| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926 | //#define AVPRO_WEBGL_USE_RENDERTEXTURE// NOTE: We only allow this script to compile in editor so we can easily check for compilation issues#if (UNITY_EDITOR || UNITY_WEBGL)using UnityEngine;using System;using System.Text;using System.Runtime.InteropServices;//-----------------------------------------------------------------------------// Copyright 2015-2021 RenderHeads Ltd.  All rights reserved.//-----------------------------------------------------------------------------namespace RenderHeads.Media.AVProVideo{	/// <summary>	/// WebGL implementation of BaseMediaPlayer	/// </summary>	public sealed class WebGLMediaPlayer : BaseMediaPlayer	{		//private enum AVPPlayerStatus		//{		//    Unknown,		//    ReadyToPlay,		//    Playing,		//    Finished,		//    Seeking,		//    Failed		//}		[DllImport("__Internal")]		private static extern bool AVPPlayerInsertVideoElement(string path, int[] idValues, int externalLibrary);		[DllImport("__Internal")]		private static extern int AVPPlayerWidth(int player);		[DllImport("__Internal")]		private static extern int AVPPlayerHeight(int player);		[DllImport("__Internal")]		private static extern int AVPPlayerGetLastError(int player);		[DllImport("__Internal")]		private static extern int AVPPlayerGetVideoTrackCount(int player);		[DllImport("__Internal")]		private static extern int AVPPlayerGetAudioTrackCount(int player);		[DllImport("__Internal")]		private static extern int AVPPlayerGetTextTrackCount(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerSetActiveVideoTrack(int player, int trackId);		[DllImport("__Internal")]		private static extern bool AVPPlayerSetActiveAudioTrack(int player, int trackId);		[DllImport("__Internal")]		private static extern bool AVPPlayerSetActiveTextTrack(int player, int trackId);		[DllImport("__Internal")]		private static extern void AVPPlayerClose(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerReady(int player);		[DllImport("__Internal")]		private static extern void AVPPlayerSetLooping(int player, bool loop);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsLooping(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsSeeking(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsPlaying(int player); 		[DllImport("__Internal")]		private static extern bool AVPPlayerIsPaused(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsFinished(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsBuffering(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsPlaybackStalled(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerPlay(int player);		[DllImport("__Internal")]		private static extern void AVPPlayerPause(int player);		[DllImport("__Internal")]		private static extern void AVPPlayerSeekToTime(int player, double time, bool fast);		[DllImport("__Internal")]		private static extern double AVPPlayerGetCurrentTime(int player);		[DllImport("__Internal")]		private static extern float AVPPlayerGetDuration(int player);		[DllImport("__Internal")]		private static extern float AVPPlayerGetPlaybackRate(int player);		[DllImport("__Internal")]		private static extern void AVPPlayerSetPlaybackRate(int player, float rate);		[DllImport("__Internal")]		private static extern void AVPPlayerSetMuted(int player, bool muted);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsMuted(int player);		[DllImport("__Internal")]		private static extern float AVPPlayerGetVolume(int player);		[DllImport("__Internal")]		private static extern void AVPPlayerSetVolume(int player, float volume);		[DllImport("__Internal")]		private static extern bool AVPPlayerHasVideo(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerHasAudio(int player);		[DllImport("__Internal")]		private static extern void AVPPlayerCreateVideoTexture(int textureId);		[DllImport("__Internal")]		private static extern void AVPPlayerDestroyVideoTexture(int textureId);		[DllImport("__Internal")]		private static extern void AVPPlayerFetchVideoTexture(int player, IntPtr texture, bool init);		[DllImport("__Internal")]		private static extern int AVPPlayerGetDecodedFrameCount(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerSupportedDecodedFrameCount(int player);		[DllImport("__Internal")]		private static extern bool AVPPlayerHasMetadata(int player);		[DllImport("__Internal")]		private static extern int AVPPlayerUpdatePlayerIndex(int id);		[DllImport("__Internal")]		private static extern int