| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124 | 
							- using System;
 
- using System.Collections.Generic;
 
- using System.Reflection;
 
- using UnityEngine;
 
- namespace XCharts.Runtime
 
- {
 
-     public partial class BaseChart
 
-     {
 
-         public T AddSerie<T>(string serieName = null, bool show = true, bool addToHead = false) where T : Serie
 
-         {
 
-             if (!CanAddSerie<T>()) return null;
 
-             var index = -1;
 
-             var serie = InsertSerie(index, typeof(T), serieName, show, addToHead) as T;
 
-             CreateSerieHandler(serie);
 
-             return serie;
 
-         }
 
-         public T InsertSerie<T>(int index, string serieName = null, bool show = true) where T : Serie
 
-         {
 
-             if (!CanAddSerie<T>()) return null;
 
-             var serie = InsertSerie(index, typeof(T), serieName, show) as T;
 
-             InitSerieHandlers();
 
-             return serie;
 
-         }
 
-         public void InsertSerie(Serie serie, int index = -1, bool addToHead = false)
 
-         {
 
-             serie.AnimationRestart();
 
-             AnimationStyleHelper.UpdateSerieAnimation(serie);
 
-             if (addToHead) m_Series.Insert(0, serie);
 
-             else if (index >= 0) m_Series.Insert(index, serie);
 
-             else m_Series.Add(serie);
 
-             ResetSeriesIndex();
 
-             SeriesHelper.UpdateSerieNameList(this, ref m_LegendRealShowName);
 
-         }
 
-         public bool MoveUpSerie(int serieIndex)
 
-         {
 
-             if (serieIndex < 0 || serieIndex > m_Series.Count - 1) return false;
 
-             if (serieIndex == 0) return false;
 
-             var up = GetSerie(serieIndex - 1);
 
-             var temp = GetSerie(serieIndex);
 
-             m_Series[serieIndex - 1] = temp;
 
-             m_Series[serieIndex] = up;
 
-             ResetSeriesIndex();
 
-             InitSerieHandlers();
 
-             RefreshChart();
 
-             return true;
 
-         }
 
-         public bool MoveDownSerie(int serieIndex)
 
-         {
 
-             if (serieIndex < 0 || serieIndex > m_Series.Count - 1) return false;
 
-             if (serieIndex == m_Series.Count - 1) return false;
 
-             var down = GetSerie(serieIndex + 1);
 
-             var temp = GetSerie(serieIndex);
 
-             m_Series[serieIndex + 1] = temp;
 
-             m_Series[serieIndex] = down;
 
-             ResetSeriesIndex();
 
-             InitSerieHandlers();
 
-             RefreshChart();
 
-             return true;
 
-         }
 
-         /// <summary>
 
-         /// 重置serie的数据项索引。避免数据项索引异常。
 
-         /// </summary>
 
-         /// <param name="serieIndex"></param>
 
-         public bool ResetDataIndex(int serieIndex)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-                 return serie.ResetDataIndex();
 
-             return false;
 
-         }
 
-         public bool CanAddSerie<T>() where T : Serie
 
-         {
 
-             return CanAddSerie(typeof(T));
 
-         }
 
-         public bool CanAddSerie(Type type)
 
-         {
 
-             return m_TypeListForSerie.ContainsKey(type);
 
-         }
 
-         public bool HasSerie<T>() where T : Serie
 
-         {
 
-             return HasSerie(typeof(T));
 
-         }
 
-         public bool HasSerie(Type type)
 
-         {
 
-             if (!type.IsSubclassOf(typeof(Serie))) return false;
 
-             foreach (var serie in m_Series)
 
-             {
 
-                 if (serie.GetType() == type)
 
-                     return true;
 
-             }
 
-             return false;
 
-         }
 
-         public T GetSerie<T>() where T : Serie
 
-         {
 
-             foreach (var serie in m_Series)
 
-             {
 
-                 if (serie is T) return serie as T;
 
-             }
 
-             return null;
 
-         }
 
-         public Serie GetSerie(string serieName)
 
-         {
 
-             foreach (var serie in m_Series)
 
-             {
 
-                 if (string.IsNullOrEmpty(serie.serieName))
 
-                 {
 
-                     if (string.IsNullOrEmpty(serieName)) return serie;
 
