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							- using UnityEngine;
 
- using UnityEngine.UI;
 
- namespace XCharts.Runtime
 
- {
 
-     public class ChartLabel : Image
 
-     {
 
-         [SerializeField] private ChartText m_LabelText;
 
-         private bool m_HideIconIfTextEmpty = false;
 
-         private bool m_AutoSize = true;
 
-         private float m_PaddingLeft = 0;
 
-         private float m_PaddingRight = 0;
 
-         private float m_PaddingTop = 0;
 
-         private float m_PaddingBottom = 0;
 
-         private float m_Width = 0;
 
-         private float m_Height = 0;
 
-         private RectTransform m_TextRect;
 
-         private RectTransform m_IconRect;
 
-         private RectTransform m_ObjectRect;
 
-         private Vector3 m_IconOffest;
 
-         private Align m_Align = Align.Left;
 
-         private Image m_IconImage;
 
-         private bool m_Active = true;
 
-         public Image icon
 
-         {
 
-             get { return m_IconImage; }
 
-             set { SetIcon(value); }
 
-         }
 
-         public ChartText text
 
-         {
 
-             get { return m_LabelText; }
 
-             set
 
-             {
 
-                 m_LabelText = value;
 
-                 if (value != null) m_TextRect = m_LabelText.gameObject.GetComponent<RectTransform>();
 
-             }
 
-         }
 
-         public bool hideIconIfTextEmpty { set { m_HideIconIfTextEmpty = value; } }
 
-         public bool isIconActive { get; private set; }
 
-         public bool isAnimationEnd { get; internal set; }
 
-         public Rect rect { get; set; }
 
-         internal RectTransform objectRect
 
-         {
 
-             get
 
-             {
 
-                 if (m_ObjectRect == null)
 
-                     m_ObjectRect = gameObject.GetComponent<RectTransform>();
 
-                 return m_ObjectRect;
 
-             }
 
-         }
 
-         protected override void Awake()
 
-         {
 
-             raycastTarget = false;
 
-             SetActive(true);
 
-         }
 
-         public void SetTextPadding(TextPadding padding)
 
-         {
 
-             m_PaddingLeft = padding.left;
 
-             m_PaddingRight = padding.right;
 
-             m_PaddingTop = padding.top;
 
-             m_PaddingBottom = padding.bottom;
 
-             UpdatePadding();
 
-         }
 
-         public void SetPadding(float[] padding)
 
-         {
 
-             if (padding.Length >= 4)
 
-             {
 
-                 m_PaddingLeft = padding[3];
 
-                 m_PaddingRight = padding[1];
 
-                 m_PaddingTop = padding[0];
 
-                 m_PaddingBottom = padding[2];
 
-             }
 
-             else if (padding.Length >= 2)
 
-             {
 
-                 m_PaddingLeft = padding[1];
 
-                 m_PaddingRight = padding[1];
 
-                 m_PaddingTop = padding[0];
 
-                 m_PaddingBottom = padding[0];
 
-             }
 
-             else if (padding.Length == 1)
 
-             {
 
-                 m_PaddingLeft = padding[0];
 
-                 m_PaddingRight = padding[0];
 
-                 m_PaddingTop = padding[0];
 
-                 m_PaddingBottom = padding[0];
 
-             }
 
-             UpdatePadding();
 
-         }
 
-         public void SetIcon(Image image)
 
-         {
 
-             m_IconImage = image;
 
-             if (image != null)
 
-             {
 
-                 m_IconRect = m_IconImage.GetComponent<RectTransform>();
 
-             }
 
-         }
 
-         public float GetWidth()
 
-         {
 
-             return m_Width;
 
-         }
 
-         public float GetHeight()
 
-         {
 
-             return m_Height;
 
-         }
 
-         public void SetSize(float width, float height)
 
-         {
 
-             this.m_Width = width;
 
-             this.m_Height = height;
 
-             m_AutoSize = width == 0 && height == 0;
 
-             objectRect.sizeDelta = new Vector2(width, height);
 
-         }
 
-         public void SetIconSprite(Sprite sprite)
 
-         {
 
-             if (m_IconImage != null) m_IconImage.sprite = sprite;
 
-         }
 
-         public void SetIconSize(float width, float height)
 
-         {
 
-             if (m_IconRect != null) m_IconRect.sizeDelta = new Vector3(width, height);
 
-         }
 
-         public void UpdateIcon(IconStyle iconStyle, Sprite sprite = null, Color color = default(Color))
 
-         {
 
-             if (m_IconImage == null || iconStyle == null)
 
-                 return;
 
-             SetIconActive(iconStyle.show);
 
-             if (iconStyle.show)
 
-             {
 
-                 m_IconImage.sprite = sprite == null ? iconStyle.sprite : sprite;
 
