GCYWLayer.cs 12 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using MPUIKIT;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using XCharts.Runtime;
  8. public class GCYWLayer : YZTRootLayer
  9. {
  10. private Text _xunJianRenWuText;
  11. private Text _xunJianRenCiText;
  12. private Text _quanBuGongChengText;
  13. private Text _dangRiGongChengText;
  14. private Text _zhengChangYunXingText;
  15. private Text _zhengGaiWenTi_Count_Text;
  16. private Text _zhengGaiWenTi_Vlaue_Text;
  17. private MPImage _zhengGaiWenTi_Slider;
  18. private Text _tuFaShiJian_Count_Text;
  19. private Text _tuFaShiJian_Vlaue_Text;
  20. private MPImage _tuFaShiJian_Slider;
  21. private BarChart wenTiTongJiBarChart;
  22. //突发事件总计
  23. private Text TFSJ_DaiChuLiNumTex;
  24. private Text TFSJ_DaiYanShouNumTex;
  25. private Text TFSJ_YiChuLiNumTex;
  26. private Text TFSJ_completeText;
  27. private MPImage TFSJ_completeSlider;
  28. public GameObject eventListItemPrefab;
  29. private List<GameObject> TFSJ_eventItems = new List<GameObject>();
  30. private Transform TFSJ_eventItemContent;
  31. //问题整改总计
  32. private Text WTZG_DaiChuLiNumTex;
  33. private Text WTZG_DaiYanShouNumTex;
  34. private Text WTZG_YiChuLiNumTex;
  35. private Text WTZG_completeText;
  36. private MPImage WTZG_completeSlider;
  37. private List<GameObject> WTZG_eventItems = new List<GameObject>();
  38. private Transform WTZG_eventItemContent;
  39. //巡检类型总计
  40. private Text dianQiCountText;
  41. private Text zhaZhanCountText;
  42. private Text diFangCountText;
  43. private Text jiaoChaJianZhuCountText;
  44. private Text dingQiZhuanXiangCountText;
  45. //工程管理
  46. private PieChart gongChengGuanLiChart;
  47. private PieChart fenJiKaoPingChart;
  48. private Text gongChengGuanLiChartCount;
  49. private Button checkPathButton;
  50. private Text checkPathButtonText;
  51. private bool showCheckPath = false;
  52. private void Awake()
  53. {
  54. Init();
  55. }
  56. public void Init()
  57. {
  58. _xunJianRenWuText = this.transform.Find("ShuJuTongJi/XunJianRenWu/title/numText").GetComponent<Text>();
  59. _xunJianRenCiText = this.transform.Find("ShuJuTongJi/XunJianRenCi/title/numText").GetComponent<Text>();
  60. _quanBuGongChengText = this.transform.Find("ShuJuTongJi/QuanBuGongCheng/title/numText").GetComponent<Text>();
  61. _dangRiGongChengText = this.transform.Find("ShuJuTongJi/DangRiJingGao/title/numText").GetComponent<Text>();
  62. _zhengChangYunXingText = this.transform.Find("ShuJuTongJi/ZhengChangGongCheng/title/numText").GetComponent<Text>();
  63. _zhengGaiWenTi_Count_Text = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/count/numText").GetComponent<Text>();
  64. _zhengGaiWenTi_Vlaue_Text = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/value/numText").GetComponent<Text>();
  65. _zhengGaiWenTi_Slider = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/slider").GetComponent<MPImage>();
  66. _tuFaShiJian_Count_Text = this.transform.Find("ShuJuTongJi/TuFaShiJian/count/numText").GetComponent<Text>();
  67. _tuFaShiJian_Vlaue_Text = this.transform.Find("ShuJuTongJi/TuFaShiJian/value/numText").GetComponent<Text>();
  68. _tuFaShiJian_Slider = this.transform.Find("ShuJuTongJi/TuFaShiJian/slider").GetComponent<MPImage>();
  69. wenTiTongJiBarChart = this.transform.Find("ShuJuTongJi/XunJianTongJi/BarChart").GetComponent<BarChart>();
  70. gongChengGuanLiChart=this.transform.Find("GongChengGuanLi/GuanLiJianCha").GetComponent<PieChart>();
  71. gongChengGuanLiChartCount=this.transform.Find("GongChengGuanLi/GuanLiJianCha/count/numText").GetComponent<Text>();
  72. fenJiKaoPingChart=this.transform.Find("GongChengGuanLi/FenJiKaoPing").GetComponent<PieChart>();
  73. TFSJ_DaiChuLiNumTex = this.transform.Find("TuFaShiJian/DaiChuLi/count").GetComponent<Text>();
  74. TFSJ_DaiYanShouNumTex = this.transform.Find("TuFaShiJian/DaiYanShou/count").GetComponent<Text>();
  75. TFSJ_YiChuLiNumTex = this.transform.Find("TuFaShiJian/YiChuLi/count").GetComponent<Text>();
