);
  1139. }
  1140. public async void GetTaoKouDevicesGroupInfo()
  1141. {
  1142. Debug.Log("获取套口所有渗压记");
  1143. //获取所有渗压记
  1144. foreach (var device in _devicesIdDatas.Values)
  1145. {
  1146. if (device.stationName.Equals("套口") && device.sensorType.Equals("渗压计"))
  1147. {
  1148. GlobalData.TaoKouShuiYaDataList.Add(new ShuiYaData()
  1149. {
  1150. name = device.sensorName,
  1151. value = device.realtimeValue1,
  1152. type = shuiYaType.TaoKouShuiYa,
  1153. targetName = $"TK_{device.sensorName}"
  1154. });
  1155. }
  1156. }
  1157. Debug.Log("添加套口渗压记:"+ GlobalData.TaoKouShuiYaDataList.Count);
  1158. Debug.Log("获取套口所有位移记");
  1159. //获取所有位移记
  1160. foreach (var device in _devicesIdDatas.Values)
  1161. {
  1162. if (device.stationName.Equals("补元") && device.sensorType.Equals("静力水准仪"))
  1163. {
  1164. GlobalData.TaoKouWeiYiDataList.Add(new WeiYiData()
  1165. {
  1166. name = device.sensorName,
  1167. value =device.realtimeValue1,
  1168. type = weiYiType.TaoKouWeiYi,
  1169. targetName = $"TK_{device.sensorName}"
  1170. });
  1171. }
  1172. }
  1173. Debug.Log("添加套口位移记:"+ GlobalData.TaoKouWeiYiDataList.Count);
  1174. }
  1175. public async Task SendTaoKou_GetSensorData()
  1176. {
  1177. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_TaoKou_GetSensorData);
  1178. await www.SendWebRequest();
  1179. try
  1180. {
  1181. if (www.result != UnityWebRequest.Result.Success)
  1182. {
  1183. Debug.LogWarning("获取套口闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1184. }
  1185. else
  1186. {
  1187. GlobalData.taoKouSensorData = JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);
  1188. Debug.Log($"获取套口闸门设备数据:{GlobalData.taoKouSensorData.data.Count}");
  1189. }
  1190. }
  1191. catch (Exception e)
  1192. {
  1193. Debug.LogWarning("获取套口闸门设备数据不成功,原因:" + e.ToString());
  1194. }
  1195. www.Dispose();
  1196. }
  1197. // /// <summary>
  1198. // /// 获取补元硬件组数据
  1199. // /// </summary>
  1200. // /// <param name="sendData"></param>
  1201. // /// <returns></returns>
  1202. // public async Task<string> Devices(GetDevicesData sendData)
  1203. // {
  1204. // string cmdUrl = ServerAddress.API_BuYuan_GetDevicesGroupInfo;
  1205. // string tempStr = JsonConvert.SerializeObject(sendData);
  1206. // var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1207. // UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1208. // www.uploadHandler = new UploadHandlerRaw(sendByte);
  1209. // www.downloadHandler = new DownloadHandlerBuffer();
  1210. // www.SetRequestHeader("Content-Type", "application/json");
  1211. // await www.SendWebRequest();
  1212. // if (www.result != UnityWebRequest.Result.Success)
  1213. // {
  1214. // Debug.LogWarning($"获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1215. // }
  1216. // string result = www.downloadHandler.text;
  1217. // www.Dispose();
  1218. // return result;
  1219. // }
  1220. /// <summary>
  1221. /// 获取设备的最近N条记录
  1222. /// </summary>
  1223. /// <param name="channelId=gid"></param>
  1224. /// <param name="deviceId=sid"></param>
  1225. /// <param name="count"></param>
  1226. /// <returns></returns>
  1227. public async Task<string> GetSingleDevicesInfo(int type, string gid, string sid, string timeUnit, int count)
  1228. {
  1229. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo;
  1230. cmdUrl += $"?dataFrom={type}&dataSid={sid}&dataGid={gid}&timeUnit={timeUnit}&number={count}";
  1231. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1232. www.downloadHandler = new DownloadHandlerBuffer();
  1233. www.SetRequestHeader("Content-Type", "application/json");
  1234. await www.SendWebRequest();
  1235. if (www.result != UnityWebRequest.Result.Success)
  1236. {
  1237. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1238. }
  1239. string result = www.downloadHandler.text;
