HttpHelper.cs 84 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Threading.Tasks;
  6. using UnityAsync;
  7. using Best.HTTP;
  8. using Best.HTTP.JSON;
  9. using Newtonsoft.Json;
  10. using Newtonsoft.Json.Serialization;
  11. using Newtonsoft.Json.Linq;
  12. using UnityEngine;
  13. using UnityEngine.Networking;
  14. using Unity.VisualScripting;
  15. using static System.Net.WebRequestMethods;
  16. public class HttpHelper : MonoBehaviour
  17. {
  18. public Action OnSWYJRefresh;
  19. public static bool useAes = false;
  20. public static HttpHelper _Instance;
  21. public const int timeOut = 3;
  22. class DYServerAddress
  23. {
  24. public string YZTServerAddress;
  25. public string YZTServerPYAddress;
  26. public string Server_UploadPath;
  27. public string ModbusSeverAddress;
  28. public string ObsSeverAddress;
  29. public string ObsSeverM3U8Address;
  30. }
  31. void ChangeServerAddress()
  32. {
  33. //if (System.IO.File.Exists(Application.streamingAssetsPath + "/serverPath.json"))
  34. //{
  35. // string serverAddressContent = System.IO.File.ReadAllText(Application.streamingAssetsPath + "/serverPath.json");
  36. // Debug.Log(serverAddressContent);
  37. // DYServerAddress address = JsonConvert.DeserializeObject<DYServerAddress>(serverAddressContent);
  38. // ServerAddress.YZTServerAddress = address.YZTServerAddress;
  39. // ServerAddress.YZTServerPYAddress = address.YZTServerPYAddress;
  40. // ServerAddress.Server_UploadPath = address.Server_UploadPath;
  41. // ServerAddress.ModbusSeverAddress = address.ModbusSeverAddress;
  42. // ServerAddress.ObsSeverAddress = address.ObsSeverAddress;
  43. // Debug.Log(ServerAddress.ObsSeverAddress);
  44. // ServerAddress.ObsSeverM3U8Address = address.ObsSeverM3U8Address;
  45. //}
  46. }
  47. private async void Awake()
  48. {
  49. _Instance = this;
  50. ChangeServerAddress();
  51. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 ||
  52. GlobalData.pageIndex == PageIndex.Page3)
  53. {
  54. Debug.Log("HttpInitYZTData");
  55. //可以并行,无需等待
  56. InitYZTData();
  57. }
  58. if (GlobalData._devicesIdDatas.Count < 1)
  59. {
  60. await GetSensorList();
  61. }
  62. if (GlobalData.pageIndex == PageIndex.Page1)
  63. {
  64. SendBuYuan_GetSensorData();
  65. SendTaoKou_GetSensorData();
  66. GetBuYuanDevicesGroupInfo();
  67. GetTaoKouDevicesGroupInfo();
  68. }
  69. if (GlobalData.pageIndex == PageIndex.Page2)
  70. {
  71. SendBuYuan_GetSensorData();
  72. SendTaoKou_GetSensorData();
  73. }
  74. if (GlobalData.pageIndex == PageIndex.Page1)
  75. {
  76. Debug.Log("InitXHGKData");
  77. //可以并行,无需等待
  78. InitXHGKData(); //已完成迁移
  79. }
  80. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  81. {
  82. Debug.Log("HttpInitGCJKData");
  83. //可以并行,无需等待
  84. InitGCJKData();
  85. InitGCJKData1h();
  86. }
  87. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page3)
  88. {
  89. Debug.Log("HttpInitXHDDData");
  90. //可以并行,无需等待
  91. InitXHDDData();
  92. }
  93. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page3)
  94. {
  95. Debug.Log("HttpInitRKZYData");
  96. //可以并行,无需等待
  97. InitRKZYData();
  98. }
  99. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  100. {
  101. Debug.Log("HttpInitSWYJData");
  102. //可以并行,无需等待
  103. InitSWYJData();
  104. }
  105. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  106. {
  107. Debug.Log("HttpInitGCYWData1");
  108. //可以并行,无需等待
  109. InitGCYWData1(0);
  110. }
  111. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 ||
  112. GlobalData.pageIndex == PageIndex.Page3)
  113. {
  114. Debug.Log("HttpInitFloorGateData");
  115. InitFloorGateData();
  116. }
  117. if (GlobalData.pageIndex == PageIndex.Page2)
  118. {
  119. Debug.Log("HttpInitDPSWData");
  120. //InitDPSWData();
  121. InitDPXHQData();
  122. }
  123. if (GlobalData.pageIndex == PageIndex.Page2)
  124. {
  125. Debug.Log("HttpInitGCYWData2");
  126. InitGCYWData2();
  127. }
  128. if (GlobalData.pageIndex == PageIndex.Page2)
  129. {
  130. Debug.Log("HttpInitYJSJData2");
  131. InitYJSJData2();
  132. }
  133. }
  134. private async Task InitGCYWData2()
  135. {
  136. bool successInternet = true;
  137. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetInspectionStatistics);
  138. requestData.timeout = timeOut;
  139. await requestData.SendWebRequest();
  140. try
  141. {
  142. if (requestData.result != UnityWebRequest.Result.Success)
  143. {
  144. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:返request不成功");
  145. successInternet = false;
  146. }
  147. else
  148. {
  149. string postResult = requestData.downloadHandler.text;
  150. if (useAes)
  151. {
  152. postResult = AESCrypto.Decrypt(postResult);
  153. }
  154. JObject jsonObject = JObject.Parse(postResult);
  155. // 提取data字段的值
  156. JToken dataToken = jsonObject["data"];
  157. JToken codeToken = jsonObject["code"];
  158. if (codeToken.ToString() == "200")
  159. {
  160. GlobalData.InspectionStat =
  161. JsonConvert.DeserializeObject<List<StationInspection>>(dataToken.ToString());
  162. }
  163. else
  164. {
  165. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:返序列化失败");
  166. successInternet = false;
  167. }
  168. }
  169. }
  170. catch (Exception e)
  171. {
  172. successInternet = false;
  173. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  174. }
  175. requestData.Dispose();
  176. if (!successInternet)
  177. {
  178. WWW www = new WWW(Application.streamingAssetsPath + "/inspectionStatistics.json");
  179. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  180. GlobalData.InspectionStat = JsonConvert.DeserializeObject<List<StationInspection>>(www.text);
  181. www.Dispose();
  182. }
  183. }
  184. private async Task InitYJSJData2()
  185. {
  186. bool successInternet = true;
  187. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetAlertData);
  188. requestData.timeout = timeOut;
  189. await requestData.SendWebRequest();
  190. try
  191. {
  192. if (requestData.result != UnityWebRequest.Result.Success)
  193. {
  194. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:返request不成功");
  195. successInternet = false;
  196. }
  197. else
  198. {
  199. string postResult = requestData.downloadHandler.text;
  200. if (useAes)
  201. {
  202. postResult = AESCrypto.Decrypt(postResult);
  203. }
  204. JObject jsonObject = JObject.Parse(postResult);
  205. // 提取data字段的值
  206. JToken dataToken = jsonObject["data"];
  207. JToken codeToken = jsonObject["code"];
  208. if (codeToken.ToString() == "200")
  209. {
  210. GlobalData.alertData = JsonConvert.DeserializeObject<AlertData>(dataToken.ToString());
  211. GlobalData.alertData.success = true;
  212. }
  213. else
  214. {
  215. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:返序列化失败");
  216. successInternet = false;
  217. }
  218. }
  219. }
  220. catch (Exception e)
  221. {
  222. successInternet = false;
  223. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  224. }
  225. requestData.Dispose();
  226. if (!successInternet)
  227. {
  228. WWW www = new WWW(Application.streamingAssetsPath + "/alertData.json");
  229. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  230. Debug.Log(www.text);
  231. GlobalData.alertData = JsonConvert.DeserializeObject<AlertData>(www.text.ToString());
  232. GlobalData.alertData.success = true;
  233. Debug.Log(GlobalData.alertData.alerts.threeLineWarnings[0].title);
  234. www.Dispose();
  235. }
  236. }
  237. private async Task InitFloorGateData()
  238. {
  239. bool successInternet = true;
  240. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetFloodGateData);
  241. requestData.timeout = timeOut;
  242. await requestData.SendWebRequest();
  243. try
  244. {
  245. if (requestData.result != UnityWebRequest.Result.Success)
  246. {
  247. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:返request不成功");
  248. successInternet = false;
  249. }
  250. else
  251. {
  252. string postResult = requestData.downloadHandler.text;
  253. Debug.Log("大屏闸口数据:"+postResult);
  254. if (useAes)
  255. {
  256. postResult = AESCrypto.Decrypt(postResult);
  257. }
  258. JObject jsonObject = JObject.Parse(postResult);
  259. // 提取data字段的值
  260. JToken dataToken = jsonObject["data"];
  261. JToken codeToken = jsonObject["code"];
  262. if (codeToken.ToString() == "200")
  263. {
  264. GlobalData.floorGateData = JsonConvert.DeserializeObject<FloodGateStatusData>(dataToken.ToString());
  265. GlobalData.floorGateData.success = true;
  266. }
  267. else
  268. {
  269. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:返序列化失败");
  270. successInternet = false;
  271. }
  272. }
  273. }
  274. catch (Exception e)
  275. {
  276. successInternet = false;
  277. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  278. }
  279. requestData.Dispose();