AVPPlayerGetNumBufferedTimeRanges(int id);		[DllImport("__Internal")]		private static extern double AVPPlayerGetTimeRangeStart(int id, int timeRangeIndex);		[DllImport("__Internal")]		private static extern double AVPPlayerGetTimeRangeEnd(int id, int timeRangeIndex);		[DllImport("__Internal")]		private static extern string AVPPlayerGetVideoTrackName(int player, int trackIndex);		[DllImport("__Internal")]		private static extern string AVPPlayerGetAudioTrackName(int player, int trackIndex);		[DllImport("__Internal")]		private static extern string AVPPlayerGetTextTrackName(int player, int trackIndex);		[DllImport("__Internal")]		private static extern string AVPPlayerGetVideoTrackLanguage(int player, int trackIndex);		[DllImport("__Internal")]		private static extern string AVPPlayerGetAudioTrackLanguage(int player, int trackIndex);		[DllImport("__Internal")]		private static extern string AVPPlayerGetTextTrackLanguage(int player, int trackIndex);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsVideoTrackActive(int player, int trackIndex);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsAudioTrackActive(int player, int trackIndex);		[DllImport("__Internal")]		private static extern bool AVPPlayerIsTextTrackActive(int player, int trackIndex);		private WebGL.ExternalLibrary _externalLibrary = WebGL.ExternalLibrary.None;		private int _playerIndex = -1;		private int _playerID = -1;		#if AVPRO_WEBGL_USE_RENDERTEXTURE		private RenderTexture _texture = null;		#else		private Texture2D _texture = null;		#endif		private int _width = 0;		private int _height = 0;		private int _cachedVideoTrackCount = 0;		private int _cachedAudioTrackCount = 0;		private int _cachedTextTrackCount = 0;		private bool _isDirtyVideoTracks = false;		private bool _isDirtyAudioTracks = false;		private bool _isDirtyTextTracks = false;		private bool _useTextureMips = false;		private System.IntPtr _cachedTextureNativePtr = System.IntPtr.Zero;		private static bool _isWebGL1 = false;		public static bool InitialisePlatform()		{			_isWebGL1 = (SystemInfo.graphicsDeviceType == UnityEngine.Rendering.GraphicsDeviceType.OpenGLES2);			return true;		}		public WebGLMediaPlayer(MediaPlayer.OptionsWebGL options)		{			SetOptions(options);		}		public void SetOptions(MediaPlayer.OptionsWebGL options)		{			_externalLibrary = options.externalLibrary;			_useTextureMips = options.useTextureMips;		}		public override string GetVersion()		{			return "2.1.6";		}		public override string GetExpectedVersion()		{			return GetVersion();		}		public override bool OpenMedia(string path, long offset, string httpHeader, MediaHints mediaHints, int forceFileFormat = 0, bool startWithHighestBitrate = false)		{			bool result = false;			if (path.StartsWith("http://") || 				path.StartsWith("https://") ||				path.StartsWith("file://") ||				path.StartsWith("blob:") ||				path.StartsWith("chrome-extension://"))			{				int[] idValues = new int[2];				idValues[0] = -1;				AVPPlayerInsertVideoElement(path, idValues, (int)_externalLibrary);				{					int playerIndex = idValues[0];					_playerID = idValues[1];					if (playerIndex > -1)					{						_playerIndex = playerIndex;						_mediaHints = mediaHints;						result = true;					}				}			}			else			{				Debug.LogError("[AVProVideo] Unknown URL protocol");			}			return result;		}		public override void CloseMedia()		{			if (_playerIndex != -1)			{				Pause();				_width = 0;				_height = 0;				_cachedVideoTrackCount = 0;				_cachedAudioTrackCount = 0;				_cachedTextTrackCount = 0;				_isDirtyVideoTracks = false;				_isDirtyAudioTracks = false;				_isDirtyTextTracks = false;				AVPPlayerClose(_playerIndex);				if (_texture != null)				{					DestroyTexture();				}				_playerIndex = -1;				_playerID = -1;				base.CloseMedia();			}		}		public override bool IsLooping()		{			//Debug.Assert(_player != -1, "no player IsLooping");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsLooping(_playerIndex);			}			return result;		}		public override void SetLooping(bool looping)		{			//Debug.Assert(_playerIndex != -1, "no player SetLooping");			AVPPlayerSetLooping(_playerIndex, looping);		}		public override bool HasAudio()		{			//Debug.Assert(_player != -1, "no player HasAudio");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerHasAudio(_playerIndex);			}			return result;		}		public override bool HasVideo()		{			//Debug.Assert(_player != -1, "no player HasVideo");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerHasVideo(_playerIndex);			