HttpHelper.cs 82 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Threading.Tasks;
  6. using UnityAsync;
  7. using Best.HTTP;
  8. using Best.HTTP.JSON;
  9. using Newtonsoft.Json;
  10. using Newtonsoft.Json.Serialization;
  11. using Newtonsoft.Json.Linq;
  12. using UnityEngine;
  13. using UnityEngine.Networking;
  14. using Unity.VisualScripting;
  15. using static System.Net.WebRequestMethods;
  16. public class HttpHelper : MonoBehaviour
  17. {
  18. public Action OnSWYJRefresh;
  19. public static bool useAes = false;
  20. public static HttpHelper _Instance;
  21. public const int timeOut = 3;
  22. class DYServerAddress
  23. {
  24. public string YZTServerAddress;
  25. public string YZTServerPYAddress;
  26. public string Server_UploadPath;
  27. public string ModbusSeverAddress;
  28. public string ObsSeverAddress;
  29. public string ObsSeverM3U8Address;
  30. }
  31. void ChangeServerAddress()
  32. {
  33. //if (System.IO.File.Exists(Application.streamingAssetsPath + "/serverPath.json"))
  34. //{
  35. // string serverAddressContent = System.IO.File.ReadAllText(Application.streamingAssetsPath + "/serverPath.json");
  36. // Debug.Log(serverAddressContent);
  37. // DYServerAddress address = JsonConvert.DeserializeObject<DYServerAddress>(serverAddressContent);
  38. // ServerAddress.YZTServerAddress = address.YZTServerAddress;
  39. // ServerAddress.YZTServerPYAddress = address.YZTServerPYAddress;
  40. // ServerAddress.Server_UploadPath = address.Server_UploadPath;
  41. // ServerAddress.ModbusSeverAddress = address.ModbusSeverAddress;
  42. // ServerAddress.ObsSeverAddress = address.ObsSeverAddress;
  43. // Debug.Log(ServerAddress.ObsSeverAddress);
  44. // ServerAddress.ObsSeverM3U8Address = address.ObsSeverM3U8Address;
  45. //}
  46. }
  47. private async void Awake()
  48. {
  49. _Instance = this;
  50. ChangeServerAddress();
  51. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 ||
  52. GlobalData.pageIndex == PageIndex.Page3)
  53. {
  54. Debug.Log("HttpInitYZTData");
  55. //可以并行,无需等待
  56. InitYZTData();
  57. }
  58. if (GlobalData._devicesIdDatas.Count < 1)
  59. {
  60. await GetSensorList();
  61. }
  62. if (GlobalData.pageIndex == PageIndex.Page1)
  63. {
  64. SendBuYuan_GetSensorData();
  65. SendTaoKou_GetSensorData();
  66. GetBuYuanDevicesGroupInfo();
  67. GetTaoKouDevicesGroupInfo();
  68. }
  69. if (GlobalData.pageIndex == PageIndex.Page2)
  70. {
  71. SendBuYuan_GetSensorData();
  72. SendTaoKou_GetSensorData();
  73. }
  74. if (GlobalData.pageIndex == PageIndex.Page1)
  75. {
  76. Debug.Log("InitXHGKData");
  77. //可以并行,无需等待
  78. InitXHGKData(); //已完成迁移
  79. }
  80. if (GlobalData.pageIndex == PageIndex.Page1)
  81. {
  82. Debug.Log("HttpInitGCJKData");
  83. //可以并行,无需等待
  84. InitGCJKData();
  85. InitGCJKData1h();
  86. }
  87. if (GlobalData.pageIndex == PageIndex.Page1)
  88. {
  89. Debug.Log("HttpInitXHDDData");
  90. //可以并行,无需等待
  91. InitXHDDData();
  92. }
  93. if (GlobalData.pageIndex == PageIndex.Page1)
  94. {
  95. Debug.Log("HttpInitRKZYData");
  96. //可以并行,无需等待
  97. InitRKZYData();
  98. }
  99. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  100. {
  101. Debug.Log("HttpInitSWYJData");
  102. //可以并行,无需等待
  103. InitSWYJData();
  104. }
  105. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)
  106. {
  107. Debug.Log("HttpInitGCYWData1");
  108. //可以并行,无需等待
  109. InitGCYWData1(0);
  110. }
  111. if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 ||
  112. GlobalData.pageIndex == PageIndex.Page3)
  113. {
  114. Debug.Log("HttpInitFloorGateData");
  115. InitFloorGateData();
  116. }
  117. if (GlobalData.pageIndex == PageIndex.Page2)
  118. {
  119. Debug.Log("HttpInitDPSWData");
  120. InitDPSWData();
  121. }
  122. if (GlobalData.pageIndex == PageIndex.Page2)
  123. {
  124. Debug.Log("HttpInitGCYWData2");
  125. InitGCYWData2();
  126. }
  127. if (GlobalData.pageIndex == PageIndex.Page2)
  128. {
  129. Debug.Log("HttpInitYJSJData2");
  130. InitYJSJData2();
  131. }
  132. }
  133. private async Task InitGCYWData2()
  134. {
  135. bool successInternet = true;
  136. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetInspectionStatistics);
  137. requestData.timeout = timeOut;
  138. await requestData.SendWebRequest();
  139. try
  140. {
  141. if (requestData.result != UnityWebRequest.Result.Success)
  142. {
  143. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:返request不成功");
  144. successInternet = false;
  145. }
  146. else
  147. {
  148. string postResult = requestData.downloadHandler.text;
  149. if (useAes)
  150. {
  151. postResult = AESCrypto.Decrypt(postResult);
  152. }
  153. JObject jsonObject = JObject.Parse(postResult);
  154. // 提取data字段的值
  155. JToken dataToken = jsonObject["data"];
  156. JToken codeToken = jsonObject["code"];
  157. if (codeToken.ToString() == "200")
  158. {
  159. GlobalData.InspectionStat =
  160. JsonConvert.DeserializeObject<List<StationInspection>>(dataToken.ToString());
  161. }
  162. else
  163. {
  164. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:返序列化失败");
  165. successInternet = false;
  166. }
  167. }
  168. }
  169. catch (Exception e)
  170. {
  171. successInternet = false;
  172. Debug.LogWarning("大屏运维数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  173. }
  174. requestData.Dispose();
  175. if (!successInternet)
  176. {
  177. WWW www = new WWW(Application.streamingAssetsPath + "/inspectionStatistics.json");
  178. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  179. GlobalData.InspectionStat = JsonConvert.DeserializeObject<List<StationInspection>>(www.text);
  180. www.Dispose();
  181. }
  182. }
  183. private async Task InitYJSJData2()
  184. {
  185. bool successInternet = true;
  186. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetAlertData);
  187. requestData.timeout = timeOut;
  188. await requestData.SendWebRequest();
  189. try
  190. {
  191. if (requestData.result != UnityWebRequest.Result.Success)
  192. {
  193. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:返request不成功");
  194. successInternet = false;
  195. }
  196. else
  197. {
  198. string postResult = requestData.downloadHandler.text;
  199. if (useAes)
  200. {
  201. postResult = AESCrypto.Decrypt(postResult);
  202. }
  203. JObject jsonObject = JObject.Parse(postResult);
  204. // 提取data字段的值
  205. JToken dataToken = jsonObject["data"];
  206. JToken codeToken = jsonObject["code"];
  207. if (codeToken.ToString() == "200")
  208. {
  209. GlobalData.alertData = JsonConvert.DeserializeObject<AlertData>(dataToken.ToString());
  210. GlobalData.alertData.success = true;
  211. }
  212. else
  213. {
  214. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:返序列化失败");
  215. successInternet = false;
  216. }
  217. }
  218. }
  219. catch (Exception e)
  220. {
  221. successInternet = false;
  222. Debug.LogWarning("大屏预警数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  223. }
  224. requestData.Dispose();
  225. if (!successInternet)
  226. {
  227. WWW www = new WWW(Application.streamingAssetsPath + "/alertData.json");
  228. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  229. Debug.Log(www.text);
  230. GlobalData.alertData = JsonConvert.DeserializeObject<AlertData>(www.text.ToString());
  231. GlobalData.alertData.success = true;
  232. Debug.Log(GlobalData.alertData.alerts.threeLineWarnings[0].title);
  233. www.Dispose();
  234. }
  235. }
  236. private async Task InitFloorGateData()
  237. {
  238. bool successInternet = true;
  239. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetFloodGateData);
  240. requestData.timeout = timeOut;
  241. await requestData.SendWebRequest();
  242. try
  243. {
  244. if (requestData.result != UnityWebRequest.Result.Success)
  245. {
  246. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:返request不成功");
  247. successInternet = false;
  248. }
  249. else
  250. {
  251. string postResult = requestData.downloadHandler.text;
  252. Debug.Log("大屏闸口数据:"+postResult);
  253. if (useAes)
  254. {
  255. postResult = AESCrypto.Decrypt(postResult);
  256. }
  257. JObject jsonObject = JObject.Parse(postResult);
  258. // 提取data字段的值
  259. JToken dataToken = jsonObject["data"];
  260. JToken codeToken = jsonObject["code"];
  261. if (codeToken.ToString() == "200")
  262. {
  263. GlobalData.floorGateData = JsonConvert.DeserializeObject<FloodGateStatusData>(dataToken.ToString());
  264. GlobalData.floorGateData.success = true;
  265. }
  266. else
  267. {
  268. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:返序列化失败");
  269. successInternet = false;
