| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 | using System.Collections;using System.Collections.Generic;using System.Net;using Unity.Mathematics;using Unity.VisualScripting;using UnityEngine;using UnityEngine.EventSystems;using XCharts.Runtime;public class LinePathUnit : MonoBehaviour{    public string startPos;    public string endPos;    public static float orderZ = 0.01f;    public GameObject lineRenderer;    void Start()    {            }    public void SetPath(Vector3 start, Vector3 end)    {        this.transform.position = start;                Vector3 direction = end - start;        Vector3 up = Vector3.up; // (0,1,0)        // 计算夹角        float angle = Vector3.Angle(direction, up);        // 使用叉积来判断方向        Vector3 crossProduct = Vector3.Cross(direction, up);        if (crossProduct.z < 0)        {            angle = 360 - angle;        }        //print(angle);        float distance = Vector3.Distance(end, start) * 1.02f;        this.transform.localScale = new Vector3(1, distance / 2, 1);        this.transform.eulerAngles = new Vector3(1, 1, -angle);        //this.transform.localPosition = new Vector3(this.transform.localPosition.x, this.transform.localPosition.y, orderZ++);    }    public void SetColor(Color color,Color color1) {        this.lineRenderer.GetComponent<MeshRenderer>().material.SetColor("_Color1",color);        this.lineRenderer.GetComponent<MeshRenderer>().material.SetColor("_Color2", color1);    }    private void Update()    {        if (CameraManager.instance.secondCamera != null)        {            float dyScale = CameraManager.instance.secondCamera.GetComponent<CameraBirdSec>().currentDistance / 14;            dyScale = math.clamp(dyScale, 0.5f, 5f);            this.transform.localScale = new Vector3(dyScale, this.transform.localScale.y, dyScale);            this.lineRenderer.GetComponent<MeshRenderer>().material.SetTextureScale("_MainTex", new Vector2(1, this.transform.localScale.y * 10 / this.transform.localScale.x));        }    }}
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