  280. if (!successInternet)
  281. {
  282. WWW www = new WWW(Application.streamingAssetsPath + "/floodGateStatusData.json");
  283. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  284. Debug.Log(www.text);
  285. GlobalData.floorGateData = JsonConvert.DeserializeObject<FloodGateStatusData>(www.text.ToString());
  286. GlobalData.floorGateData.success = true;
  287. www.Dispose();
  288. }
  289. }
  290. public async Task InitDPXHQData() {
  291. GlobalData.floodStorageArea = new FloodStorageArea();
  292. bool successInternet = true;
  293. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetDPXHQData );
  294. requestData.timeout = timeOut;
  295. await requestData.SendWebRequest();
  296. try
  297. {
  298. if (requestData.result != UnityWebRequest.Result.Success)
  299. {
  300. Debug.LogWarning("大屏蓄洪区数据联网不成功,读本地缓存数据,原因:返request不成功");
  301. successInternet = false;
  302. }
  303. else
  304. {
  305. string postResult = requestData.downloadHandler.text;
  306. if (useAes)
  307. {
  308. postResult = AESCrypto.Decrypt(postResult);
  309. }
  310. JObject jsonObject = JObject.Parse(postResult);
  311. // 提取data字段的值
  312. JToken dataToken = jsonObject["data"];
  313. JToken codeToken = jsonObject["code"];
  314. if (codeToken.ToString() == "200")
  315. {
  316. //LocationWeatherData data1 =
  317. // JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  318. //GlobalData.locationWeatherData.Add(data1);
  319. }
  320. else
  321. {
  322. Debug.LogWarning("大屏蓄洪区数据联网不成功,读本地缓存数据,原因:返序列化失败");
  323. successInternet = false;
  324. }
  325. }
  326. }
  327. catch (Exception e)
  328. {
  329. successInternet = false;
  330. Debug.LogWarning("大屏蓄洪区数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  331. }
  332. if (!successInternet) {
  333. WWW www = new WWW(Application.streamingAssetsPath + "/xhq.json");
  334. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  335. // Debug.Log(www.text);
  336. GlobalData.floodStorageArea =
  337. JsonConvert.DeserializeObject<FloodStorageArea>(www.text.ToString());
  338. www.Dispose();
  339. //Debug.Log(GlobalData.floodStorageArea.pumpStations.value);
  340. }
  341. requestData.Dispose();
  342. }
  343. private async Task InitDPSWData()
  344. {
  345. GlobalData.locationWeatherData = new List<LocationWeatherData>();
  346. bool successInternet = true;
  347. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetHydrologicalData + "?projectType=1");
  348. requestData.timeout = timeOut;
  349. await requestData.SendWebRequest();
  350. try
  351. {
  352. if (requestData.result != UnityWebRequest.Result.Success)
  353. {
  354. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返request不成功");
  355. successInternet = false;
  356. }
  357. else
  358. {
  359. string postResult = requestData.downloadHandler.text;
  360. if (useAes)
  361. {
  362. postResult = AESCrypto.Decrypt(postResult);
  363. }
  364. JObject jsonObject = JObject.Parse(postResult);
  365. // 提取data字段的值
  366. JToken dataToken = jsonObject["data"];
  367. JToken codeToken = jsonObject["code"];
  368. if (codeToken.ToString() == "200")
  369. {
  370. LocationWeatherData data1 =
  371. JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  372. GlobalData.locationWeatherData.Add(data1);
  373. }
  374. else
  375. {
  376. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返序列化失败");
  377. successInternet = false;
  378. }
  379. }
  380. }
  381. catch (Exception e)
  382. {
  383. successInternet = false;
  384. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  385. }
  386. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetHydrologicalData + "?projectType=2");
  387. requestData1.timeout = timeOut;
  388. await requestData1.SendWebRequest();
  389. try
  390. {
  391. if (requestData1.result != UnityWebRequest.Result.Success)
  392. {
  393. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返request不成功");
  394. successInternet = false;
  395. }
  396. else
  397. {
  398. JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);
  399. // 提取data字段的值
  400. JToken dataToken = jsonObject["data"];
  401. JToken codeToken = jsonObject["code"];
  402. if (codeToken.ToString() == "200")
  403. {
  404. LocationWeatherData data2 =
  405. JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  406. GlobalData.locationWeatherData.Add(data2);
  407. }
  408. else
  409. {
  410. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返序列化失败");
  411. successInternet = false;
  412. }
  413. }
  414. }
  415. catch (Exception e)
  416. {
  417. successInternet = false;
  418. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  419. }
  420. requestData.Dispose();
  421. if (!successInternet)
  422. {
  423. WWW www = new WWW(Application.streamingAssetsPath + "/hydrologicalData.json");
  424. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  425. Debug.Log(www.text);
  426. GlobalData.locationWeatherData =
  427. JsonConvert.DeserializeObject<List<LocationWeatherData>>(www.text.ToString());
  428. www.Dispose();
  429. }
  430. }
  431. public async void InitYZTData()
  432. {
  433. await InitYZTData1(); //已完成迁移
  434. InitYZTData_BY_Obs(); //已完成迁移
  435. InitYZTData_TK_Obs(); //新增
  436. InitYZTData3(); //已完成迁移
  437. InitGCGKData();
  438. InitJKYJData();
  439. }
  440. public async Task InitYZTData1()
  441. {
  442. bool successInternet = true;
  443. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterManagerProject);
  444. requestData.timeout = timeOut;
  445. await requestData.SendWebRequest();
  446. try
  447. {
  448. if (true)
  449. {
  450. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");
  451. successInternet = false;
  452. }
  453. else
  454. {
  455. string postResult = requestData.downloadHandler.text;
  456. if (useAes)
  457. {
  458. postResult = AESCrypto.Decrypt(postResult);
  459. }
  460. JObject jsonObject = JObject.Parse(postResult);
  461. // 提取data字段的值
  462. JToken dataToken = jsonObject["data"];
  463. JToken codeToken = jsonObject["code"];
  464. if (codeToken.ToString() == "200")
  465. {
  466. GlobalData.layerUnitDatas =
  467. JsonConvert.DeserializeObject<List<LayerUnitData>>(dataToken.ToString());
  468. }
  469. else
  470. {
  471. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  472. successInternet = false;
  473. }
  474. }
  475. }
  476. catch (Exception e)
  477. {
  478. successInternet = false;
  479. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  480. }
  481. requestData.Dispose();
  482. if (!successInternet)
  483. {
  484. WWW www = new WWW(Application.streamingAssetsPath + "/layerUnitDatas.json");
  485. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  486. GlobalData.layerUnitDatas = JsonConvert.DeserializeObject<List<LayerUnitData>>(www.text);
  487. www.Dispose();
  488. }
  489. for (int i = 0; i < GlobalData.layerUnitDatas.Count; i++)
  490. {
  491. if (GlobalData.layerUnitDatas[i].type == LayerUnitType.JK)
  492. {
  493. if (!GlobalData.obsCameraLib.ContainsKey(GlobalData.layerUnitDatas[i].name))
  494. GlobalData.obsCameraLib.Add(GlobalData.layerUnitDatas[i].name, GlobalData.layerUnitDatas[i].namePri);
  495. }
  496. }
  497. }
  498. public async Task InitYZTData_BY_Obs()
  499. {
  500. bool successInternet = true;
  501. string sendUrl = ServerAddress.API_GetDevicesInfo;
  502. Debug.Log(ServerAddress.ObsSeverAddress);
  503. sendUrl += "/34020000001180000001/channels?page=1&count=100";
  504. Debug.Log(sendUrl);
  505. UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);
  506. requestData.timeout = timeOut;
  507. await requestData.SendWebRequest();
  508. try
  509. {
  510. if (requestData.result != UnityWebRequest.Result.Success)
  511. {
  512. Debug.LogWarning("补元监控数据联网不成功,原因:返request不成功:" + requestData.error);
  513. successInternet = false;
  514. }
  515. else
  516. {
  517. Debug.Log("补元监控数据返回:" + requestData.downloadHandler.text);
  518. string postResult = requestData.downloadHandler.text;
  519. if (useAes)
  520. {
  521. postResult = AESCrypto.Decrypt(postResult);
  522. }
  523. JObject jsonObject = JObject.Parse(postResult);
  524. // 提取data字段的值
  525. JToken dataToken = jsonObject["data"];
  526. JToken codeToken = jsonObject["code"];
  527. if (codeToken.ToString() == "0")
  528. {
  529. GlobalData.obsDatas_by = new List<ObsData>();
  530. ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());
  531. for (int i = 0; i < serverObsDatas.list.Count; i++)
  532. {
  533. ObsData obsData = new ObsData();
  534. string originName = serverObsDatas.list[i].name;
  535. obsData.name = "BY_" + serverObsDatas.list[i].name;
  536. //Debug.Log("111" + obsData.name);
  537. if (GlobalData.obsCameraLib.TryGetValue(obsData.name, out var value))
  538. {
  539. obsData.targetName = value;
  540. }
  541. // if (i > 0)
  542. // {