  270. }
  271. }
  272. }
  273. catch (Exception e)
  274. {
  275. successInternet = false;
  276. Debug.LogWarning("大屏闸口数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  277. }
  278. requestData.Dispose();
  279. if (!successInternet)
  280. {
  281. WWW www = new WWW(Application.streamingAssetsPath + "/floodGateStatusData.json");
  282. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  283. Debug.Log(www.text);
  284. GlobalData.floorGateData = JsonConvert.DeserializeObject<FloodGateStatusData>(www.text.ToString());
  285. GlobalData.floorGateData.success = true;
  286. www.Dispose();
  287. }
  288. }
  289. private async Task InitDPSWData()
  290. {
  291. GlobalData.locationWeatherData = new List<LocationWeatherData>();
  292. bool successInternet = true;
  293. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetHydrologicalData + "?projectType=1");
  294. requestData.timeout = timeOut;
  295. await requestData.SendWebRequest();
  296. try
  297. {
  298. if (requestData.result != UnityWebRequest.Result.Success)
  299. {
  300. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返request不成功");
  301. successInternet = false;
  302. }
  303. else
  304. {
  305. string postResult = requestData.downloadHandler.text;
  306. if (useAes)
  307. {
  308. postResult = AESCrypto.Decrypt(postResult);
  309. }
  310. JObject jsonObject = JObject.Parse(postResult);
  311. // 提取data字段的值
  312. JToken dataToken = jsonObject["data"];
  313. JToken codeToken = jsonObject["code"];
  314. if (codeToken.ToString() == "200")
  315. {
  316. LocationWeatherData data1 =
  317. JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  318. GlobalData.locationWeatherData.Add(data1);
  319. }
  320. else
  321. {
  322. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返序列化失败");
  323. successInternet = false;
  324. }
  325. }
  326. }
  327. catch (Exception e)
  328. {
  329. successInternet = false;
  330. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  331. }
  332. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetHydrologicalData + "?projectType=2");
  333. requestData1.timeout = timeOut;
  334. await requestData1.SendWebRequest();
  335. try
  336. {
  337. if (requestData1.result != UnityWebRequest.Result.Success)
  338. {
  339. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返request不成功");
  340. successInternet = false;
  341. }
  342. else
  343. {
  344. JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);
  345. // 提取data字段的值
  346. JToken dataToken = jsonObject["data"];
  347. JToken codeToken = jsonObject["code"];
  348. if (codeToken.ToString() == "200")
  349. {
  350. LocationWeatherData data2 =
  351. JsonConvert.DeserializeObject<LocationWeatherData>(dataToken.ToString());
  352. GlobalData.locationWeatherData.Add(data2);
  353. }
  354. else
  355. {
  356. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:返序列化失败");
  357. successInternet = false;
  358. }
  359. }
  360. }
  361. catch (Exception e)
  362. {
  363. successInternet = false;
  364. Debug.LogWarning("大屏水文数据联网不成功,读本地缓存数据,原因:" + e.ToString());
  365. }
  366. requestData.Dispose();
  367. if (!successInternet)
  368. {
  369. WWW www = new WWW(Application.streamingAssetsPath + "/hydrologicalData.json");
  370. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  371. Debug.Log(www.text);
  372. GlobalData.locationWeatherData =
  373. JsonConvert.DeserializeObject<List<LocationWeatherData>>(www.text.ToString());
  374. www.Dispose();
  375. }
  376. }
  377. public async void InitYZTData()
  378. {
  379. await InitYZTData1(); //已完成迁移
  380. InitYZTData_BY_Obs(); //已完成迁移
  381. InitYZTData_TK_Obs(); //新增
  382. InitYZTData3(); //已完成迁移
  383. InitGCGKData();
  384. InitJKYJData();
  385. }
  386. public async Task InitYZTData1()
  387. {
  388. bool successInternet = true;
  389. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterManagerProject);
  390. requestData.timeout = timeOut;
  391. await requestData.SendWebRequest();
  392. try
  393. {
  394. if (true)
  395. {
  396. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");
  397. successInternet = false;
  398. }
  399. else
  400. {
  401. string postResult = requestData.downloadHandler.text;
  402. if (useAes)
  403. {
  404. postResult = AESCrypto.Decrypt(postResult);
  405. }
  406. JObject jsonObject = JObject.Parse(postResult);
  407. // 提取data字段的值
  408. JToken dataToken = jsonObject["data"];
  409. JToken codeToken = jsonObject["code"];
  410. if (codeToken.ToString() == "200")
  411. {
  412. GlobalData.layerUnitDatas =
  413. JsonConvert.DeserializeObject<List<LayerUnitData>>(dataToken.ToString());
  414. }
  415. else
  416. {
  417. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  418. successInternet = false;
  419. }
  420. }
  421. }
  422. catch (Exception e)
  423. {
  424. successInternet = false;
  425. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  426. }
  427. requestData.Dispose();
  428. if (!successInternet)
  429. {
  430. WWW www = new WWW(Application.streamingAssetsPath + "/layerUnitDatas.json");
  431. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  432. GlobalData.layerUnitDatas = JsonConvert.DeserializeObject<List<LayerUnitData>>(www.text);
  433. www.Dispose();
  434. }
  435. for (int i = 0; i < GlobalData.layerUnitDatas.Count; i++)
  436. {
  437. if (GlobalData.layerUnitDatas[i].type == LayerUnitType.JK)
  438. {
  439. if (!GlobalData.obsCameraLib.ContainsKey(GlobalData.layerUnitDatas[i].name))
  440. GlobalData.obsCameraLib.Add(GlobalData.layerUnitDatas[i].name, GlobalData.layerUnitDatas[i].namePri);
  441. }
  442. }
  443. }
  444. public async Task InitYZTData_BY_Obs()
  445. {
  446. bool successInternet = true;
  447. string sendUrl = ServerAddress.API_GetDevicesInfo;
  448. Debug.Log(ServerAddress.ObsSeverAddress);
  449. sendUrl += "/34020000001180000001/channels?page=1&count=100";
  450. Debug.Log(sendUrl);
  451. UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);
  452. requestData.timeout = timeOut;
  453. await requestData.SendWebRequest();
  454. try
  455. {
  456. if (requestData.result != UnityWebRequest.Result.Success)
  457. {
  458. Debug.LogWarning("补元监控数据联网不成功,原因:返request不成功:" + requestData.error);
  459. successInternet = false;
  460. }
  461. else
  462. {
  463. Debug.Log("补元监控数据返回:" + requestData.downloadHandler.text);
  464. string postResult = requestData.downloadHandler.text;
  465. if (useAes)
  466. {
  467. postResult = AESCrypto.Decrypt(postResult);
  468. }
  469. JObject jsonObject = JObject.Parse(postResult);
  470. // 提取data字段的值
  471. JToken dataToken = jsonObject["data"];
  472. JToken codeToken = jsonObject["code"];
  473. if (codeToken.ToString() == "0")
  474. {
  475. GlobalData.obsDatas_by = new List<ObsData>();
  476. ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());
  477. for (int i = 0; i < serverObsDatas.list.Count; i++)
  478. {
  479. ObsData obsData = new ObsData();
  480. string originName = serverObsDatas.list[i].name;
  481. obsData.name = "BY_" + serverObsDatas.list[i].name;
  482. //Debug.Log("111" + obsData.name);
  483. if (GlobalData.obsCameraLib.TryGetValue(obsData.name, out var value))
  484. {
  485. obsData.targetName = value;
  486. }
  487. // if (i > 0)
  488. // {
  489. // obsData.url =
  490. // "http://www.chatgpt918.top:9080/rtp/34020000001180000001_34020000001310000001/hls.m3u8";
  491. // }
  492. // else
  493. // {
  494. //obsData.url = await GetObsUrl(serverObsDatas.list[i].deviceId,serverObsDatas.list[i].channelId);
  495. //Debug.Log("!!!:"+obsData.url);
  496. //obsData.url = ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);
  497. //}
  498. obsData.type = obsType.BuYuanObs;
  499. obsData.deviceId = serverObsDatas.list[i].deviceId;
  500. obsData.channelId = serverObsDatas.list[i].channelId;
  501. obsData.status = serverObsDatas.list[i].status;
  502. GlobalData.obsDatas_by.Add(obsData);
  503. }
  504. }
  505. else
  506. {
  507. Debug.LogWarning("补元监控数据联网不成功,原因:返序列化失败");
  508. successInternet = false;
  509. }
  510. }
  511. }
  512. catch (Exception e)
  513. {
  514. successInternet = false;
  515. Debug.LogWarning("补元监控数据联网不成功,原因:" + e.ToString());
  516. }
  517. requestData.Dispose();
  518. if (!successInternet)
  519. {
  520. WWW www = new WWW(Application.streamingAssetsPath + "/ObsDatas_BY.json");
  521. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  522. Debug.Log($"缓存数据:{www.text}");
  523. GlobalData.obsDatas_by = JsonConvert.DeserializeObject<List<ObsData>>(www.text);
  524. www.Dispose();
  525. }
  526. }