-                 }
 
-                 else if (serie.serieName.Equals(serieName))
 
-                 {
 
-                     return serie;
 
-                 }
 
-             }
 
-             return null;
 
-         }
 
-         public Serie GetSerie(int serieIndex)
 
-         {
 
-             if (serieIndex < 0 || serieIndex > m_Series.Count - 1) return null;
 
-             return m_Series[serieIndex];
 
-         }
 
-         public T GetSerie<T>(int serieIndex) where T : Serie
 
-         {
 
-             if (serieIndex < 0 || serieIndex > m_Series.Count - 1) return null;
 
-             return m_Series[serieIndex] as T;
 
-         }
 
-         public void RemoveSerie(string serieName)
 
-         {
 
-             for (int i = m_Series.Count - 1; i >= 0; i--)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (string.IsNullOrEmpty(serieName))
 
-                 {
 
-                     if (string.IsNullOrEmpty(serie.serieName))
 
-                         RemoveSerie(serie);
 
-                 }
 
-                 else if (serieName.Equals(serie.serieName))
 
-                 {
 
-                     RemoveSerie(serie);
 
-                 }
 
-             }
 
-         }
 
-         public void RemoveSerie(int serieIndex)
 
-         {
 
-             if (serieIndex < 0 || serieIndex > m_Series.Count - 1) return;
 
-             RemoveSerie(m_Series[serieIndex]);
 
-         }
 
-         public void RemoveSerie<T>() where T : Serie
 
-         {
 
-             for (int i = m_Series.Count - 1; i >= 0; i--)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (serie is T)
 
-                     RemoveSerie(serie);
 
-             }
 
-         }
 
-         public void RemoveSerie(Serie serie)
 
-         {
 
-             serie.OnRemove();
 
-             m_SerieHandlers.Remove(serie.handler);
 
-             m_Series.Remove(serie);
 
-             RefreshChart();
 
-         }
 
-         public bool ConvertSerie<T>(Serie serie) where T : Serie
 
-         {
 
-             return ConvertSerie(serie, typeof(T));
 
-         }
 
-         public bool ConvertSerie(Serie serie, Type type)
 
-         {
 
-             try
 
-             {
 
-                 var newSerie = type.InvokeMember("ConvertSerie",
 
-                     BindingFlags.InvokeMethod | BindingFlags.Static | BindingFlags.Public, null, null,
 
-                     new object[] { serie }) as Serie;
 
-                 return ReplaceSerie(serie, newSerie);
 
-             }
 
-             catch
 
-             {
 
-                 Debug.LogError(string.Format("ConvertSerie Failed: can't found {0}.ConvertSerie(Serie serie)", type.Name));
 
-                 return false;
 
-             }
 
-         }
 
-         public bool ReplaceSerie(Serie oldSerie, Serie newSerie)
 
-         {
 
-             if (oldSerie == null || newSerie == null)
 
-                 return false;
 
-             var index = m_Series.IndexOf(oldSerie);
 
-             if (index < 0)
 
-                 return false;
 
-             AnimationStyleHelper.UpdateSerieAnimation(newSerie);
 
-             oldSerie.OnRemove();
 
-             m_Series.RemoveAt(index);
 
-             m_Series.Insert(index, newSerie);
 
-             ResetSeriesIndex();
 
-             InitSerieHandlers();
 
-             RefreshAllComponent();
 
-             RefreshChart();
 
-             return true;
 
-         }
 
-         /// <summary>
 
-         /// Add a data to serie.
 
-         /// ||If serieName doesn't exist in legend,will be add to legend.
 
-         /// ||添加一个数据到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieName">the name of serie</param>
 
-         /// <param name="data">the data to add</param>
 
-         /// <param name="dataName">the name of data</param>
 
-         /// <param name="dataId">the unique id of data</param>
 
-         /// <returns>Returns True on success</returns>
 
-         public SerieData AddData(string serieName, double data, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddYData(data, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add a data to serie.
 
-         /// ||添加一个数据到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie</param>
 
-         /// <param name="data">the data to add</param>
 
-         /// <param name="dataName">the name of data</param>
 
-         /// <param name="dataId">the unique id of data</param>
 
-         /// <returns>Returns True on success</returns>
 
-         public SerieData AddData(int serieIndex, double data, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddYData(data, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add an arbitray dimension data to serie,such as (x,y,z,...).
 
