123456789101112131415161718192021222324252627 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System;
- [Serializable]
- public class EnviroModule : ScriptableObject
- {
- public bool showModuleInspector = false;
- public bool showSaveLoad = false;
- public bool active = true;
- public virtual void Enable()
- {
- }
- public virtual void Disable()
- {
- }
-
- public virtual void UpdateModule ()
- {
-
- }
- }
|