| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203 | using System;using System.Collections;using System.Collections.Generic;using System.IO;using System.Threading.Tasks;using UnityAsync;using Best.HTTP;using Best.HTTP.JSON;using Newtonsoft.Json;using Newtonsoft.Json.Linq;using UnityEngine;using UnityEngine.Networking;using Unity.VisualScripting;using static System.Net.WebRequestMethods;public class HttpHelper : MonoBehaviour{    public Action OnSWYJRefresh;    public static HttpHelper _Instance;        public static Dictionary<string, DevicesId_Data> _devicesIdDatas_BuYuan = new Dictionary<string, DevicesId_Data>();    private async void Awake()    {        _Instance = this;        InItBuYuanDevicesList();        SendBuYuan_GetSensorData();        GetBuYuanDevicesGroupInfo();        if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2 || GlobalData.pageIndex == PageIndex.Page3)        {            //可以并行,无需等待            InitYZTData();        }        if (GlobalData.pageIndex == PageIndex.Page1)        {            //可以并行,无需等待            InitXHGKData();        }        if (GlobalData.pageIndex == PageIndex.Page1)        {            //可以并行,无需等待            InitGCJKData();        }        if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)        {            //可以并行,无需等待            InitSWYJData();        }        if (GlobalData.pageIndex == PageIndex.Page1 || GlobalData.pageIndex == PageIndex.Page2)        {            //可以并行,无需等待            InitGCYWData();        }    }    public async Task InitYZTData() {        await InitYZTData1();        InitYZTData2();        InitYZTData3();    }    public async Task InitYZTData1()    {        bool successInternet = true;        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterManagerProject);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.layerUnitDatas = JsonConvert.DeserializeObject<List<LayerUnitData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());        }        requestData.Dispose();        if (!successInternet)        {            WWW www = new WWW(Application.streamingAssetsPath + "/layerUnitDatas.json");            await new UnityAsync.WaitUntil(() =>            {                return www.isDone;            });            GlobalData.layerUnitDatas = JsonConvert.DeserializeObject<List<LayerUnitData>>(www.text);            www.Dispose();        }        for (int i = 0; i < GlobalData.layerUnitDatas.Count; i++) {            if (GlobalData.layerUnitDatas[i].type == LayerUnitType.JK) {                GlobalData.obsCameraLib.Add(GlobalData.layerUnitDatas[i].name, GlobalData.layerUnitDatas[i].name_pri);            }        }    }    public async Task InitYZTData2()    {        bool successInternet = true;        string sendUrl = ServerAddress.API_GetDevicesInfo;        sendUrl += "/34020000001180000001/channels?page=1&count=40";        Debug.Log(sendUrl);        UnityWebRequest requestData = UnityWebRequest.Get(sendUrl);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("监控数据联网不成功,原因:返request不成功:" + requestData.error);                successInternet = false;            }            else            {                Debug.Log(requestData.downloadHandler.text);                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "0")                {                    GlobalData.obsDatas = new List<ObsData>();                    ServerObsDatas serverObsDatas = JsonConvert.DeserializeObject<ServerObsDatas>(dataToken.ToString());                    for (int i = 0; i < serverObsDatas.list.Count; i++)                    {                        ObsData obsData = new ObsData();                        obsData.name = serverObsDatas.list[i].name;                        obsData.targetName = GlobalData.obsCameraLib[obsData.name];                        // if (i > 0)                        // {                        //     obsData.url =                        //         "http://www.chatgpt918.top:9080/rtp/34020000001180000001_34020000001310000001/hls.m3u8";                        // }                        // else                        // {                        obsData.url = ServerAddress.ObsSeverM3U8Address + string.Format("/rtp/{0}_{1}/hls.m3u8", serverObsDatas.list[i].deviceId, serverObsDatas.list[i].channelId);                        //}                        obsData.type = obsType.BuYuanObs;                        obsData.deviceId = serverObsDatas.list[i].deviceId;                        obsData.channelId = serverObsDatas.list[i].channelId;                        obsData.status = serverObsDatas.list[i].status;                        GlobalData.obsDatas.Add(obsData);                    }                }                else                {                    Debug.LogWarning("监控数据联网不成功,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("监控数据联网不成功,原因:" + e.ToString());        }        requestData.Dispose();    }    public async Task