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							- using UnityEditor;
 
- using UnityEngine;
 
- using XCharts.Runtime;
 
- namespace XCharts.Editor
 
- {
 
-     [CustomPropertyDrawer(typeof(MLValue), true)]
 
-     public class MLValueDrawer : BasePropertyDrawer
 
-     {
 
-         public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
 
-         {
 
-             Rect drawRect = pos;
 
-             drawRect.height = EditorGUIUtility.singleLineHeight;
 
-             SerializedProperty m_Percent = prop.FindPropertyRelative("m_Type");
 
-             SerializedProperty m_Color = prop.FindPropertyRelative("m_Value");
 
-             ChartEditorHelper.MakeTwoField(ref drawRect, drawRect.width, m_Percent, m_Color, prop.displayName);
 
-             drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
 
-         }
 
-         public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
 
-         {
 
-             return 1 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
 
-         }
 
-     }
 
- }
 
 
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