-                 m_IconImage.color = ChartHelper.IsClearColor(iconStyle.color) ? color : iconStyle.color;
 
-                 m_IconImage.type = iconStyle.type;
 
-                 m_IconRect.sizeDelta = new Vector2(iconStyle.width, iconStyle.height);
 
-                 m_IconOffest = iconStyle.offset;
 
-                 m_Align = iconStyle.align;
 
-                 m_HideIconIfTextEmpty = iconStyle.autoHideWhenLabelEmpty;
 
-                 AdjustIconPos();
 
-                 if (iconStyle.layer == IconStyle.Layer.UnderText)
 
-                     m_IconRect.SetSiblingIndex(0);
 
-                 else
 
-                     m_IconRect.SetSiblingIndex(transform.childCount - 1);
 
-             }
 
-         }
 
-         public float GetTextWidth()
 
-         {
 
-             if (m_TextRect) return m_TextRect.sizeDelta.x;
 
-             else return 0;
 
-         }
 
-         public float GetTextHeight()
 
-         {
 
-             if (m_TextRect) return m_TextRect.sizeDelta.y;
 
-             return 0;
 
-         }
 
-         public void SetTextColor(Color color)
 
-         {
 
-             if (m_LabelText != null) m_LabelText.SetColor(color);
 
-         }
 
-         public void SetRotate(float rotate)
 
-         {
 
-             transform.localEulerAngles = new Vector3(0, 0, rotate);
 
-         }
 
-         public void SetTextRotate(float rotate)
 
-         {
 
-             if (m_LabelText != null) m_LabelText.SetLocalEulerAngles(new Vector3(0, 0, rotate));
 
-         }
 
-         public void SetPosition(Vector3 position)
 
-         {
 
-             transform.localPosition = position;
 
-         }
 
-         public void SetRectPosition(Vector3 position)
 
-         {
 
-             objectRect.anchoredPosition3D = position;
 
-         }
 
-         public Vector3 GetPosition()
 
-         {
 
-             return transform.localPosition;
 
-         }
 
-         public bool IsActiveByScale()
 
-         {
 
-             return m_Active;
 
-         }
 
-         public void SetActive(bool flag)
 
-         {
 
-             m_Active = flag;
 
-             ChartHelper.SetActive(gameObject, flag);
 
-         }
 
-         public void SetTextActive(bool flag)
 
-         {
 
-             if (m_LabelText != null) m_LabelText.SetActive(flag);
 
-         }
 
-         public void SetIconActive(bool flag)
 
-         {
 
-             isIconActive = flag;
 
-             if (m_IconImage) ChartHelper.SetActive(m_IconImage, flag);
 
-         }
 
-         public bool SetText(string text)
 
-         {
 
-             if (m_TextRect == null || m_LabelText == null)
 
-                 return false;
 
-             if (text == null)
 
-                 text = "";
 
-             if (!m_LabelText.GetText().Equals(text))
 
-             {
 
-                 m_LabelText.SetText(text);
 
-                 if (m_AutoSize)
 
-                 {
 
-                     var newSize = string.IsNullOrEmpty(text) ? Vector2.zero :
 
-                         new Vector2(m_LabelText.GetPreferredWidth(),
 
-                             m_LabelText.GetPreferredHeight());
 
-                     var sizeChange = newSize.x != m_TextRect.sizeDelta.x || newSize.y != m_TextRect.sizeDelta.y;
 
-                     this.m_Width = newSize.x;
 
-                     this.m_Height = newSize.y;
 
-                     if (sizeChange)
 
-                     {
 
-                         m_TextRect.sizeDelta = newSize;
 
-                         UpdateSize();
 
-                         UpdatePadding();
 
-                         AdjustIconPos();
 
-                     }
 
-                     return sizeChange;
 
-                 }
 
-                 AdjustIconPos();
 
-                 if (m_HideIconIfTextEmpty && isIconActive)
 
-                 {
 
-                     ChartHelper.SetActive(m_IconImage.gameObject, !string.IsNullOrEmpty(text));
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         private void UpdateSize()
 
-         {
 
-             if (m_AutoSize)
 
-             {
 
-                 var sizeDelta = m_TextRect.sizeDelta;
 
-                 m_Width = sizeDelta.x + m_PaddingLeft + m_PaddingRight;
 
-                 m_Height = sizeDelta.y + m_PaddingTop + m_PaddingBottom;
 
-                 objectRect.sizeDelta = new Vector2(m_Width, m_Height);
 
-             }
 
-         }
 
-         private void UpdatePadding()
 
-         {
 
-             if (m_TextRect == null) return;
 
-             switch (text.alignment)
 
-             {
 
-                 case TextAnchor.LowerLeft:
 