  543. // obsData.url =
  544. // "http://www.chatgpt918.top:9080/rtp/34020000001180000001_34020000001310000001/hls.m3u8";
  545. // }
  546. // else
  547. // {
  548. //obsData.url = await GetObsUrl(serverObsDatas.list[i].deviceId,serverObsDatas.list[i].channelId);
  549. //Debug.Log("!!!:"+obsData.url);
  550. //obsData.url = ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);
  551. //}
  552. obsData.type = obsType.BuYuanObs;
  553. obsData.deviceId = serverObsDatas.list[i].deviceId;
  554. obsData.channelId = serverObsDatas.list[i].channelId;
  555. obsData.status = serverObsDatas.list[i].status;
  556. GlobalData.obsDatas_by.Add(obsData);
  557. }
  558. }
  559. else
  560. {
  561. Debug.LogWarning("补元监控数据联网不成功,原因:返序列化失败");
  562. successInternet = false;
  563. }
  564. }
  565. }
  566. catch (Exception e)
  567. {
  568. successInternet = false;
  569. Debug.LogWarning("补元监控数据联网不成功,原因:" + e.ToString());
  570. }
  571. requestData.Dispose();
  572. if (!successInternet)
  573. {
  574. WWW www = new WWW(Application.streamingAssetsPath + "/ObsDatas_BY.json");
  575. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  576. Debug.Log($"缓存数据:{www.text}");
  577. GlobalData.obsDatas_by = JsonConvert.DeserializeObject<List<ObsData>>(www.text);
  578. www.Dispose();
  579. }
  580. }
  581. public async Task InitYZTData_TK_Obs()
  582. {
  583. bool successInternet = true;
  584. string sendUrl = ServerAddress.API_GetDevicesInfo;
  585. sendUrl += "/34020000001180000002/channels?page=1&count=100";
  586. Debug.Log(sendUrl);
  587. UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);
  588. requestData.timeout = timeOut;
  589. await requestData.SendWebRequest();
  590. try
  591. {
  592. if (requestData.result != UnityWebRequest.Result.Success)
  593. {
  594. Debug.LogWarning("套口监控数据联网不成功,原因:返request不成功:" + requestData.error);
  595. successInternet = false;
  596. }
  597. else
  598. {
  599. Debug.Log("套口监控数据返回:" + requestData.downloadHandler.text);
  600. string postResult = requestData.downloadHandler.text;
  601. if (useAes)
  602. {
  603. postResult = AESCrypto.Decrypt(postResult);
  604. }
  605. JObject jsonObject = JObject.Parse(postResult);
  606. // 提取data字段的值
  607. JToken dataToken = jsonObject["data"];
  608. JToken codeToken = jsonObject["code"];
  609. if (codeToken.ToString() == "0")
  610. {
  611. GlobalData.obsDatas_tk = new List<ObsData>();
  612. ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());
  613. for (int i = 0; i < serverObsDatas.list.Count; i++)
  614. {
  615. ObsData obsData = new ObsData();
  616. string originName = serverObsDatas.list[i].name;
  617. //Debug.Log("111111111111111:" + originName);
  618. obsData.name = "TK_" + serverObsDatas.list[i].name;
  619. if (GlobalData.obsCameraLib.TryGetValue(obsData.name, out var value))
  620. {
  621. obsData.targetName = value;
  622. }
  623. //obsData.url = await GetObsUrl(serverObsDatas.list[i].deviceId,serverObsDatas.list[i].channelId);
  624. //ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);
  625. //}
  626. obsData.type = obsType.TaoKouObs;
  627. obsData.deviceId = serverObsDatas.list[i].deviceId;
  628. obsData.channelId = serverObsDatas.list[i].channelId;
  629. obsData.status = serverObsDatas.list[i].status;
  630. GlobalData.obsDatas_tk.Add(obsData);
  631. }
  632. }
  633. else
  634. {
  635. Debug.LogWarning("套口监控数据联网不成功,原因:返序列化失败");
  636. successInternet = false;
  637. }
  638. }
  639. }
  640. catch (Exception e)
  641. {
  642. successInternet = false;
  643. Debug.LogWarning("套口监控数据联网不成功,原因:" + e.ToString());
  644. }
  645. requestData.Dispose();
  646. if (!successInternet)
  647. {
  648. WWW www = new WWW(Application.streamingAssetsPath + "/ObsDatas_TK.json");
  649. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  650. Debug.Log($"缓存数据:{www.text}");
  651. GlobalData.obsDatas_tk = JsonConvert.DeserializeObject<List<ObsData>>(www.text);
  652. www.Dispose();
  653. }
  654. }
  655. public async Task<string> GetObsUrl(string deviceId, string channelId)
  656. {
  657. string result = "";
  658. string cmdUrl = ServerAddress.API_PlayStart;
  659. cmdUrl += $"/{deviceId}/{channelId}";
  660. Debug.Log($"send:{cmdUrl}");
  661. UnityWebRequest requestData = UnityWebRequest.Get(cmdUrl);
  662. await requestData.SendWebRequest();
  663. if (requestData.result != UnityWebRequest.Result.Success)
  664. {
  665. Debug.LogWarning($"获取监控播放地址不成功,原因:返request不成功:" + requestData.downloadHandler.text);
  666. }
  667. else
  668. {
  669. Debug.Log(requestData.downloadHandler.text);
  670. string postResult = requestData.downloadHandler.text;
  671. if (useAes)
  672. {
  673. postResult = AESCrypto.Decrypt(postResult);
  674. }
  675. JObject jsonObject = JObject.Parse(postResult);
  676. // 提取data字段的值
  677. JToken dataToken = jsonObject["data"];
  678. ObsPlayUrlData urlData = JsonConvert.DeserializeObject<ObsPlayUrlData>(dataToken.ToString());
  679. result = urlData.hls;
  680. Debug.Log("获取到监控播放路径:" + result);
  681. }
  682. requestData.Dispose();
  683. return result;
  684. }
  685. public async Task InitYZTData3()
  686. {
  687. bool successInternet = true;
  688. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterHotPoint);
  689. requestData.timeout = timeOut;
  690. await requestData.SendWebRequest();
  691. try
  692. {
  693. if (requestData.result != UnityWebRequest.Result.Success)
  694. {
  695. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");
  696. successInternet = false;
  697. }
  698. else
  699. {
  700. string postResult = requestData.downloadHandler.text;
  701. if (useAes)
  702. {
  703. postResult = AESCrypto.Decrypt(postResult);
  704. }
  705. JObject jsonObject = JObject.Parse(postResult);
  706. // 提取data字段的值
  707. JToken dataToken = jsonObject["data"];
  708. JToken codeToken = jsonObject["code"];
  709. if (codeToken.ToString() == "200")
  710. {
  711. GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(dataToken.ToString());
  712. }
  713. else
  714. {
  715. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  716. successInternet = false;
  717. }
  718. }
  719. }
  720. catch (Exception e)
  721. {
  722. successInternet = false;
  723. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  724. }
  725. requestData.Dispose();
  726. if (!successInternet)
  727. {
  728. WWW www = new WWW(Application.streamingAssetsPath + "/hotPoints.json");
  729. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  730. GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(www.text);
  731. Debug.Log(GlobalData.hotPointDatas.Count);
  732. www.Dispose();
  733. }
  734. }
  735. public async Task InitXHGKData()
  736. {
  737. bool successInternet = true;
  738. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetProjectMilestones);
  739. requestData.timeout = timeOut;
  740. await requestData.SendWebRequest();
  741. try
  742. {
  743. if (requestData.result != UnityWebRequest.Result.Success)
  744. {
  745. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返request不成功");
  746. successInternet = false;
  747. }
  748. else
  749. {
  750. string postResult = requestData.downloadHandler.text;
  751. if (useAes)
  752. {
  753. postResult = AESCrypto.Decrypt(postResult);
  754. }
  755. JObject jsonObject = JObject.Parse(postResult);
  756. // ȡdata ֶε ֵ
  757. JToken dataToken = jsonObject["data"];
  758. //Debug.Log(dataToken.ToString());
  759. JToken codeToken = jsonObject["code"];
  760. if (codeToken.ToString() == "200")
  761. {
  762. GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(dataToken.ToString());
  763. }
  764. else
  765. {
  766. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  767. successInternet = false;
  768. }
  769. }
  770. }
  771. catch (Exception e)
  772. {
  773. successInternet = false;
  774. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  775. }
  776. requestData.Dispose();
  777. if (!successInternet)
  778. {
  779. WWW www = new WWW(Application.streamingAssetsPath + "/dsj.json");
  780. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  781. GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(www.text);
  782. www.Dispose();
  783. }
  784. }
  785. /// <summary>
  786. /// 一张图首页工程概况
  787. /// </summary>
  788. /// <returns></returns>
  789. public async Task InitGCGKData()
  790. {
  791. bool successInternet = true;
  792. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterGaiKuang);
  793. requestData.timeout = timeOut;
  794. await requestData.SendWebRequest();
  795. try
  796. {
  797. if (requestData.result != UnityWebRequest.Result.Success)
  798. {
  799. Debug.LogWarning("GCGK联网不成功,读本地缓存数据,原因:返request不成功");
  800. successInternet = false;
  801. }
  802. else
  803. {
  804. string postResult = requestData.downloadHandler.text;