  1240. www.Dispose();
  1241. return result;
  1242. }
  1243. /// <summary>
  1244. /// 获取设备最近几天的平均数据
  1245. /// </summary>
  1246. /// <param name="channelId"></param>
  1247. /// <param name="deviceId"></param>
  1248. /// <param name="count"></param>
  1249. /// <returns></returns>
  1250. public async Task<string> GetSingleDevicesInfo_day(int channelId, int deviceId, int count)
  1251. {
  1252. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1253. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1254. sendData.ChannelID = channelId;
  1255. sendData.DeviceID = deviceId;
  1256. sendData.AvgType = "day";
  1257. sendData.N = count;
  1258. string tempStr = JsonConvert.SerializeObject(sendData);
  1259. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1260. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1261. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1262. www.downloadHandler = new DownloadHandlerBuffer();
  1263. www.SetRequestHeader("Content-Type", "application/json");
  1264. await www.SendWebRequest();
  1265. if (www.result != UnityWebRequest.Result.Success)
  1266. {
  1267. Debug.LogWarning("获取设备天平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1268. }
  1269. string result = www.downloadHandler.text;
  1270. www.Dispose();
  1271. return result;
  1272. }
  1273. /// <summary>
  1274. /// 获取设备最近几小时的平均数据
  1275. /// </summary>
  1276. /// <param name="channelId"></param>
  1277. /// <param name="deviceId"></param>
  1278. /// <param name="count"></param>
  1279. /// <returns></returns>
  1280. public async Task<string> GetSingleDevicesInfo_hour(int channelId, int deviceId, int count)
  1281. {
  1282. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1283. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1284. sendData.ChannelID = channelId;
  1285. sendData.DeviceID = deviceId;
  1286. sendData.AvgType = "hour";
  1287. sendData.N = count;
  1288. string tempStr = JsonConvert.SerializeObject(sendData);
  1289. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1290. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1291. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1292. www.downloadHandler = new DownloadHandlerBuffer();
  1293. www.SetRequestHeader("Content-Type", "application/json");
  1294. await www.SendWebRequest();
  1295. if (www.result != UnityWebRequest.Result.Success)
  1296. {
  1297. Debug.LogWarning("获取设备小时平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1298. }
  1299. string result = www.downloadHandler.text;
  1300. www.Dispose();
  1301. return result;
  1302. }
  1303. /// <summary>
  1304. /// 获取设备最近几个月的平均数据
  1305. /// </summary>
  1306. /// <param name="channelId"></param>
  1307. /// <param name="deviceId"></param>
  1308. /// <param name="count"></param>
  1309. /// <returns></returns>
  1310. public async Task<string> GetSingleDevicesInfo_month(int channelId, int deviceId, int count)
  1311. {
  1312. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1313. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1314. sendData.ChannelID = channelId;
  1315. sendData.DeviceID = deviceId;
  1316. sendData.AvgType = "month";
  1317. sendData.N = count;
  1318. string tempStr = JsonConvert.SerializeObject(sendData);
  1319. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1320. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1321. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1322. www.downloadHandler = new DownloadHandlerBuffer();
  1323. www.SetRequestHeader("Content-Type", "application/json");
  1324. await www.SendWebRequest();
  1325. if (www.result != UnityWebRequest.Result.Success)
  1326. {
  1327. Debug.LogWarning("获取设备月平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1328. }
  1329. string result = www.downloadHandler.text;
  1330. www.Dispose();