InitYZTData3()    {        bool successInternet = true;        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetWaterHotPoint);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("YZTLayer联网不成功,读本地缓存数据,原因:" + e.ToString());        }        requestData.Dispose();        if (!successInternet)        {            WWW www = new WWW(Application.streamingAssetsPath + "/hotPoints.json.json");            await new UnityAsync.WaitUntil(() =>            {                return www.isDone;            });            GlobalData.hotPointDatas = JsonConvert.DeserializeObject<List<HotPointData>>(www.text);            www.Dispose();        }    }    public async Task InitXHGKData()    {        bool successInternet = true;        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGetProjectMilestones);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                //   ȡdata ֶε ֵ                JToken dataToken = jsonObject["data"];                //Debug.Log(dataToken.ToString());                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("XHGKLayer联网不成功,读本地缓存数据,原因:" + e.ToString());        }        requestData.Dispose();        if (!successInternet)        {            WWW www = new WWW(Application.streamingAssetsPath + "/dsj.json");            await new UnityAsync.WaitUntil(() =>            {                return www.isDone;            });            GlobalData.dsjContents = JsonConvert.DeserializeObject<List<DSJData>>(www.text);            www.Dispose();        }    }    public async Task InitGCJKData() {        bool successInternet = true;        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeQXZData);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("水文站联网不成功,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.qXZDatas = JsonConvert.DeserializeObject<List<QXZData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("水文站联网不成功,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());        }        requestData.Dispose();        successInternet = true;        UnityWebRequest requestData1 = UnityWebRequest.Get(ServerAddress.APIGetGeSWZData);        await requestData1.SendWebRequest();        try        {            if (requestData1.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("水文站联网不成功,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData1.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.sWZDatas = JsonConvert.DeserializeObject<List<SWZData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("水文站联网不成功,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("水文站联网不成功,原因:" + e.ToString());        }        requestData1.Dispose();    }    public async Task InitSWYJData() {        InitSWYJData0();        await InitSWYJData1();        await InitSWYJData2();        OnSWYJRefresh?.Invoke();    }    public async Task InitSWYJData1()    {        GlobalData.BuYuanShuiWeiDataList = new List<ShuiWeiData>();        var devicesInfo = _devicesIdDatas_BuYuan["上游水位计"];        string sw1Result = await GetSingleDevicesInfo(devicesInfo.ChannelID, devicesInfo.DeviceID, 24);        try        {            GetDevicesRequestData tempData =JsonConvert.DeserializeObject<GetDevicesRequestData>(sw1Result);            if (tempData != null)            {                GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()                {                    name = "补元上游水位",                    targetName = "BY_ShuiWei_Up",                    value = tempData.datas[0].NodeValue,                    type = shuiWeiType.BuYuanShuiWei,                    datas = tempData.datas.ToArray()                });            }        }        catch (Exception e)        {            Debug.LogWarning("补元上游水位不成功,原因:" + e.ToString());        }        var devicesInfo1 = _devicesIdDatas_BuYuan["下游水位计"];        string sw2Result = await GetSingleDevicesInfo(devicesInfo1.ChannelID, devicesInfo1.DeviceID, 24);        try        {            GetDevicesRequestData tempData = JsonConvert.DeserializeObject<GetDevicesRequestData>(sw2Result);            if (tempData != null)            {                GlobalData.BuYuanShuiWeiDataList.Add(new ShuiWeiData()                {                    name = "补元下游水位",                    targetName = "BY_ShuiWei_Down",                    value = tempData.datas[0].NodeValue,                    type = shuiWeiType.BuYuanShuiWei,                    datas = tempData.datas.ToArray()                });            }        }        catch (Exception e)        {            Debug.LogWarning("补元下游水位不成功,原因:" + e.ToString());        }        string dayResult = await GetSingleDevicesInfo_day(devicesInfo.ChannelID, devicesInfo.DeviceID, 6);        try        {            GetDevicesRequestData tempData = JsonConvert.DeserializeObject<GetDevicesRequestData>(dayResult);            GlobalData.buYuanShuiWei_day = new ShuiWeiBianHuaData();            GlobalData.buYuanShuiWei_day.name = new string[6];            