  76. TFSJ_completeText = this.transform.Find("TuFaShiJian/completeText/numText").GetComponent<Text>();
  77. TFSJ_completeSlider = this.transform.Find("TuFaShiJian/slider").GetComponent<MPImage>();
  78. TFSJ_eventItemContent = this.transform.Find("TuFaShiJian/TuFaShiJianTongBao/ScrollView/Viewport/Content");
  79. WTZG_DaiChuLiNumTex = this.transform.Find("ZhengGaiWenTi/DaiZhengGai/count").GetComponent<Text>();
  80. WTZG_DaiYanShouNumTex = this.transform.Find("ZhengGaiWenTi/DaiYanShou/count").GetComponent<Text>();
  81. WTZG_YiChuLiNumTex = this.transform.Find("ZhengGaiWenTi/YiZhengGai/count").GetComponent<Text>();
  82. WTZG_completeText = this.transform.Find("ZhengGaiWenTi/completeText/numText").GetComponent<Text>();
  83. WTZG_completeSlider = this.transform.Find("ZhengGaiWenTi/slider").GetComponent<MPImage>();
  84. WTZG_eventItemContent = this.transform.Find("ZhengGaiWenTi/ZhengGaiTongBao/ScrollView/Viewport/Content");
  85. dianQiCountText = this.transform.Find("XunJianLeiXingZongJi/DianQi/count").GetComponent<Text>();
  86. zhaZhanCountText = this.transform.Find("XunJianLeiXingZongJi/ZhaZhan/count").GetComponent<Text>();
  87. diFangCountText = this.transform.Find("XunJianLeiXingZongJi/DiFang/count").GetComponent<Text>();
  88. jiaoChaJianZhuCountText = this.transform.Find("XunJianLeiXingZongJi/JiaoChaJianZhu/count").GetComponent<Text>();
  89. dingQiZhuanXiangCountText = this.transform.Find("XunJianLeiXingZongJi/DingQiZhuanXiang/count").GetComponent<Text>();
  90. checkPathButton = this.transform.Find("CheckPathButton").GetComponent<Button>();
  91. checkPathButtonText = checkPathButton.GetComponentInChildren<Text>();
  92. checkPathButton.onClick.AddListener(CheckPathChange);
  93. }
  94. private async void OnEnable()
  95. {
  96. if (GlobalData.B08DataStatis != null && GlobalData.B08DataStatis.data == null)
  97. {
  98. await HttpHelper._Instance.InitGCYWData();
  99. }
  100. SetShuJuTongJiData();
  101. SetXunJianBarChart();
  102. SetGongChengGuanLiChart();
  103. SetTFSJ_Data();
  104. SetWTZG_Data();
  105. SetXJLE_Data();
  106. showCheckPath = false;
  107. ActionInstance._Instance.SetCheckPathActive(showCheckPath);
  108. string textStr = showCheckPath ? "隐藏" : "显示";
  109. checkPathButtonText.text = $"巡检路线({textStr})";
  110. }
  111. public void SetShuJuTongJiData()
  112. {
  113. B08_dataStatis tempData = GlobalData.B08DataStatis;
  114. _xunJianRenWuText.text = $"{tempData.data.inspectTask}";
  115. _xunJianRenCiText.text = $"{tempData.data.inspectTimes}";
  116. _quanBuGongChengText.text = $"{tempData.data.allProject}";
  117. _dangRiGongChengText.text = $"{tempData.data.warnProject}";
  118. _zhengChangYunXingText.text = $"{tempData.data.normalProject}";
  119. }
  120. public void SetXunJianBarChart()
  121. {
  122. B08_inspectResult tempData = GlobalData.B08InspectResult;
  123. var tempSeries = wenTiTongJiBarChart.series;
  124. SerieData[] tempDatas = new SerieData[tempData.data.question.Length];
  125. for (int i = 0; i < tempDatas.Length; i++)
  126. {
  127. tempDatas[i] = new SerieData();
  128. tempDatas[i].data = new List<double>();
  129. tempDatas[i].data.Add(i);
  130. tempDatas[i].data.Add(tempData.data.question[i].value);
  131. }
  132. tempSeries[0].data.Clear();
  133. tempSeries[0].data.AddRange(tempDatas);
  134. SerieData[] tempDatas_1 = new SerieData[tempData.data.events.Length];
  135. for (int i = 0; i < tempDatas_1.Length; i++)
  136. {
  137. tempDatas_1[i] = new SerieData();
  138. tempDatas_1[i].data = new List<double>();
  139. tempDatas_1[i].data.Add(i);
  140. tempDatas_1[i].data.Add(tempData.data.events[i].value);
  141. }
  142. tempSeries[1].data.Clear();
  143. tempSeries[1].data.AddRange(tempDatas_1);
  144. }
  145. public void SetGongChengGuanLiChart()
  146. {
  147. B08_projectExamine tempData = GlobalData.B08ProjectExamine;
  148. var tempSeries = gongChengGuanLiChart.series;
  149. int tempCount = 0;
  150. SerieData[] tempDatas = new SerieData[tempData.data.type1.Length];
  151. for (int i = 0; i < tempDatas.Length; i++)
  152. {