  1331. return result;
  1332. }
  1333. /// <summary>
  1334. /// 0 补元 1套口
  1335. /// </summary>
  1336. /// <param name="type"></param>
  1337. public async Task InitGCYWData1(int type)
  1338. {
  1339. Debug.Log($"获取B08GCYW 数据:{(type==0?"补元":"套口")}");
  1340. GlobalData.B08_Type = type;
  1341. string jsonStr;
  1342. try
  1343. {
  1344. jsonStr = await B08_API_data(ServerAddress.API_B08_dataStatis, type);
  1345. Debug.Log("API_B08_dataStatis" + jsonStr);
  1346. GlobalData.B08DataStatis = JsonConvert.DeserializeObject<B08_dataStatis>(jsonStr);
  1347. }
  1348. catch (Exception e)
  1349. {
  1350. Debug.LogWarning("获取API_B08_dataStatis数据不成功,原因:" + e.ToString());
  1351. }
  1352. try
  1353. {
  1354. jsonStr = await B08_API_data(ServerAddress.API_B08_inspectResult, type);
  1355. Debug.Log("API_B08_inspectResult" + jsonStr);
  1356. GlobalData.B08InspectResult = JsonConvert.DeserializeObject<B08_inspectResult>(jsonStr);
  1357. }
  1358. catch (Exception e)
  1359. {
  1360. Debug.LogWarning("获取API_B08_inspectResult数据不成功,原因:" + e.ToString());
  1361. }
  1362. try
  1363. {
  1364. jsonStr = await B08_API_data(ServerAddress.API_B08_projectExamine, type);
  1365. Debug.Log("API_B08_projectExamine" + jsonStr);
  1366. GlobalData.B08ProjectExamine = JsonConvert.DeserializeObject<B08_projectExamine>(jsonStr);
  1367. }
  1368. catch (Exception e)
  1369. {
  1370. Debug.LogWarning("获取API_B08_projectExamine数据不成功,原因:" + e.ToString());
  1371. }
  1372. try
  1373. {
  1374. jsonStr = await B08_API_data(ServerAddress.API_B08_event, type);
  1375. Debug.Log("API_B08_event" + jsonStr);
  1376. GlobalData.B08Event = JsonConvert.DeserializeObject<B08_event>(jsonStr);
  1377. }
  1378. catch (Exception e)
  1379. {
  1380. Debug.LogWarning("获取API_B08_event数据不成功,原因:" + e.ToString());
  1381. }
  1382. try
  1383. {
  1384. jsonStr = await B08_API_data(ServerAddress.API_B08_questionStatis, type);
  1385. Debug.Log("API_B08_questionStatis" + jsonStr);
  1386. GlobalData.B08QuestionStatis = JsonConvert.DeserializeObject<B08_questionStatis>(jsonStr);
  1387. }
  1388. catch (Exception e)
  1389. {
  1390. Debug.LogWarning("获取API_B08_questionStatis数据不成功,原因:" + e.ToString());
  1391. }
  1392. try
  1393. {
  1394. jsonStr = await B08_API_data(ServerAddress.API_B08_inspectType, type);
  1395. Debug.Log("API_B08_inspectType" + jsonStr);
  1396. GlobalData.B08InspectType = JsonConvert.DeserializeObject<B08_inspectType>(jsonStr);
  1397. GlobalData.B08TaskListInfos = new B08_TaskListInfoData[GlobalData.B08InspectType.data.Length];
  1398. for (int i = 0; i < GlobalData.B08InspectType.data.Length; i++)
  1399. {
  1400. string tempResult = await B08_API_TaskInfo(type,i);
  1401. Debug.Log($"B08_API_TaskInfo type={i}:" + tempResult);
  1402. GlobalData.B08TaskListInfos[i]= JsonConvert.DeserializeObject<B08_TaskListInfoData>(tempResult);
  1403. }
  1404. }
  1405. catch (Exception e)
  1406. {
  1407. Debug.LogWarning("获取API_B08_inspectType数据不成功,原因:" + e.ToString());
  1408. }
  1409. }
  1410. public async Task<string> B08_API_data(string cmdUrl, int type)
  1411. {
  1412. if (type == 0)
  1413. {
  1414. cmdUrl += "1794245918999351298";
  1415. }
  1416. else if(type==1)
  1417. {
  1418. cmdUrl += "1798366756789653505";
  1419. }
  1420. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1421. www.downloadHandler = new DownloadHandlerBuffer();
  1422. www.SetRequestHeader("Content-Type", "application/json");
  1423. await www.SendWebRequest();
  1424. if (www.result != UnityWebRequest.Result.Success)
  1425. {
  1426. Debug.LogWarning($"获取{cmdUrl}数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1427. }
  1428. string result = www.downloadHandler.text;
  1429. www.Dispose();
  1430. return result;
  1431. }
  1432. public async Task<string> B08_API_TaskInfo(int type,int xunjian_type)