GlobalData.buYuanShuiWei_day.value = new double[6];            for (int i = 0; i < tempData.datas.Count; i++)            {                GlobalData.buYuanShuiWei_day.name[i] = tempData.datas[i].RecvTime;                GlobalData.buYuanShuiWei_day.value[i] = tempData.datas[i].NodeValue;            }        }        catch (Exception e)        {            Debug.LogWarning("获取6天平均数据不成功,原因:" + e.ToString());        }        string monthResult = await GetSingleDevicesInfo_month(devicesInfo.ChannelID, devicesInfo.DeviceID, 6);        try        {            GetDevicesRequestData tempData = JsonConvert.DeserializeObject<GetDevicesRequestData>(monthResult);            GlobalData.buYuanShuiWei_month = new ShuiWeiBianHuaData();            GlobalData.buYuanShuiWei_month.name = new string[6];            GlobalData.buYuanShuiWei_month.value = new double[6];            for (int i = 0; i < tempData.datas.Count; i++)            {                GlobalData.buYuanShuiWei_month.name[i] = tempData.datas[i].RecvTime;                GlobalData.buYuanShuiWei_month.value[i] = tempData.datas[i].NodeValue;            }        }        catch (Exception e)        {            Debug.LogWarning("获取6月平均数据不成功,原因:" + e.ToString());        }        string hourResult = await GetSingleDevicesInfo_hour(devicesInfo.ChannelID, devicesInfo.DeviceID, 6);        try        {            GetDevicesRequestData tempData = JsonConvert.DeserializeObject<GetDevicesRequestData>(hourResult);            GlobalData.buYuanShuiWei_hour = new ShuiWeiBianHuaData();            GlobalData.buYuanShuiWei_hour.name = new string[6];            GlobalData.buYuanShuiWei_hour.value = new double[6];            for (int i = 0; i < tempData.datas.Count; i++)            {                GlobalData.buYuanShuiWei_hour.name[i] = tempData.datas[i].RecvTime;                GlobalData.buYuanShuiWei_hour.value[i] = tempData.datas[i].NodeValue;            }        }        catch (Exception e)        {            Debug.LogWarning("获取6小时平均数据不成功,原因:" + e.ToString());        }    }    public async Task InitSWYJData2() {        bool successInternet = true;        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetGeSWData);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("水位高度联网不成功,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.swDatas = JsonConvert.DeserializeObject<List<StationData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("水位高度联网不成功,原因:返序列化失败");                    successInternet = false;                }                for (int i = 0; i < GlobalData.BuYuanShuiWeiDataList.Count; i++)                {                    StationData stationData = new StationData();                    stationData.LGTD = 113.910187f;                    stationData.LTTD = 30.1765823f;                    stationData.STNM = GlobalData.BuYuanShuiWeiDataList[i].name;                    stationData.upz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("上")? GlobalData.BuYuanShuiWeiDataList[i].value:-1;                    stationData.dwz = GlobalData.BuYuanShuiWeiDataList[i].name.Contains("下") ? GlobalData.BuYuanShuiWeiDataList[i].value : -1;                    GlobalData.swDatas.Add(stationData);                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("水位高度联网不成功,原因:" + e.ToString());        }    }    public async Task InitSWYJData0()    {        bool successInternet = true;        UnityWebRequest requestData = UnityWebRequest.Get(ServerAddress.APIGetThreeLevel);        await requestData.SendWebRequest();        try        {            if (requestData.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("三线水位联网不成功,原因:返request不成功");                successInternet = false;            }            else            {                JObject jsonObject = JObject.Parse(requestData.downloadHandler.text);                // 提取data字段的值                JToken dataToken = jsonObject["data"];                JToken codeToken = jsonObject["code"];                if (codeToken.ToString() == "200")                {                    GlobalData.threeLevelShuiWeiDatas = JsonConvert.DeserializeObject<List<ThreeLevelShuiWeiData>>(dataToken.ToString());                }                else                {                    Debug.LogWarning("三线水位联网不成功,原因:返序列化失败");                    successInternet = false;                }            }        }        catch (Exception e)        {            successInternet = false;            Debug.LogWarning("三线水位联网不成功,原因:" + e.ToString());        }    }    public async Task SendBuYuan_GetSensorData()    {        UnityWebRequest www = UnityWebRequest.Get(ServerAddress.API_BuYuan_GetSensorData);        await www.SendWebRequest();        try        {            if (www.result != UnityWebRequest.Result.Success)            {                Debug.LogWarning("获取补元闸门设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);            }            else            {               GlobalData.buYuanSensorData= JsonUtility.FromJson<SensorDataResult>(www.downloadHandler.text);            }        }        catch (Exception e)        {            Debug.LogWarning("获取补元闸门设备数据不成功,原因:" +e.ToString());        }        www.Dispose();    }    public async Task GetBuYuanDevicesGroupInfo()    {        //获取所有渗压记        GetDevicesData tempData = new GetDevicesData();        tempData.idsList = new List<DevicesMessage>();        for (int i = 0; i < 13; i++)        {            var devicesInfo = _devicesIdDatas_BuYuan[$"P{i+1}"];            tempData.idsList.Add(new DevicesMessage()            {                DeviceID = devicesInfo.DeviceID,                ChannelID = devicesInfo.ChannelID            });        }        string jsonStr;        try        {            jsonStr = await Devices(tempData);            jsonStr = "{\"datas\":" + jsonStr+"}";            GetDevicesRequestData resultData= JsonUtility.FromJson<GetDevicesRequestData>(jsonStr);            GlobalData.BuYuanShuiYaDataList = new List<ShuiYaData>();            for (int i = 0; i < resultData.datas.Count; i++)            {                GlobalData.BuYuanShuiYaDataList.Add(new ShuiYaData()                {                    name = resultData.datas[i].NodeName,                    value = resultData.datas[i].NodeValue,                    type = shuiYaType.BuYuanShuiYa,                    targetName = $"BY_{resultData.datas[i].NodeName}"                });            }        }        catch (Exception e)        {            Debug.LogWarning("获取补元水压计设备数据不成功,原因:" +e.ToString());            throw;        }                //获取所有位移记        tempData = new GetDevicesData();        tempData.idsList = new List<DevicesMessage>();        for (int i = 0; i < 8; i++)        {            var devicesInfo = _devicesIdDatas_BuYuan[$"M{i+1}"];            tempData.idsList.Add(new DevicesMessage()            {                DeviceID = devicesInfo.DeviceID,                ChannelID = devicesInfo.ChannelID            });        }        try        {            jsonStr = await Devices(tempData);            jsonStr = "{\"datas\":" + jsonStr+"}";            GetDevicesRequestData resultData= JsonUtility.FromJson<GetDevicesRequestData>(jsonStr);            GlobalData.BuYuanWeiYiDataList = new List<WeiYiData>();            for (int i = 0; i < resultData.datas.Count; i++)            {                GlobalData.BuYuanWeiYiDataList.Add(new WeiYiData()                {                    name = resultData.datas[i].NodeName,                    value = resultData.datas[i].NodeValue,                    type = weiYiType.BuYuanWeiYi,                    targetName = $"BY_{resultData.datas[i].NodeName}"                });            }        }        catch (Exception e)        {            Debug.LogWarning("获取补元位移计设备数据不成功,原因:" +e.ToString());            throw;        }    }        /// <summary>    /// 获取补元硬件组数据    /// </summary>    /// <param name="sendData"></param>    /// <returns></returns>    public async Task<string> Devices(GetDevicesData sendData)    {        string cmdUrl = ServerAddress.API_BuYuan_GetDevicesGroupInfo;        string tempStr = JsonConvert.SerializeObject(sendData);        var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);        UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");        www.uploadHandler = new UploadHandlerRaw(sendByte);        www.downloadHandler = new DownloadHandlerBuffer();        www.SetRequestHeader("Content-Type", "application/json");        await www.SendWebRequest();        if (www.result != UnityWebRequest.Result.Success)        {            Debug.LogWarning($"获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);        }        string result = www.downloadHandler.text;        www.Dispose();        return result;    }    /// <summary>    /// 获取设备的最近N条记录    /// </summary>    /// <param name="channelId"></param>    /// <param name="deviceId"></param>    /// <param name="count"></param>    /// <returns></returns>    public async Task<string> GetSingleDevicesInfo(int channelId, int deviceId, int count) {        string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo;        GetSingleDeviceData sendData = new GetSingleDeviceData();        sendData.ChannelID = channelId;        sendData.DeviceID = deviceId;        sendData.N = count;        string tempStr = JsonConvert.SerializeObject(sendData);        var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);        UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");        www.uploadHandler = new UploadHandlerRaw(sendByte);        www.downloadHandler = new DownloadHandlerBuffer();        www.SetRequestHeader("Content-Type", "application/json");        await www.SendWebRequest();        if (www.result != UnityWebRequest.Result.Success)        {            Debug.LogWarning("获取设备数据不成功,原因:返request不成功:" + www.downloadHandler.text);        }        string