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							- using UnityEditor;
 
- using UnityEngine;
 
- using XCharts.Runtime;
 
- namespace XCharts.Editor
 
- {
 
-     [CustomPropertyDrawer(typeof(Settings), true)]
 
-     public class SettingsDrawer : BasePropertyDrawer
 
-     {
 
-         public override string ClassName { get { return "Settings"; } }
 
-         public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
 
-         {
 
-             base.OnGUI(pos, prop, label);
 
-             if (MakeComponentFoldout(prop, "m_Show", false, new HeaderMenuInfo("Reset", () =>
 
-                 {
 
-                     var chart = prop.serializedObject.targetObject as BaseChart;
 
-                     chart.settings.Reset();
 
-                 })))
 
-             {
 
-                 ++EditorGUI.indentLevel;
 
-                 PropertyField(prop, "m_ReversePainter");
 
-                 PropertyField(prop, "m_MaxPainter");
 
-                 PropertyField(prop, "m_BasePainterMaterial");
 
-                 PropertyField(prop, "m_SeriePainterMaterial");
 
-                 PropertyField(prop, "m_UpperPainterMaterial");
 
-                 PropertyField(prop, "m_TopPainterMaterial");
 
-                 PropertyField(prop, "m_LineSmoothStyle");
 
-                 PropertyField(prop, "m_LineSmoothness");
 
-                 PropertyField(prop, "m_LineSegmentDistance");
 
-                 PropertyField(prop, "m_CicleSmoothness");
 
-                 PropertyField(prop, "m_AxisMaxSplitNumber");
 
-                 PropertyField(prop, "m_LegendIconLineWidth");
 
-                 PropertyListField(prop, "m_LegendIconCornerRadius", true);
 
-                 --EditorGUI.indentLevel;
 
-             }
 
-         }
 
-     }
 
- }
 
 
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