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							- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- public enum shuiWeiType
 
- {
 
-     BuYuanShuiWei,
 
-     TaoKouShuiWei
 
- }
 
- [Serializable]
 
- public class ThreeLevelShuiWeiData
 
- {
 
-     public string location;
 
-     public float flood_protection_level;
 
-     public float warning_level;
 
-     public float guarantee_level;
 
- }
 
- [Serializable]
 
- public class ShuiWeiData
 
- {
 
-     public string name;
 
-     public string targetName;
 
-     public shuiWeiType type;
 
-     public Transform targetTransform;
 
-     public float value;
 
-     public DevicesRequestData[] datas;
 
- }
 
 
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