| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285 | using UnityEngine;namespace XCharts.Runtime{    /// <summary>    /// The style of line.    /// ||线条样式。    /// 注: 修改 lineStyle 中的颜色不会影响图例颜色,如果需要图例颜色和折线图颜色一致,需修改 itemStyle.color,线条颜色默认也会取该颜色。    /// toColor,toColor2可设置水平方向的渐变,如需要设置垂直方向的渐变,可使用VisualMap。    /// </summary>    [System.Serializable]    public class LineStyle : ChildComponent, ISerieDataComponent    {        /// <summary>        /// 线的类型。        /// </summary>        public enum Type        {            /// <summary>            /// 实线            /// </summary>            Solid,            /// <summary>            /// 虚线            /// </summary>            Dashed,            /// <summary>            /// 点线            /// </summary>            Dotted,            /// <summary>            /// 点划线            /// </summary>            DashDot,            /// <summary>            /// 双点划线            /// </summary>            DashDotDot,            None,        }        [SerializeField] private bool m_Show = true;        [SerializeField] private Type m_Type = Type.Solid;        [SerializeField] private Color32 m_Color;        [SerializeField] private Color32 m_ToColor;        [SerializeField] private Color32 m_ToColor2;        [SerializeField] private float m_Width = 0;        [SerializeField] private float m_Length = 0;        [SerializeField][Range(0, 1)] private float m_Opacity = 1;        [SerializeField][Since("v3.8.1")] private float m_DashLength = 4;        [SerializeField][Since("v3.8.1")] private float m_DotLength = 2;        [SerializeField][Since("v3.8.1")] private float m_GapLength = 2;        /// <summary>        /// Whether show line.        /// ||是否显示线条。当作为子组件,它的父组件有参数控制是否显示时,改参数无效。        /// </summary>        public bool show        {            get { return m_Show; }            set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }        }        /// <summary>        /// the type of line.        /// ||线的类型。        /// </summary>        public Type type        {            get { return m_Type; }            set { if (PropertyUtil.SetStruct(ref m_Type, value)) SetVerticesDirty(); }        }        /// <summary>        /// the color of line, default use serie color.        /// ||线的颜色。        /// </summary>        public Color32 color        {            get { return m_Color; }            set { if (PropertyUtil.SetColor(ref m_Color, value)) SetVerticesDirty(); }        }        /// <summary>        /// the middle color of line, default use serie color.        /// ||线的渐变颜色(需要水平方向渐变时)。        /// </summary>        public Color32 toColor        {            get { return m_ToColor; }            set { if (PropertyUtil.SetColor(ref m_ToColor, value)) SetVerticesDirty(); }        }        /// <summary>        /// the end color of line, default use serie color.        /// ||线的渐变颜色2(需要水平方向三个渐变色的渐变时)。        /// </summary>        public Color32 toColor2        {            get { return m_ToColor2; }            set { if (PropertyUtil.SetColor(ref m_ToColor2, value)) SetVerticesDirty(); }        }        /// <summary>        /// the width of line.        /// ||线宽。        /// </summary>        public float width        {            get { return m_Width; }            set { if (PropertyUtil.SetStruct(ref m_Width, value)) SetVerticesDirty(); }        }        /// <summary>        /// the length of line.        /// ||线长。        /// </summary>        public float length        {            get { return m_Length; }            set { if (PropertyUtil.SetStruct(ref m_Length, value)) SetVerticesDirty(); }        }        /// <summary>        /// Opacity of the line. Supports value from 0 to 1, and the line will not be drawn when set to 0.        /// ||线的透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。        /// </summary>        public float opacity        {            get { return m_Opacity; }            set { if (PropertyUtil.SetStruct(ref m_Opacity, value)) SetVerticesDirty(); }        }        /// <summary>        /// the length of dash line. default value is 0, which means the length of dash line is 12 times of line width.         /// Represents a multiple of the number of segments in a line chart.        /// ||虚线的长度。默认0时为线条宽度的12倍。在折线图中代表分割段数的倍数。        /// </summary>        public float dashLength        {            get { return m_DashLength; }            set { if (PropertyUtil.SetStruct(ref m_DashLength, value)) SetVerticesDirty(); }        }        /// <summary>        /// the length of dot line. default value is 0, which means the length of dot line is 2 times of line width.        /// Represents a multiple of the number of segments in a line chart.        /// ||点线的长度。默认0时为线条宽度的3倍。在折线图中代表分割段数的倍数。        /// </summary>        public float dotLength        {            get { return m_DotLength; }            set { if (PropertyUtil.SetStruct(ref m_DotLength, value)) SetVerticesDirty(); }        }        /// <summary>        /// the length of gap line. default value is 0, which means the length of gap line is 3 times of line width.        /// Represents a multiple of the number of segments in a line chart.        /// ||点线的长度。默认0时为线条宽度的3倍。在折线图中代表分割段数的倍数。        /// </summary>        public float gapLength        {            get { return m_GapLength; }            set { if (PropertyUtil.SetStruct(ref m_GapLength, value)) SetVerticesDirty(); }        }        public LineStyle()        { }        public LineStyle(float width)        {            this.width = width;        }        public LineStyle(LineStyle.Type type)        {            this.type = type;        }        public LineStyle(LineStyle.Type type, float width)        {            this.type = type;            this.width = width;        }        public LineStyle Clone()        {            var lineStyle = new LineStyle();            lineStyle.show = show;            lineStyle.type = type;            lineStyle.color = color;            lineStyle.toColor = toColor;            lineStyle.toColor2 = toColor2;            lineStyle.width = width;            lineStyle.opacity = opacity;            lineStyle.dashLength = dashLength;            lineStyle.dotLength = dotLength;            lineStyle.gapLength = gapLength;            return lineStyle;        }        public void Copy(LineStyle lineStyle)        {            show = lineStyle.show;            type = lineStyle.type;            color = lineStyle.color;            toColor = lineStyle.toColor;            toColor2 = lineStyle.toColor2;            width = lineStyle.width;            opacity = lineStyle.opacity;            dashLength = lineStyle.dashLength;            dotLength = lineStyle.dotLength;            gapLength = lineStyle.gapLength;        }        public bool IsNotSolidLine()        {            return type != Type.Solid && type != Type.None;        }        public Color32 GetColor()        {            if (m_Opacity == 1)                return m_Color;            var color = m_Color;            color.a = (byte)(color.a * m_Opacity);            return color;        }        public bool IsNeedGradient()        {            return !ChartHelper.IsClearColor(m_ToColor) || !ChartHelper.IsClearColor(m_ToColor2);        }        public Color32 GetGradientColor(float value, Color32 defaultColor)        {            var color = ChartConst.clearColor32;            if (!IsNeedGradient())                return color;            value = Mathf.Clamp01(value);            var startColor = ChartHelper.IsClearColor(m_Color) ? defaultColor : m_Color;            if (!ChartHelper.IsClearColor(m_ToColor2))            {                if (value <= 0.5f)                    color = Color32.Lerp(startColor, m_ToColor, 2 * value);                else                    color = Color32.Lerp(m_ToColor, m_ToColor2, 2 * (value - 0.5f));            }            else            {                color = Color32.Lerp(startColor, m_ToColor, value);            }            if (m_Opacity != 1)            {                color.a = (byte)(color.a * m_Opacity);            }            return color;        }        public Type GetType(Type themeType)        {            return type == Type.None ? themeType : type;        }        public float GetWidth(float themeWidth)        {            return width == 0 ? themeWidth : width;        }        public float GetLength(float themeLength)        {            return length == 0 ? themeLength : length;        }        public Color32 GetColor(Color32 themeColor)        {            if (!ChartHelper.IsClearColor(color))            {                return GetColor();            }            else            {                var color = themeColor;                color.a = (byte)(color.a * opacity);                return color;            }        }    }}
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