  805. if (useAes)
  806. {
  807. postResult = AESCrypto.Decrypt(postResult);
  808. }
  809. JObject jsonObject = JObject.Parse(postResult);
  810. JToken dataToken = jsonObject["data"];
  811. //Debug.Log(dataToken.ToString());
  812. JToken codeToken = jsonObject["code"];
  813. if (codeToken.ToString() == "200")
  814. {
  815. //Debug.Log("1111111111:" + dataToken.ToString());
  816. GlobalData.gcgkContents = JsonConvert.DeserializeObject<List<GCGKData>>(dataToken.ToString());
  817. }
  818. else
  819. {
  820. Debug.LogWarning("GCGK联网不成功,读本地缓存数据,原因:返序列化失败");
  821. successInternet = false;
  822. }
  823. }
  824. }
  825. catch (Exception e)
  826. {
  827. successInternet = false;
  828. Debug.LogWarning("GCGK联网不成功,读本地缓存数据,原因:" + e.ToString());
  829. }
  830. requestData.Dispose();
  831. }
  832. /// <summary>
  833. /// 一张图首页监控预警
  834. /// </summary>
  835. /// <returns></returns>
  836. public async Task InitJKYJData()
  837. {
  838. bool successInternet = true;
  839. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetJKYJ + "buyuan");
  840. requestData.timeout = timeOut;
  841. await requestData.SendWebRequest();
  842. try
  843. {
  844. if (requestData.result != UnityWebRequest.Result.Success)
  845. {
  846. Debug.LogWarning("JKYJ-buyuan联网不成功,读本地缓存数据,原因:返request不成功");
  847. successInternet = false;
  848. }
  849. else
  850. {
  851. string postResult = requestData.downloadHandler.text;
  852. if (useAes)
  853. {
  854. postResult = AESCrypto.Decrypt(postResult);
  855. }
  856. JObject jsonObject = JObject.Parse(postResult);
  857. JToken dataToken = jsonObject["data"];
  858. //Debug.Log(dataToken.ToString());
  859. JToken codeToken = jsonObject["code"];
  860. if (codeToken.ToString() == "200")
  861. {
  862. //Debug.Log("1111111111:" + dataToken.ToString());
  863. GlobalData.byJKYJContents = JsonConvert.DeserializeObject<JKYJData>(dataToken.ToString());
  864. }
  865. else
  866. {
  867. Debug.LogWarning("JKYJ-buyuan联网不成功,读本地缓存数据,原因:返序列化失败");
  868. successInternet = false;
  869. }
  870. }
  871. }
  872. catch (Exception e)
  873. {
  874. successInternet = false;
  875. Debug.LogWarning("JKYJ-buyuan联网不成功,读本地缓存数据,原因:" + e.ToString());
  876. }
  877. requestData.Dispose();
  878. successInternet = true;
  879. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetJKYJ + "taokou");
  880. requestData1.timeout = timeOut;
  881. await requestData1.SendWebRequest();
  882. try
  883. {
  884. if (requestData1.result != UnityWebRequest.Result.Success)
  885. {
  886. Debug.LogWarning("JKYJ-TAOKOU联网不成功,读本地缓存数据,原因:返request不成功");
  887. successInternet = false;
  888. }
  889. else
  890. {
  891. string postResult = requestData1.downloadHandler.text;
  892. Debug.Log(postResult);
  893. if (useAes)
  894. {
  895. postResult = AESCrypto.Decrypt(postResult);
  896. }
  897. JObject jsonObject = JObject.Parse(postResult);
  898. JToken dataToken = jsonObject["data"];
  899. //Debug.Log(dataToken.ToString());
  900. JToken codeToken = jsonObject["code"];
  901. if (codeToken.ToString() == "200")
  902. {
  903. //Debug.Log("1111111111:" + dataToken.ToString());
  904. GlobalData.tkJKYJContents = JsonConvert.DeserializeObject<JKYJData>(dataToken.ToString());
  905. }
  906. else
  907. {
  908. Debug.LogWarning("JKYJ-TAOKOU联网不成功,读本地缓存数据,原因:返序列化失败");
  909. successInternet = false;
  910. }
  911. }
  912. }
  913. catch (Exception e)
  914. {
  915. successInternet = false;
  916. Debug.LogWarning("JKYJ-TAOKOU联网不成功,读本地缓存数据,原因:" + e.ToString());
  917. }
  918. requestData1.Dispose();
  919. }
  920. public async Task InitGCJKData()
  921. {
  922. bool successInternet = true;
  923. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZData);
  924. requestData.timeout = timeOut;
  925. await requestData.SendWebRequest();
  926. try
  927. {
  928. if (requestData.result != UnityWebRequest.Result.Success)
  929. {
  930. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  931. successInternet = false;
  932. }
  933. else
  934. {
  935. string postResult = requestData.downloadHandler.text;
  936. if (useAes)
  937. {
  938. postResult = AESCrypto.Decrypt(postResult);
  939. }
  940. JObject jsonObject = JObject.Parse(postResult);
  941. // 提取data字段的值
  942. JToken dataToken = jsonObject["data"];
  943. JToken codeToken = jsonObject["code"];
  944. if (codeToken.ToString() == "200")
  945. {
  946. GlobalData.qXZDatas = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());
  947. }
  948. else
  949. {
  950. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  951. successInternet = false;
  952. }
  953. }
  954. }
  955. catch (Exception e)
  956. {
  957. successInternet = false;
  958. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  959. }
  960. requestData.Dispose();
  961. successInternet = true;
  962. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetGeSWZData);
  963. await requestData1.SendWebRequest();
  964. try
  965. {
  966. if (requestData1.result != UnityWebRequest.Result.Success)
  967. {
  968. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  969. successInternet = false;
  970. }
  971. else
  972. {
  973. JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);
  974. // 提取data字段的值
  975. JToken dataToken = jsonObject["data"];
  976. JToken codeToken = jsonObject["code"];
  977. if (codeToken.ToString() == "200")
  978. {
  979. GlobalData.sWZDatas = JsonConvert.DeserializeObject<List<SWZData>>(dataToken.ToString());
  980. }
  981. else
  982. {
  983. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  984. successInternet = false;
  985. }
  986. }
  987. }
  988. catch (Exception e)
  989. {
  990. successInternet = false;
  991. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  992. }
  993. requestData1.Dispose();
  994. }
  995. public async Task InitGCJKData1h()
  996. {
  997. bool successInternet = true;
  998. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZOneHourData);
  999. requestData.timeout = timeOut;
  1000. await requestData.SendWebRequest();
  1001. try
  1002. {
  1003. if (requestData.result != UnityWebRequest.Result.Success)
  1004. {
  1005. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  1006. successInternet = false;
  1007. }
  1008. else
  1009. {
  1010. string postResult = requestData.downloadHandler.text;
  1011. if (useAes)
  1012. {
  1013. postResult = AESCrypto.Decrypt(postResult);
  1014. }
  1015. JObject jsonObject = JObject.Parse(postResult);
  1016. // 提取data字段的值
  1017. JToken dataToken = jsonObject["data"];
  1018. JToken codeToken = jsonObject["code"];
  1019. if (codeToken.ToString() == "200")
  1020. {
  1021. GlobalData.qXZDatas1h = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());
  1022. }
  1023. else
  1024. {
  1025. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  1026. successInternet = false;
  1027. }
  1028. }
  1029. }
  1030. catch (Exception e)
  1031. {
  1032. successInternet = false;
  1033. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  1034. }
  1035. requestData.Dispose();
  1036. }
  1037. public async Task InitXHDDData()
  1038. {
  1039. WWW www = new WWW(Application.streamingAssetsPath + "/scheduling.json");
  1040. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  1041. GlobalData.schedulingData = JsonConvert.DeserializeObject<SchedulingData>(www.text);
  1042. www.Dispose();
  1043. }
  1044. public async Task InitRKZYData()
  1045. {
  1046. bool successInternet = true;
  1047. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetMovePlans);
  1048. requestData.timeout = timeOut;
  1049. await requestData.SendWebRequest();
  1050. try
  1051. {
  1052. if (true)
  1053. {
  1054. Debug.LogWarning("RKZYLayer联网不成功,读本地缓存数据,原因:返request不成功");
  1055. successInternet = false;
  1056. }
  1057. else
  1058. {
  1059. string postResult = requestData.downloadHandler.text;
  1060. if (useAes)
  1061. {
  1062. postResult = AESCrypto.Decrypt(postResult);
  1063. }
  1064. JObject jsonObject = JObject.Parse(postResult);
  1065. // 提取data字段的值
  1066. JToken dataToken = jsonObject["data"];
  1067. JToken codeToken = jsonObject["code"];
  1068. if (codeToken.ToString() == "200")
  1069. {
  1070. GlobalData.allServerMovePlans =
  1071. JsonConvert.DeserializeObject<List<ServerMovePlan>>(dataToken.ToString());
  1072. }
  1073. else
  1074. {
  1075. successInternet = false;
  1076. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  1077. }
  1078. }
  1079. }
  1080. catch (Exception e)
  1081. {
  1082. successInternet = false;
  1083. Debug.LogWarning("RKZYLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  1084. }
  1085. if (!successInternet)
  1086. {
  1087. WWW www = new WWW(Application.streamingAssetsPath + "/moveplan.json");