-                     m_TextRect.anchoredPosition = new Vector2(m_PaddingLeft, m_PaddingBottom);
 
-                     break;
 
-                 case TextAnchor.UpperLeft:
 
-                     m_TextRect.anchoredPosition = new Vector2(m_PaddingLeft, -m_PaddingTop);
 
-                     break;
 
-                 case TextAnchor.MiddleLeft:
 
-                     m_TextRect.anchoredPosition = new Vector2(m_PaddingLeft, m_Height / 2 - m_PaddingTop - m_TextRect.sizeDelta.y / 2);
 
-                     break;
 
-                 case TextAnchor.LowerRight:
 
-                     m_TextRect.anchoredPosition = new Vector2(-m_PaddingRight, m_PaddingBottom);
 
-                     break;
 
-                 case TextAnchor.UpperRight:
 
-                     m_TextRect.anchoredPosition = new Vector2(-m_PaddingRight, -m_PaddingTop);
 
-                     break;
 
-                 case TextAnchor.MiddleRight:
 
-                     m_TextRect.anchoredPosition = new Vector2(-m_PaddingRight, m_Height / 2 - m_PaddingTop - m_TextRect.sizeDelta.y / 2);
 
-                     break;
 
-                 case TextAnchor.LowerCenter:
 
-                     m_TextRect.anchoredPosition = new Vector2(-(m_Width / 2 - m_PaddingLeft - m_TextRect.sizeDelta.x / 2), m_PaddingBottom);
 
-                     break;
 
-                 case TextAnchor.UpperCenter:
 
-                     m_TextRect.anchoredPosition = new Vector2(-(m_Width / 2 - m_PaddingLeft - m_TextRect.sizeDelta.x / 2), -m_PaddingTop);
 
-                     break;
 
-                 case TextAnchor.MiddleCenter:
 
-                     m_TextRect.anchoredPosition = new Vector2(-(m_Width / 2 - m_PaddingLeft - m_TextRect.sizeDelta.x / 2), m_Height / 2 - m_PaddingTop - m_TextRect.sizeDelta.y / 2);
 
-                     break;
 
-                 default:
 
-                     break;
 
-             }
 
-         }
 
-         private void AdjustIconPos()
 
-         {
 
-             if (m_IconImage && m_IconRect && m_LabelText != null && m_TextRect != null)
 
-             {
 
-                 var iconX = 0f;
 
-                 switch (m_Align)
 
-                 {
 
-                     case Align.Left:
 
-                         switch (m_LabelText.alignment)
 
-                         {
 
-                             case TextAnchor.LowerLeft:
 
-                             case TextAnchor.UpperLeft:
 
-                             case TextAnchor.MiddleLeft:
 
-                                 iconX = -m_TextRect.sizeDelta.x / 2 - m_IconRect.sizeDelta.x / 2;
 
-                                 break;
 
-                             case TextAnchor.LowerRight:
 
-                             case TextAnchor.UpperRight:
 
-                             case TextAnchor.MiddleRight:
 
-                                 iconX = m_TextRect.sizeDelta.x / 2 - m_LabelText.GetPreferredWidth() - m_IconRect.sizeDelta.x / 2;
 
-                                 break;
 
-                             case TextAnchor.LowerCenter:
 
-                             case TextAnchor.UpperCenter:
 
-                             case TextAnchor.MiddleCenter:
 
-                                 iconX = -m_LabelText.GetPreferredWidth() / 2 - m_IconRect.sizeDelta.x / 2;
 
-                                 break;
 
-                         }
 
-                         break;
 
-                     case Align.Right:
 
-                         switch (m_LabelText.alignment)
 
-                         {
 
-                             case TextAnchor.LowerLeft:
 
-                             case TextAnchor.UpperLeft:
 
-                             case TextAnchor.MiddleLeft:
 
-                                 iconX = m_TextRect.sizeDelta.x / 2 + m_IconRect.sizeDelta.x / 2;
 
-                                 break;
 
-                             case TextAnchor.LowerRight:
 
-                             case TextAnchor.UpperRight:
 
-                             case TextAnchor.MiddleRight:
 
-                                 iconX = m_IconRect.sizeDelta.x / 2;
 
-                                 break;
 
-                             case TextAnchor.LowerCenter:
 
-                             case TextAnchor.UpperCenter:
 
-                             case TextAnchor.MiddleCenter:
 
-                                 iconX = m_LabelText.GetPreferredWidth() / 2 + m_IconRect.sizeDelta.x / 2;
 
-                                 break;
 
-                         }
 
-                         break;
 
-                 }
 
-                 m_IconRect.anchoredPosition = m_IconOffest + new Vector3(iconX, 0);
 
-             }
 
-         }
 
-     }
 
- }
 
 
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