  153. tempDatas[i] = new SerieData();
  154. tempDatas[i].data = new List<double>();
  155. tempDatas[i].data.Add(i);
  156. tempDatas[i].data.Add(tempData.data.type1[i].value);
  157. tempDatas[i].name = tempData.data.type1[i].key;
  158. tempCount += tempData.data.type1[i].value;
  159. }
  160. tempSeries[0].data.Clear();
  161. tempSeries[0].data.AddRange(tempDatas);
  162. gongChengGuanLiChartCount.text = tempCount.ToString();
  163. var tempSeries_1 = fenJiKaoPingChart.series;
  164. SerieData[] tempDatas_1 = new SerieData[tempData.data.type2.Length];
  165. for (int i = 0; i < tempDatas_1.Length; i++)
  166. {
  167. tempDatas_1[i] = new SerieData();
  168. tempDatas_1[i].data = new List<double>();
  169. tempDatas_1[i].data.Add(i);
  170. tempDatas_1[i].data.Add(tempData.data.type2[i].value);
  171. tempDatas_1[i].name = tempData.data.type2[i].key;
  172. }
  173. tempSeries_1[0].data.Clear();
  174. tempSeries_1[0].data.AddRange(tempDatas_1);
  175. }
  176. public void SetTFSJ_Data()
  177. {
  178. B08_event tempData = GlobalData.B08Event;
  179. TFSJ_DaiChuLiNumTex.text = tempData.data.waitHandle.ToString();
  180. TFSJ_DaiYanShouNumTex.text = tempData.data.waitAccept.ToString();
  181. TFSJ_YiChuLiNumTex.text = tempData.data.hasHandle.ToString();
  182. TFSJ_completeText.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  183. TFSJ_completeSlider.fillAmount =float.Parse(tempData.data.completeRate);
  184. for (int i = 0; i < TFSJ_eventItems.Count; i++)
  185. {
  186. Destroy(TFSJ_eventItems[i]);
  187. }
  188. TFSJ_eventItems.Clear();
  189. for (int i = 0; i < tempData.data.list.Count; i++)
  190. {
  191. var tempObj = Instantiate(eventListItemPrefab, TFSJ_eventItemContent).GetComponent<B08_EventListItem>();
  192. tempObj.Init(tempData.data.list[i]);
  193. TFSJ_eventItems.Add(tempObj.gameObject);
  194. }
  195. _tuFaShiJian_Count_Text.text = $"{tempData.data.waitHandle+tempData.data.waitAccept+tempData.data.hasHandle}";
  196. _tuFaShiJian_Vlaue_Text.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  197. _tuFaShiJian_Slider.fillAmount =float.Parse(tempData.data.completeRate);
  198. }
  199. public void SetWTZG_Data()
  200. {
  201. B08_questionStatis tempData = GlobalData.B08QuestionStatis;
  202. WTZG_DaiChuLiNumTex.text = tempData.data.waitHandle.ToString();
  203. WTZG_DaiYanShouNumTex.text = tempData.data.waitAccept.ToString();
  204. WTZG_YiChuLiNumTex.text = tempData.data.hasHandle.ToString();
  205. WTZG_completeText.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  206. WTZG_completeSlider.fillAmount =float.Parse(tempData.data.completeRate);
  207. for (int i = 0; i < WTZG_eventItems.Count; i++)
  208. {
  209. Destroy(WTZG_eventItems[i]);
  210. }
  211. WTZG_eventItems.Clear();
  212. for (int i = 0; i < tempData.data.list.Count; i++)
  213. {
  214. var tempObj = Instantiate(eventListItemPrefab, WTZG_eventItemContent).GetComponent<B08_EventListItem>();
  215. tempObj.Init(tempData.data.list[i]);
  216. WTZG_eventItems.Add(tempObj.gameObject);
  217. }
  218. _zhengGaiWenTi_Count_Text.text =$"{tempData.data.waitHandle+tempData.data.waitAccept+tempData.data.hasHandle}";
  219. _zhengGaiWenTi_Vlaue_Text.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  220. _zhengGaiWenTi_Slider.fillAmount = float.Parse(tempData.data.completeRate);
  221. }
  222. public void SetXJLE_Data()
  223. {
  224. B08_inspectType tempData = GlobalData.B08InspectType;
  225. dianQiCountText.text = tempData.data[0].value.ToString();
  226. zhaZhanCountText.text = tempData.data[1].value.ToString();
  227. diFangCountText.text = tempData.data[2].value.ToString();
  228. jiaoChaJianZhuCountText.text = tempData.data[3].value.ToString();
  229. dingQiZhuanXiangCountText.text = tempData.data[4].value.ToString();
  230. }
  231. public void CheckPathChange()
  232. {
  233. showCheckPath = !showCheckPath;
  234. ActionInstance._Instance.SetCheckPathActive(showCheckPath);
  235. string textStr = showCheckPath ? "隐藏" : "显示";
  236. checkPathButtonText.text = $"巡检路线({textStr})";
  237. }
  238. }