  1088. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  1089. GlobalData.allServerMovePlans = JsonConvert.DeserializeObject<List<ServerMovePlan>>(www.text);
  1090. www.Dispose();
  1091. }
  1092. }
  1093. public async Task InitSWYJData()
  1094. {
  1095. InitSWYJData0();
  1096. await InitSWYJData1();
  1097. await InitSWYJData2();
  1098. await InitSWYJData3();
  1099. OnSWYJRefresh?.Invoke();
  1100. }
  1101. /// <summary>
  1102. /// 获取补元的水位
  1103. /// </summary>
  1104. /// <returns></returns>
  1105. public async Task InitSWYJData1()
  1106. {
  1107. var devicesInfo = GlobalData._devicesIdDatas["上游水位计"];
  1108. string sw1Result = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1109. "d", 10000);
  1110. //Debug.Log("sw1Resultsw1Resultsw1Result上游水位计:" + sw1Result);
  1111. try
  1112. {
  1113. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw1Result);
  1114. if (tempData != null)
  1115. {
  1116. bool findData = false;
  1117. foreach (var VARIABLE in GlobalData.BuYuanShuiWeiDataList)
  1118. {
  1119. if (VARIABLE.name.Equals("补元上游水位"))
  1120. {
  1121. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1122. VARIABLE.datas = tempData.data.ToArray();
  1123. findData = true;
  1124. }
  1125. }
  1126. if (!findData)
  1127. {
  1128. GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  1129. {
  1130. name = "补元上游水位",
  1131. targetName = "BY_ShuiWei_Up",
  1132. value = float.Parse(tempData.data[0].avgS1),
  1133. type = shuiWeiType.BuYuanShuiWei,
  1134. datas = tempData.data.ToArray(),
  1135. sid = devicesInfo.dataSid.ToString(),
  1136. gid = devicesInfo.dataGid.ToString()
  1137. });
  1138. }
  1139. }
  1140. }
  1141. catch (Exception e)
  1142. {
  1143. Debug.LogWarning("补元上游水位不成功,原因:" + e.ToString());
  1144. }
  1145. var devicesInfo1 = GlobalData._devicesIdDatas["下游水位计"];
  1146. string sw2Result = await GetSingleDevicesInfo(2, devicesInfo1.dataGid.ToString(), devicesInfo1.dataSid.ToString(),
  1147. "d", 100000);
  1148. Debug.Log("sw1Resultsw1Resultsw1Result下游水位计:" + sw2Result);
  1149. try
  1150. {
  1151. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw2Result);
  1152. if (tempData != null)
  1153. {
  1154. bool findData = false;
  1155. foreach (var VARIABLE in GlobalData.BuYuanShuiWeiDataList)
  1156. {
  1157. if (VARIABLE.name.Equals("补元下游水位"))
  1158. {
  1159. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1160. VARIABLE.datas = tempData.data.ToArray();
  1161. findData = true;
  1162. }
  1163. }
  1164. if (!findData)
  1165. {
  1166. GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  1167. {
  1168. name = "补元下游水位",
  1169. targetName = "BY_ShuiWei_Down",
  1170. value = float.Parse(tempData.data[0].avgS1),
  1171. type = shuiWeiType.BuYuanShuiWei,
  1172. datas = tempData.data.ToArray(),
  1173. sid = devicesInfo.dataSid.ToString(),
  1174. gid = devicesInfo.dataGid.ToString()
  1175. });
  1176. }
  1177. }
  1178. }
  1179. catch (Exception e)
  1180. {
  1181. Debug.LogWarning("补元下游水位不成功,原因:" + e.ToString());
  1182. }
  1183. string dayResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1184. "d", 6);
  1185. try
  1186. {
  1187. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(dayResult);
  1188. GlobalData.buYuanShuiWei_day = new ShuiWeiBianHuaData();
  1189. GlobalData.buYuanShuiWei_day.name = new string[tempData.data.Count];
  1190. GlobalData.buYuanShuiWei_day.value = new double[tempData.data.Count];
  1191. for (int i = 0; i < tempData.data.Count; i++)
  1192. {
  1193. GlobalData.buYuanShuiWei_day.name[i] = tempData.data[i].timeGroup;
  1194. GlobalData.buYuanShuiWei_day.value[i] = double.Parse(tempData.data[i].avgS1);
  1195. }
  1196. }
  1197. catch (Exception e)
  1198. {
  1199. Debug.LogWarning("获取6天平均数据不成功,原因:" + e.ToString());
  1200. }
  1201. string monthResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1202. "d", 90);
  1203. try
  1204. {
  1205. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(monthResult);
  1206. GlobalData.buYuanShuiWei_month = new ShuiWeiBianHuaData();
  1207. GlobalData.buYuanShuiWei_month.name = new string[tempData.data.Count];
  1208. GlobalData.buYuanShuiWei_month.value = new double[tempData.data.Count];
  1209. for (int i = 0; i < tempData.data.Count; i++)
  1210. {
  1211. GlobalData.buYuanShuiWei_month.name[i] = tempData.data[i].timeGroup;
  1212. GlobalData.buYuanShuiWei_month.value[i] = double.Parse(tempData.data[i].avgS1);
  1213. }
  1214. }
  1215. catch (Exception e)
  1216. {
  1217. Debug.LogWarning("获取6月平均数据不成功,原因:" + e.ToString());
  1218. }
  1219. string hourResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1220. "h", 6);
  1221. try
  1222. {
  1223. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(hourResult);
  1224. GlobalData.buYuanShuiWei_hour = new ShuiWeiBianHuaData();
  1225. GlobalData.buYuanShuiWei_hour.name = new string[tempData.data.Count];
  1226. GlobalData.buYuanShuiWei_hour.value = new double[tempData.data.Count];
  1227. for (int i = 0; i < tempData.data.Count; i++)
  1228. {
  1229. GlobalData.buYuanShuiWei_hour.name[i] = tempData.data[i].timeGroup;
  1230. GlobalData.buYuanShuiWei_hour.value[i] = double.Parse(tempData.data[i].avgS1);
  1231. }
  1232. }
  1233. catch (Exception e)
  1234. {
  1235. Debug.LogWarning("获取6小时平均数据不成功,原因:" + e.ToString());
  1236. }
  1237. }
  1238. public async Task InitSWYJData2()
  1239. {
  1240. var devicesInfo = GlobalData._devicesIdDatas["SWJ01YQ"];
  1241. Debug.Log(devicesInfo.dataGid);
  1242. Debug.Log(devicesInfo.dataSid);
  1243. string sw1Result = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(), "d", 10000);
  1244. try
  1245. {
  1246. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw1Result);
  1247. if (tempData != null)
  1248. {
  1249. bool findData = false;
  1250. foreach (var VARIABLE in GlobalData.TaoKouShuiWeiDataList)
  1251. {
  1252. if (VARIABLE.name.Equals("套口上游水位"))
  1253. {
  1254. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1255. VARIABLE.datas = tempData.data.ToArray();
  1256. findData = true;
  1257. }
  1258. }
  1259. if (!findData)
  1260. {
  1261. GlobalData.TaoKouShuiWeiDataList.Add(new ShuiWeiData()
  1262. {
  1263. name = "套口上游水位",
  1264. targetName = "TK_ShuiWei_Up",
  1265. value = float.Parse(tempData.data[0].avgS1),
  1266. type = shuiWeiType.TaoKouShuiWei,
  1267. datas = tempData.data.ToArray(),
  1268. sid = devicesInfo.dataSid.ToString(),
  1269. gid = devicesInfo.dataGid.ToString()
  1270. });
  1271. }
  1272. }
  1273. }
  1274. catch (Exception e)
  1275. {
  1276. Debug.LogWarning("套口上游水位不成功,原因:" + e.ToString());
  1277. }
  1278. var devicesInfo1 = GlobalData._devicesIdDatas["SWJ02YQ"];
  1279. string sw2Result = await GetSingleDevicesInfo(1, devicesInfo1.dataGid.ToString(), devicesInfo1.dataSid.ToString(),
  1280. "d", 100000);
  1281. //Debug.Log("sw1Resultsw1Resultsw1Result下游水位计:" + sw2Result);
  1282. try
  1283. {
  1284. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw2Result);
  1285. if (tempData != null)
  1286. {
  1287. bool findData = false;
  1288. foreach (var VARIABLE in GlobalData.TaoKouShuiWeiDataList)
  1289. {
  1290. if (VARIABLE.name.Equals("套口下游水位"))
  1291. {
  1292. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1293. VARIABLE.datas = tempData.data.ToArray();
  1294. findData = true;
  1295. }
  1296. }
  1297. if (!findData)
  1298. {
  1299. GlobalData.TaoKouShuiWeiDataList.Add(new ShuiWeiData()
  1300. {
  1301. name = "套口下游水位",
  1302. targetName = "TK_ShuiWei_Down",
  1303. value = float.Parse(tempData.data[0].avgS1),
  1304. type = shuiWeiType.TaoKouShuiWei,
  1305. datas = tempData.data.ToArray(),
  1306. sid = devicesInfo.dataSid.ToString(),
  1307. gid = devicesInfo.dataGid.ToString()
  1308. });
  1309. }
  1310. }
  1311. }
  1312. catch (Exception e)
  1313. {
  1314. Debug.LogWarning("套口下游水位不成功,原因:" + e.ToString());
  1315. }
  1316. string dayResult = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1317. "d", 6);
  1318. try
  1319. {
  1320. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(dayResult);
  1321. GlobalData.taoKouShuiWei_day = new ShuiWeiBianHuaData();
  1322. GlobalData.taoKouShuiWei_day.name = new string[tempData.data.Count];
  1323. GlobalData.taoKouShuiWei_day.value = new double[tempData.data.Count];
  1324. for (int i = 0; i < tempData.data.Count; i++)
  1325. {
  1326. GlobalData.taoKouShuiWei_day.name[i] = tempData.data[i].timeGroup;
  1327. GlobalData.taoKouShuiWei_day.value[i] = double.Parse(tempData.data[i].avgS1);
  1328. }
  1329. }
  1330. catch (Exception e)
  1331. {
  1332. Debug.LogWarning("获取6天平均数据不成功,原因:" + e.ToString());
  1333. }
  1334. string monthResult = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1335. "d", 90);
  1336. try
  1337. {
  1338. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(monthResult);
  1339. GlobalData.taoKouShuiWei_month = new ShuiWeiBianHuaData();
