| 123456789101112131415161718192021222324252627282930313233343536373839404142 | using UnityEditor;using UnityEngine;using XCharts.Runtime;namespace XCharts.Editor{    [CustomPropertyDrawer(typeof(LevelStyle), true)]    public class LevelStyleDrawer : BasePropertyDrawer    {        public override string ClassName { get { return "LevelStyle"; } }        public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)        {            base.OnGUI(pos, prop, label);            if (MakeComponentFoldout(prop, "m_Show", true))            {                ++EditorGUI.indentLevel;                PropertyListField(prop, "m_Levels");                --EditorGUI.indentLevel;            }        }    }    [CustomPropertyDrawer(typeof(Level), true)]    public class LevelDrawer : BasePropertyDrawer    {        public override string ClassName { get { return "Level"; } }        public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)        {            base.OnGUI(pos, prop, label);            if (MakeComponentFoldout(prop, "m_Depth", true))            {                ++EditorGUI.indentLevel;                PropertyField(prop, "m_Depth");                PropertyField(prop, "m_Label");                PropertyField(prop, "m_UpperLabel");                PropertyField(prop, "m_LineStyle");                PropertyField(prop, "m_ItemStyle");                --EditorGUI.indentLevel;            }        }    }}
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