  1433. {
  1434. string cmdUrl = ServerAddress.API_B08_taskInfo;
  1435. if (type == 0)
  1436. {
  1437. cmdUrl += "1794245918999351298";
  1438. }
  1439. else if(type==1)
  1440. {
  1441. cmdUrl += "1798366756789653505";
  1442. }
  1443. cmdUrl += "&xunjian_type=" + xunjian_type;
  1444. Debug.Log("!!!:"+cmdUrl);
  1445. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1446. www.downloadHandler = new DownloadHandlerBuffer();
  1447. www.SetRequestHeader("Content-Type", "application/json");
  1448. await www.SendWebRequest();
  1449. if (www.result != UnityWebRequest.Result.Success)
  1450. {
  1451. Debug.LogWarning($"获取B08_API_TaskInfo type={type} 数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1452. }
  1453. string result = www.downloadHandler.text;
  1454. www.Dispose();
  1455. return result;
  1456. }
  1457. /// <summary>
  1458. /// 获取站点水位信息
  1459. /// </summary>
  1460. /// <param name="stcd"></param>
  1461. /// <returns></returns>
  1462. public async Task<string> GetWaterTrend_Chart(string stcd)
  1463. {
  1464. UnityWebRequest www = new UnityWebRequest(ServerAddress.API_GetWaterTrend_chart + stcd, "Get");
  1465. www.downloadHandler = new DownloadHandlerBuffer();
  1466. www.SetRequestHeader("Content-Type", "application/json");
  1467. await www.SendWebRequest();
  1468. if (www.result != UnityWebRequest.Result.Success)
  1469. {
  1470. Debug.LogWarning($"获取stcd:{stcd},水位统计信息数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1471. }
  1472. string result = www.downloadHandler.text;
  1473. www.Dispose();
  1474. return result;
  1475. }
  1476. public async Task<string> GetWaterTrend_List(string stcd)
  1477. {
  1478. UnityWebRequest www = new UnityWebRequest(ServerAddress.API_GetWaterTrend_list + stcd, "Get");
  1479. www.downloadHandler = new DownloadHandlerBuffer();
  1480. www.SetRequestHeader("Content-Type", "application/json");
  1481. await www.SendWebRequest();
  1482. if (www.result != UnityWebRequest.Result.Success)
  1483. {
  1484. Debug.LogWarning($"获取stcd:{stcd},水位统计信息数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1485. }
  1486. string result = www.downloadHandler.text;
  1487. www.Dispose();
  1488. return result;
  1489. }
  1490. public void SaveFirstFrame(byte[] uploadData, string fileName, string _targetName)
  1491. {
  1492. StartCoroutine(SendSaveFirstFrame(uploadData, fileName, _targetName));
  1493. }
  1494. IEnumerator SendSaveFirstFrame(byte[] uploadData, string fileName, string _targetName)
  1495. {
  1496. Debug.Log(fileName);
  1497. WWWForm form = new WWWForm();
  1498. form.AddBinaryData("file", uploadData, fileName);
  1499. UnityWebRequest www = UnityWebRequest.Post(ServerAddress.API_TextureUploadPath, form);
  1500. yield return www.SendWebRequest();
  1501. if (www.result == UnityWebRequest.Result.Success)
  1502. {
  1503. ActionInstance._Instance.obsFmUpdata?.Invoke(_targetName);
  1504. }
  1505. Debug.Log(www.downloadHandler.text);
  1506. www.Dispose();
  1507. }
  1508. #region 摄像头远程控制
  1509. public void GetDeviceChannelId(string deviceId, Action<string> callBack)
  1510. {
  1511. StartCoroutine(SendGetDevicesChannel(deviceId, 1, 1, callBack));
  1512. }
  1513. IEnumerator SendGetDevicesChannel(string deviceId, int page, int count, Action<string> call)
  1514. {
  1515. string sendUrl = ServerAddress.API_GetDevicesInfo;
  1516. sendUrl += $"/{deviceId}/channels?page={page}&count={count}&query&online&channelType&catalogUnderDevice";
  1517. UnityWebRequest www = UnityWebRequest.Get(sendUrl);
  1518. yield return www.SendWebRequest();
  1519. ObsHttpRequestData tempData = JsonConvert.DeserializeObject<ObsHttpRequestData>(www.downloadHandler.text);
  1520. GetObsChannelRequestData channelData = tempData.data.ToObject<GetObsChannelRequestData>();