}			return result;		}		public override bool HasMetaData()		{			//Debug.Assert(_player != -1, "no player HasMetaData");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerHasMetadata(_playerIndex);			}			return result;		}		public override bool CanPlay()		{			//Debug.Assert(_player != -1, "no player CanPlay");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerReady(_playerIndex);			}			return result;		}		public override void Play()		{			Debug.Assert(_playerIndex != -1, "no player Play");			if (!AVPPlayerPlay(_playerIndex))			{				Debug.LogWarning("[AVProVideo] Browser permission prevented video playback");			}		}		public override void Pause()		{			Debug.Assert(_playerIndex != -1, "no player Pause");			AVPPlayerPause(_playerIndex);		}		public override void Stop()		{			Debug.Assert(_playerIndex != -1, "no player Stop");			AVPPlayerPause(_playerIndex);		}		public override void Seek(double time)		{			Debug.Assert(_playerIndex != -1, "no player Seek");			AVPPlayerSeekToTime(_playerIndex, time, false);		}		public override void SeekFast(double time)		{			Debug.Assert(_playerIndex != -1, "no player SeekFast");			AVPPlayerSeekToTime(_playerIndex, time, true);		}		public override double GetCurrentTime()		{			//Debug.Assert(_player != -1, "no player GetCurrentTime");			double result = 0.0;			if (_playerIndex != -1)			{				result = AVPPlayerGetCurrentTime(_playerIndex);			}			return result;		}		public override void SetPlaybackRate(float rate)		{			Debug.Assert(_playerIndex != -1, "no player SetPlaybackRate");			// No HTML implementations allow negative rate yet			rate = Mathf.Clamp(rate, 0.25f, 8f);			AVPPlayerSetPlaybackRate(_playerIndex, rate);		}		public override float GetPlaybackRate()		{			//Debug.Assert(_player != -1, "no player GetPlaybackRate");			float result = 0.0f;			if (_playerIndex != -1)			{				result = AVPPlayerGetPlaybackRate(_playerIndex);			}			return result;		}		public override double GetDuration()		{			//Debug.Assert(_player != -1, "no player GetDuration");			double result = 0.0;			if (_playerIndex != -1)			{				result = AVPPlayerGetDuration(_playerIndex);			}			return result;		}		public override int GetVideoWidth()		{			if (_width == 0)			{				_width = AVPPlayerWidth(_playerIndex);			}			return _width;		}		public override int GetVideoHeight()		{			if (_height == 0)			{				_height = AVPPlayerHeight(_playerIndex);			}			return _height;		}		public override float GetVideoFrameRate()		{			// There is no way in HTML5 yet to get the frame rate of the video			return 0f;		}		public override bool IsSeeking()		{			//Debug.Assert(_player != -1, "no player IsSeeking");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsSeeking(_playerIndex);			}			return result;		}		public override bool IsPlaying()		{			//Debug.Assert(_player != -1, "no player IsPlaying");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsPlaying(_playerIndex);			}			return result;		}		public override bool IsPaused()		{			//Debug.Assert(_player != -1, "no player IsPaused");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsPaused(_playerIndex);			}			return result;		}		public override bool IsFinished()		{			//Debug.Assert(_player != -1, "no player IsFinished");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsFinished(_playerIndex);			}			return result;		}		public override bool IsBuffering()		{			//Debug.Assert(_player != -1, "no player IsBuffering");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsBuffering(_playerIndex);			}			return result;		}		public override Texture GetTexture( int index )		{			return _texture;		}		public override int GetTextureFrameCount()		{			//Debug.Assert(_player != -1, "no player GetTextureFrameCount");			int result = 0;			if (_playerIndex != -1)			{				result = AVPPlayerGetDecodedFrameCount(_playerIndex);			}			return result;		}		internal override StereoPacking InternalGetTextureStereoPacking()		{			return StereoPacking.Unknown;		}		public override bool SupportsTextureFrameCount()		{			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerSupportedDecodedFrameCount(_playerIndex);			}			return result;		}		public override bool RequiresVerticalFlip()		{			return true;		}		public override bool IsMuted()		{			//Debug.Assert(_player != -1, "no player IsMuted");			bool result = false;			if (_playerIndex != -1)			{				result = AVPPlayerIsMuted(_playerIndex);			}			return result;		}		public override void MuteAudio(bool