-         /// ||添加多维数据(x,y,z...)到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieName">the name of serie</param>
 
-         /// <param name="multidimensionalData">the (x,y,z,...) data</param>
 
-         /// <param name="dataName">the name of data</param>
 
-         /// <param name="dataId">the unique id of data</param>
 
-         /// <returns>Returns True on success</returns>
 
-         public SerieData AddData(string serieName, List<double> multidimensionalData, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddData(multidimensionalData, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add an arbitray dimension data to serie,such as (x,y,z,...).
 
-         /// ||添加多维数据(x,y,z...)到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie,index starts at 0</param>
 
-         /// <param name="multidimensionalData">the (x,y,z,...) data</param>
 
-         /// <param name="dataName">the name of data</param>
 
-         /// <param name="dataId">the unique id of data</param>
 
-         /// <returns>Returns True on success</returns>
 
-         public SerieData AddData(int serieIndex, List<double> multidimensionalData, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddData(multidimensionalData, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         [Since("v3.4.0")]
 
-         /// <summary>
 
-         /// Add an arbitray dimension data to serie,such as (x,y,z,...).
 
-         /// ||添加多维数据(x,y,z...)到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie</param>
 
-         /// <param name="multidimensionalData">the (x,y,z,...) data</param>
 
-         /// <returns></returns>
 
-         public SerieData AddData(int serieIndex, params double[] multidimensionalData)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddData(multidimensionalData);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         [Since("v3.4.0")]
 
-         /// <summary>
 
-         /// Add an arbitray dimension data to serie,such as (x,y,z,...).
 
-         /// ||添加多维数据(x,y,z...)到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieName">the name of serie</param>
 
-         /// <param name="multidimensionalData">the (x,y,z,...) data</param>
 
-         /// <returns></returns>
 
-         public SerieData AddData(string serieName, params double[] multidimensionalData)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddData(multidimensionalData);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add a (x,y) data to serie.
 
-         /// ||添加(x,y)数据到指定系列中。
 
-         /// </summary>
 
-         /// <param name="serieName">the name of serie</param>
 
-         /// <param name="xValue">x data</param>
 
-         /// <param name="yValue">y data</param>
 
-         /// <param name="dataName">the name of data</param>
 
-         /// <param name="dataId">the unique id of data</param>
 
-         /// <returns>Returns True on success</returns>
 
-         public SerieData AddData(string serieName, double xValue, double yValue, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddXYData(xValue, yValue, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add a (x,y) data to serie.
 
-         /// ||添加(x,y)数据到指定系列中。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie</param>
 
-         /// <param name="xValue">x data</param>
 
-         /// <param name="yValue">y data</param>
 
-         /// <param name="dataName">the name of data</param>
 
-         /// <param name="dataId">the unique id of data</param>
 
-         /// <returns>Returns True on success</returns>
 
-         public SerieData AddData(int serieIndex, double xValue, double yValue, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddXYData(xValue, yValue, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add a (time,y) data to serie.
 
-         /// ||添加(time,y)数据到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieName"></param>
 
-         /// <param name="time"></param>
 
-         /// <param name="yValue"></param>
 
-         /// <param name="dataName"></param>
 
-         /// <param name="dataId"></param>
 
-         /// <returns></returns>
 
-         public SerieData AddData(string serieName, DateTime time, double yValue, string dataName = null, string dataId = null)
 
-         {
 
-             var xValue = DateTimeUtil.GetTimestamp(time);
 
-             return AddData(serieName, xValue, yValue, dataName, dataId);
 
-         }
 
-         /// <summary>
 
-         /// Add a (time,y) data to serie.
 