  527. public async Task InitYZTData_TK_Obs()
  528. {
  529. bool successInternet = true;
  530. string sendUrl = ServerAddress.API_GetDevicesInfo;
  531. sendUrl += "/34020000001180000002/channels?page=1&count=100";
  532. Debug.Log(sendUrl);
  533. UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);
  534. requestData.timeout = timeOut;
  535. await requestData.SendWebRequest();
  536. try
  537. {
  538. if (requestData.result != UnityWebRequest.Result.Success)
  539. {
  540. Debug.LogWarning("套口监控数据联网不成功,原因:返request不成功:" + requestData.error);
  541. successInternet = false;
  542. }
  543. else
  544. {
  545. Debug.Log("套口监控数据返回:" + requestData.downloadHandler.text);
  546. string postResult = requestData.downloadHandler.text;
  547. if (useAes)
  548. {
  549. postResult = AESCrypto.Decrypt(postResult);
  550. }
  551. JObject jsonObject = JObject.Parse(postResult);
  552. // 提取data字段的值
  553. JToken dataToken = jsonObject["data"];
  554. JToken codeToken = jsonObject["code"];
  555. if (codeToken.ToString() == "0")
  556. {
  557. GlobalData.obsDatas_tk = new List<ObsData>();
  558. ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());
  559. for (int i = 0; i < serverObsDatas.list.Count; i++)
  560. {
  561. ObsData obsData = new ObsData();
  562. string originName = serverObsDatas.list[i].name;
  563. //Debug.Log("111111111111111:" + originName);
  564. obsData.name = "TK_" + serverObsDatas.list[i].name;
  565. if (GlobalData.obsCameraLib.TryGetValue(obsData.name, out var value))
  566. {
  567. obsData.targetName = value;
  568. }
  569. //obsData.url = await GetObsUrl(serverObsDatas.list[i].deviceId,serverObsDatas.list[i].channelId);
  570. //ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);
  571. //}
  572. obsData.type = obsType.TaoKouObs;
  573. obsData.deviceId = serverObsDatas.list[i].deviceId;
  574. obsData.channelId = serverObsDatas.list[i].channelId;
  575. obsData.status = serverObsDatas.list[i].status;
  576. GlobalData.obsDatas_tk.Add(obsData);
  577. }
  578. }
  579. else
  580. {
  581. Debug.LogWarning("套口监控数据联网不成功,原因:返序列化失败");
  582. successInternet = false;
  583. }
  584. }
  585. }
  586. catch (Exception e)
  587. {
  588. successInternet = false;
  589. Debug.LogWarning("套口监控数据联网不成功,原因:" + e.ToString());
  590. }
  591. requestData.Dispose();
  592. if (!successInternet)
  593. {
  594. WWW www = new WWW(Application.streamingAssetsPath + "/ObsDatas_TK.json");
  595. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  596. Debug.Log($"缓存数据:{www.text}");
  597. GlobalData.obsDatas_tk = JsonConvert.DeserializeObject<List<ObsData>>(www.text);
  598. www.Dispose();
  599. }
  600. }
  601. public async Task<string> GetObsUrl(string deviceId, string channelId)
  602. {
  603. string result = "";
  604. string cmdUrl = ServerAddress.API_PlayStart;
  605. cmdUrl += $"/{deviceId}/{channelId}";
  606. Debug.Log($"send:{cmdUrl}");
  607. UnityWebRequest requestData = UnityWebRequest.Get(cmdUrl);
  608. await requestData.SendWebRequest();
  609. if (requestData.result != UnityWebRequest.Result.Success)
  610. {
  611. Debug.LogWarning($"获取监控播放地址不成功,原因:返request不成功:" + requestData.downloadHandler.text);
  612. }
  613. else
  614. {
  615. Debug.Log(requestData.downloadHandler.text);
  616. string postResult = requestData.downloadHandler.text;
  617. if (useAes)
  618. {
  619. postResult = AESCrypto.Decrypt(postResult);
  620. }
  621. JObject jsonObject = JObject.Parse(postResult);
  622. // 提取data字段的值
  623. JToken dataToken = jsonObject["data"];
  624. ObsPlayUrlData urlData = JsonConvert.DeserializeObject<ObsPlayUrlData>(dataToken.ToString());
  625. result = urlData.hls;
  626. Debug.Log("获取到监控播放路径:" + result);
  627. }
  628. requestData.Dispose();
  629. return result;
  630. }
  631. public async Task InitYZTData3()
  632. {
  633. bool successInternet = true;
  634. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterHotPoint);
  635. requestData.timeout = timeOut;
  636. await requestData.SendWebRequest();
  637. try
  638. {
  639. if (requestData.result != UnityWebRequest.Result.Success)
  640. {
  641. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");
  642. successInternet = false;
  643. }
  644. else
  645. {
  646. string postResult = requestData.downloadHandler.text;
  647. if (useAes)
  648. {
  649. postResult = AESCrypto.Decrypt(postResult);
  650. }
  651. JObject jsonObject = JObject.Parse(postResult);
  652. // 提取data字段的值
  653. JToken dataToken = jsonObject["data"];
  654. JToken codeToken = jsonObject["code"];
  655. if (codeToken.ToString() == "200")
  656. {
  657. GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(dataToken.ToString());
  658. }
  659. else
  660. {
  661. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  662. successInternet = false;
  663. }
  664. }
  665. }
  666. catch (Exception e)
  667. {
  668. successInternet = false;
  669. Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  670. }
  671. requestData.Dispose();
  672. if (!successInternet)
  673. {
  674. WWW www = new WWW(Application.streamingAssetsPath + "/hotPoints.json");
  675. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  676. GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(www.text);
  677. Debug.Log(GlobalData.hotPointDatas.Count);
  678. www.Dispose();
  679. }
  680. }
  681. public async Task InitXHGKData()
  682. {
  683. bool successInternet = true;
  684. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetProjectMilestones);
  685. requestData.timeout = timeOut;
  686. await requestData.SendWebRequest();
  687. try
  688. {
  689. if (requestData.result != UnityWebRequest.Result.Success)
  690. {
  691. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返request不成功");
  692. successInternet = false;
  693. }
  694. else
  695. {
  696. string postResult = requestData.downloadHandler.text;
  697. if (useAes)
  698. {
  699. postResult = AESCrypto.Decrypt(postResult);
  700. }
  701. JObject jsonObject = JObject.Parse(postResult);
  702. // ȡdata ֶε ֵ
  703. JToken dataToken = jsonObject["data"];
  704. //Debug.Log(dataToken.ToString());
  705. JToken codeToken = jsonObject["code"];
  706. if (codeToken.ToString() == "200")
  707. {
  708. GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(dataToken.ToString());
  709. }
  710. else
  711. {
  712. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  713. successInternet = false;
  714. }
  715. }
  716. }
  717. catch (Exception e)
  718. {
  719. successInternet = false;
  720. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  721. }
  722. requestData.Dispose();
  723. if (!successInternet)
  724. {
  725. WWW www = new WWW(Application.streamingAssetsPath + "/dsj.json");
  726. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  727. GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(www.text);
  728. www.Dispose();
  729. }
  730. }
  731. /// <summary>
  732. /// 一张图首页工程概况
  733. /// </summary>
  734. /// <returns></returns>
  735. public async Task InitGCGKData()
  736. {
  737. bool successInternet = true;
  738. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterGaiKuang);
  739. requestData.timeout = timeOut;
  740. await requestData.SendWebRequest();
  741. try
  742. {
  743. if (requestData.result != UnityWebRequest.Result.Success)
  744. {
  745. Debug.LogWarning("GCGK联网不成功,读本地缓存数据,原因:返request不成功");
  746. successInternet = false;
  747. }
  748. else
  749. {
  750. string postResult = requestData.downloadHandler.text;
  751. if (useAes)
  752. {
  753. postResult = AESCrypto.Decrypt(postResult);
  754. }
  755. JObject jsonObject = JObject.Parse(postResult);
  756. JToken dataToken = jsonObject["data"];
  757. //Debug.Log(dataToken.ToString());
  758. JToken codeToken = jsonObject["code"];
  759. if (codeToken.ToString() == "200")
  760. {
  761. //Debug.Log("1111111111:" + dataToken.ToString());
  762. GlobalData.gcgkContents = JsonConvert.DeserializeObject<List<GCGKData>>(dataToken.ToString());
  763. }
  764. else
  765. {
  766. Debug.LogWarning("GCGK联网不成功,读本地缓存数据,原因:返序列化失败");
  767. successInternet = false;
  768. }
  769. }
  770. }
  771. catch (Exception e)
  772. {
  773. successInternet = false;
  774. Debug.LogWarning("GCGK联网不成功,读本地缓存数据,原因:" + e.ToString());
  775. }
  776. requestData.Dispose();
  777. }
  778. /// <summary>
  779. /// 一张图首页监控预警
  780. /// </summary>
  781. /// <returns></returns>
  782. public async Task InitJKYJData()
  783. {
  784. bool successInternet = true;
  785. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetJKYJ + "buyuan");
  786. requestData.timeout = timeOut;
  787. await requestData.SendWebRequest();