  1340. GlobalData.taoKouShuiWei_month.name = new string[tempData.data.Count];
  1341. GlobalData.taoKouShuiWei_month.value = new double[tempData.data.Count];
  1342. for (int i = 0; i < tempData.data.Count; i++)
  1343. {
  1344. GlobalData.taoKouShuiWei_month.name[i] = tempData.data[i].timeGroup;
  1345. GlobalData.taoKouShuiWei_month.value[i] = double.Parse(tempData.data[i].avgS1);
  1346. }
  1347. }
  1348. catch (Exception e)
  1349. {
  1350. Debug.LogWarning("获取6月平均数据不成功,原因:" + e.ToString());
  1351. }
  1352. string hourResult = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1353. "h", 6);
  1354. try
  1355. {
  1356. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(hourResult);
  1357. GlobalData.taoKouShuiWei_hour = new ShuiWeiBianHuaData();
  1358. GlobalData.taoKouShuiWei_hour.name = new string[tempData.data.Count];
  1359. GlobalData.taoKouShuiWei_hour.value = new double[tempData.data.Count];
  1360. for (int i = 0; i < tempData.data.Count; i++)
  1361. {
  1362. GlobalData.taoKouShuiWei_hour.name[i] = tempData.data[i].timeGroup;
  1363. GlobalData.taoKouShuiWei_hour.value[i] = double.Parse(tempData.data[i].avgS1);
  1364. }
  1365. }
  1366. catch (Exception e)
  1367. {
  1368. Debug.LogWarning("获取6小时平均数据不成功,原因:" + e.ToString());
  1369. }
  1370. }
  1371. public async Task InitSWYJData3()
  1372. {
  1373. bool successInternet = true;
  1374. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeSWData);
  1375. requestData.timeout = timeOut;
  1376. await requestData.SendWebRequest();
  1377. try
  1378. {
  1379. if (requestData.result != UnityWebRequest.Result.Success)
  1380. {
  1381. Debug.LogWarning("水位高度联网不成功,原因:返request不成功");
  1382. successInternet = false;
  1383. }
  1384. else
  1385. {
  1386. string postResult = requestData.downloadHandler.text;
  1387. if (useAes)
  1388. {
  1389. postResult = AESCrypto.Decrypt(postResult);
  1390. }
  1391. JObject jsonObject = JObject.Parse(postResult);
  1392. // 提取data字段的值
  1393. JToken dataToken = jsonObject["data"];
  1394. JToken codeToken = jsonObject["code"];
  1395. //Debug.LogError(dataToken);
  1396. if (codeToken.ToString() == "200")
  1397. {
  1398. //Debug.LogError(200);
  1399. GlobalData.swDatas = JsonConvert.DeserializeObject<List<StationData>>(dataToken.ToString());
  1400. //Debug.LogError(GlobalData.swDatas.Count);
  1401. for (int i = 0; i < GlobalData.swDatas.Count; i++) {
  1402. GlobalData.swDatas[i].stnm = GlobalData.swDatas[i].stnm.Replace("(闸下)","(下)").Replace("(闸上)", "(上)").Replace("(闸上)","上").Replace("(闸下)", "下");
  1403. }
  1404. }
  1405. else
  1406. {
  1407. Debug.LogWarning("水位高度联网不成功,原因:返序列化失败");
  1408. successInternet = false;
  1409. }
  1410. //for (int i = 0; i < GlobalData.BuYuanShuiWeiDataList.Count; i++)
  1411. //{
  1412. // StationData stationData = new StationData();
  1413. // stationData.LGTD = 113.910187f;
  1414. // stationData.LTTD = 30.1765823f;
  1415. // stationData.STNM = GlobalData.BuYuanShuiWeiDataList[i].name;
  1416. // stationData.upz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("上")
  1417. // ? GlobalData.BuYuanShuiWeiDataList[i].value
  1418. // : -1;
  1419. // stationData.dwz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("下")
  1420. // ? GlobalData.BuYuanShuiWeiDataList[i].value
  1421. // : -1;
  1422. // GlobalData.swDatas.Add(stationData);
  1423. //}
  1424. }
  1425. }
  1426. catch (Exception e)
  1427. {
  1428. successInternet = false;
  1429. Debug.LogWarning("水位高度联网不成功,原因:" + e.ToString());
  1430. }
  1431. }
  1432. public async Task InitSWYJData0()
  1433. {
  1434. bool successInternet = true;
  1435. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetThreeLevel);
  1436. requestData.timeout = timeOut;
  1437. await requestData.SendWebRequest();
  1438. try
  1439. {
  1440. if (requestData.result != UnityWebRequest.Result.Success)
  1441. {
  1442. Debug.LogWarning("三线水位联网不成功,原因:返request不成功");
  1443. successInternet = false;
  1444. }
  1445. else
  1446. {
  1447. string postResult = requestData.downloadHandler.text;
  1448. if (useAes)
  1449. {
  1450. postResult = AESCrypto.Decrypt(postResult);
  1451. }
  1452. JObject jsonObject = JObject.Parse(postResult);
  1453. // 提取data字段的值
  1454. JToken dataToken = jsonObject["data"];
  1455. JToken codeToken = jsonObject["code"];
  1456. if (codeToken.ToString() == "200")
  1457. {
  1458. GlobalData.threeLevelShuiWeiDatas =
  1459. JsonConvert.DeserializeObject<List<ThreeLevelShuiWeiData>>(dataToken.ToString());
  1460. }
  1461. else
  1462. {
  1463. Debug.LogWarning("三线水位联网不成功,原因:返序列化失败");
  1464. successInternet = false;
  1465. }
  1466. }
  1467. }
  1468. catch (Exception e)
  1469. {
  1470. successInternet = false;
  1471. Debug.LogWarning("三线水位联网不成功,原因:" + e.ToString());
  1472. }
  1473. }
  1474. public async Task SendBuYuan_GetSensorData()
  1475. {
  1476. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_BuYuan_GetSensorData);
  1477. await www.SendWebRequest();
  1478. try
  1479. {
  1480. if (www.result != UnityWebRequest.Result.Success)
  1481. {
  1482. Debug.LogWarning("获取补元闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1483. }
  1484. else
  1485. {
  1486. GlobalData.buYuanSensorData = JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);
  1487. }
  1488. }
  1489. catch (Exception e)
  1490. {
  1491. Debug.LogWarning("获取补元闸门设备数据不成功,原因:" + e.ToString());
  1492. }
  1493. www.Dispose();
  1494. }
  1495. public async void GetBuYuanDevicesGroupInfo()
  1496. {
  1497. Debug.Log("获取补元所有渗压记");
  1498. //获取所有渗压记
  1499. //GetDevicesData tempData = new GetDevicesData();
  1500. //tempData.idsList = new List<DevicesMessage>();
  1501. foreach (var device in GlobalData._devicesIdDatas.Values)
  1502. {
  1503. if (device.stationName.Equals("补元") && device.sensorType.Equals("渗压计"))
  1504. {
  1505. GlobalData.BuYuanShuiYaDataList.Add(new ShuiYaData()
  1506. {
  1507. name = device.sensorName,
  1508. value = device.realtimeValue1,
  1509. type = shuiYaType.BuYuanShuiYa,
  1510. targetName = $"BY_{device.sensorName}",
  1511. gid = device.dataGid.ToString(),
  1512. sid = device.dataSid.ToString()
  1513. });
  1514. }
  1515. }
  1516. Debug.Log("添加补元渗压记:" + GlobalData.BuYuanShuiYaDataList.Count);
  1517. Debug.Log("获取补元所有位移记");
  1518. //获取所有位移记
  1519. foreach (var device in GlobalData._devicesIdDatas.Values)
  1520. {
  1521. if (device.stationName.Equals("补元") && device.sensorType.Equals("静力水准仪"))
  1522. {
  1523. GlobalData.BuYuanWeiYiDataList.Add(new WeiYiData()
  1524. {
  1525. name = device.sensorName,
  1526. value = device.realtimeValue1,
  1527. type = weiYiType.BuYuanWeiYi,
  1528. targetName = $"BY_{device.sensorName}",
  1529. gid = device.dataGid.ToString(),
  1530. sid = device.dataSid.ToString()
  1531. });
  1532. }
  1533. }
  1534. Debug.Log("添加补元位移记:" + GlobalData.BuYuanWeiYiDataList.Count);
  1535. }
  1536. public async void GetTaoKouDevicesGroupInfo()
  1537. {
  1538. Debug.Log("获取套口所有渗压记");
  1539. //获取所有渗压记
  1540. foreach (var device in GlobalData._devicesIdDatas.Values)
  1541. {
  1542. if (device.stationName.Equals("套口") && device.sensorType.Equals("渗压计"))
  1543. {
  1544. GlobalData.TaoKouShuiYaDataList.Add(new ShuiYaData()
  1545. {
  1546. name = device.sensorName,
  1547. value = device.realtimeValue1,
  1548. type = shuiYaType.TaoKouShuiYa,
  1549. targetName = $"TK_{device.sensorName}",
  1550. gid = device.dataGid.ToString(),
  1551. sid = device.dataSid.ToString()
  1552. });
  1553. }
  1554. }
  1555. Debug.Log("添加套口渗压记:" + GlobalData.TaoKouShuiYaDataList.Count);
  1556. Debug.Log("获取套口所有位移记");
  1557. //获取所有位移记
  1558. foreach (var device in GlobalData._devicesIdDatas.Values)
  1559. {
  1560. if (device.stationName.Equals("补元") && device.sensorType.Equals("静力水准仪"))
  1561. {
  1562. GlobalData.TaoKouWeiYiDataList.Add(new WeiYiData()
  1563. {
  1564. name = device.sensorName,
  1565. value = device.realtimeValue1,
  1566. type = weiYiType.TaoKouWeiYi,
  1567. targetName = $"TK_{device.sensorName}",
  1568. gid = device.dataGid.ToString(),
  1569. sid = device.dataSid.ToString()
  1570. });
  1571. }
  1572. }
  1573. Debug.Log("添加套口位移记:" + GlobalData.TaoKouWeiYiDataList.Count);
  1574. }
  1575. public async Task SendTaoKou_GetSensorData()
  1576. {
  1577. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_TaoKou_GetSensorData);
  1578. await www.SendWebRequest();
  1579. try
  1580. {
  1581. if (www.result != UnityWebRequest.Result.Success)
  1582. {
  1583. Debug.LogWarning("获取套口闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1584. }
  1585. else
  1586. {
  1587. GlobalData.taoKouSensorData = JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);
  1588. Debug.Log($"获取套口闸门设备数据:{GlobalData.taoKouSensorData.data.Count}");
  1589. }
  1590. }
