| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 | using UnityEngine;#if NETFX_COREusing Windows.Storage.Streams;#endif//-----------------------------------------------------------------------------// Copyright 2015-2022 RenderHeads Ltd.  All rights reserved.//-----------------------------------------------------------------------------namespace RenderHeads.Media.AVProVideo{	public partial class MediaPlayer : MonoBehaviour	{#if NETFX_CORE		public bool OpenVideoFromStream(IRandomAccessStream ras, string path, bool autoPlay = true)		{			_videoLocation = FileLocation.AbsolutePathOrURL;			_videoPath = path;			_autoPlayOnStart = autoPlay;			if (_controlInterface == null)			{				Initialise();			}			return OpenVideoFromStream(ras);		}		private bool OpenVideoFromStream(IRandomAccessStream ras)		{			bool result = false;			// Open the video file			if (_controlInterface != null)			{				CloseVideo();				_isVideoOpened = true;				_autoPlayOnStartTriggered = !_autoPlayOnStart;				// Potentially override the file location				long fileOffset = GetPlatformFileOffset();				if (!Control.OpenVideoFromFile(ras, _videoPath, fileOffset, null, _manuallySetAudioSourceProperties ? _sourceAudioSampleRate : 0,					_manuallySetAudioSourceProperties ? _sourceAudioChannels : 0))				{					Debug.LogError("[AVProVideo] Failed to open " + _videoPath, this);				}				else				{					SetPlaybackOptions();					result = true;					StartRenderCoroutine();				}			}			return result;		}#endif	}}
 |