-         /// ||添加(time,y)数据到指定的系列中。
 
-         /// </summary>
 
-         /// <param name="serieIndex"></param>
 
-         /// <param name="time"></param>
 
-         /// <param name="yValue"></param>
 
-         /// <param name="dataName"></param>
 
-         /// <param name="dataId"></param>
 
-         /// <returns></returns>
 
-         public SerieData AddData(int serieIndex, DateTime time, double yValue, string dataName = null, string dataId = null)
 
-         {
 
-             var xValue = DateTimeUtil.GetTimestamp(time);
 
-             return AddData(serieIndex, xValue, yValue, dataName, dataId);
 
-         }
 
-         public SerieData AddData(int serieIndex, double indexOrTimestamp, double open, double close, double lowest, double heighest, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddData(indexOrTimestamp, open, close, lowest, heighest, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         public SerieData AddData(string serieName, double indexOrTimestamp, double open, double close, double lowest, double heighest, string dataName = null, string dataId = null)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 var serieData = serie.AddData(indexOrTimestamp, open, close, lowest, heighest, dataName, dataId);
 
-                 RefreshPainter(serie.painter);
 
-                 return serieData;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Add a link data to serie.
 
-         /// ||添加一个关系图的关系数据。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie</param>
 
-         /// <param name="sourceName">the source name of link</param>
 
-         /// <param name="targetName">the target name of link</param>
 
-         /// <param name="value">the value of link</param>
 
-         /// <returns></returns>
 
-         public SerieDataLink AddLink(int serieIndex, string sourceName, string targetName, double value)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 var link = serie.AddLink(sourceName, targetName, value);
 
-                 RefreshPainter(serie.painter);
 
-                 return link;
 
-             }
 
-             return null;
 
-         }
 
-         /// <summary>
 
-         /// Update serie data by serie name.
 
-         /// ||更新指定系列中的指定索引数据。
 
-         /// </summary>
 
-         /// <param name="serieName">the name of serie</param>
 
-         /// <param name="dataIndex">the index of data</param>
 
-         /// <param name="value">the data will be update</param>
 
-         public bool UpdateData(string serieName, int dataIndex, double value)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 if (serie.UpdateYData(dataIndex, value))
 
-                 {
 
-                     RefreshPainter(serie);
 
-                     return true;
 
-                 }
 
-                 else
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// Update serie data by serie index.
 
-         /// ||更新指定系列中的指定索引数据。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie</param>
 
-         /// <param name="dataIndex">the index of data</param>
 
-         /// <param name="value">the data will be update</param>
 
-         public bool UpdateData(int serieIndex, int dataIndex, double value)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 if (serie.UpdateYData(dataIndex, value))
 
-                 {
 
-                     RefreshPainter(serie);
 
-                     return true;
 
-                 }
 
-                 else
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// 更新指定系列指定索引的数据项的多维数据。
 
-         /// </summary>
 
-         /// <param name="serieName"></param>
 
-         /// <param name="dataIndex"></param>
 
-         /// <param name="multidimensionalData">一个数据项的多维数据列表,而不是多个数据项的数据</param>
 
-         public bool UpdateData(string serieName, int dataIndex, List<double> multidimensionalData)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 if (serie.UpdateData(dataIndex, multidimensionalData))
 
-                 {
 
-                     RefreshPainter(serie);
 
-                     return true;
 
-                 }
 
-                 else
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// 更新指定系列指定索引的数据项的多维数据。
 
-         /// </summary>
 
-         /// <param name="serieIndex"></param>
 
-         /// <param name="dataIndex"></param>
 
-         /// <param name="multidimensionalData">一个数据项的多维数据列表,而不是多个数据项的数据</param>
 
-         public bool UpdateData(int serieIndex, int dataIndex, List<double> multidimensionalData)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 if (serie.UpdateData(dataIndex, multidimensionalData))
 
-                 {
 
-                     RefreshPainter(serie);
 
-                     return true;
 
-                 }
 
-                 else
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// 更新指定系列指定索引指定维数的数据。维数从0开始。
 
-         /// </summary>
 
-         /// <param name="serieName"></param>
 
-         /// <param name="dataIndex"></param>
 
-         /// <param name="dimension">指定维数,从0开始</param>
 
-         /// <param name="value"></param>
 
-         public bool UpdateData(string serieName, int dataIndex, int dimension, double value)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 if (serie.UpdateData(dataIndex, dimension, value))
 
-                 {
 
-                     RefreshPainter(serie);
 
-                     return true;
 
-                 }
 
-                 else
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// 更新指定系列指定索引指定维数的数据。维数从0开始。
 
-         /// </summary>
 
-         /// <param name="serieIndex"></param>
 
-         /// <param name="dataIndex"></param>
 
-         /// <param name="dimension">指定维数,从0开始</param>
 
-         /// <param name="value"></param>
 
-         public bool UpdateData(int serieIndex, int dataIndex, int dimension, double value)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 if (serie.UpdateData(dataIndex, dimension, value))
 
-                 {
 
-                     RefreshPainter(serie);
 
-                     return true;
 
-                 }
 
-                 else
 
-                 {
 
-                     return false;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// Update serie data name.
 