  1521. call?.Invoke(channelData.list[0].channelId);
  1522. www.Dispose();
  1523. }
  1524. IEnumerator SendStartRTSP(string deviceId, string channelId)
  1525. {
  1526. string sendUrl = ServerAddress.API_PlayStart;
  1527. sendUrl += $"/{deviceId}/{channelId}";
  1528. UnityWebRequest www = UnityWebRequest.Get(sendUrl);
  1529. yield return www.SendWebRequest();
  1530. Debug.Log(www.downloadHandler.text);
  1531. www.Dispose();
  1532. }
  1533. public void SendObsCameraCtrlCmd(string deviceId, string channelId, ObsCtrlType type)
  1534. {
  1535. StartCoroutine(SendCameraCtrl(deviceId, channelId, type.ToString()));
  1536. }
  1537. IEnumerator SendCameraCtrl(string deviceId, string channelId, string command)
  1538. {
  1539. string sendUrl = ServerAddress.API_CameraCtrl;
  1540. sendUrl += $"/{deviceId}/{channelId}?command={command}&horizonSpeed=10&verticalSpeed=10&zoomSpeed=10";
  1541. UnityWebRequest www = UnityWebRequest.Post(sendUrl, "");
  1542. Debug.Log("send:" + sendUrl);
  1543. yield return www.SendWebRequest();
  1544. Debug.Log(www.downloadHandler.text);
  1545. www.Dispose();
  1546. }
  1547. #endregion
  1548. // /// <summary>
  1549. // /// 所有硬件设备的获取信息
  1550. // /// </summary>
  1551. public async Task GetSensorList()
  1552. {
  1553. bool successInternet = true;
  1554. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_GetAllSensorList);
  1555. www.timeout = timeOut;
  1556. await www.SendWebRequest();
  1557. try
  1558. {
  1559. if (www.result != UnityWebRequest.Result.Success)
  1560. {
  1561. successInternet = false;
  1562. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1563. }
  1564. else
  1565. {
  1566. SensorListResult tempData = JsonUtility.FromJson<SensorListResult>(www.downloadHandler.text);
  1567. _devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  1568. for (int i = 0; i < tempData.rows.Count; i++)
  1569. {
  1570. _devicesIdDatas.Add(tempData.rows[i].sensorName, tempData.rows[i]);
  1571. }
  1572. Debug.Log($"初始化设备列表成功!!! count:{tempData.total}");
  1573. }
  1574. }
  1575. catch (Exception e)
  1576. {
  1577. successInternet = false;
  1578. Debug.LogWarning("获取设备数据不成功,原因:" + e.ToString());
  1579. }
  1580. www.Dispose();
  1581. if (!successInternet)
  1582. {
  1583. WWW localWWW = new WWW(Application.streamingAssetsPath + "/SensorList.json");
  1584. await new UnityAsync.WaitUntil(() => { return localWWW.isDone; });
  1585. SensorListResult tempData = JsonUtility.FromJson<SensorListResult>(localWWW.text);
  1586. _devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  1587. for (int i = 0; i < tempData.rows.Count; i++)
  1588. {
  1589. _devicesIdDatas.Add(tempData.rows[i].sensorName, tempData.rows[i]);
  1590. }
  1591. Debug.Log($"读取本地初始化设备列表成功!!! count:{tempData.total}");
  1592. www.Dispose();
  1593. }
  1594. // var devicesInfo = _devicesIdDatas["上游水位计"];
  1595. // GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  1596. // {
  1597. // name = "补元上游水位",
  1598. // targetName = "BY_ShuiWei_Up",
  1599. // value = devicesInfo.realtimeValue1,
  1600. // type = shuiWeiType.BuYuanShuiWei,
  1601. // datas = new []{new SingleDevicesRequestData()
  1602. // {
  1603. // avgS1 = devicesInfo.realtimeValue1.ToString(),
  1604. // timeGroup = devicesInfo.dataUpdateTime
  1605. // }}
  1606. // });
  1607. // var devicesInfo1 = _devicesIdDatas["下游水位计"];
  1608. // GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  1609. // {
  1610. // name = "补元下游水位",
  1611. // targetName = "BY_ShuiWei_Down",
  1612. // value = devicesInfo1.realtimeValue1,
  1613. // type = shuiWeiType.BuYuanShuiWei,
  1614. // datas = new []{new SingleDevicesRequestData()
  1615. // {
  1616. // avgS1 = devicesInfo1.realtimeValue1.ToString(),
  1617. // timeGroup = devicesInfo1.dataUpdateTime
  1618. // }}
  1619. // });
  1620. }
  1621. }