bMute)		{			Debug.Assert(_playerIndex != -1, "no player MuteAudio");			AVPPlayerSetMuted(_playerIndex, bMute);		}		public override void SetVolume(float volume)		{			Debug.Assert(_playerIndex != -1, "no player SetVolume");			AVPPlayerSetVolume(_playerIndex, volume);		}		public override float GetVolume()		{			//Debug.Assert(_player != -1, "no player GetVolume");			float result = 0.0f;			if (_playerIndex != -1)			{				result = AVPPlayerGetVolume(_playerIndex);			}			return result;		}		public override void Render()		{					}		private void UpdateLastErrorCode()		{			var code = AVPPlayerGetLastError(_playerIndex);			switch(code){				case 0:					_lastError = ErrorCode.None;					break;				case 1:					_lastError = ErrorCode.LoadFailed;					break;				case 2:					_lastError = ErrorCode.LoadFailed;					break;				case 3:					_lastError = ErrorCode.DecodeFailed;					break;				case 4:					_lastError = ErrorCode.LoadFailed;					break;				default:					break;			}		}		private bool IsMipMapGenerationSupported(int videoWidth, int videoHeight)		{			if (!_isWebGL1 || (Mathf.IsPowerOfTwo(videoWidth) && Mathf.IsPowerOfTwo(videoHeight)))			{				// Mip generation only supported in WebGL 2.0, or WebGL 1.0 when using power-of-two textures				return true;			}			return false;		}		private void CreateTexture()		{			//Debug.Log("creating texture " + _width + " X " + _height);#if AVPRO_WEBGL_USE_RENDERTEXTURE			_texture = new RenderTexture(_width, _height, 0, RenderTextureFormat.Default);			_texture.autoGenerateMips = false;			_texture.useMipMap = (_useTextureMips && IsMipMapGenerationSupported(_width, _height));			_texture.Create();			_cachedTextureNativePtr = _texture.GetNativeTexturePtr();#else			int textureId = 80000 + _playerIndex;			_cachedTextureNativePtr = new System.IntPtr(textureId);			AVPPlayerCreateVideoTexture(textureId);			// TODO: add support for mip generation			_texture = Texture2D.CreateExternalTexture(_width, _height, TextureFormat.RGBA32, false, false, _cachedTextureNativePtr);			if (_useTextureMips)			{				Debug.LogWarning("[AVProVideo] Texture Mips not yet implemented in this WebGL rendering path");			}			//Debug.Log("created texture1 " + _texture);			//Debug.Log("created texture2 " + _texture.GetNativeTexturePtr().ToInt32());#endif			ApplyTextureProperties(_texture);			bool initTexture = true;			#if AVPRO_WEBGL_USE_RENDERTEXTURE			// Textures in WebGL 2.0 don't require texImage2D as they are already recreated with texStorage2D			initTexture = _isWebGL1;			#endif			AVPPlayerFetchVideoTexture(_playerIndex, _cachedTextureNativePtr, initTexture);		}		private void DestroyTexture()		{			// Have to update with zero to release Metal textures!			//_texture.UpdateExternalTexture(0);			if (_texture != null)			{			#if AVPRO_WEBGL_USE_RENDERTEXTURE				RenderTexture.Destroy(_texture);			#else				Texture2D.Destroy(_texture);				AVPPlayerDestroyVideoTexture(_cachedTextureNativePtr.ToInt32());			#endif				_texture = null;			}			_cachedTextureNativePtr = System.IntPtr.Zero;		}		public override void Update()		{			if(_playerID >= 0) // CheckPlayer's index and update it			{				_playerIndex = AVPPlayerUpdatePlayerIndex(_playerID);			}			if(_playerIndex >= 0)			{				CheckTracksDirty();				UpdateTracks();				UpdateTextCue();				UpdateSubtitles();				UpdateLastErrorCode();				if (AVPPlayerReady(_playerIndex))				{					UpdateTimeRanges();					if (AVPPlayerHasVideo(_playerIndex))					{						_width = AVPPlayerWidth(_playerIndex);						_height = AVPPlayerHeight(_playerIndex);						if (_texture != null && (_texture.width != _width || _texture.height != _height))						{							DestroyTexture();						}						if (_texture == null && _width > 0 && _height > 0)						{							CreateTexture();						}						// Update the texture						if (_cachedTextureNativePtr != System.IntPtr.Zero)						{							// TODO: only update the texture when the frame count changes							// (actually this will break the update for certain browsers such as edge and possibly safari - Sunrise)							AVPPlayerFetchVideoTexture(_playerIndex, _cachedTextureNativePtr, false);							#if AVPRO_WEBGL_USE_RENDERTEXTURE							if (_texture.useMipMap)							{								_texture.GenerateMips();							}							#endif						}						UpdateDisplayFrameRate();					}				}			}		}		private void CheckTracksDirty()		{			_isDirtyVideoTracks = false;			_isDirtyAudioTracks = false;			_isDirtyTextTracks = false;			// TODO: replace this crude polling check with events, or