| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 | using UnityEditor;using UnityEngine;#if dUI_TextMeshProusing TMPro;#endifusing XCharts.Runtime;namespace XCharts.Editor{    [CustomPropertyDrawer(typeof(TextStyle), true)]    public class TextStyleDrawer : BasePropertyDrawer    {        public override string ClassName { get { return "TextStyle"; } }        public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)        {            base.OnGUI(pos, prop, label);            if (MakeComponentFoldout(prop, "m_Show", true))            {                ++EditorGUI.indentLevel;#if dUI_TextMeshPro                PropertyField(prop, "m_TMPFont");#else                PropertyField(prop, "m_Font");#endif                PropertyField(prop, "m_Rotate");                PropertyField(prop, "m_AutoColor");                PropertyField(prop, "m_Color");                PropertyField(prop, "m_FontSize");                PropertyField(prop, "m_LineSpacing");#if dUI_TextMeshPro                PropertyField(prop, "m_TMPFontStyle");                PropertyField(prop, "m_TMPSpriteAsset");                PropertyField(prop, "m_TMPAlignment");#else                PropertyField(prop, "m_FontStyle");                PropertyField(prop, "m_Alignment");                PropertyField(prop, "m_AutoAlign");                PropertyField(prop, "m_AutoWrap");#endif                --EditorGUI.indentLevel;            }        }    }}
 |