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- /// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com
- using UnityEngine;
- using System.Collections;
- public class RotateTransform : MonoBehaviour {
-
- Transform thisTransform;
-
- public Vector3 Speed = new Vector3(0,20f,0);
-
- void Start () {
- thisTransform = transform;
- }
-
- void Update () {
- Quaternion offset = Quaternion.Euler(Speed * Time.deltaTime);
- thisTransform.localRotation = thisTransform.localRotation*offset;
- }
-
- }
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