1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495 |
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using UnityEditor;
- using UnityEngine;
- using UnityEngine.EventSystems;
- using UnityEngine.UI;
- using XCharts.Runtime;
- using ADB = UnityEditor.AssetDatabase;
- namespace XCharts.Editor
- {
- public partial class XChartsEditor
- {
- [MenuItem("XCharts/LineChart/Basic Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Basic Line", priority = 44)]
- public static void AddLineChart()
- {
- AddChart<LineChart>("LineChart");
- }
- [MenuItem("XCharts/LineChart/Area Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Area Line", priority = 44)]
- public static void AddLineChart_Area()
- {
- var chart = AddChart<LineChart>("LineChart_Area", "Area Line");
- chart.DefaultAreaLineChart();
- }
- [MenuItem("XCharts/LineChart/Smooth Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Smooth Line", priority = 44)]
- public static void AddLineChart_Smooth()
- {
- var chart = AddChart<LineChart>("LineChart_Smooth", "Smooth Line");
- chart.DefaultSmoothLineChart();
- }
- [MenuItem("XCharts/LineChart/Smooth Area", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Smooth Area Line", priority = 44)]
- public static void AddLineChart_SmoothArea()
- {
- var chart = AddChart<LineChart>("LineChart_SmoothArea", "Smooth Area Line");
- chart.DefaultSmoothAreaLineChart();
- }
- [MenuItem("XCharts/LineChart/Stack Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Stack Line", priority = 44)]
- public static void AddLineChart_Stack()
- {
- var chart = AddChart<LineChart>("LineChart_Stack", "Stack Line");
- chart.DefaultStackLineChart();
- }
- [MenuItem("XCharts/LineChart/Stack Area Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Stack Area Line", priority = 44)]
- public static void AddLineChart_StackArea()
- {
- var chart = AddChart<LineChart>("LineChart_StackArea", "Stack Area Line");
- chart.DefaultStackAreaLineChart();
- }
- [MenuItem("XCharts/LineChart/Step Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Step Line", priority = 44)]
- public static void AddLineChart_Step()
- {
- var chart = AddChart<LineChart>("LineChart_Step", "Step Line");
- chart.DefaultStepLineChart();
- }
- [MenuItem("XCharts/LineChart/Dashed Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Dashed Line", priority = 44)]
- public static void AddLineChart_Dash()
- {
- var chart = AddChart<LineChart>("LineChart_Dashed", "Dashed Line");
- chart.DefaultDashLineChart();
- }
- [MenuItem("XCharts/LineChart/Time Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Time Line", priority = 44)]
- public static void AddLineChart_Time()
- {
- var chart = AddChart<LineChart>("LineChart_Time", "Time Line");
- chart.DefaultTimeLineChart();
- }
- [MenuItem("XCharts/LineChart/Log Line", priority = 44)]
- [MenuItem("GameObject/XCharts/LineChart/Log Line", priority = 44)]
- public static void AddLineChart_Log()
- {
- var chart = AddChart<LineChart>("LineChart_Log", "Log Line");
- chart.DefaultLogLineChart();
- }
- }
- }
|