  788. try
  789. {
  790. if (requestData.result != UnityWebRequest.Result.Success)
  791. {
  792. Debug.LogWarning("JKYJ-buyuan联网不成功,读本地缓存数据,原因:返request不成功");
  793. successInternet = false;
  794. }
  795. else
  796. {
  797. string postResult = requestData.downloadHandler.text;
  798. if (useAes)
  799. {
  800. postResult = AESCrypto.Decrypt(postResult);
  801. }
  802. JObject jsonObject = JObject.Parse(postResult);
  803. JToken dataToken = jsonObject["data"];
  804. //Debug.Log(dataToken.ToString());
  805. JToken codeToken = jsonObject["code"];
  806. if (codeToken.ToString() == "200")
  807. {
  808. //Debug.Log("1111111111:" + dataToken.ToString());
  809. GlobalData.byJKYJContents = JsonConvert.DeserializeObject<JKYJData>(dataToken.ToString());
  810. }
  811. else
  812. {
  813. Debug.LogWarning("JKYJ-buyuan联网不成功,读本地缓存数据,原因:返序列化失败");
  814. successInternet = false;
  815. }
  816. }
  817. }
  818. catch (Exception e)
  819. {
  820. successInternet = false;
  821. Debug.LogWarning("JKYJ-buyuan联网不成功,读本地缓存数据,原因:" + e.ToString());
  822. }
  823. requestData.Dispose();
  824. successInternet = true;
  825. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetJKYJ + "taokou");
  826. requestData1.timeout = timeOut;
  827. await requestData1.SendWebRequest();
  828. try
  829. {
  830. if (requestData1.result != UnityWebRequest.Result.Success)
  831. {
  832. Debug.LogWarning("JKYJ-TAOKOU联网不成功,读本地缓存数据,原因:返request不成功");
  833. successInternet = false;
  834. }
  835. else
  836. {
  837. string postResult = requestData1.downloadHandler.text;
  838. Debug.Log(postResult);
  839. if (useAes)
  840. {
  841. postResult = AESCrypto.Decrypt(postResult);
  842. }
  843. JObject jsonObject = JObject.Parse(postResult);
  844. JToken dataToken = jsonObject["data"];
  845. //Debug.Log(dataToken.ToString());
  846. JToken codeToken = jsonObject["code"];
  847. if (codeToken.ToString() == "200")
  848. {
  849. //Debug.Log("1111111111:" + dataToken.ToString());
  850. GlobalData.tkJKYJContents = JsonConvert.DeserializeObject<JKYJData>(dataToken.ToString());
  851. }
  852. else
  853. {
  854. Debug.LogWarning("JKYJ-TAOKOU联网不成功,读本地缓存数据,原因:返序列化失败");
  855. successInternet = false;
  856. }
  857. }
  858. }
  859. catch (Exception e)
  860. {
  861. successInternet = false;
  862. Debug.LogWarning("JKYJ-TAOKOU联网不成功,读本地缓存数据,原因:" + e.ToString());
  863. }
  864. requestData1.Dispose();
  865. }
  866. public async Task InitGCJKData()
  867. {
  868. bool successInternet = true;
  869. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZData);
  870. requestData.timeout = timeOut;
  871. await requestData.SendWebRequest();
  872. try
  873. {
  874. if (requestData.result != UnityWebRequest.Result.Success)
  875. {
  876. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  877. successInternet = false;
  878. }
  879. else
  880. {
  881. string postResult = requestData.downloadHandler.text;
  882. if (useAes)
  883. {
  884. postResult = AESCrypto.Decrypt(postResult);
  885. }
  886. JObject jsonObject = JObject.Parse(postResult);
  887. // 提取data字段的值
  888. JToken dataToken = jsonObject["data"];
  889. JToken codeToken = jsonObject["code"];
  890. if (codeToken.ToString() == "200")
  891. {
  892. GlobalData.qXZDatas = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());
  893. }
  894. else
  895. {
  896. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  897. successInternet = false;
  898. }
  899. }
  900. }
  901. catch (Exception e)
  902. {
  903. successInternet = false;
  904. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  905. }
  906. requestData.Dispose();
  907. successInternet = true;
  908. UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetGeSWZData);
  909. await requestData1.SendWebRequest();
  910. try
  911. {
  912. if (requestData1.result != UnityWebRequest.Result.Success)
  913. {
  914. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  915. successInternet = false;
  916. }
  917. else
  918. {
  919. JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);
  920. // 提取data字段的值
  921. JToken dataToken = jsonObject["data"];
  922. JToken codeToken = jsonObject["code"];
  923. if (codeToken.ToString() == "200")
  924. {
  925. GlobalData.sWZDatas = JsonConvert.DeserializeObject<List<SWZData>>(dataToken.ToString());
  926. }
  927. else
  928. {
  929. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  930. successInternet = false;
  931. }
  932. }
  933. }
  934. catch (Exception e)
  935. {
  936. successInternet = false;
  937. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  938. }
  939. requestData1.Dispose();
  940. }
  941. public async Task InitGCJKData1h()
  942. {
  943. bool successInternet = true;
  944. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZOneHourData);
  945. requestData.timeout = timeOut;
  946. await requestData.SendWebRequest();
  947. try
  948. {
  949. if (requestData.result != UnityWebRequest.Result.Success)
  950. {
  951. Debug.LogWarning("水文站联网不成功,原因:返request不成功");
  952. successInternet = false;
  953. }
  954. else
  955. {
  956. string postResult = requestData.downloadHandler.text;
  957. if (useAes)
  958. {
  959. postResult = AESCrypto.Decrypt(postResult);
  960. }
  961. JObject jsonObject = JObject.Parse(postResult);
  962. // 提取data字段的值
  963. JToken dataToken = jsonObject["data"];
  964. JToken codeToken = jsonObject["code"];
  965. if (codeToken.ToString() == "200")
  966. {
  967. GlobalData.qXZDatas1h = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());
  968. }
  969. else
  970. {
  971. Debug.LogWarning("水文站联网不成功,原因:返序列化失败");
  972. successInternet = false;
  973. }
  974. }
  975. }
  976. catch (Exception e)
  977. {
  978. successInternet = false;
  979. Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());
  980. }
  981. requestData.Dispose();
  982. }
  983. public async Task InitXHDDData()
  984. {
  985. WWW www = new WWW(Application.streamingAssetsPath + "/scheduling.json");
  986. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  987. GlobalData.schedulingData = JsonConvert.DeserializeObject<SchedulingData>(www.text);
  988. www.Dispose();
  989. }
  990. public async Task InitRKZYData()
  991. {
  992. bool successInternet = true;
  993. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetMovePlans);
  994. requestData.timeout = timeOut;
  995. await requestData.SendWebRequest();
  996. try
  997. {
  998. if (true)
  999. {
  1000. Debug.LogWarning("RKZYLayer联网不成功,读本地缓存数据,原因:返request不成功");
  1001. successInternet = false;
  1002. }
  1003. else
  1004. {
  1005. string postResult = requestData.downloadHandler.text;
  1006. if (useAes)
  1007. {
  1008. postResult = AESCrypto.Decrypt(postResult);
  1009. }
  1010. JObject jsonObject = JObject.Parse(postResult);
  1011. // 提取data字段的值
  1012. JToken dataToken = jsonObject["data"];
  1013. JToken codeToken = jsonObject["code"];
  1014. if (codeToken.ToString() == "200")
  1015. {
  1016. GlobalData.allServerMovePlans =
  1017. JsonConvert.DeserializeObject<List<ServerMovePlan>>(dataToken.ToString());
  1018. }
  1019. else
  1020. {
  1021. successInternet = false;
  1022. Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");
  1023. }
  1024. }
  1025. }
  1026. catch (Exception e)
  1027. {
  1028. successInternet = false;
  1029. Debug.LogWarning("RKZYLayer联网不成功,读本地缓存数据,原因:" + e.ToString());
  1030. }
  1031. if (!successInternet)
  1032. {
  1033. WWW www = new WWW(Application.streamingAssetsPath + "/moveplan.json");
  1034. await new UnityAsync.WaitUntil(() => { return www.isDone; });
  1035. GlobalData.allServerMovePlans = JsonConvert.DeserializeObject<List<ServerMovePlan>>(www.text);
  1036. www.Dispose();
  1037. }
  1038. }
  1039. public async Task InitSWYJData()
  1040. {
  1041. InitSWYJData0();
  1042. await InitSWYJData1();
  1043. await InitSWYJData2();
  1044. await InitSWYJData3();
  1045. OnSWYJRefresh?.Invoke();
  1046. }
  1047. /// <summary>
  1048. /// 获取补元的水位
  1049. /// </summary>
  1050. /// <returns></returns>
  1051. public async Task InitSWYJData1()
  1052. {
  1053. var devicesInfo = GlobalData._devicesIdDatas["上游水位计"];
  1054. string sw1Result = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1055. "d", 10000);
  1056. //Debug.Log("sw1Resultsw1Resultsw1Result上游水位计:" + sw1Result);
  1057. try
  1058. {
  1059. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw1Result);
  1060. if (tempData != null)
  1061. {
  1062. bool findData = false;
  1063. foreach (var VARIABLE in GlobalData.BuYuanShuiWeiDataList)
  1064. {
  1065. if (VARIABLE.name.Equals("补元上游水位"))
