MPVertexStream.cs 240 B

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  1. using UnityEngine;
  2. namespace MPUIKIT {
  3. internal struct MPVertexStream {
  4. internal RectTransform RectTransform;
  5. internal Vector2 Uv1, Uv2, Uv3;
  6. internal Vector3 Normal;
  7. internal Vector4 Tangent;
  8. }
  9. }