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							- using UnityEngine;
 
- using System.Collections;
 
- using UnityEditor;
 
- namespace AIPagedLod
 
- {
 
-     public class UpdaterTest : EditorMonoBehaviour
 
-     {
 
-         public override void Update()
 
-         {
 
-             if (SceneView.lastActiveSceneView != null)
 
-             {
 
-                 if (LoadPagedLodFromFileManagerEditor.mUpdateSceneUIFlag)
 
-                 {
 
-                     SceneView.lastActiveSceneView.Repaint();
 
-                 }
 
-             }
 
-         }
 
-     }
 
- }
 
 
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