  1591. catch (Exception e)
  1592. {
  1593. Debug.LogWarning("获取套口闸门设备数据不成功,原因:" + e.ToString());
  1594. }
  1595. www.Dispose();
  1596. }
  1597. /// <summary>
  1598. /// 获取设备趋势数据
  1599. /// </summary>
  1600. /// <param name="type">0:补元 1:套口</param>
  1601. /// <param name="gid">=devicesID 套口都传一样=sid</param>
  1602. /// <param name="sid">=ChannelID 套口都传一样=sid</param>
  1603. /// <param name="beginTime">yyyy-MM-dd 最大183天</param>
  1604. /// <param name="endTime"></param>
  1605. /// <returns></returns>
  1606. public async Task<string> GetDeviceTrend(int type, string gid, string sid, string beginTime, string endTime)
  1607. {
  1608. string cmdUrl = ServerAddress.APIGetDeviceTrend;
  1609. cmdUrl += $"/{(type==0?"buyuan":"taokou")}/{gid}/{sid}?beginTime={beginTime}&endTime={endTime}";
  1610. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1611. www.downloadHandler = new DownloadHandlerBuffer();
  1612. www.SetRequestHeader("Content-Type", "application/json");
  1613. Debug.Log("send:"+cmdUrl);
  1614. await www.SendWebRequest();
  1615. if (www.result != UnityWebRequest.Result.Success)
  1616. {
  1617. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1618. }
  1619. string result = www.downloadHandler.text;
  1620. www.Dispose();
  1621. return result;
  1622. }
  1623. // /// <summary>
  1624. // /// 获取补元硬件组数据
  1625. // /// </summary>
  1626. // /// <param name="sendData"></param>
  1627. // /// <returns></returns>
  1628. // public async Task<string> Devices(GetDevicesData sendData)
  1629. // {
  1630. // string cmdUrl = ServerAddress.API_BuYuan_GetDevicesGroupInfo;
  1631. // string tempStr = JsonConvert.SerializeObject(sendData);
  1632. // var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1633. // UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1634. // www.uploadHandler = new UploadHandlerRaw(sendByte);
  1635. // www.downloadHandler = new DownloadHandlerBuffer();
  1636. // www.SetRequestHeader("Content-Type", "application/json");
  1637. // await www.SendWebRequest();
  1638. // if (www.result != UnityWebRequest.Result.Success)
  1639. // {
  1640. // Debug.LogWarning($"获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1641. // }
  1642. // string result = www.downloadHandler.text;
  1643. // www.Dispose();
  1644. // return result;
  1645. // }
  1646. /// <summary>
  1647. /// 获取设备的最近N条记录
  1648. /// </summary>
  1649. /// <param name="channelId=gid"></param>
  1650. /// <param name="deviceId=sid"></param>
  1651. /// <param name="count"></param>
  1652. /// <returns></returns>
  1653. public async Task<string> GetSingleDevicesInfo(int type, string gid, string sid, string timeUnit, int count)
  1654. {
  1655. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo;
  1656. cmdUrl += $"?dataFrom={type}&dataSid={sid}&dataGid={gid}&timeUnit={timeUnit}&number={count}";
  1657. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1658. www.downloadHandler = new DownloadHandlerBuffer();
  1659. www.SetRequestHeader("Content-Type", "application/json");
  1660. await www.SendWebRequest();
  1661. if (www.result != UnityWebRequest.Result.Success)
  1662. {
  1663. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1664. }
  1665. string result = www.downloadHandler.text;
  1666. www.Dispose();
  1667. return result;
  1668. }
  1669. /// <summary>
  1670. /// 获取设备最近几天的平均数据
  1671. /// </summary>
  1672. /// <param name="channelId"></param>
  1673. /// <param name="deviceId"></param>
  1674. /// <param name="count"></param>
  1675. /// <returns></returns>
  1676. public async Task<string> GetSingleDevicesInfo_day(int channelId, int deviceId, int count)
  1677. {
  1678. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1679. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1680. sendData.ChannelID = channelId;
  1681. sendData.DeviceID = deviceId;
  1682. sendData.AvgType = "day";
  1683. sendData.N = count;
  1684. string tempStr = JsonConvert.SerializeObject(sendData);
  1685. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1686. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1687. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1688. www.downloadHandler = new DownloadHandlerBuffer();
  1689. www.SetRequestHeader("Content-Type", "application/json");
  1690. await www.SendWebRequest();
  1691. if (www.result != UnityWebRequest.Result.Success)
  1692. {
  1693. Debug.LogWarning("获取设备天平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1694. }
  1695. string result = www.downloadHandler.text;
  1696. www.Dispose();
  1697. return result;
  1698. }
  1699. /// <summary>
  1700. /// 获取设备最近几小时的平均数据
  1701. /// </summary>
  1702. /// <param name="channelId"></param>
  1703. /// <param name="deviceId"></param>
  1704. /// <param name="count"></param>
  1705. /// <returns></returns>
  1706. public async Task<string> GetSingleDevicesInfo_hour(int channelId, int deviceId, int count)
  1707. {
  1708. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1709. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1710. sendData.ChannelID = channelId;
  1711. sendData.DeviceID = deviceId;
  1712. sendData.AvgType = "hour";
  1713. sendData.N = count;
  1714. string tempStr = JsonConvert.SerializeObject(sendData);
  1715. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1716. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1717. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1718. www.downloadHandler = new DownloadHandlerBuffer();
  1719. www.SetRequestHeader("Content-Type", "application/json");
  1720. await www.SendWebRequest();
  1721. if (www.result != UnityWebRequest.Result.Success)
  1722. {
  1723. Debug.LogWarning("获取设备小时平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1724. }
  1725. string result = www.downloadHandler.text;
  1726. www.Dispose();
  1727. return result;
  1728. }
  1729. /// <summary>
  1730. /// 获取设备最近几个月的平均数据
  1731. /// </summary>
  1732. /// <param name="channelId"></param>
  1733. /// <param name="deviceId"></param>
  1734. /// <param name="count"></param>
  1735. /// <returns></returns>
  1736. public async Task<string> GetSingleDevicesInfo_month(int channelId, int deviceId, int count)
  1737. {
  1738. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1739. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1740. sendData.ChannelID = channelId;
  1741. sendData.DeviceID = deviceId;
  1742. sendData.AvgType = "month";
  1743. sendData.N = count;
  1744. string tempStr = JsonConvert.SerializeObject(sendData);
  1745. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1746. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1747. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1748. www.downloadHandler = new DownloadHandlerBuffer();
  1749. www.SetRequestHeader("Content-Type", "application/json");
  1750. await www.SendWebRequest();
  1751. if (www.result != UnityWebRequest.Result.Success)
  1752. {
  1753. Debug.LogWarning("获取设备月平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1754. }
  1755. string result = www.downloadHandler.text;
  1756. www.Dispose();
  1757. return result;
  1758. }
  1759. /// <summary>
  1760. /// 0 补元 1套口
  1761. /// </summary>
  1762. /// <param name="type"></param>
  1763. public async Task InitGCYWData1(int type)
  1764. {
  1765. Debug.Log($"获取B08GCYW 数据:{(type == 0 ? "补元" : "套口")}");
  1766. GlobalData.B08_Type = type;
  1767. string jsonStr;
  1768. try
  1769. {
  1770. jsonStr = await B08_API_data(ServerAddress.API_B08_dataStatis, type);
  1771. Debug.Log("API_B08_dataStatis" + jsonStr);
  1772. GlobalData.B08DataStatis = JsonConvert.DeserializeObject<B08_dataStatis>(jsonStr);
  1773. }
  1774. catch (Exception e)
  1775. {
  1776. Debug.LogWarning("获取API_B08_dataStatis数据不成功,原因:" + e.ToString());
  1777. }
  1778. try
  1779. {
  1780. jsonStr = await B08_API_data(ServerAddress.API_B08_inspectResult, type);
  1781. Debug.Log("API_B08_inspectResult" + jsonStr);
  1782. GlobalData.B08InspectResult = JsonConvert.DeserializeObject<B08_inspectResult>(jsonStr);
  1783. }
  1784. catch (Exception e)
  1785. {
  1786. Debug.LogWarning("获取API_B08_inspectResult数据不成功,原因:" + e.ToString());
  1787. }
  1788. try
  1789. {
  1790. jsonStr = await B08_API_data(ServerAddress.API_B08_projectExamine, type);
  1791. Debug.Log("API_B08_projectExamine" + jsonStr);
  1792. GlobalData.B08ProjectExamine = JsonConvert.DeserializeObject<B08_projectExamine>(jsonStr);
  1793. }
  1794. catch (Exception e)
  1795. {
  1796. Debug.LogWarning("获取API_B08_projectExamine数据不成功,原因:" + e.ToString());
  1797. }
  1798. try
  1799. {
  1800. jsonStr = await B08_API_data(ServerAddress.API_B08_event, type);
  1801. Debug.Log("API_B08_event" + jsonStr);
  1802. GlobalData.B08Event = JsonConvert.DeserializeObject<B08_event>(jsonStr);
  1803. }
  1804. catch (Exception e)
  1805. {