result = www.downloadHandler.text;        www.Dispose();        return result;    }    /// <summary>    /// 获取设备最近几天的平均数据    /// </summary>    /// <param name="channelId"></param>    /// <param name="deviceId"></param>    /// <param name="count"></param>    /// <returns></returns>    public async Task<string> GetSingleDevicesInfo_day(int channelId, int deviceId, int count) {        string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;        GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();        sendData.ChannelID = channelId;        sendData.DeviceID = deviceId;        sendData.AvgType = "day";        sendData.N = count;        string tempStr = JsonConvert.SerializeObject(sendData);        var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);        UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");        www.uploadHandler = new UploadHandlerRaw(sendByte);        www.downloadHandler = new DownloadHandlerBuffer();        www.SetRequestHeader("Content-Type", "application/json");        await www.SendWebRequest();        if (www.result != UnityWebRequest.Result.Success)        {            Debug.LogWarning("获取设备天平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);        }        string result = www.downloadHandler.text;        www.Dispose();        return result;    }    /// <summary>    /// 获取设备最近几小时的平均数据    /// </summary>    /// <param name="channelId"></param>    /// <param name="deviceId"></param>    /// <param name="count"></param>    /// <returns></returns>    public async Task<string> GetSingleDevicesInfo_hour(int channelId, int deviceId, int count) {        string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;        GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();        sendData.ChannelID = channelId;        sendData.DeviceID = deviceId;        sendData.AvgType = "hour";        sendData.N = count;        string tempStr = JsonConvert.SerializeObject(sendData);        var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);        UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");        www.uploadHandler = new UploadHandlerRaw(sendByte);        www.downloadHandler = new DownloadHandlerBuffer();        www.SetRequestHeader("Content-Type", "application/json");        await www.SendWebRequest();        if (www.result != UnityWebRequest.Result.Success)        {            Debug.LogWarning("获取设备小时平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);        }        string result = www.downloadHandler.text;        www.Dispose();        return result;    }    /// <summary>    /// 获取设备最近几个月的平均数据    /// </summary>    /// <param name="channelId"></param>    /// <param name="deviceId"></param>    /// <param name="count"></param>    /// <returns></returns>    public async Task<string> GetSingleDevicesInfo_month(int channelId, int deviceId, int count)    {        string cmdUrl = ServerAddress.API_BuYuan_GetSingleDevicesInfo_avg;        GetSingleDeviceData_AvgType sendData = new GetSingleDeviceData_AvgType();        sendData.ChannelID = channelId;        sendData.DeviceID = deviceId;        sendData.AvgType = "month";        sendData.N = count;        string tempStr = JsonConvert.SerializeObject(sendData);        var sendByte = System.Text.Encoding.UTF8.GetBytes(tempStr);        UnityWebRequest www = new UnityWebRequest(cmdUrl, "POST");        www.uploadHandler = new UploadHandlerRaw(sendByte);        www.downloadHandler = new DownloadHandlerBuffer();        www.SetRequestHeader("Content-Type", "application/json");        await www.SendWebRequest();        if (www.result != UnityWebRequest.Result.Success)        {            Debug.LogWarning("获取设备月平均数据不成功,原因:返request不成功:" + www.downloadHandler.text);        }        string result = www.downloadHandler.text;        www.Dispose();        return result;    }    public async Task InitGCYWData()    {        string jsonStr;        try        {             jsonStr = await B08_API_data(ServerAddress.API_B08_dataStatis);            Debug.Log("API_B08_dataStatis"+jsonStr);           GlobalData.B08DataStatis=JsonConvert.DeserializeObject<B08_dataStatis>(jsonStr);        }        catch (Exception e)        {            Debug.LogWarning("获取API_B08_dataStatis数据不成功,原因:" + e.ToString());        }                try        {            jsonStr = await B08_API_data(ServerAddress.API_B08_inspectResult);            Debug.Log("API_B08_inspectResult"+jsonStr);            GlobalData.B08InspectResult=JsonConvert.DeserializeObject<B08_inspectResult>(jsonStr);        }        catch (Exception e)        {            Debug.LogWarning("获取API_B08_inspectResult数据不成功,原因:" + e.ToString());        }                try        {            jsonStr = await B08_API_data(ServerAddress.API_B08_projectExamine);            Debug.Log("API_B08_projectExamine"+jsonStr);            GlobalData.B08ProjectExamine=JsonConvert.DeserializeObject<B08_projectExamine>(jsonStr);        }        catch (Exception e)        {            Debug.LogWarning("获取API_B08_projectExamine数据不成功,原因:" + e.ToString());        }                try        {            jsonStr = await B08_API_data(ServerAddress.API_B08_event);            Debug.Log("API_B08_event"+jsonStr);            GlobalData.B08Event=JsonConvert.DeserializeObject<B08_event>(jsonStr);        }        catch (Exception e)        {            Debug.LogWarning("获取API_B08_event数据不成功,原因:" + e.ToString());        }                try        {            jsonStr = await B08_API_data(ServerAddress.API_B08_questionStatis);            Debug.Log("API_B08_questionStatis"+jsonStr);            GlobalData.B08QuestionStatis=JsonConvert.DeserializeObject<B08_questionStatis>(jsonStr);        }        catch (Exception e)        {            Debug.LogWarning("获取API_B08_questionStatis数据不成功,原因:" + e.ToString());        }                try        {            jsonStr = await B08_API_data(ServerAddress.API_B08_inspectType);            Debug.Log("API_B08_inspectType"+jsonStr);            GlobalData.B08InspectType=JsonConvert.DeserializeObject<B08_inspectType>(jsonStr);        }        catch (Exception e)        {            Debug.LogWarning("获取API_B08_inspectType数据不成功,原因:" + e.ToString());        }    }        public async Task<string> B08_API_data(string cmdUrl)    {        UnityWebRequest www = new UnityWebRequest(cmdUrl, "Get");        www.downloadHandler = new DownloadHandlerBuffer();        www.SetRequestHeader("Content-Type", "application/json");        await www.SendWebRequest();        if (www.result != UnityWebRequest.Result.Success)        {            Debug.LogWarning($"获取{cmdUrl}数据不成功,原因:返request不成功:" + www.downloadHandler.text);        }        string result = www.downloadHandler.text;        www.Dispose();        return result;    }    public void SaveFirstFrame(byte[] uploadData,string fileName,string _targetName)    {        StartCoroutine(SendSaveFirstFrame(uploadData, fileName, _targetName));    }        IEnumerator SendSaveFirstFrame(byte[] uploadData,string fileName,string _targetName)    {        Debug.Log(fileName);        WWWForm form = new WWWForm();        form.AddBinaryData("file",uploadData,fileName);        UnityWebRequest www = UnityWebRequest.Post(ServerAddress.API_TextureUploadPath, form);        yield return www.SendWebRequest();        if (www.result == UnityWebRequest.Result.Success)        {            ActionInstance._Instance.obsFmUpdata?.Invoke(_targetName);        }        Debug.Log(www.downloadHandler.text);        www.Dispose();    }    #region 摄像头远程控制      public void GetDeviceChannelId(string deviceId, Action<string> callBack)    {        StartCoroutine(SendGetDevicesChannel(deviceId, 1, 1, callBack));    }    IEnumerator SendGetDevicesChannel(string deviceId, int page, int count, Action<string> call)    {        string sendUrl = ServerAddress.API_GetDevicesInfo;        sendUrl += $"/{deviceId}/channels?page={page}&count={count}&query&online&channelType&catalogUnderDevice";        UnityWebRequest www = UnityWebRequest.Get(sendUrl);        yield return www.SendWebRequest();        ObsHttpRequestData tempData = JsonConvert.DeserializeObject<ObsHttpRequestData>(www.downloadHandler.text);        GetObsChannelRequestData channelData = tempData.data.ToObject<GetObsChannelRequestData>();        call?.Invoke(channelData.list[0].channelId);        www.Dispose();    }    IEnumerator SendStartRTSP(string deviceId, string channelId)    {        string sendUrl = ServerAddress.API_PlayStart;        sendUrl += $"/{deviceId}/{channelId}";        UnityWebRequest www = UnityWebRequest.Get(sendUrl);        yield return www.SendWebRequest();        Debug.Log(www.downloadHandler.text);        www.Dispose();    }    public void SendObsCameraCtrlCmd(string deviceId, string channelId, ObsCtrlType type)    {        StartCoroutine(SendCameraCtrl(deviceId, channelId, type.ToString()));    }    IEnumerator SendCameraCtrl(string deviceId, string channelId, string command)    {        string sendUrl = ServerAddress.API_CameraCtrl;        sendUrl += $"/{deviceId}/{channelId}?command={command}&horizonSpeed=10&verticalSpeed=10&zoomSpeed=10";        UnityWebRequest www = UnityWebRequest.Post(sendUrl, "");        Debug.Log("send:" + sendUrl);        yield return www.SendWebRequest();        Debug.Log(www.downloadHandler.text);        www.Dispose();    }    #endregion                /// <summary>    /// 初始化所有补元硬件设备的获取信息    /// </summary>    public void InItBuYuanDevicesList()    {        _devicesIdDatas_BuYuan = new Dictionary<string, DevicesId_Data>();        _devicesIdDatas_BuYuan.Add("上游水位计", new DevicesId_Data()        {            ChannelID = 7,            DeviceID = 4,            name = "上游水位计",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("下游水位计", new DevicesId_Data()        {            ChannelID = 8,            DeviceID = 4,            name = "上游水位计",            showName = "",            value = -1        });        #region P        _devicesIdDatas_BuYuan.Add("P1", new DevicesId_Data()        {            ChannelID = 1,            DeviceID = 2,            name = "P1/UP1",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P2", new DevicesId_Data()        {            ChannelID = 2,            DeviceID = 2,            name = "P2/UP2",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P3", new DevicesId_Data()        {            ChannelID = 3,            DeviceID = 2,            name = "P3",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P4", new DevicesId_Data()        {            ChannelID = 4,            DeviceID = 2,            name = "P4/UP3",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P5", new DevicesId_Data()        {            ChannelID = 1,            DeviceID = 3,            name = "P5/UP5",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P6", new DevicesId_Data()        {            ChannelID = 2,            DeviceID = 3,            name = "P6/",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P7", new DevicesId_Data()        {            ChannelID = 3,            DeviceID = 3,            name = "P7/UP5",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P8", new DevicesId_Data()        {            ChannelID = 4,            DeviceID = 3,            name = "P8/UP6",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P5温度", new DevicesId_Data()        {            ChannelID = 9,            DeviceID = 3,            name = "P5温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P6温度", new DevicesId_Data()        {            ChannelID = 10,            DeviceID = 3,            name = "P6温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P7温度", new DevicesId_Data()        {            ChannelID = 11,            DeviceID = 3,            name = "P7温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P8温度", new DevicesId_Data()        {            ChannelID = 12,            DeviceID = 3,            name = "P8温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P9温度", new DevicesId_Data()        {            ChannelID = 9,            DeviceID = 4,            name = "P9温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P10温度", new DevicesId_Data()        {            ChannelID = 10,            DeviceID = 4,            name = "P10温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P12温度", new DevicesId_Data()        {            ChannelID = 11,            DeviceID = 4,            name = "P12温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P9", new DevicesId_Data()        {            ChannelID = 3,            DeviceID = 4,            name = "P9",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P10", new DevicesId_Data()        {            ChannelID = 4,            DeviceID = 4,            name = "P10/UP7",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P11", new DevicesId_Data()        {            ChannelID = 5,            DeviceID = 4,            name = "P11/UP8",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P12", new DevicesId_Data()        {            ChannelID = 1,            DeviceID = 4,            name = "P12/UP9",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add("P13", new DevicesId_Data()        {            ChannelID = 2,            DeviceID = 4,            name = "P13/UP10",            showName = "",            value = -1        });        #endregion        #region M        //M1-8        int m_cid = 1;        int m_did = 5;        for (int i = 0; i < 8; i++)        {            _devicesIdDatas_BuYuan.Add($"M{i + 1}", new DevicesId_Data()            {                ChannelID = m_cid + i,                DeviceID = m_did,                name = $"M{i + 1}",                showName = "",                value = -1            });        }        //M温度        _devicesIdDatas_BuYuan.Add($"M2温度", new DevicesId_Data()        {            ChannelID = 10,            DeviceID = 5,            name = $"M2温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add($"M5温度", new DevicesId_Data()        {            ChannelID = 13,            DeviceID = 5,            name = $"M5温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add($"M6温度", new DevicesId_Data()        {            ChannelID = 14,            DeviceID = 5,            name = $"M6温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add($"M7温度", new DevicesId_Data()        {            ChannelID = 15,            DeviceID = 5,            name = $"M7温度",            showName = "",            value = -1        });        _devicesIdDatas_BuYuan.Add($"M8温度", new DevicesId_Data()        {            ChannelID = 16,            DeviceID = 5,            name = $"M8温度",            showName = "",            value = -1        });        #endregion    }        }
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