-         /// ||更新指定系列中的指定索引数据名称。
 
-         /// </summary>
 
-         /// <param name="serieName"></param>
 
-         /// <param name="dataIndex"></param>
 
-         /// <param name="dataName"></param>
 
-         public bool UpdateDataName(string serieName, int dataIndex, string dataName)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 return serie.UpdateDataName(dataIndex, dataName);
 
-             }
 
-             return false;
 
-         }
 
-         /// <summary>
 
-         /// Update serie data name.
 
-         /// ||更新指定系列中的指定索引数据名称。
 
-         /// </summary>
 
-         /// <param name="serieIndex"></param>
 
-         /// <param name="dataName"></param>
 
-         /// <param name="dataIndex"></param>
 
-         public bool UpdateDataName(int serieIndex, int dataIndex, string dataName)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 return serie.UpdateDataName(dataIndex, dataName);
 
-             }
 
-             return false;
 
-         }
 
-         public double GetData(string serieName, int dataIndex, int dimension = 1)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-             {
 
-                 return serie.GetData(dataIndex, dimension);
 
-             }
 
-             return 0;
 
-         }
 
-         public double GetData(int serieIndex, int dataIndex, int dimension = 1)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-             {
 
-                 return serie.GetData(dataIndex, dimension);
 
-             }
 
-             return 0;
 
-         }
 
-         public int GetAllSerieDataCount()
 
-         {
 
-             var total = 0;
 
-             foreach (var serie in m_Series)
 
-                 total += serie.dataCount;
 
-             return total;
 
-         }
 
-         /// <summary>
 
-         /// Whether to show serie.
 
-         /// ||设置指定系列是否显示。
 
-         /// </summary>
 
-         /// <param name="serieName">the name of serie</param>
 
-         /// <param name="active">Active or not</param>
 
-         public void SetSerieActive(string serieName, bool active)
 
-         {
 
-             var serie = GetSerie(serieName);
 
-             if (serie != null)
 
-                 SetSerieActive(serie, active);
 
-         }
 
-         /// <summary>
 
-         /// Whether to show serie.
 
-         /// ||设置指定系列是否显示。
 
-         /// </summary>
 
-         /// <param name="serieIndex">the index of serie</param>
 
-         /// <param name="active">Active or not</param>
 
-         public void SetSerieActive(int serieIndex, bool active)
 
-         {
 
-             var serie = GetSerie(serieIndex);
 
-             if (serie != null)
 
-                 SetSerieActive(serie, active);
 
-         }
 
-         public void SetSerieActive(Serie serie, bool active)
 
-         {
 
-             serie.show = active;
 
-             serie.RefreshLabel();
 
-             serie.AnimationReset();
 
-             if (active) serie.AnimationFadeIn();
 
-             UpdateLegendColor(serie.serieName, active);
 
-         }
 
-         /// <summary>
 
-         /// Add a category data to xAxis.
 
-         /// ||添加一个类目数据到指定的x轴。
 
-         /// </summary>
 
-         /// <param name="category">the category data</param>
 
-         /// <param name="xAxisIndex">which xAxis should category add to</param>
 
-         public void AddXAxisData(string category, int xAxisIndex = 0)
 
-         {
 
-             var xAxis = GetChartComponent<XAxis>(xAxisIndex);
 
-             if (xAxis != null)
 
-             {
 
-                 xAxis.AddData(category);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Update category data.
 
-         /// ||更新X轴类目数据。
 
-         /// </summary>
 
-         /// <param name="index">the index of category data</param>
 
-         /// <param name="category"></param>
 
-         /// <param name="xAxisIndex">which xAxis index to update to</param>
 
-         public void UpdateXAxisData(int index, string category, int xAxisIndex = 0)
 
-         {
 
-             var xAxis = GetChartComponent<XAxis>(xAxisIndex);
 
-             if (xAxis != null)
 
-             {
 
-                 xAxis.UpdateData(index, category);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Add an icon to xAxis.
 