  1066. {
  1067. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1068. VARIABLE.datas = tempData.data.ToArray();
  1069. findData = true;
  1070. }
  1071. }
  1072. if (!findData)
  1073. {
  1074. GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  1075. {
  1076. name = "补元上游水位",
  1077. targetName = "BY_ShuiWei_Up",
  1078. value = float.Parse(tempData.data[0].avgS1),
  1079. type = shuiWeiType.BuYuanShuiWei,
  1080. datas = tempData.data.ToArray(),
  1081. sid = devicesInfo.dataSid.ToString(),
  1082. gid = devicesInfo.dataGid.ToString()
  1083. });
  1084. }
  1085. }
  1086. }
  1087. catch (Exception e)
  1088. {
  1089. Debug.LogWarning("补元上游水位不成功,原因:" + e.ToString());
  1090. }
  1091. var devicesInfo1 = GlobalData._devicesIdDatas["下游水位计"];
  1092. string sw2Result = await GetSingleDevicesInfo(2, devicesInfo1.dataGid.ToString(), devicesInfo1.dataSid.ToString(),
  1093. "d", 100000);
  1094. Debug.Log("sw1Resultsw1Resultsw1Result下游水位计:" + sw2Result);
  1095. try
  1096. {
  1097. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw2Result);
  1098. if (tempData != null)
  1099. {
  1100. bool findData = false;
  1101. foreach (var VARIABLE in GlobalData.BuYuanShuiWeiDataList)
  1102. {
  1103. if (VARIABLE.name.Equals("补元下游水位"))
  1104. {
  1105. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1106. VARIABLE.datas = tempData.data.ToArray();
  1107. findData = true;
  1108. }
  1109. }
  1110. if (!findData)
  1111. {
  1112. GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()
  1113. {
  1114. name = "补元下游水位",
  1115. targetName = "BY_ShuiWei_Down",
  1116. value = float.Parse(tempData.data[0].avgS1),
  1117. type = shuiWeiType.BuYuanShuiWei,
  1118. datas = tempData.data.ToArray(),
  1119. sid = devicesInfo.dataSid.ToString(),
  1120. gid = devicesInfo.dataGid.ToString()
  1121. });
  1122. }
  1123. }
  1124. }
  1125. catch (Exception e)
  1126. {
  1127. Debug.LogWarning("补元下游水位不成功,原因:" + e.ToString());
  1128. }
  1129. string dayResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1130. "d", 6);
  1131. try
  1132. {
  1133. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(dayResult);
  1134. GlobalData.buYuanShuiWei_day = new ShuiWeiBianHuaData();
  1135. GlobalData.buYuanShuiWei_day.name = new string[tempData.data.Count];
  1136. GlobalData.buYuanShuiWei_day.value = new double[tempData.data.Count];
  1137. for (int i = 0; i < tempData.data.Count; i++)
  1138. {
  1139. GlobalData.buYuanShuiWei_day.name[i] = tempData.data[i].timeGroup;
  1140. GlobalData.buYuanShuiWei_day.value[i] = double.Parse(tempData.data[i].avgS1);
  1141. }
  1142. }
  1143. catch (Exception e)
  1144. {
  1145. Debug.LogWarning("获取6天平均数据不成功,原因:" + e.ToString());
  1146. }
  1147. string monthResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1148. "d", 90);
  1149. try
  1150. {
  1151. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(monthResult);
  1152. GlobalData.buYuanShuiWei_month = new ShuiWeiBianHuaData();
  1153. GlobalData.buYuanShuiWei_month.name = new string[tempData.data.Count];
  1154. GlobalData.buYuanShuiWei_month.value = new double[tempData.data.Count];
  1155. for (int i = 0; i < tempData.data.Count; i++)
  1156. {
  1157. GlobalData.buYuanShuiWei_month.name[i] = tempData.data[i].timeGroup;
  1158. GlobalData.buYuanShuiWei_month.value[i] = double.Parse(tempData.data[i].avgS1);
  1159. }
  1160. }
  1161. catch (Exception e)
  1162. {
  1163. Debug.LogWarning("获取6月平均数据不成功,原因:" + e.ToString());
  1164. }
  1165. string hourResult = await GetSingleDevicesInfo(2, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1166. "h", 6);
  1167. try
  1168. {
  1169. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(hourResult);
  1170. GlobalData.buYuanShuiWei_hour = new ShuiWeiBianHuaData();
  1171. GlobalData.buYuanShuiWei_hour.name = new string[tempData.data.Count];
  1172. GlobalData.buYuanShuiWei_hour.value = new double[tempData.data.Count];
  1173. for (int i = 0; i < tempData.data.Count; i++)
  1174. {
  1175. GlobalData.buYuanShuiWei_hour.name[i] = tempData.data[i].timeGroup;
  1176. GlobalData.buYuanShuiWei_hour.value[i] = double.Parse(tempData.data[i].avgS1);
  1177. }
  1178. }
  1179. catch (Exception e)
  1180. {
  1181. Debug.LogWarning("获取6小时平均数据不成功,原因:" + e.ToString());
  1182. }
  1183. }
  1184. public async Task InitSWYJData2()
  1185. {
  1186. var devicesInfo = GlobalData._devicesIdDatas["SWJ01YQ"];
  1187. Debug.Log(devicesInfo.dataGid);
  1188. Debug.Log(devicesInfo.dataSid);
  1189. string sw1Result = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(), "d", 10000);
  1190. try
  1191. {
  1192. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw1Result);
  1193. if (tempData != null)
  1194. {
  1195. bool findData = false;
  1196. foreach (var VARIABLE in GlobalData.TaoKouShuiWeiDataList)
  1197. {
  1198. if (VARIABLE.name.Equals("套口上游水位"))
  1199. {
  1200. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1201. VARIABLE.datas = tempData.data.ToArray();
  1202. findData = true;
  1203. }
  1204. }
  1205. if (!findData)
  1206. {
  1207. GlobalData.TaoKouShuiWeiDataList.Add(new ShuiWeiData()
  1208. {
  1209. name = "套口上游水位",
  1210. targetName = "TK_ShuiWei_Up",
  1211. value = float.Parse(tempData.data[0].avgS1),
  1212. type = shuiWeiType.TaoKouShuiWei,
  1213. datas = tempData.data.ToArray(),
  1214. sid = devicesInfo.dataSid.ToString(),
  1215. gid = devicesInfo.dataGid.ToString()
  1216. });
  1217. }
  1218. }
  1219. }
  1220. catch (Exception e)
  1221. {
  1222. Debug.LogWarning("套口上游水位不成功,原因:" + e.ToString());
  1223. }
  1224. var devicesInfo1 = GlobalData._devicesIdDatas["SWJ02YQ"];
  1225. string sw2Result = await GetSingleDevicesInfo(1, devicesInfo1.dataGid.ToString(), devicesInfo1.dataSid.ToString(),
  1226. "d", 100000);
  1227. //Debug.Log("sw1Resultsw1Resultsw1Result下游水位计:" + sw2Result);
  1228. try
  1229. {
  1230. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(sw2Result);
  1231. if (tempData != null)
  1232. {
  1233. bool findData = false;
  1234. foreach (var VARIABLE in GlobalData.TaoKouShuiWeiDataList)
  1235. {
  1236. if (VARIABLE.name.Equals("套口下游水位"))
  1237. {
  1238. VARIABLE.value = float.Parse(tempData.data[0].avgS1);
  1239. VARIABLE.datas = tempData.data.ToArray();
  1240. findData = true;
  1241. }
  1242. }
  1243. if (!findData)
  1244. {
  1245. GlobalData.TaoKouShuiWeiDataList.Add(new ShuiWeiData()
  1246. {
  1247. name = "套口下游水位",
  1248. targetName = "TK_ShuiWei_Down",
  1249. value = float.Parse(tempData.data[0].avgS1),
  1250. type = shuiWeiType.TaoKouShuiWei,
  1251. datas = tempData.data.ToArray(),
  1252. sid = devicesInfo.dataSid.ToString(),
  1253. gid = devicesInfo.dataGid.ToString()
  1254. });
  1255. }
  1256. }
  1257. }
  1258. catch (Exception e)
  1259. {
  1260. Debug.LogWarning("套口下游水位不成功,原因:" + e.ToString());
  1261. }
  1262. string dayResult = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1263. "d", 6);
  1264. try
  1265. {
  1266. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(dayResult);
  1267. GlobalData.taoKouShuiWei_day = new ShuiWeiBianHuaData();
  1268. GlobalData.taoKouShuiWei_day.name = new string[tempData.data.Count];
  1269. GlobalData.taoKouShuiWei_day.value = new double[tempData.data.Count];
  1270. for (int i = 0; i < tempData.data.Count; i++)
  1271. {
  1272. GlobalData.taoKouShuiWei_day.name[i] = tempData.data[i].timeGroup;
  1273. GlobalData.taoKouShuiWei_day.value[i] = double.Parse(tempData.data[i].avgS1);
  1274. }
  1275. }
  1276. catch (Exception e)
  1277. {
  1278. Debug.LogWarning("获取6天平均数据不成功,原因:" + e.ToString());
  1279. }
  1280. string monthResult = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1281. "d", 90);
  1282. try
  1283. {
  1284. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(monthResult);
  1285. GlobalData.taoKouShuiWei_month = new ShuiWeiBianHuaData();
  1286. GlobalData.taoKouShuiWei_month.name = new string[tempData.data.Count];
  1287. GlobalData.taoKouShuiWei_month.value = new double[tempData.data.Count];
  1288. for (int i = 0; i < tempData.data.Count; i++)
  1289. {
  1290. GlobalData.taoKouShuiWei_month.name[i] = tempData.data[i].timeGroup;
  1291. GlobalData.taoKouShuiWei_month.value[i] = double.Parse(tempData.data[i].avgS1);
  1292. }
  1293. }
  1294. catch (Exception e)
  1295. {
  1296. Debug.LogWarning("获取6月平均数据不成功,原因:" + e.ToString());
  1297. }
  1298. string hourResult = await GetSingleDevicesInfo(1, devicesInfo.dataGid.ToString(), devicesInfo.dataSid.ToString(),
  1299. "h", 6);
  1300. try
  1301. {
