- using System;
 
- using UnityEngine.Serialization;
 
- [Serializable]
 
- public class GongChengAnQuanJianCeData
 
- {
 
-     [FormerlySerializedAs("shuiYa")] public float pingJunShuiWei;
 
-     [FormerlySerializedAs("pingJunLiuSu")] public float sheFangShuiWei;
 
-     [FormerlySerializedAs("jiSuanLiuLiang")] public float jingJieShuiWei;
 
-     [FormerlySerializedAs("kuoSanMianJi")] public float baoZhengShuiWei;
 
-     public float shuiWei;
 
- }
 
 
  |