-         /// ||添加一个图标到指定的x轴。
 
-         /// </summary>
 
-         /// <param name="icon"></param>
 
-         /// <param name="xAxisIndex"></param>
 
-         public void AddXAxisIcon(Sprite icon, int xAxisIndex = 0)
 
-         {
 
-             var xAxis = GetChartComponent<XAxis>(xAxisIndex);
 
-             if (xAxis != null)
 
-             {
 
-                 xAxis.AddIcon(icon);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Update xAxis icon.
 
-         /// ||更新X轴图标。
 
-         /// </summary>
 
-         /// <param name="index"></param>
 
-         /// <param name="icon"></param>
 
-         /// <param name="xAxisIndex"></param>
 
-         public void UpdateXAxisIcon(int index, Sprite icon, int xAxisIndex = 0)
 
-         {
 
-             var xAxis = GetChartComponent<XAxis>(xAxisIndex);
 
-             if (xAxis != null)
 
-             {
 
-                 xAxis.UpdateIcon(index, icon);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Add a category data to yAxis.
 
-         /// ||添加一个类目数据到指定的y轴。
 
-         /// </summary>
 
-         /// <param name="category">the category data</param>
 
-         /// <param name="yAxisIndex">which yAxis should category add to</param>
 
-         public void AddYAxisData(string category, int yAxisIndex = 0)
 
-         {
 
-             var yAxis = GetChartComponent<YAxis>(yAxisIndex);
 
-             if (yAxis != null)
 
-             {
 
-                 yAxis.AddData(category);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Update category data.
 
-         /// ||更新Y轴类目数据。
 
-         /// </summary>
 
-         /// <param name="index">the index of category data</param>
 
-         /// <param name="category"></param>
 
-         /// <param name="yAxisIndex">which yAxis index to update to</param>
 
-         public void UpdateYAxisData(int index, string category, int yAxisIndex = 0)
 
-         {
 
-             var yAxis = GetChartComponent<YAxis>(yAxisIndex);
 
-             if (yAxis != null)
 
-             {
 
-                 yAxis.UpdateData(index, category);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Add an icon to yAxis.
 
-         /// ||添加一个图标到指定的y轴。
 
-         /// </summary>
 
-         /// <param name="icon"></param>
 
-         /// <param name="yAxisIndex"></param>
 
-         public void AddYAxisIcon(Sprite icon, int yAxisIndex = 0)
 
-         {
 
-             var yAxis = GetChartComponent<YAxis>(yAxisIndex);
 
-             if (yAxis != null)
 
-             {
 
-                 yAxis.AddIcon(icon);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 更新Y轴图标。
 
-         /// </summary>
 
-         /// <param name="index"></param>
 
-         /// <param name="icon"></param>
 
-         /// <param name="yAxisIndex"></param>
 
-         public void UpdateYAxisIcon(int index, Sprite icon, int yAxisIndex = 0)
 
-         {
 
-             var yAxis = GetChartComponent<YAxis>(yAxisIndex);
 
-             if (yAxis != null)
 
-             {
 
-                 yAxis.UpdateIcon(index, icon);
 
-             }
 
-         }
 
-         public float GetSerieBarGap<T>() where T : Serie
 
-         {
 
-             float gap = 0f;
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (serie.show && serie is T)
 
-                 {
 
-                     if (serie.barGap != 0)
 
-                     {
 
-                         gap = serie.barGap;
 
-                     }
 
-                 }
 
-             }
 
-             return gap;
 
-         }
 
-         public double GetSerieSameStackTotalValue<T>(string stack, int dataIndex) where T : Serie
 
-         {
 
-             if (string.IsNullOrEmpty(stack)) return 0;
 
-             double total = 0;
 
-             foreach (var serie in m_Series)
 
-             {
 
-                 if (serie is T)
 
-                 {
 
-                     if (stack.Equals(serie.stack))
 
-                     {
 
-                         total += serie.data[dataIndex].data[1];
 
-                     }
 
-                 }
 
-             }
 
-             return total;
 