  1302. GetSingleDevicesRequest tempData = JsonConvert.DeserializeObject<GetSingleDevicesRequest>(hourResult);
  1303. GlobalData.taoKouShuiWei_hour = new ShuiWeiBianHuaData();
  1304. GlobalData.taoKouShuiWei_hour.name = new string[tempData.data.Count];
  1305. GlobalData.taoKouShuiWei_hour.value = new double[tempData.data.Count];
  1306. for (int i = 0; i < tempData.data.Count; i++)
  1307. {
  1308. GlobalData.taoKouShuiWei_hour.name[i] = tempData.data[i].timeGroup;
  1309. GlobalData.taoKouShuiWei_hour.value[i] = double.Parse(tempData.data[i].avgS1);
  1310. }
  1311. }
  1312. catch (Exception e)
  1313. {
  1314. Debug.LogWarning("获取6小时平均数据不成功,原因:" + e.ToString());
  1315. }
  1316. }
  1317. public async Task InitSWYJData3()
  1318. {
  1319. bool successInternet = true;
  1320. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeSWData);
  1321. requestData.timeout = timeOut;
  1322. await requestData.SendWebRequest();
  1323. try
  1324. {
  1325. if (requestData.result != UnityWebRequest.Result.Success)
  1326. {
  1327. Debug.LogWarning("水位高度联网不成功,原因:返request不成功");
  1328. successInternet = false;
  1329. }
  1330. else
  1331. {
  1332. string postResult = requestData.downloadHandler.text;
  1333. if (useAes)
  1334. {
  1335. postResult = AESCrypto.Decrypt(postResult);
  1336. }
  1337. JObject jsonObject = JObject.Parse(postResult);
  1338. // 提取data字段的值
  1339. JToken dataToken = jsonObject["data"];
  1340. JToken codeToken = jsonObject["code"];
  1341. //Debug.LogError(dataToken);
  1342. if (codeToken.ToString() == "200")
  1343. {
  1344. //Debug.LogError(200);
  1345. GlobalData.swDatas = JsonConvert.DeserializeObject<List<StationData>>(dataToken.ToString());
  1346. //Debug.LogError(GlobalData.swDatas.Count);
  1347. for (int i = 0; i < GlobalData.swDatas.Count; i++) {
  1348. GlobalData.swDatas[i].stnm = GlobalData.swDatas[i].stnm.Replace("(闸下)","(下)").Replace("(闸上)", "(上)").Replace("(闸上)","上").Replace("(闸下)", "下");
  1349. }
  1350. }
  1351. else
  1352. {
  1353. Debug.LogWarning("水位高度联网不成功,原因:返序列化失败");
  1354. successInternet = false;
  1355. }
  1356. //for (int i = 0; i < GlobalData.BuYuanShuiWeiDataList.Count; i++)
  1357. //{
  1358. // StationData stationData = new StationData();
  1359. // stationData.LGTD = 113.910187f;
  1360. // stationData.LTTD = 30.1765823f;
  1361. // stationData.STNM = GlobalData.BuYuanShuiWeiDataList[i].name;
  1362. // stationData.upz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("上")
  1363. // ? GlobalData.BuYuanShuiWeiDataList[i].value
  1364. // : -1;
  1365. // stationData.dwz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("下")
  1366. // ? GlobalData.BuYuanShuiWeiDataList[i].value
  1367. // : -1;
  1368. // GlobalData.swDatas.Add(stationData);
  1369. //}
  1370. }
  1371. }
  1372. catch (Exception e)
  1373. {
  1374. successInternet = false;
  1375. Debug.LogWarning("水位高度联网不成功,原因:" + e.ToString());
  1376. }
  1377. }
  1378. public async Task InitSWYJData0()
  1379. {
  1380. bool successInternet = true;
  1381. UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetThreeLevel);
  1382. requestData.timeout = timeOut;
  1383. await requestData.SendWebRequest();
  1384. try
  1385. {
  1386. if (requestData.result != UnityWebRequest.Result.Success)
  1387. {
  1388. Debug.LogWarning("三线水位联网不成功,原因:返request不成功");
  1389. successInternet = false;
  1390. }
  1391. else
  1392. {
  1393. string postResult = requestData.downloadHandler.text;
  1394. if (useAes)
  1395. {
  1396. postResult = AESCrypto.Decrypt(postResult);
  1397. }
  1398. JObject jsonObject = JObject.Parse(postResult);
  1399. // 提取data字段的值
  1400. JToken dataToken = jsonObject["data"];
  1401. JToken codeToken = jsonObject["code"];
  1402. if (codeToken.ToString() == "200")
  1403. {
  1404. GlobalData.threeLevelShuiWeiDatas =
  1405. JsonConvert.DeserializeObject<List<ThreeLevelShuiWeiData>>(dataToken.ToString());
  1406. }
  1407. else
  1408. {
  1409. Debug.LogWarning("三线水位联网不成功,原因:返序列化失败");
  1410. successInternet = false;
  1411. }
  1412. }
  1413. }
  1414. catch (Exception e)
  1415. {
  1416. successInternet = false;
  1417. Debug.LogWarning("三线水位联网不成功,原因:" + e.ToString());
  1418. }
  1419. }
  1420. public async Task SendBuYuan_GetSensorData()
  1421. {
  1422. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_BuYuan_GetSensorData);
  1423. await www.SendWebRequest();
  1424. try
  1425. {
  1426. if (www.result != UnityWebRequest.Result.Success)
  1427. {
  1428. Debug.LogWarning("获取补元闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1429. }
  1430. else
  1431. {
  1432. GlobalData.buYuanSensorData = JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);
  1433. }
  1434. }
  1435. catch (Exception e)
  1436. {
  1437. Debug.LogWarning("获取补元闸门设备数据不成功,原因:" + e.ToString());
  1438. }
  1439. www.Dispose();
  1440. }
  1441. public async void GetBuYuanDevicesGroupInfo()
  1442. {
  1443. Debug.Log("获取补元所有渗压记");
  1444. //获取所有渗压记
  1445. //GetDevicesData tempData = new GetDevicesData();
  1446. //tempData.idsList = new List<DevicesMessage>();
  1447. foreach (var device in GlobalData._devicesIdDatas.Values)
  1448. {
  1449. if (device.stationName.Equals("补元") && device.sensorType.Equals("渗压计"))
  1450. {
  1451. GlobalData.BuYuanShuiYaDataList.Add(new ShuiYaData()
  1452. {
  1453. name = device.sensorName,
  1454. value = device.realtimeValue1,
  1455. type = shuiYaType.BuYuanShuiYa,
  1456. targetName = $"BY_{device.sensorName}",
  1457. gid = device.dataGid.ToString(),
  1458. sid = device.dataSid.ToString()
  1459. });
  1460. }
  1461. }
  1462. Debug.Log("添加补元渗压记:" + GlobalData.BuYuanShuiYaDataList.Count);
  1463. Debug.Log("获取补元所有位移记");
  1464. //获取所有位移记
  1465. foreach (var device in GlobalData._devicesIdDatas.Values)
  1466. {
  1467. if (device.stationName.Equals("补元") && device.sensorType.Equals("静力水准仪"))
  1468. {
  1469. GlobalData.BuYuanWeiYiDataList.Add(new WeiYiData()
  1470. {
  1471. name = device.sensorName,
  1472. value = device.realtimeValue1,
  1473. type = weiYiType.BuYuanWeiYi,
  1474. targetName = $"BY_{device.sensorName}",
  1475. gid = device.dataGid.ToString(),
  1476. sid = device.dataSid.ToString()
  1477. });
  1478. }
  1479. }
  1480. Debug.Log("添加补元位移记:" + GlobalData.BuYuanWeiYiDataList.Count);
  1481. }
  1482. public async void GetTaoKouDevicesGroupInfo()
  1483. {
  1484. Debug.Log("获取套口所有渗压记");
  1485. //获取所有渗压记
  1486. foreach (var device in GlobalData._devicesIdDatas.Values)
  1487. {
  1488. if (device.stationName.Equals("套口") && device.sensorType.Equals("渗压计"))
  1489. {
  1490. GlobalData.TaoKouShuiYaDataList.Add(new ShuiYaData()
  1491. {
  1492. name = device.sensorName,
  1493. value = device.realtimeValue1,
  1494. type = shuiYaType.TaoKouShuiYa,
  1495. targetName = $"TK_{device.sensorName}",
  1496. gid = device.dataGid.ToString(),
  1497. sid = device.dataSid.ToString()
  1498. });
  1499. }
  1500. }
  1501. Debug.Log("添加套口渗压记:" + GlobalData.TaoKouShuiYaDataList.Count);
  1502. Debug.Log("获取套口所有位移记");
  1503. //获取所有位移记
  1504. foreach (var device in GlobalData._devicesIdDatas.Values)
  1505. {
  1506. if (device.stationName.Equals("补元") && device.sensorType.Equals("静力水准仪"))
  1507. {
  1508. GlobalData.TaoKouWeiYiDataList.Add(new WeiYiData()
  1509. {
  1510. name = device.sensorName,
  1511. value = device.realtimeValue1,
  1512. type = weiYiType.TaoKouWeiYi,
  1513. targetName = $"TK_{device.sensorName}",
  1514. gid = device.dataGid.ToString(),
  1515. sid = device.dataSid.ToString()
  1516. });
  1517. }
  1518. }
  1519. Debug.Log("添加套口位移记:" + GlobalData.TaoKouWeiYiDataList.Count);
  1520. }
  1521. public async Task SendTaoKou_GetSensorData()
  1522. {
  1523. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_TaoKou_GetSensorData);
  1524. await www.SendWebRequest();
  1525. try
  1526. {
  1527. if (www.result != UnityWebRequest.Result.Success)
  1528. {
  1529. Debug.LogWarning("获取套口闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1530. }
  1531. else
  1532. {
  1533. GlobalData.taoKouSensorData = JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);
  1534. Debug.Log($"获取套口闸门设备数据:{GlobalData.taoKouSensorData.data.Count}");
  1535. }
  1536. }
  1537. catch (Exception e)
  1538. {
  1539. Debug.LogWarning("获取套口闸门设备数据不成功,原因:" + e.ToString());
  1540. }
  1541. www.Dispose();
  1542. }
  1543. /// <summary>
  1544. /// 获取设备趋势数据
  1545. /// </summary>
  1546. /// <param name="type">0:补元 1:套口</param>
  1547. /// <param name="gid">=devicesID 套口都传一样=sid</param>
  1548. /// <param name="sid">=ChannelID 套口都传一样=sid</param>
  1549. /// <param name="beginTime">yyyy-MM-dd 最大183天</param>
  1550. /// <param name="endTime"></param>
