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							- using System;
 
- using UnityEngine;
 
- namespace XCharts.Runtime
 
- {
 
-     public class PolarCoordContext : MainComponentContext
 
-     {
 
-         /// <summary>
 
-         /// the center position of polar in container.
 
-         /// ||极坐标在容器中的具体中心点。
 
-         /// </summary>
 
-         public Vector3 center;
 
-         public float radius;
 
-         /// <summary>
 
-         /// the true radius of polar.
 
-         /// ||极坐标的运行时实际内半径。
 
-         /// </summary>
 
-         public float insideRadius;
 
-         /// <summary>
 
-         /// the true radius of polar.
 
-         /// ||极坐标的运行时实际外半径。
 
-         /// </summary>
 
-         public float outsideRadius;
 
-         public bool isPointerEnter;
 
-     }
 
- }
 
 
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