-         }
 
-         public int GetSerieBarRealCount<T>() where T : Serie
 
-         {
 
-             var count = 0;
 
-             barStackSet.Clear();
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (!serie.show) continue;
 
-                 if (serie is T)
 
-                 {
 
-                     if (!string.IsNullOrEmpty(serie.stack))
 
-                     {
 
-                         if (barStackSet.Contains(serie.stack)) continue;
 
-                         barStackSet.Add(serie.stack);
 
-                     }
 
-                     count++;
 
-                 }
 
-             }
 
-             return count;
 
-         }
 
-         private HashSet<string> barStackSet = new HashSet<string>();
 
-         public float GetSerieTotalWidth<T>(float categoryWidth, float gap, int realBarCount) where T : Serie
 
-         {
 
-             float total = 0;
 
-             float lastGap = 0;
 
-             barStackSet.Clear();
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (!serie.show) continue;
 
-                 if (serie is T)
 
-                 {
 
-                     if (!string.IsNullOrEmpty(serie.stack))
 
-                     {
 
-                         if (barStackSet.Contains(serie.stack)) continue;
 
-                         barStackSet.Add(serie.stack);
 
-                     }
 
-                     var width = GetStackBarWidth<T>(categoryWidth, serie, realBarCount);
 
-                     if (gap == -1)
 
-                     {
 
-                         if (width > total) total = width;
 
-                     }
 
-                     else
 
-                     {
 
-                         lastGap = ChartHelper.GetActualValue(gap, width);
 
-                         total += width;
 
-                         total += lastGap;
 
-                     }
 
-                 }
 
-             }
 
-             if (total > 0 && gap != -1) total -= lastGap;
 
-             return total;
 
-         }
 
-         public float GetSerieTotalGap<T>(float categoryWidth, float gap, int index) where T : Serie
 
-         {
 
-             if (index <= 0) return 0;
 
-             var total = 0f;
 
-             var count = 0;
 
-             var totalRealBarCount = GetSerieBarRealCount<T>();
 
-             barStackSet.Clear();
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (!serie.show) continue;
 
-                 if (serie is T)
 
-                 {
 
-                     if (!string.IsNullOrEmpty(serie.stack))
 
-                     {
 
-                         if (barStackSet.Contains(serie.stack)) continue;
 
-                         barStackSet.Add(serie.stack);
 
-                     }
 
-                     var width = GetStackBarWidth<T>(categoryWidth, serie, totalRealBarCount);
 
-                     if (gap == -1)
 
-                     {
 
-                         if (width > total) total = width;
 
-                     }
 
-                     else
 
-                     {
 
-                         total += width + ChartHelper.GetActualValue(gap, width);
 
-                     }
 
-                     if (count + 1 >= index)
 
-                         break;
 
-                     else
 
-                         count++;
 
-                 }
 
-             }
 
-             return total;
 
-         }
 
-         private float GetStackBarWidth<T>(float categoryWidth, Serie now, int realBarCount) where T : Serie
 
-         {
 
-             if (string.IsNullOrEmpty(now.stack)) return now.GetBarWidth(categoryWidth, realBarCount);
 
-             float barWidth = 0;
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if ((serie is T) &&
 
-                     serie.show && now.stack.Equals(serie.stack))
 
-                 {
 
-                     if (serie.barWidth > barWidth) barWidth = serie.barWidth;
 
-                 }
 
-             }
 
-             if (barWidth == 0)
 
-             {
 
-                 var width = ChartHelper.GetActualValue(0.6f, categoryWidth);
 
-                 if (realBarCount == 0)
 
-                     return width < 1 ? categoryWidth : width;
 
-                 else
 
-                     return width / realBarCount;
 
-             }
 
-             else
 
-                 return ChartHelper.GetActualValue(barWidth, categoryWidth);
 
-         }
 
-         private List<string> tempList = new List<string>();
 
-         public int GetSerieIndexIfStack<T>(Serie currSerie) where T : Serie
 
-         {
 
-             tempList.Clear();
 
-             int index = 0;
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 if (!serie.show) continue;
 
-                 if (!(serie is T)) continue;
 
-                 if (string.IsNullOrEmpty(serie.stack))
 
-                 {
 
-                     if (serie.index == currSerie.index) return index;
 