  1806. Debug.LogWarning("获取API_B08_event数据不成功,原因:" + e.ToString());
  1807. }
  1808. try
  1809. {
  1810. jsonStr = await B08_API_data(ServerAddress.API_B08_questionStatis, type);
  1811. Debug.Log("API_B08_questionStatis" + jsonStr);
  1812. GlobalData.B08QuestionStatis = JsonConvert.DeserializeObject<B08_questionStatis>(jsonStr);
  1813. }
  1814. catch (Exception e)
  1815. {
  1816. Debug.LogWarning("获取API_B08_questionStatis数据不成功,原因:" + e.ToString());
  1817. }
  1818. try
  1819. {
  1820. jsonStr = await B08_API_data(ServerAddress.API_B08_inspectType, type);
  1821. Debug.Log("API_B08_inspectType" + jsonStr);
  1822. GlobalData.B08InspectType = JsonConvert.DeserializeObject<B08_inspectType>(jsonStr);
  1823. GlobalData.B08TaskListInfos = new B08_TaskListInfoData[GlobalData.B08InspectType.data.Length];
  1824. for (int i = 0; i < GlobalData.B08InspectType.data.Length; i++)
  1825. {
  1826. string tempResult = await B08_API_TaskInfo(type, i);
  1827. Debug.Log($"B08_API_TaskInfo type={i}:" + tempResult);
  1828. GlobalData.B08TaskListInfos[i] = JsonConvert.DeserializeObject<B08_TaskListInfoData>(tempResult);
  1829. }
  1830. }
  1831. catch (Exception e)
  1832. {
  1833. Debug.LogWarning("获取API_B08_inspectType数据不成功,原因:" + e.ToString());
  1834. }
  1835. }
  1836. public async Task<string> B08_API_data(string cmdUrl, int type)
  1837. {
  1838. if (type == 0)
  1839. {
  1840. cmdUrl += "1794245918999351298";
  1841. }
  1842. else if (type == 1)
  1843. {
  1844. cmdUrl += "1798366756789653505";
  1845. }
  1846. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1847. www.downloadHandler = new DownloadHandlerBuffer();
  1848. www.SetRequestHeader("Content-Type", "application/json");
  1849. await www.SendWebRequest();
  1850. if (www.result != UnityWebRequest.Result.Success)
  1851. {
  1852. Debug.LogWarning($"获取{cmdUrl}数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1853. }
  1854. string result = www.downloadHandler.text;
  1855. www.Dispose();
  1856. return result;
  1857. }
  1858. public async Task<string> B08_API_TaskInfo(int type, int xunjian_type)
  1859. {
  1860. string cmdUrl = ServerAddress.API_B08_taskInfo;
  1861. if (type == 0)
  1862. {
  1863. cmdUrl += "1794245918999351298";
  1864. }
  1865. else if (type == 1)
  1866. {
  1867. cmdUrl += "1798366756789653505";
  1868. }
  1869. cmdUrl += "&xunjian_type=" + xunjian_type;
  1870. Debug.Log("!!!:" + cmdUrl);
  1871. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1872. www.downloadHandler = new DownloadHandlerBuffer();
  1873. www.SetRequestHeader("Content-Type", "application/json");
  1874. await www.SendWebRequest();
  1875. if (www.result != UnityWebRequest.Result.Success)
  1876. {
  1877. Debug.LogWarning($"获取B08_API_TaskInfo type={type} 数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1878. }
  1879. string result = www.downloadHandler.text;
  1880. www.Dispose();
  1881. return result;
  1882. }
  1883. /// <summary>
  1884. /// 获取站点水位信息
  1885. /// </summary>
  1886. /// <param name="stcd"></param>
  1887. /// <returns></returns>
  1888. public async Task<string> GetWaterTrend_Chart(string stcd)
  1889. {
  1890. UnityWebRequest www = new UnityWebRequest(ServerAddress.API_GetWaterTrend_chart + stcd, "Get");
  1891. www.downloadHandler = new DownloadHandlerBuffer();
  1892. www.SetRequestHeader("Content-Type", "application/json");
  1893. await www.SendWebRequest();
  1894. if (www.result != UnityWebRequest.Result.Success)
  1895. {
  1896. Debug.LogWarning($"获取stcd:{stcd},水位统计信息数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1897. }
  1898. string result = www.downloadHandler.text;
  1899. www.Dispose();
  1900. return result;
  1901. }
  1902. public async Task<string> GetWaterTrend_List(string stcd)
  1903. {
  1904. UnityWebRequest www = new UnityWebRequest(ServerAddress.API_GetWaterTrend_list + stcd, "Get");
  1905. www.downloadHandler = new DownloadHandlerBuffer();
  1906. www.SetRequestHeader("Content-Type", "application/json");
  1907. await www.SendWebRequest();
  1908. if (www.result != UnityWebRequest.Result.Success)
  1909. {
  1910. Debug.LogWarning($"获取stcd:{stcd},水位统计信息数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1911. }
  1912. string result = www.downloadHandler.text;
  1913. www.Dispose();
  1914. return result;
  1915. }
  1916. public void SaveFirstFrame(byte[] uploadData, string fileName, string _targetName)
  1917. {
  1918. StartCoroutine(SendSaveFirstFrame(uploadData, fileName, _targetName));
  1919. }
  1920. IEnumerator SendSaveFirstFrame(byte[] uploadData, string fileName, string _targetName)
  1921. {
  1922. Debug.Log(fileName);
  1923. WWWForm form = new WWWForm();
  1924. form.AddBinaryData("file", uploadData, fileName);
  1925. UnityWebRequest www = UnityWebRequest.Post(ServerAddress.API_TextureUploadPath, form);
  1926. yield return www.SendWebRequest();
  1927. if (www.result == UnityWebRequest.Result.Success)
  1928. {
  1929. ActionInstance._Instance.obsFmUpdata?.Invoke(_targetName);
  1930. }
  1931. Debug.Log(www.downloadHandler.text);
  1932. www.Dispose();
  1933. }
  1934. #region 摄像头远程控制
  1935. public void GetDeviceChannelId(string deviceId, Action<string> callBack)
  1936. {
  1937. StartCoroutine(SendGetDevicesChannel(deviceId, 1, 1, callBack));
  1938. }
  1939. IEnumerator SendGetDevicesChannel(string deviceId, int page, int count, Action<string> call)
  1940. {
  1941. string sendUrl = ServerAddress.API_GetDevicesInfo;
  1942. sendUrl += $"/{deviceId}/channels?page={page}&count={count}&query&online&channelType&catalogUnderDevice";
  1943. UnityWebRequest www = UnityWebRequest.Get(sendUrl);
  1944. yield return www.SendWebRequest();
  1945. ObsHttpRequestData tempData = JsonConvert.DeserializeObject<ObsHttpRequestData>(www.downloadHandler.text);
  1946. GetObsChannelRequestData channelData = tempData.data.ToObject<GetObsChannelRequestData>();
  1947. call?.Invoke(channelData.list[0].channelId);
  1948. www.Dispose();
  1949. }
  1950. IEnumerator SendStartRTSP(string deviceId, string channelId)
  1951. {
  1952. string sendUrl = ServerAddress.API_PlayStart;
  1953. sendUrl += $"/{deviceId}/{channelId}";
  1954. UnityWebRequest www = UnityWebRequest.Get(sendUrl);
  1955. yield return www.SendWebRequest();
  1956. Debug.Log(www.downloadHandler.text);
  1957. www.Dispose();
  1958. }
  1959. public void SendObsCameraCtrlCmd(string deviceId, string channelId, ObsCtrlType type)
  1960. {
  1961. StartCoroutine(SendCameraCtrl(deviceId, channelId, type.ToString()));
  1962. }
  1963. IEnumerator SendCameraCtrl(string deviceId, string channelId, string command)
  1964. {
  1965. string sendUrl = ServerAddress.API_CameraCtrl;
  1966. sendUrl += $"/{deviceId}/{channelId}?command={command}&horizonSpeed=10&verticalSpeed=10&zoomSpeed=10";
  1967. UnityWebRequest www = UnityWebRequest.Post(sendUrl, "");
  1968. Debug.Log("send:" + sendUrl);
  1969. yield return www.SendWebRequest();
  1970. Debug.Log(www.downloadHandler.text);
  1971. www.Dispose();
  1972. }
  1973. #endregion
  1974. // /// <summary>
  1975. // /// 所有硬件设备的获取信息
  1976. // /// </summary>
  1977. public async Task GetSensorList()
  1978. {
  1979. bool successInternet = true;
  1980. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_GetAllSensorList);
  1981. www.timeout = timeOut;
  1982. await www.SendWebRequest();
  1983. try
  1984. {
  1985. if (www.result != UnityWebRequest.Result.Success)
  1986. {
  1987. successInternet = false;
  1988. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1989. }
  1990. else
  1991. {
  1992. Debug.Log($"设备列表json :{www.downloadHandler.text}");
  1993. SensorListResult tempData = JsonUtility.FromJson<SensorListResult>(www.downloadHandler.text);
  1994. GlobalData._devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  1995. for (int i = 0; i < tempData.rows.Count; i++)
  1996. {
  1997. GlobalData._devicesIdDatas.Add(tempData.rows[i].sensorName, tempData.rows[i]);
  1998. }
  1999. Debug.Log($"初始化设备列表成功!!! count:{tempData.total}");
  2000. }
  2001. }
  2002. catch (Exception e)
  2003. {
  2004. successInternet = false;
  2005. Debug.LogWarning("获取设备数据不成功,原因:" + e.ToString());
  2006. }
  2007. www.Dispose();
  2008. if (!successInternet)
  2009. {
  2010. WWW localWWW = new WWW(Application.streamingAssetsPath + "/SensorList.json");
  2011. await new UnityAsync.WaitUntil(() => { return localWWW.isDone; });
  2012. SensorListResult tempData = JsonUtility.FromJson<SensorListResult>(localWWW.text);
  2013. GlobalData._devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  2014. for (int i = 0; i < tempData.rows.Count; i++)
  2015. {
  2016. GlobalData._devicesIdDatas.Add(tempData.rows[i].sensorName, tempData.rows[i]);
  2017. }
  2018. Debug.Log($"读取本地初始化设备列表成功!!! count:{tempData.total}");
  2019. www.Dispose();
  2020. }
  2021. }
  2022. }