only do it once metadataReady			// Need to add event support as tracks can be added via HTML (especially text)			int videoTrackCount = AVPPlayerGetVideoTrackCount(_playerIndex);			int audioTrackCount = AVPPlayerGetAudioTrackCount(_playerIndex);			int textTrackCount = AVPPlayerGetTextTrackCount(_playerIndex);			_isDirtyVideoTracks = (_cachedVideoTrackCount != videoTrackCount);			_isDirtyAudioTracks = (_cachedAudioTrackCount != audioTrackCount);			_isDirtyTextTracks = ( _cachedTextTrackCount != textTrackCount);			_cachedVideoTrackCount = videoTrackCount;			_cachedAudioTrackCount = audioTrackCount;			_cachedTextTrackCount = textTrackCount;		}		private void UpdateTimeRanges()		{			{				int rangeCount = AVPPlayerGetNumBufferedTimeRanges(_playerIndex);				if (rangeCount != _bufferedTimes.Count)				{					_bufferedTimes._ranges = new TimeRange[rangeCount];				}				for (int i = 0; i < rangeCount; i++)				{					double startTime = AVPPlayerGetTimeRangeStart(_playerIndex, i);					double endTime = AVPPlayerGetTimeRangeEnd(_playerIndex, i);					_bufferedTimes._ranges[i] = new TimeRange(startTime, endTime - startTime);				}				_bufferedTimes.CalculateRange();			}			{				double duration = GetDuration();				if (duration > 0.0)				{					_seekableTimes._ranges = new TimeRange[1];					_seekableTimes._ranges[0] = new TimeRange(0.0, duration);				}				else				{					_seekableTimes._ranges = new TimeRange[0];				}				_seekableTimes.CalculateRange();			}		}		public override void Dispose()		{			CloseMedia();		}		public override bool IsPlaybackStalled()		{			bool result = false;			if (_playerIndex > -1)			{				result = AVPPlayerIsPlaybackStalled(_playerIndex) && IsPlaying();			}			return result;		}		// Tracks		internal override int InternalGetTrackCount(TrackType trackType)		{ 			int result = 0;			switch (trackType)			{				case TrackType.Video:					result = AVPPlayerGetVideoTrackCount(_playerIndex);					break;				case TrackType.Audio:					result = AVPPlayerGetAudioTrackCount(_playerIndex);					break;				case TrackType.Text:					result = AVPPlayerGetTextTrackCount(_playerIndex);					break;			}			return result;		}		internal override bool InternalIsChangedTracks(TrackType trackType)		{ 			bool result = false;			switch (trackType)			{				case TrackType.Video:					result = _isDirtyVideoTracks;					break;				case TrackType.Audio:					result = _isDirtyAudioTracks;					break;				case TrackType.Text:					result = _isDirtyTextTracks;					break;			}			return result;		}		internal override bool InternalSetActiveTrack(TrackType trackType, int trackId)		{			bool result = false;			switch (trackType)			{				case TrackType.Video:					result = AVPPlayerSetActiveVideoTrack(_playerIndex, trackId);					break;				case TrackType.Audio:					result = AVPPlayerSetActiveAudioTrack(_playerIndex, trackId);					break;				case TrackType.Text:					result = AVPPlayerSetActiveTextTrack(_playerIndex, trackId);					break;			}			return result;		}		internal override TrackBase InternalGetTrackInfo(TrackType trackType, int trackIndex, ref bool isActiveTrack)		{			TrackBase result = null;			switch (trackType)			{				case TrackType.Video:				{					string trackName = AVPPlayerGetVideoTrackName(_playerIndex, trackIndex);					string trackLanguage = AVPPlayerGetVideoTrackLanguage(_playerIndex, trackIndex);					bool isActive = AVPPlayerIsVideoTrackActive(_playerIndex, trackIndex);					result = new VideoTrack(trackIndex, trackName, trackLanguage, isActive);					break;				}				case TrackType.Audio:				{					string trackName = AVPPlayerGetAudioTrackName(_playerIndex, trackIndex);					string trackLanguage = AVPPlayerGetAudioTrackLanguage(_playerIndex, trackIndex);					bool isActive = AVPPlayerIsAudioTrackActive(_playerIndex, trackIndex);					result = new AudioTrack(trackIndex, trackName, trackLanguage, isActive);					break;				}				case TrackType.Text:				{					string trackName = AVPPlayerGetTextTrackName(_playerIndex, trackIndex);					string trackLanguage = AVPPlayerGetTextTrackLanguage(_playerIndex, trackIndex);					bool isActive = AVPPlayerIsTextTrackActive(_playerIndex, trackIndex);					result = new TextTrack(trackIndex, trackName, trackLanguage, isActive);					break;				}			}			return result;		}		// Text Cue stub methods		internal override bool InternalIsChangedTextCue() { return false; }		internal override string InternalGetCurrentTextCue() { return string.Empty; }	}}#endif
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