-                     tempList.Add(string.Empty);
 
-                     index++;
 
-                 }
 
-                 else
 
-                 {
 
-                     if (!tempList.Contains(serie.stack))
 
-                     {
 
-                         if (serie.index == currSerie.index) return index;
 
-                         tempList.Add(serie.stack);
 
-                         index++;
 
-                     }
 
-                     else
 
-                     {
 
-                         if (serie.index == currSerie.index) return tempList.IndexOf(serie.stack);
 
-                     }
 
-                 }
 
-             }
 
-             return 0;
 
-         }
 
-         internal void InitSerieHandlers()
 
-         {
 
-             m_SerieHandlers.Clear();
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 var serie = m_Series[i];
 
-                 serie.index = i;
 
-                 CreateSerieHandler(serie);
 
-             }
 
-         }
 
-         private void CreateSerieHandler(Serie serie)
 
-         {
 
-             if (serie == null)
 
-                 throw new ArgumentNullException("serie is null");
 
-             if (serie.GetType().IsDefined(typeof(DefaultTooltipAttribute), false))
 
-             {
 
-                 var attribute1 = serie.GetType().GetAttribute<DefaultTooltipAttribute>();
 
-                 if (attribute1 != null)
 
-                 {
 
-                     serie.context.tooltipTrigger = attribute1.trigger;
 
-                     serie.context.tooltipType = attribute1.type;
 
-                 }
 
-             }
 
-             if (!serie.GetType().IsDefined(typeof(SerieHandlerAttribute), false))
 
-             {
 
-                 Debug.LogError("Serie no Handler:" + serie.GetType());
 
-                 return;
 
-             }
 
-             var attribute = serie.GetType().GetAttribute<SerieHandlerAttribute>();
 
-             var handler = (SerieHandler)Activator.CreateInstance(attribute.handler);
 
-             handler.attribute = attribute;
 
-             handler.chart = this;
 
-             handler.defaultDimension = 1;
 
-             handler.SetSerie(serie);
 
-             serie.handler = handler;
 
-             m_SerieHandlers.Add(handler);
 
-         }
 
-         private Serie InsertSerie(int index, Type type, string serieName, bool show = true, bool addToHead = false)
 
-         {
 
-             CheckAddRequireChartComponent(type);
 
-             var serie = Activator.CreateInstance(type) as Serie;
 
-             serie.show = show;
 
-             serie.serieName = serieName;
 
-             serie.serieType = type.Name;
 
-             serie.index = m_Series.Count;
 
-             if (type == typeof(Scatter))
 
-             {
 
-                 serie.symbol.show = true;
 
-                 serie.symbol.type = SymbolType.Circle;
 
-             }
 
-             else if (type == typeof(Line))
 
-             {
 
-                 serie.symbol.show = true;
 
-                 serie.symbol.type = SymbolType.EmptyCircle;
 
-             }
 
-             else if (type == typeof(Heatmap))
 
-             {
 
-                 serie.symbol.show = true;
 
-                 serie.symbol.type = SymbolType.Rect;
 
-             }
 
-             else
 
-             {
 
-                 serie.symbol.show = false;
 
-             }
 
-             InsertSerie(serie, index, addToHead);
 
-             return serie;
 
-         }
 
-         private void ResetSeriesIndex()
 
-         {
 
- #if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
 
-             UnityEditor.EditorUtility.SetDirty(this);
 
- #endif
 
-             for (int i = 0; i < m_Series.Count; i++)
 
-             {
 
-                 m_Series[i].index = i;
 
-             }
 
-         }
 
-         private void AddSerieAfterDeserialize(Serie serie)
 
-         {
 
-             serie.OnAfterDeserialize();
 
-             m_Series.Add(serie);
 
-         }
 
-         public string GenerateDefaultSerieName()
 
-         {
 
-             return "serie" + m_Series.Count;
 
-         }
 
-         public bool IsSerieName(string name)
 
-         {
 
-             if (string.IsNullOrEmpty(name))
 
-                 return false;
 
-             foreach (var serie in m_Series)
 
-             {
 
-                 if (name.Equals(serie.serieName))
 
-                     return true;
 
-             }
 
-             return false;
 
-         }
 
-     }
 
- }
 
 
  |