  1551. /// <returns></returns>
  1552. public async Task<string> GetDeviceTrend(int type, string gid, string sid, string beginTime, string endTime)
  1553. {
  1554. string cmdUrl = ServerAddress.APIGetDeviceTrend;
  1555. cmdUrl += $"/{(type==0?"buyuan":"taokou")}/{gid}/{sid}?beginTime={beginTime}&endTime={endTime}";
  1556. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1557. www.downloadHandler = new DownloadHandlerBuffer();
  1558. www.SetRequestHeader("Content-Type", "application/json");
  1559. Debug.Log("send:"+cmdUrl);
  1560. await www.SendWebRequest();
  1561. if (www.result != UnityWebRequest.Result.Success)
  1562. {
  1563. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1564. }
  1565. string result = www.downloadHandler.text;
  1566. www.Dispose();
  1567. return result;
  1568. }
  1569. // /// <summary>
  1570. // /// 获取补元硬件组数据
  1571. // /// </summary>
  1572. // /// <param name="sendData"></param>
  1573. // /// <returns></returns>
  1574. // public async Task<string> Devices(GetDevicesData sendData)
  1575. // {
  1576. // string cmdUrl = ServerAddress.API_BuYuan_GetDevicesGroupInfo;
  1577. // string tempStr = JsonConvert.SerializeObject(sendData);
  1578. // var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1579. // UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1580. // www.uploadHandler = new UploadHandlerRaw(sendByte);
  1581. // www.downloadHandler = new DownloadHandlerBuffer();
  1582. // www.SetRequestHeader("Content-Type", "application/json");
  1583. // await www.SendWebRequest();
  1584. // if (www.result != UnityWebRequest.Result.Success)
  1585. // {
  1586. // Debug.LogWarning($"获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1587. // }
  1588. // string result = www.downloadHandler.text;
  1589. // www.Dispose();
  1590. // return result;
  1591. // }
  1592. /// <summary>
  1593. /// 获取设备的最近N条记录
  1594. /// </summary>
  1595. /// <param name="channelId=gid"></param>
  1596. /// <param name="deviceId=sid"></param>
  1597. /// <param name="count"></param>
  1598. /// <returns></returns>
  1599. public async Task<string> GetSingleDevicesInfo(int type, string gid, string sid, string timeUnit, int count)
  1600. {
  1601. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo;
  1602. cmdUrl += $"?dataFrom={type}&dataSid={sid}&dataGid={gid}&timeUnit={timeUnit}&number={count}";
  1603. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1604. www.downloadHandler = new DownloadHandlerBuffer();
  1605. www.SetRequestHeader("Content-Type", "application/json");
  1606. await www.SendWebRequest();
  1607. if (www.result != UnityWebRequest.Result.Success)
  1608. {
  1609. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1610. }
  1611. string result = www.downloadHandler.text;
  1612. www.Dispose();
  1613. return result;
  1614. }
  1615. /// <summary>
  1616. /// 获取设备最近几天的平均数据
  1617. /// </summary>
  1618. /// <param name="channelId"></param>
  1619. /// <param name="deviceId"></param>
  1620. /// <param name="count"></param>
  1621. /// <returns></returns>
  1622. public async Task<string> GetSingleDevicesInfo_day(int channelId, int deviceId, int count)
  1623. {
  1624. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1625. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1626. sendData.ChannelID = channelId;
  1627. sendData.DeviceID = deviceId;
  1628. sendData.AvgType = "day";
  1629. sendData.N = count;
  1630. string tempStr = JsonConvert.SerializeObject(sendData);
  1631. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1632. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1633. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1634. www.downloadHandler = new DownloadHandlerBuffer();
  1635. www.SetRequestHeader("Content-Type", "application/json");
  1636. await www.SendWebRequest();
  1637. if (www.result != UnityWebRequest.Result.Success)
  1638. {
  1639. Debug.LogWarning("获取设备天平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1640. }
  1641. string result = www.downloadHandler.text;
  1642. www.Dispose();
  1643. return result;
  1644. }
  1645. /// <summary>
  1646. /// 获取设备最近几小时的平均数据
  1647. /// </summary>
  1648. /// <param name="channelId"></param>
  1649. /// <param name="deviceId"></param>
  1650. /// <param name="count"></param>
  1651. /// <returns></returns>
  1652. public async Task<string> GetSingleDevicesInfo_hour(int channelId, int deviceId, int count)
  1653. {
  1654. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1655. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1656. sendData.ChannelID = channelId;
  1657. sendData.DeviceID = deviceId;
  1658. sendData.AvgType = "hour";
  1659. sendData.N = count;
  1660. string tempStr = JsonConvert.SerializeObject(sendData);
  1661. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1662. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1663. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1664. www.downloadHandler = new DownloadHandlerBuffer();
  1665. www.SetRequestHeader("Content-Type", "application/json");
  1666. await www.SendWebRequest();
  1667. if (www.result != UnityWebRequest.Result.Success)
  1668. {
  1669. Debug.LogWarning("获取设备小时平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1670. }
  1671. string result = www.downloadHandler.text;
  1672. www.Dispose();
  1673. return result;
  1674. }
  1675. /// <summary>
  1676. /// 获取设备最近几个月的平均数据
  1677. /// </summary>
  1678. /// <param name="channelId"></param>
  1679. /// <param name="deviceId"></param>
  1680. /// <param name="count"></param>
  1681. /// <returns></returns>
  1682. public async Task<string> GetSingleDevicesInfo_month(int channelId, int deviceId, int count)
  1683. {
  1684. string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;
  1685. GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();
  1686. sendData.ChannelID = channelId;
  1687. sendData.DeviceID = deviceId;
  1688. sendData.AvgType = "month";
  1689. sendData.N = count;
  1690. string tempStr = JsonConvert.SerializeObject(sendData);
  1691. var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);
  1692. UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");
  1693. www.uploadHandler = new UploadHandlerRaw(sendByte);
  1694. www.downloadHandler = new DownloadHandlerBuffer();
  1695. www.SetRequestHeader("Content-Type", "application/json");
  1696. await www.SendWebRequest();
  1697. if (www.result != UnityWebRequest.Result.Success)
  1698. {
  1699. Debug.LogWarning("获取设备月平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1700. }
  1701. string result = www.downloadHandler.text;
  1702. www.Dispose();
  1703. return result;
  1704. }
  1705. /// <summary>
  1706. /// 0 补元 1套口
  1707. /// </summary>
  1708. /// <param name="type"></param>
  1709. public async Task InitGCYWData1(int type)
  1710. {
  1711. Debug.Log($"获取B08GCYW 数据:{(type == 0 ? "补元" : "套口")}");
  1712. GlobalData.B08_Type = type;
  1713. string jsonStr;
  1714. try
  1715. {
  1716. jsonStr = await B08_API_data(ServerAddress.API_B08_dataStatis, type);
  1717. Debug.Log("API_B08_dataStatis" + jsonStr);
  1718. GlobalData.B08DataStatis = JsonConvert.DeserializeObject<B08_dataStatis>(jsonStr);
  1719. }
  1720. catch (Exception e)
  1721. {
  1722. Debug.LogWarning("获取API_B08_dataStatis数据不成功,原因:" + e.ToString());
  1723. }
  1724. try
  1725. {
  1726. jsonStr = await B08_API_data(ServerAddress.API_B08_inspectResult, type);
  1727. Debug.Log("API_B08_inspectResult" + jsonStr);
  1728. GlobalData.B08InspectResult = JsonConvert.DeserializeObject<B08_inspectResult>(jsonStr);
  1729. }
  1730. catch (Exception e)
  1731. {
  1732. Debug.LogWarning("获取API_B08_inspectResult数据不成功,原因:" + e.ToString());
  1733. }
  1734. try
  1735. {
  1736. jsonStr = await B08_API_data(ServerAddress.API_B08_projectExamine, type);
  1737. Debug.Log("API_B08_projectExamine" + jsonStr);
  1738. GlobalData.B08ProjectExamine = JsonConvert.DeserializeObject<B08_projectExamine>(jsonStr);
  1739. }
  1740. catch (Exception e)
  1741. {
  1742. Debug.LogWarning("获取API_B08_projectExamine数据不成功,原因:" + e.ToString());
  1743. }
  1744. try
  1745. {
  1746. jsonStr = await B08_API_data(ServerAddress.API_B08_event, type);
  1747. Debug.Log("API_B08_event" + jsonStr);
  1748. GlobalData.B08Event = JsonConvert.DeserializeObject<B08_event>(jsonStr);
  1749. }
  1750. catch (Exception e)
  1751. {
  1752. Debug.LogWarning("获取API_B08_event数据不成功,原因:" + e.ToString());
  1753. }
  1754. try
  1755. {
  1756. jsonStr = await B08_API_data(ServerAddress.API_B08_questionStatis, type);
  1757. Debug.Log("API_B08_questionStatis" + jsonStr);
