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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- #if WORLDAPI_PRESENT
- namespace Enviro
- {
- [CustomEditor(typeof(EnviroWorldAPI))]
- public class EnviroWAPIEditor : Editor {
- private GUIStyle boxStyle;
- private GUIStyle wrapStyle;
- private GUIStyle headerStyle;
- SerializedObject serializedObj;
- private EnviroWorldAPI myTarget;
- SerializedProperty snowPower, wetnessPower, fogPower, seasons, time, cloudCover, location, temperature;
- void OnEnable()
- {
- myTarget = (EnviroWorldAPI)target;
- serializedObj = new SerializedObject (myTarget);
- snowPower = serializedObj.FindProperty ("snowPower");
- wetnessPower = serializedObj.FindProperty ("wetnessPower");
- temperature = serializedObj.FindProperty("temperature");
- fogPower = serializedObj.FindProperty ("fogPower");
- //windDirection = serializedObj.FindProperty ("windDirection");
- //windSpeed = serializedObj.FindProperty ("windSpeed");
- seasons = serializedObj.FindProperty ("seasons");
- time = serializedObj.FindProperty ("time");
- cloudCover = serializedObj.FindProperty ("cloudCover");
- location = serializedObj.FindProperty ("location");
- }
- public override void OnInspectorGUI ()
- {
- if (boxStyle == null)
- {
- boxStyle = new GUIStyle(GUI.skin.box);
- boxStyle.normal.textColor = GUI.skin.label.normal.textColor;
- boxStyle.fontStyle = FontStyle.Bold;
- boxStyle.alignment = TextAnchor.UpperLeft;
- }
- if (wrapStyle == null)
- {
- wrapStyle = new GUIStyle(GUI.skin.label);
- wrapStyle.fontStyle = FontStyle.Normal;
- wrapStyle.wordWrap = true;
- }
- if (headerStyle == null)
- {
- headerStyle = new GUIStyle(GUI.skin.label);
- headerStyle.fontStyle = FontStyle.Bold;
- headerStyle.wordWrap = true;
- }
- EditorGUI.BeginChangeCheck ();
- GUILayout.BeginVertical("Enviro 3 - WAPI Integration", boxStyle);
- GUILayout.Space(20);
- EditorGUILayout.LabelField("Welcome to the World Manager Integration for Enviro 3 - Sky and Weather!", wrapStyle);
- GUILayout.EndVertical ();
- GUILayout.BeginVertical("Controls", boxStyle);
- GUILayout.Space(20);
- GUILayout.BeginVertical("Time, Season and Location", boxStyle);
- GUILayout.Space(20);
- EditorGUILayout.PropertyField (time, true, null);
- EditorGUILayout.PropertyField (location, true, null);
- EditorGUILayout.PropertyField (seasons, true, null);
- GUILayout.EndVertical ();
- GUILayout.BeginVertical("Weather", boxStyle);
- GUILayout.Space(20);
- EditorGUILayout.LabelField("Enviro will change weather when using GetFromWAPI mode here to match WAPI values!", wrapStyle);
- EditorGUI.indentLevel++;
- EditorGUILayout.PropertyField (cloudCover, true, null);
- EditorGUILayout.PropertyField (snowPower, true, null);
- EditorGUILayout.PropertyField (wetnessPower, true, null);
- EditorGUILayout.PropertyField (temperature, true, null);
- EditorGUI.indentLevel--;
- GUILayout.Space(10);
- //GUILayout.Label ("Wind",headerStyle);
- //EditorGUI.indentLevel++;
- //EditorGUILayout.PropertyField (windSpeed, true, null);
- //EditorGUILayout.PropertyField (windDirection, true, null);
- //EditorGUI.indentLevel--;
- GUILayout.Label ("Fog",headerStyle);
- EditorGUI.indentLevel++;
- EditorGUILayout.PropertyField (fogPower, true, null);
- EditorGUI.indentLevel--;
- GUILayout.EndVertical ();
- GUILayout.EndVertical ();
- if (EditorGUI.EndChangeCheck ()) {
- serializedObj.ApplyModifiedProperties ();
- }
- }
- }
- }
- #endif
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