  1758. GlobalData.B08QuestionStatis = JsonConvert.DeserializeObject<B08_questionStatis>(jsonStr);
  1759. }
  1760. catch (Exception e)
  1761. {
  1762. Debug.LogWarning("获取API_B08_questionStatis数据不成功,原因:" + e.ToString());
  1763. }
  1764. try
  1765. {
  1766. jsonStr = await B08_API_data(ServerAddress.API_B08_inspectType, type);
  1767. Debug.Log("API_B08_inspectType" + jsonStr);
  1768. GlobalData.B08InspectType = JsonConvert.DeserializeObject<B08_inspectType>(jsonStr);
  1769. GlobalData.B08TaskListInfos = new B08_TaskListInfoData[GlobalData.B08InspectType.data.Length];
  1770. for (int i = 0; i < GlobalData.B08InspectType.data.Length; i++)
  1771. {
  1772. string tempResult = await B08_API_TaskInfo(type, i);
  1773. Debug.Log($"B08_API_TaskInfo type={i}:" + tempResult);
  1774. GlobalData.B08TaskListInfos[i] = JsonConvert.DeserializeObject<B08_TaskListInfoData>(tempResult);
  1775. }
  1776. }
  1777. catch (Exception e)
  1778. {
  1779. Debug.LogWarning("获取API_B08_inspectType数据不成功,原因:" + e.ToString());
  1780. }
  1781. }
  1782. public async Task<string> B08_API_data(string cmdUrl, int type)
  1783. {
  1784. if (type == 0)
  1785. {
  1786. cmdUrl += "1794245918999351298";
  1787. }
  1788. else if (type == 1)
  1789. {
  1790. cmdUrl += "1798366756789653505";
  1791. }
  1792. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1793. www.downloadHandler = new DownloadHandlerBuffer();
  1794. www.SetRequestHeader("Content-Type", "application/json");
  1795. await www.SendWebRequest();
  1796. if (www.result != UnityWebRequest.Result.Success)
  1797. {
  1798. Debug.LogWarning($"获取{cmdUrl}数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1799. }
  1800. string result = www.downloadHandler.text;
  1801. www.Dispose();
  1802. return result;
  1803. }
  1804. public async Task<string> B08_API_TaskInfo(int type, int xunjian_type)
  1805. {
  1806. string cmdUrl = ServerAddress.API_B08_taskInfo;
  1807. if (type == 0)
  1808. {
  1809. cmdUrl += "1794245918999351298";
  1810. }
  1811. else if (type == 1)
  1812. {
  1813. cmdUrl += "1798366756789653505";
  1814. }
  1815. cmdUrl += "&xunjian_type=" + xunjian_type;
  1816. Debug.Log("!!!:" + cmdUrl);
  1817. UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");
  1818. www.downloadHandler = new DownloadHandlerBuffer();
  1819. www.SetRequestHeader("Content-Type", "application/json");
  1820. await www.SendWebRequest();
  1821. if (www.result != UnityWebRequest.Result.Success)
  1822. {
  1823. Debug.LogWarning($"获取B08_API_TaskInfo type={type} 数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1824. }
  1825. string result = www.downloadHandler.text;
  1826. www.Dispose();
  1827. return result;
  1828. }
  1829. /// <summary>
  1830. /// 获取站点水位信息
  1831. /// </summary>
  1832. /// <param name="stcd"></param>
  1833. /// <returns></returns>
  1834. public async Task<string> GetWaterTrend_Chart(string stcd)
  1835. {
  1836. UnityWebRequest www = new UnityWebRequest(ServerAddress.API_GetWaterTrend_chart + stcd, "Get");
  1837. www.downloadHandler = new DownloadHandlerBuffer();
  1838. www.SetRequestHeader("Content-Type", "application/json");
  1839. await www.SendWebRequest();
  1840. if (www.result != UnityWebRequest.Result.Success)
  1841. {
  1842. Debug.LogWarning($"获取stcd:{stcd},水位统计信息数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1843. }
  1844. string result = www.downloadHandler.text;
  1845. www.Dispose();
  1846. return result;
  1847. }
  1848. public async Task<string> GetWaterTrend_List(string stcd)
  1849. {
  1850. UnityWebRequest www = new UnityWebRequest(ServerAddress.API_GetWaterTrend_list + stcd, "Get");
  1851. www.downloadHandler = new DownloadHandlerBuffer();
  1852. www.SetRequestHeader("Content-Type", "application/json");
  1853. await www.SendWebRequest();
  1854. if (www.result != UnityWebRequest.Result.Success)
  1855. {
  1856. Debug.LogWarning($"获取stcd:{stcd},水位统计信息数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1857. }
  1858. string result = www.downloadHandler.text;
  1859. www.Dispose();
  1860. return result;
  1861. }
  1862. public void SaveFirstFrame(byte[] uploadData, string fileName, string _targetName)
  1863. {
  1864. StartCoroutine(SendSaveFirstFrame(uploadData, fileName, _targetName));
  1865. }
  1866. IEnumerator SendSaveFirstFrame(byte[] uploadData, string fileName, string _targetName)
  1867. {
  1868. Debug.Log(fileName);
  1869. WWWForm form = new WWWForm();
  1870. form.AddBinaryData("file", uploadData, fileName);
  1871. UnityWebRequest www = UnityWebRequest.Post(ServerAddress.API_TextureUploadPath, form);
  1872. yield return www.SendWebRequest();
  1873. if (www.result == UnityWebRequest.Result.Success)
  1874. {
  1875. ActionInstance._Instance.obsFmUpdata?.Invoke(_targetName);
  1876. }
  1877. Debug.Log(www.downloadHandler.text);
  1878. www.Dispose();
  1879. }
  1880. #region 摄像头远程控制
  1881. public void GetDeviceChannelId(string deviceId, Action<string> callBack)
  1882. {
  1883. StartCoroutine(SendGetDevicesChannel(deviceId, 1, 1, callBack));
  1884. }
  1885. IEnumerator SendGetDevicesChannel(string deviceId, int page, int count, Action<string> call)
  1886. {
  1887. string sendUrl = ServerAddress.API_GetDevicesInfo;
  1888. sendUrl += $"/{deviceId}/channels?page={page}&count={count}&query&online&channelType&catalogUnderDevice";
  1889. UnityWebRequest www = UnityWebRequest.Get(sendUrl);
  1890. yield return www.SendWebRequest();
  1891. ObsHttpRequestData tempData = JsonConvert.DeserializeObject<ObsHttpRequestData>(www.downloadHandler.text);
  1892. GetObsChannelRequestData channelData = tempData.data.ToObject<GetObsChannelRequestData>();
  1893. call?.Invoke(channelData.list[0].channelId);
  1894. www.Dispose();
  1895. }
  1896. IEnumerator SendStartRTSP(string deviceId, string channelId)
  1897. {
  1898. string sendUrl = ServerAddress.API_PlayStart;
  1899. sendUrl += $"/{deviceId}/{channelId}";
  1900. UnityWebRequest www = UnityWebRequest.Get(sendUrl);
  1901. yield return www.SendWebRequest();
  1902. Debug.Log(www.downloadHandler.text);
  1903. www.Dispose();
  1904. }
  1905. public void SendObsCameraCtrlCmd(string deviceId, string channelId, ObsCtrlType type)
  1906. {
  1907. StartCoroutine(SendCameraCtrl(deviceId, channelId, type.ToString()));
  1908. }
  1909. IEnumerator SendCameraCtrl(string deviceId, string channelId, string command)
  1910. {
  1911. string sendUrl = ServerAddress.API_CameraCtrl;
  1912. sendUrl += $"/{deviceId}/{channelId}?command={command}&horizonSpeed=10&verticalSpeed=10&zoomSpeed=10";
  1913. UnityWebRequest www = UnityWebRequest.Post(sendUrl, "");
  1914. Debug.Log("send:" + sendUrl);
  1915. yield return www.SendWebRequest();
  1916. Debug.Log(www.downloadHandler.text);
  1917. www.Dispose();
  1918. }
  1919. #endregion
  1920. // /// <summary>
  1921. // /// 所有硬件设备的获取信息
  1922. // /// </summary>
  1923. public async Task GetSensorList()
  1924. {
  1925. bool successInternet = true;
  1926. UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_GetAllSensorList);
  1927. www.timeout = timeOut;
  1928. await www.SendWebRequest();
  1929. try
  1930. {
  1931. if (www.result != UnityWebRequest.Result.Success)
  1932. {
  1933. successInternet = false;
  1934. Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);
  1935. }
  1936. else
  1937. {
  1938. Debug.Log($"设备列表json :{www.downloadHandler.text}");
  1939. SensorListResult tempData = JsonUtility.FromJson<SensorListResult>(www.downloadHandler.text);
  1940. GlobalData._devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  1941. for (int i = 0; i < tempData.rows.Count; i++)
  1942. {
  1943. GlobalData._devicesIdDatas.Add(tempData.rows[i].sensorName, tempData.rows[i]);
  1944. }
  1945. Debug.Log($"初始化设备列表成功!!! count:{tempData.total}");
  1946. }
  1947. }
  1948. catch (Exception e)
  1949. {
  1950. successInternet = false;
  1951. Debug.LogWarning("获取设备数据不成功,原因:" + e.ToString());
  1952. }
  1953. www.Dispose();
  1954. if (!successInternet)
  1955. {
  1956. WWW localWWW = new WWW(Application.streamingAssetsPath + "/SensorList.json");
  1957. await new UnityAsync.WaitUntil(() => { return localWWW.isDone; });
  1958. SensorListResult tempData = JsonUtility.FromJson<SensorListResult>(localWWW.text);
  1959. GlobalData._devicesIdDatas = new Dictionary<string, DevicesId_Data>();
  1960. for (int i = 0; i < tempData.rows.Count; i++)
  1961. {
  1962. GlobalData._devicesIdDatas.Add(tempData.rows[i].sensorName, tempData.rows[i]);
  1963. }
  1964. Debug.Log($"读取本地初始化设备列表成功!!! count:{tempData.total}");
  1965. www.Dispose();
  1966. }
  1967. }
  1968. }